1407 lines
38 KiB
Plaintext
1407 lines
38 KiB
Plaintext
[card]
|
||
name=Abundant Growth
|
||
target=land|myBattlefield
|
||
auto=draw:1 controller
|
||
auto=teach(land) {T}:activatechooseacolor add{chosencolor} activatechooseend
|
||
text=Enchant land -- When Abundant Growth enters the battlefield, draw a card. -- Enchanted land has "{T}: Add one mana of any colour to your mana pool."
|
||
mana={G}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Alchemist's Apprentice
|
||
auto={S}:draw:1
|
||
text=Sacrifice Alchemist's Apprentice: Draw a card.
|
||
mana={1}{U}
|
||
type=Creature
|
||
subtype=Human Wizard
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Alchemist's Refuge
|
||
auto={T}:Add{1}
|
||
auto={U}{G}{T}:all(*[-land]|myhand) flash forcedalive ueot
|
||
text={U}{G}, {T}: Until end of turn, you may cast nonland cards as though they had flash.
|
||
type=Land
|
||
[/card]
|
||
[card]
|
||
name=Amass the Components
|
||
auto=draw:3
|
||
auto=bottomoflibrary target(*|myhand)
|
||
text=Draw three cards, then put a cards from your hand on the bottom of your library.
|
||
mana={3}{U}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Angel of Glory's Rise
|
||
abilities=flying
|
||
auto=all(zombie) moveto(exile)
|
||
auto=all(human|mygraveyard) moveTo(mybattlefield)
|
||
text=Flying -- When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.
|
||
mana={5}{W}{W}
|
||
type=Creature
|
||
subtype=Angel
|
||
power=4
|
||
toughness=6
|
||
[/card]
|
||
[card]
|
||
name=Angel's Tomb
|
||
auto=@movedTo(creature|myBattlefield):may becomes(Artifact Creature,3/3,flying) ueot
|
||
text=Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn.
|
||
mana={3}
|
||
type=Artifact
|
||
[/card]
|
||
[card]
|
||
name=Angelic Armaments
|
||
auto={4}:equip
|
||
auto=2/2
|
||
auto=flying
|
||
auto=transforms((Angel,white))
|
||
text=Equipped creature gets +2+2, has flying and is a white Angel in addition to its other colors and types. -- Equip {4}
|
||
mana={3}
|
||
type=Artifact
|
||
subtype=Equipment
|
||
[/card]
|
||
[card]
|
||
name=Appetite for Brains
|
||
target=opponent
|
||
auto=target(*[manacost>=4]|targetedpersonshand) moveTo(exile)
|
||
text=Target opponent reveals his or her hand. You choose a card from it with converted mana cost 4 or greater and exile that card.
|
||
mana={B}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Arcane Melee
|
||
auto=lord(instant|hand) altercost(colorless,-2)
|
||
auto=lord(sorcery|hand) altercost(colorless,-2)
|
||
text=Instant and sorcery spells cost {2} less to cast.
|
||
mana={4}{U}
|
||
type=Enchantment
|
||
[/card]
|
||
[card]
|
||
name=Archwing Dragon
|
||
abilities=flying,haste
|
||
auto=@end of turn:moveTo(ownerhand)
|
||
text=Flying, haste -- At the beginning of the end step, return Archwing Dragon to its owner's hand.
|
||
mana={2}{R}{R}
|
||
type=Creature
|
||
subtype=Dragon
|
||
power=4
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Avacyn, Angel of Hope
|
||
abilities=flying,vigilance
|
||
auto=lord(*|mybattlefield) indestructible
|
||
text=Flying, vigilance -- Avacyn, Angel of Hope and other permanents you control are indestructible.
|
||
mana={5}{W}{W}{W}
|
||
type=Legendary Creature
|
||
subtype=Angel
|
||
power=8
|
||
toughness=8
|
||
[/card]
|
||
[card]
|
||
name=Banners Raised
|
||
auto=all(creature|mybattlefield) 1/0
|
||
text=Creatures you control get +1/+0 until end of turn.
|
||
mana={R}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Battle Hymn
|
||
auto=foreach(creature|mybattlefield) Add{R}
|
||
text=Add {R} to your mana pool for each creature you control.
|
||
mana={1}{R}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Bladed Bracers
|
||
auto={2}:equip
|
||
auto=1/1
|
||
auto=teach(human) vigilance
|
||
auto=teach(angel) vigilance
|
||
text=Equipped creature gets +1/+1. -- As long as equipped creature is a Human or Angel, it has vigilance. -- Equip {2}
|
||
mana={1}
|
||
type=Artifact
|
||
subtype=Equipment
|
||
[/card]
|
||
[card]
|
||
name=Blood Artist
|
||
auto=@movedTo(creature|graveyard) from(battlefield):target(player) life:-1 && life:1 controller
|
||
text=Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
|
||
mana={1}{B}
|
||
type=Creature
|
||
subtype=Vampire
|
||
power=0
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Bloodflow Connoisseur
|
||
auto={S(creature|myBattlefield)}:counter(1/1,1)
|
||
text=Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur.
