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e2de03d987ecd6fbd334ce76e6f47f5ac63087c6
wagic
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mtg
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wrenczes@gmail.com
e2de03d987
Some organisational prep work before I start working on a new navigation method (ie replacement for CardSelector). The current design was to allocate a CardSelector and pass in its pointer to a variety of classes via their constructors. To simplify things, now we use a singleton style pattern with an Instance() function - this means that when I implement a new class to replace CardSelector, I only need to modify what's returned by the singleton callback - as long as the new pointer class supports the same function calls, it'll be a straight drop-in.
2010-10-22 08:41:44 +00:00
..
bin
fresh daily builds.
2010-10-21 20:59:03 +00:00
debian
Fixed upgrade problem
2010-10-18 20:27:23 +00:00
doc
Erwan
2009-11-29 06:45:50 +00:00
extra
Erwan
2009-11-04 13:33:21 +00:00
include
Some organisational prep work before I start working on a new navigation method (ie replacement for CardSelector). The current design was to allocate a CardSelector and pass in its pointer to a variety of classes via their constructors. To simplify things, now we use a singleton style pattern with an Instance() function - this means that when I implement a new class to replace CardSelector, I only need to modify what's returned by the singleton callback - as long as the new pointer class supports the same function calls, it'll be a straight drop-in.
2010-10-22 08:41:44 +00:00
src
Some organisational prep work before I start working on a new navigation method (ie replacement for CardSelector). The current design was to allocate a CardSelector and pass in its pointer to a variety of classes via their constructors. To simplify things, now we use a singleton style pattern with an Instance() function - this means that when I implement a new class to replace CardSelector, I only need to modify what's returned by the singleton callback - as long as the new pointer class supports the same function calls, it'll be a straight drop-in.
2010-10-22 08:41:44 +00:00
tools
Erwan
2010-10-17 05:37:22 +00:00
icon.png
…
Makefile
Added MNGuyen's improved and alphabatized deck handling(noticeable speed increase btween menus) and almosthumane's automated pass phase option.
2010-09-08 11:44:11 +00:00
mk1xx.bat
…
mk3xx.bat
…
mtg_vs2010.sln
2010-10-06 08:45:55 +00:00
mtg.sln
Fixed a problem with the release target - it wasn't inheriting correctly the property sheet I had recently added. Thanks to Mike for catching this.
2010-10-14 09:26:27 +00:00
mtg.vsprops
Fixed my trace - removed the spurious addressof().
2010-10-07 03:45:57 +00:00
pic0.png
Jeck - Extremely subtle lighting effect fades in on boot screen sword.
2009-09-21 07:44:22 +00:00
pic1.png
Jeck - Proposed pic1.png. Please comment here with thoughts / suggestions.
2009-09-21 06:40:02 +00:00
Res
J :
2009-11-08 02:55:14 +00:00
template.vcproj
Fixed a problem with the release target - it wasn't inheriting correctly the property sheet I had recently added. Thanks to Mike for catching this.
2010-10-14 09:26:27 +00:00
template.vcxproj
Minor tweaks to the VS2010 project files, including turning down the code analysis verbosity.
2010-10-16 15:20:27 +00:00
valgrind.supp
J :
2010-05-05 02:50:49 +00:00
wagic-64x64.png
Added icon, desktop description and updated .pro for maemo packaging instruction
2010-10-05 20:01:26 +00:00
wagic.desktop
Added icon, desktop description and updated .pro for maemo packaging instruction
2010-10-05 20:01:26 +00:00
wagic.pro
Added dbus support
2010-10-19 22:11:27 +00:00