|
||
mana={2}{B}
|
||
type=Creature
|
||
subtype=Zombie
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Desolate Lighthouse
|
||
auto={T}:Add{1}
|
||
auto={T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
||
text={T}: Add {1} to your mana pool. -- {1}{U}{R}, {T}: Draw a card, then discard a card.
|
||
type=Land
|
||
[/card]
|
||
[card]
|
||
name=Bower Passage
|
||
auto=lord(creature|mybattlefield) cantbeblockedby(creature[flying])
|
||
text=Creatures you control can't be blocked by creatures with flying.
|
||
mana={1}{G}
|
||
type=Enchantment
|
||
[/card]
|
||
[card]
|
||
name=Builder's Blessing
|
||
auto=lord(creature[-tapped]|myBattlefield) 0/2
|
||
text=Untapped creatures you control get +0/+2.
|
||
mana={3}{W}
|
||
type=Enchantment
|
||
[/card]
|
||
[card]
|
||
name=Butcher Ghoul
|
||
abilities=undying
|
||
text=Undying
|
||
mana={1}{B}
|
||
type=Creature
|
||
subtype=Zombie
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Call to Serve
|
||
target=creature[-black]
|
||
auto=1/2
|
||
auto=flying
|
||
auto=transforms((Angel))
|
||
text=Enchant nonblack creature -- Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.
|
||
mana={1}{W}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Captain of the Mists
|
||
auto=@movedTo(other creature|mybattlefield):untap
|
||
auto={1}{U}{T}:tap target(*)
|
||
auto={1}{U}{T}:untap target(*)
|
||
text=Whenever another Human enters the battlefield under your control, untap Captain of the Mists. -- {1}{U}, {T}: You may tap or untap target permanent.
|
||
mana={2}{U}
|
||
type=Creature
|
||
subtype=Human Wizard
|
||
power=2
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Cathars' Crusade
|
||
auto=@movedTo(creature|mybattlefield):counter(1/1,1) all(creature|mybattlefield)
|
||
text=Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.
|
||
mana={3}{W}{W}
|
||
type=Enchantment
|
||
[/card]
|
||
[card]
|
||
name=Cathedral Sanctifier
|
||
auto=life:3
|
||
text=When Cathedral Sanctifier enters the battlefield, you gain 3 life.
|
||
mana={W}
|
||
type=Creature
|
||
subtype=Human Cleric
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Cloudshift
|
||
target=creature|mybattlefield
|
||
auto=(blink)
|
||
text=Exile target creature you control, then return it to the battlefield under your control.
|
||
mana={W}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Commander's Authority
|
||
target=creature
|
||
auto=teach(creature) transforms((,newability[@each my upkeep:token(99887766)])) forever
|
||
text=Enchant Creature -- Enchanted creature has "At the beginning of your upkeep, put a 1/1 white Human creature token onto the battlefield."
|
||
mana={4}{W}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Human
|
||
type=Creature
|
||
subtype=Human
|
||
power=1
|
||
toughness=1
|
||
color=white
|
||
[/card]
|
||
[card]
|
||
name=Conjurers's Closet
|
||
auto=@each my endofturn:may (blink) target(creature|mybattlefield)
|
||
text=At the beginning of your end step, you may exile target creature you control, then return it to the battlefield under your control.
|
||
mana={5}
|
||
type=Artifact
|
||
[/card]
|
||
[card]
|
||
name=Corpse Traders
|
||
auto={2}{B}{S(creature|mybattlefield)}:reject target(*|opponenthand) asSorcery
|
||
text={2}{B}, Sacrifice a creature: Target player reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.
|
||
mana={3}{B}
|
||
type=Creature
|
||
subtype=Human Rogue
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Craterhoof Behemoth
|
||
abilities=haste
|
||
auto=all(creature|mybattlefield) type:creature:mybattlefield/type:creature:mybattlefield ueot
|
||
auto=all(creature|mybattlefield) trample ueot
|
||
text=Haste -- When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
|
||
mana={5}{G}{G}{G}
|
||
type=Creature
|
||
subtype=Beast
|
||
power=5
|
||
toughness=5
|
||
[/card]
|
||
[card]
|
||
name=Crippling Chill
|
||
target=creature
|
||
auto=tap
|
||
auto=frozen
|
||
auto=draw:1 controller
|
||
text=Tap target creature. It doesn't untap during its controller's next untap step. -- Draw a card.
|
||
mana={2}{U}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Cursebreak
|
||
target=enchantment
|
||
auto=destroy
|
||
auto=life:2 controller
|
||
text=Destroy target enchantment. You gain 2 life.
|
||
mana={1}{W}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Dangerous Wager
|
||
auto=all(*|myhand) moveTo(mygraveyard)
|
||
auto=draw:2 controller
|
||
text=Discard your hand, then draw two cards.
|
||
mana={1}{R}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Defang
|
||
target=creature
|
||
auto=teach(creature) preventalldamage from(this)
|
||
text=Enchant creature -- Prevent all damage that would be dealt by enchanted creature.
|
||
mana={1}{W}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
###DOES NOT WORK
|
||
[card]
|
||
name=Defy Death
|
||
target=creature|mygraveyard
|
||
auto=transforms((,newability[moveTo(mybattlefield)],newability[if cantargetcard(angel) then counter(1/1)]))
|
||
text=Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.
|
||
mana={3}{W}{W}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Demonic Rising
|
||
auto=@each my endofturn restriction{type(creature|mybattlefield)~equalto~1}:token(Demon,Creature Demon,5/5,black,flying)
|
||
text=At the beginning of your end step, if you control exactly one creature, put a 5/5 black Demon creature token with flying onto the battlefield.
|
||
mana={3}{B}{B}
|
||
type=Enchantment
|
||
[/card]
|
||
[card]
|
||
name=Demonic Taskmaster
|
||
abilities=flying
|
||
auto=@each my upkeep:sacrifice notatarget(other creature|mybattlefield)
|
||
text=When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand.
|
||
mana={2}{B}
|
||
type=Creature
|
||
subtype=Demon
|
||
power=4
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Demonlord of Ashmouth
|
||
abilities=flying,undying
|
||
auto=aslongas(other creature|mybattlefield) sacrifice notatarget(creature|mybattlefield) oneshot
|
||
auto=sacrifice notatarget(this|myBattlefield)
|
||
text=Flying -- When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature. -- Undying
|
||
mana={2}{B}{B}
|
||
type=Creature
|
||
subtype=Demon
|
||
power=5
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Devout Chaplain
|
||
auto={T}{T(human|myBattlefield)}{T(human|myBattlefield)}:moveTo(exile) target(artifact,enchantent)
|
||
text={T}, Tap two untapped humans you control: Exile target artifact or enchantment.
|
||
mana={2}{W}
|
||
type=Creature
|
||
subtype=Human Cleric
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Dreadwaters
|
||
target=player
|
||
auto=foreach(land|mybattlefield) deplete:1
|
||
text=Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of lands you control.
|
||
mana={3}{U}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Driver of the Dead
|
||
auto=@movedTo(this|graveyard) from(battlefield):target(creature[manacost<=2]|mygraveyard) moveTo(mybattlefield)
|
||
text=When Driver of the Dead dies, return target creature with converted mana cost 2 or less from your graveyard to the battlefield.
|
||
mana={3}{B}
|
||
type=Creature
|
||
subtype=Vampire
|
||
power=3
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Druids' Repository
|
||
auto=@combat(attacking) source(creature|mybattlefield):counter(0/0,1,Charge)
|
||
auto={C(0/0,-1,Charge)}:chooseacolor Add{chosencolor} chooseend
|
||
text=Whenever a creature you control attacks, put a charge counter on Druids' Repository. -- Remove a charge counter from Druids' Repository : Add one mana of any color to your mana pool.
|
||
mana={1}{G}{G}
|
||
type=Enchantment
|
||
[/card]
|
||
[card]
|
||
name=Eaten by Spiders
|
||
target=creature[flying]
|
||
auto=transforms((,newability[destroy],newability[destroy all(children)])) ueot
|
||
text=Destroy target creature with flying and all Equipment attached to that creature.
|
||
mana={2}{G}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Emancipation Angel
|
||
abilities=flying
|
||
auto=moveTo(ownerhand) target(*|mybattlefield)
|
||
text=When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand.
|
||
mana={1}{W}{W}
|
||
type=Creature
|
||
subtype=Angel
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Essence Harvest
|
||
target=player
|
||
auto=life:-power:highest:*:mybattlefield
|
||
auto=life:power:highest:*:mybattlefield controller
|
||
text=Target player loses X life and you gain X life, where X is the highest power amongst creatures you control.
|
||
mana={2}{B}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Evernight Shade
|
||
abilities=undying
|
||
auto={B}:1/1
|
||
text={B}: Evernight Shade gets +1/+1 until end of turn. -- Undying
|
||
mana={3}{B}
|
||
type=Creature
|
||
subtype=Shade
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Exquisite Blood
|
||
auto=@lifeloss(opponent):life:thatmuch controller
|
||
text=Whenever an opponent loses life, you gain that much life.
|
||
mana={4}{B}
|
||
type=Enchantment
|
||
[/card]
|
||
[card]
|
||
name=Falkenrath Exterminator
|
||
auto=@combatdamaged(opponent) from(this):counter(1/1,1)
|
||
auto={2}{R}:thisforeach(counter{1/1.1}) damage:1 target(creature)
|
||
text=Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it. -- {2}{R}: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on it.
|
||
mana={2}{R}
|
||
type=Creature
|
||
subtype=Vampire Archer
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Farbog Explorer
|
||
abilities=swampwalk
|
||
text=Swampwalk
|
||
mana={2}{W}
|
||
type=Creature
|
||
subtype=Human Scout
|
||
power=2
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Favourable Winds
|
||
auto=lord(creature[flying]|mybattlefield) 171
|
||
text=Creatures you control with flying gets +1/+1.
|
||
mana={1}{U}
|
||
type=Enchantment
|
||
[/card]
|
||
[card]
|
||
name=Fervent Cathar
|
||
abilities=haste
|
||
auto=target(creature|mybattlefield) cantblock ueot
|
||
text=Haste -- When Fervent Cathar enters the battlefield, target creature can't block this turn.
|
||
mana={2}{R}
|
||
type=Creature
|
||
subtype=Human Knight
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Fettergeist
|
||
abilities=flying
|
||
auto=foreach(other creature|mybattlefield) upcost[{1}] sacrifice
|
||
text=Flying -- At the beginning of your upkeep, sacrifice Fettergeist unless you pay {1} for each other creature you control.
|
||
mana={2}{U}
|
||
type=Creature
|
||
subtype=Spirit
|
||
power=3
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Gallows at Willow Hill
|
||
auto={3}{T}{T(human|myBattlefield)}{T(human|myBattlefield)}{T(human|myBattlefield)}:target(creature) destroy && token(Spirit,Creature Spirit,1/1,white,flying) targetcontroller
|
||
text={3}, {T}, Tap three untapped Humans you control: Destroy target creature. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.
|
||
mana={3}
|
||
type=Artifact
|
||
[/card]
|
||
[card]
|
||
name=Geist Snatch
|
||
target=creature|stack
|
||
auto=fizzle
|
||
auto=token(Spirit,Creature Spirit,1/1,blue,flying) controller
|
||
text=Counter target creature spell. Put a 1/1 blue Spirit creature token with flying onto the battlefield.
|
||
mana={2}{U}{U}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Ghostform
|
||
target=<upto:2>creature
|
||
auto=unblockable
|
||
text=Up to two target creatures are unblockable this turn.
|
||
mana={2}{U}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Ghostly Flicker
|
||
target=<upto:2>*[-enchantment,-planeswalker]
|
||
auto=(blink)
|
||
text=Exile target creature you control, then return it to the battlefield under your control.
|
||
mana={2}{U}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Ghostly Touch
|
||
target=creature
|
||
auto=@combat(attacking) source(mytgt):transforms((,newability[choice tap target(*)],newability[choice untap target(*)])) ueot
|
||
text=Enchant creature -- Enchanted creature had "Whenever this creature attacks, you may tap or untap target permanent.
|
||
mana={1}{U}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Ghoulflesh
|
||
target=creature
|
||
auto=-1/-1
|
||
auto=transforms((Zombie))
|
||
text=Enchant creature. -- Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.
|
||
mana={B}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Goldnight Commander
|
||
abilities=flying
|
||
auto=@movedTo(other creature|mybattlefield):all(creature|mybattlefield) 1/1 ueot
|
||
text=Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
|
||
mana={3}{W}
|
||
type=Creature
|
||
subtype=Human Soldier
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Goldnight Redeemer
|
||
abilities=flying
|
||
auto=foreach(other creature|mybattlefield) life:2 controller
|
||
text=Flying -- When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.
|
||
mana={4}{W}{W}
|
||
type=Creature
|
||
subtype=Angel
|
||
power=4
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Grave Exchange
|
||
target=creature|mygraveyard
|
||
auto=moveTo(myhand)
|
||
auto=target(player) ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ targetedplayer
|
||
text=Return target creature card from your graveyard to your hand. Target player sacrifices a creature.
|
||
mana={4}{B}{B}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Griselbrand
|
||
abilities=flying,lifelink
|
||
auto={L}{L}{L}{L}{L}{L}{L}:draw:7 controller
|
||
text=Flying, lifelink -- Pay 7 life: Draw seven cards.
|
||
mana={4}{B}{B}{B}{B}
|
||
type=Creature
|
||
subtype=Demon
|
||
power=7
|
||
toughness=7
|
||
[/card]
|
||
[card]
|
||
name=Grounded
|
||
target=creature
|
||
auto=-flying
|
||
text=Enchant creature -- Enchanted creature loses flying.
|
||
mana={1}{G}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Gryff Vanguard
|
||
abilities=flying
|
||
auto=draw:1
|
||
text=Flying -- When Gryff Vanguard enters the battlefield, draw a card.
|
||
mana={4}{U}
|
||
type=Creature
|
||
subtype=Human Knight
|
||
power=3
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Guise of Fire
|
||
target=creature
|
||
auto=1/-1
|
||
auto=mustattack
|
||
text=Enchant creature -- Enchanted creature gets +1/-1 and attacks each turn if able.
|
||
mana={R}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Harvester of Souls
|
||
abilities=deathtouch
|
||
auto=@movedTo(creature[-token]|graveyard) from(battlefield):may draw:1 controller
|
||
text=Whenever a creature you control dies, each other player sacrifices a creature.
|
||
mana={4}{B}{B}
|
||
type=Creature
|
||
subtype=Demon
|
||
power=5
|
||
toughness=5
|
||
[/card]
|
||
[card]
|
||
name=Haunted Guardian
|
||
abilities=defender,first strike
|
||
text=Defender, first strike
|
||
mana={2}
|
||
type=Artifact Creature
|
||
subtype=Construct
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Havengul Skaab
|
||
auto=@combat(attacking) source(this):moveTo(ownerhand) target(other creature|mybattlefield)
|
||
text=Whenever Havengul Skaab attacks, return another creature you control to its owner's hand.
|
||
mana={5}{U}
|
||
type=Creature
|
||
subtype=Zombie Horror
|
||
power=4
|
||
toughness=5
|
||
[/card]
|
||
[card]
|
||
name=Havengul Vampire
|
||
auto=@combatdamaged(opponent) from(this):counter(1/1,1)
|
||
auto=@movedTo(other creature|graveyard) from(battlefield):counter(1/1,1)
|
||
text=Whenever Havengul Vampire deals combat damage to a player, put +1/+1 counter on it. -- Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.
|
||
mana={3}{R}
|
||
type=Creature
|
||
subtype=Vampire
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Heirs of Stromkirk
|
||
abilities=intimidate
|
||
auto=@combatdamaged(opponent) from(this):counter(1/1,1)
|
||
text=Intimidate -- Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it.
|
||
mana={2}{R}{R}
|
||
type=Creature
|
||
subtype=Vampire
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Herald of War
|
||
abilities=flying
|
||
auto=@combat(attacking) source(this):counter(1/1,1)
|
||
auto=thisforeach(counter{1/1,1}) lord(angel|myhand) altercost(colorless, -1)
|
||
auto=thisforeach(counter{1/1,1}) lord(human|myhand) altercost(colorless, -1)
|
||
text=Flying -- When Herald of War attacks, put a +1/+1 counter on it. -- Angel spells and Human spells you cast cost {1} less for each +1/+1 counter on Herald of War.
|
||
mana={3}{W}{W}
|
||
type=Creature
|
||
subtype=Angel
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Holy Justicar
|
||
auto={2}{W}{T}:name(tap creature) target(creature) transforms((,newability[tap],newability[if cantargetcard(creature[zombie]) then moveTo(exile)])) forever
|
||
text={2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it.
|
||
mana={3}{W}
|
||
type=Creature
|
||
subtype=Human Cleric
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Homicidal Seclusion
|
||
auto=lord(creature|mybattlefield) transforms((,newability[aslongas(other creature|myBattlefield) 3/1 <1]))
|
||
auto=lord(creature|mybattlefield) transforms((,newability[aslongas(other creature|myBattlefield) lifelink <1]))
|
||
text=As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.
|
||
mana={4}{B}
|
||
type=Enchantment
|
||
[/card]
|
||
[card]
|
||
name=Hound of Griselbrand
|
||
abilities=double strike,undying
|
||
text=Double strike --Undying
|
||
mana={2}{R}{R}
|
||
type=Creature
|
||
subtype=Elemental Hound
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Howlgeist
|
||
abilities=undying,strong
|
||
text=Creatures with power less than Howlgeist's power can't block it. -- Undying
|
||
mana={5}{G}
|
||
type=Creature
|
||
subtype=Spirit Wolf
|
||
power=4
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Human Frailty
|
||
target=creature[human]
|
||
auto=foreach(*|mygraveyard) life:2
|
||
text=Destroy target Human creature.
|
||
mana={B}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Hunted Ghoul
|
||
auto=lord(human) cantbeblockedby(hunted ghoul)
|
||
text=Hunted Ghoul can't block Humans.
|
||
mana={B}
|
||
type=Creature
|
||
subtype=Zombie
|
||
power=1
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Into the Void
|
||
target=<upto:2>creature
|
||
auto=moveTo(ownerhand)
|
||
text=Return up to two target creatures to their owners' hands.
|
||
mana={3}{U}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Kessig Malcontents
|
||
auto=damage:type:human:mybattlefield target(player)
|
||
text=When Kessig Malcontents enters the battlefield, it deals damage to target player equal to the number of Humans you control.
|
||
mana={2}{R}
|
||
type=Creature
|
||
subtype=Human Warrior
|
||
power=3
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Kruin Striker
|
||
auto=@movedTo(other creature|mybattlefield):1/0 ueot && trample ueot
|
||
text=Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn.
|
||
mana={1}{R}
|
||
type=Creature
|
||
subtype=Human Warrior
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Latch Seeker
|
||
abilities=unblockable
|
||
text=Latch Seeker is unblockable.
|
||
mana={1}{U}{U}
|
||
type=Creature
|
||
subtype=Spirit
|
||
power=3
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Leap of Faith
|
||
target=creature
|
||
auto=flying
|
||
auto=teach(creature) preventalldamage to(this)
|
||
text=Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn.
|
||
mana={2}{W}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Lightning Prowess
|
||
target=creature
|
||
auto=haste
|
||
auto=transforms((,newability[{T}:name(creature) damage:1 target(creature)])) forever
|
||
auto=transforms((,newability[{T}:name(player) damage:1 target(player)])) forever
|
||
text=Enchant creature -- Enchanted creature has haste and {T}: This creature deals 1 damage to target creature or player."
|
||
mana={2}{R}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Maalfeld Twins
|
||
auto=@movedTo(this|graveyard) from(battlefield):token(Zombie,Creature Zombie,2/2,black)*2
|
||
text=When Maalfeld Twins dies, put two 2/2 black Zombie creature tokens onto the battlefield.
|
||
mana={5}{B}
|
||
type=Creature
|
||
subtype=Zombie
|
||
power=4
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Mad Prophet
|
||
abilities=haste
|
||
auto={T}{discard(*|myhand)}:draw:1
|
||
text=Haste -- {T}, Discard a card: Draw a card.
|
||
mana={3}{R}
|
||
type=Creature
|
||
subtype=Human
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Malicious Intent
|
||
target=creature
|
||
auto=transforms((,newability[{T}:cantblock target(creature)])) forever
|
||
text=Enchant creature -- Enchanted creature has "{T}: Target creature can't block this turn."
|
||
mana={1}{R}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Mass Appeal
|
||
auto=foreach(human|mybattlefield) draw:1
|
||
text=Draw a card for each Human you control.
|
||
mana={2}{U}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Mental Agony
|
||
target=player
|
||
auto=ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer
|
||
auto=life:-2
|
||
text=Target player discards two cards and loses life 2.
|
||
mana={3}{B}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Midnight Duelist
|
||
auto=protection from(vampire)
|
||
text=Protection from Vampires
|
||
mana={W}
|
||
type=Creature
|
||
subtype=Human Soldier
|
||
power=1
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Mist Raven
|
||
abilities=flying
|
||
auto=moveTo(ownerhand) target(creature)
|
||
text=Flying -- When Mist Raven enters the battlefield, return target creature to its owner's hand.
|
||
mana={2}{U}{U}
|
||
type=Creature
|
||
subtype=Bird
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Moonlight Geist
|
||
abilities=flying
|
||
auto={3}{W}:fog from(this) ueot && fog to(this) ueot
|
||
text=Flying -- {3}{W}: Prevent all combat damage that would be dealt to and by Moonlight Geist this turn.
|
||
mana={2}{W}
|
||
type=Creature
|
||
subtype=Spirit
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Moonsilver Spear
|
||
auto={4}:equip
|
||
auto=first strike
|
||
auto=@combat(attacking) source(mytgt):token(Angel,Creature Angel,4/4,white,flying)
|
||
text=Equipped creature has first strike. -- Whenever equipped creature attacks, put a 4/4 white Angel token with flying onto the battlefield. -- Equip {4}
|
||
mana={4}
|
||
type=Artifact
|
||
subtype=Equipment
|
||
[/card]
|
||
[card]
|
||
name=Moorland Inquisitor
|
||
auto={2}{W}:first strike
|
||
text={2}{W}:Arbiter of the Moors gains first strike until end of turn.
|
||
mana={1}{W}
|
||
type=Creature
|
||
subtype=Human Soldier
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Narstad Scrapper
|
||
auto={2}:1/0
|
||
text={2}: Narstad Scrapper gets +1/+0 until end of turn.
|
||
mana={5}
|
||
type=Artifact Creature
|
||
subtype=Construct
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Natural Bite
|
||
target=artifact,enchantment
|
||
auto=life:3 controller
|
||
text=Destroy target artifact or enchantment. You gain 3 life.
|
||
mana={2}{G}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Necrobite
|
||
target=creature
|
||
auto=deathtouch
|
||
auto=regenerate
|
||
text=Target creature gains deathtouch until end of turn. Regenerate it.
|
||
mana={2}{B}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Nephalia Smuggler
|
||
auto={3}{U}{T}:(blink) target(other creature|mybattlefield)
|
||
text={3}{U},{T}: Exile another target creature you control, then return that card to the battlefield under your control.
|
||
mana={U}
|
||
type=Creature
|
||
subtype=Human Rogue
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Nettle Boar
|
||
text=
|
||
mana={3}{G}
|
||
type=Creature
|
||
subtype=Boar
|
||
power=4
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Otherworld Atlas
|
||
auto={T}:counter(0/0,1,Charge)
|
||
auto=thisforeach(counter{0/0.1.Charge}) draw:1 controller && thisforeach(counter{0/0.1.Charge}) draw:1 opponent
|
||
text={T}: Put a charge counter on Otherworld Atlas. -- {T}: Each player draws a card for each charge counter on Otherworld Atlas.
|
||
mana={4}
|
||
type=Artifact
|
||
[/card]
|
||
[card]
|
||
name=Pillar of Flame
|
||
target=creature,player
|
||
auto=exiledeath
|
||
auto=damage:2
|
||
text=Pillar of Flame deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.
|
||
mana={R}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Predator's Gambit
|
||
target=creature
|
||
auto=3/1
|
||
auto=aslongas(creature|myBattlefield) lifelink <2
|
||
text=As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.
|
||
mana={B}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Polluted Dead
|
||
auto=@movedTo(this|graveyard) from(battlefield):destroy target(land)
|
||
text=When Polluted Dead dies, destroy target land.
|
||
mana={4}{B}
|
||
type=Creature
|
||
subtype=Zombie
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Protector of Midvast
|
||
auto=chooseacolor target(creature|mybattlefield) transforms((,newability[protection(*[chosencolor])])) ueot chooseend
|
||
text=When Protector of Midvast enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.
|
||
mana={3}{W}
|
||
type=Creature
|
||
subtype=Human Wizard
|
||
power=1
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Raging Poltergeist
|
||
text=
|
||
mana={4}{R}
|
||
type=Creature
|
||
subtype=Spirit
|
||
power=6
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Renegade Demon
|
||
text=
|
||
mana={3}{B}{B}
|
||
type=Creature
|
||
subtype=Demon
|
||
power=5
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Restoration Angel
|
||
abilities=flash,flying
|
||
auto=(blink) target(creature[-angel]|mybattlefield)
|
||
text=Flash -- Flying -- When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that creature to the battlefield under your control.
|
||
mana={3}{W}
|
||
type=Creature
|
||
subtype=Angel
|
||
power=3
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Righteous Blow
|
||
target=creature[attacking;blocking])
|
||
auto=damage:2
|
||
text=Righteous Blow deals 2 damage to target attacking or blocking creature.
|
||
mana={W}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Riot Ringleader
|
||
auto=@combat(attacking) source(this):all(creature[human]|mybattlefield) 1/0 ueot
|
||
text=Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn.
|
||
mana={2}{R}
|
||
type=Creature
|
||
subtype=Human Warrior
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Rotcrown Ghoul
|
||
auto=@movedTo(this|graveyard) from(battlefield):target(player) deplete:5
|
||
text=When Rotcrown Ghoul dies, target player puts the top five cards of his or her library into his or her graveyard.
|
||
mana={4}{U}
|
||
type=Creature
|
||
subtype=Zombie
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Rush of Blood
|
||
target=creature
|
||
auto=dynamicability<!mytgt powerpumppow!>
|
||
text=Target creature gets +X/+0 until end of turn, where X is its power.
|
||
mana={2}{R}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Scalding Devil
|
||
auto={2}{R}:damage:1 target(player)
|
||
text={2}{R}: Scalding deals 1 damage to target player.
|
||
mana={1}{R}
|
||
type=Creature
|
||
subtype=Devil
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Scorching Devil
|
||
auto={2}{R}:damage:1 target(creature,player)
|
||
text={2}{R}:Scorching Devil deals 1 damage to target creature or player.
|
||
mana={1}{R}
|
||
type=Creature
|
||
subtype=Devil
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Scrapskin Drake
|
||
abilities=flying,cloud
|
||
text=Flying -- Scrapskin Drake can block only creatures with flying.
|
||
mana={2}{U}
|
||
type=Creature
|
||
subtype=Zombie Drake
|
||
power=2
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Scroll of Avacyn
|
||
auto={T}:counter(0/0,1,Charge)
|
||
auto={1}{S}:draw:1 controller && aslongas(angel|mybattlefield) life:5 controller
|
||
text={1}, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life.
|
||
mana={1}
|
||
type=Artifact
|
||
[/card]
|
||
[card]
|
||
name=Searchlight Geist
|
||
abilities=flying
|
||
auto={3}{B}:deathtouch
|
||
text=Flying -- {3}{B}: Searchlight Geist gains deathtouch until end of turn.
|
||
mana={2}{B}
|
||
type=Creature
|
||
subtype=Spirit
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Seraph of Dawn
|
||
abilities=flying,lifelink
|
||
text=Flying, lifelink
|
||
mana={2}{W}{W}
|
||
type=Creature
|
||
subtype=Angel
|
||
power=2
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Seraph Sanctuary
|
||
auto={T}:Add{1}
|
||
auto=life:1
|
||
auto=@movedTo(angel|mybattlefield):life:1
|
||
text=When Seraph Sanctuary enters the battlefield, you gain 1 life. -- Whenever an Angel enters the battlefield under your control, you gain 1 life. -- {T}: Add {1} to your mana pool.
|
||
type=Land
|
||
[/card]
|
||
[card]
|
||
name=Sheltering Word
|
||
target=creature
|
||
auto=hexproof
|
||
auto=dynamicability<!mytgt toughnesslifegain srccontroller!>
|
||
text=Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness.
|
||
mana={1}{G}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Skinned Drake
|
||
abilities=flying,cloud
|
||
text=Flying -- Skinned Drake can block only creatures with flying.
|
||
mana={2}{U}
|
||
type=Creature
|
||
subtype=Zombie Drake
|
||
power=2
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Snare the Skies
|
||
target=creature
|
||
auto=1/1
|
||
auto=reach
|
||
text=Target creature gets +1/+1 and gains reach until end of turn.
|
||
mana={G}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Soulcage Fiend
|
||
auto=@movedTo(this|graveyard) from(battlefield):life:-3 controller && life:-3 opponent
|
||
text=When Soulcage Ghoul dies, each player loses 3 life.
|
||
mana={1}{B}{B}
|
||
type=Creature
|
||
subtype=Demon
|
||
power=3
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Soul of the Harvest
|
||
abilities=trample
|
||
auto=@movedTo(other creature[-token|mybattlefield):may draw:1 controller
|
||
text=Trample -- Whenever another nontoken creature enters the battlefield under your control, you may draw a card.
|
||
mana={4}{G}{G}
|
||
type=Creature
|
||
subtype=Elemental
|
||
power=6
|
||
toughness=6
|
||
[/card]
|
||
[card]
|
||
name=Spectral Prison
|
||
target=creature
|
||
auto=doesnotuntap
|
||
auto=@targeted(mytgt) from(*|stack):all(trigger[to]) sacrifice
|
||
text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- Whenever enchanted creature becomes the target of a spell, sacrifice Spectral Prison.
|
||
mana={1}{U}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Spirit Away
|
||
target=creature
|
||
auto=flying
|
||
auto=2/2
|
||
alias=1194
|
||
text=Enchant creature -- You control enchanted creature. -- Enchanted creature gets +2/+2 and has flying.
|
||
mana={5}{U}{U}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Tamiyo, the Moon Sage
|
||
auto=counter(0/0,4,loyalty)
|
||
auto={C(0/0,1,Loyalty)}:tap && frozen target(*)
|
||
auto={C(0/0,-2,Loyalty)}:target(player) draw:type:creature:targetedpersonsbattlefield controller
|
||
auto={C(0/0,-5,Loyalty)}:emblem lord(*|mybattlefield) transforms((,nomaxhand,newability[@damaged(opponent) from(this):draw:1 controller])) dontremove
|
||
text=+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. -- -2: Add {R} to your mana pool for each Mountain you control. -- -5: You get an emblem with "Mountains you control have <20>{T}: This land deals 1 damage to target creature or player.'"
|
||
mana={3}{U}{U}
|
||
type=Planeswalker
|
||
subtype=Tamiyo
|
||
[/card]
|
||
[card]
|
||
name=Thatcher Revolt
|
||
auto=token(0011223344)*3
|
||
text=Put three 1/1 red Human creature tokens with haste onto the battlefield. Sacrifice those tokens at the beginnig of the next end step.
|
||
mana={2}{R}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Human
|
||
abilities=haste
|
||
auto=@end of turn:sacrifice
|
||
id=0011223344
|
||
text=Sacrifice this at the beginnig of the next end step.
|
||
type=Creature
|
||
subtype=Human
|
||
power=1
|
||
toughness=1
|
||
color=red
|
||
[/card]
|
||
[card]
|
||
name=Thraben Stalwart
|
||
abilities=vigilance
|
||
text=Vigilance
|
||
mana={1}{W}
|
||
type=Creature
|
||
subtype=Human Soldier
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Tibalt, the Fiend-Blooded
|
||
auto=counter(0/0,2,Loyalty)
|
||
auto={counter(0/0,1,Loyalty)}:draw:1 && discard:1
|
||
auto={counter(0/0,-4,Loyalty)}:target(player) foreach(*|targetedplayerhand) damage:1
|
||
auto={counter(0/0,-6,Loyalty)}:all(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot
|
||
text=+1: Draw a card, then discard a card at random. -- -4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player. -- -6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.
|
||
mana={R}{R}
|
||
type=Planeswalker
|
||
subtype=Tibalt
|
||
[/card]
|
||
[card]
|
||
name=Timberland Guide
|
||
auto=counter(1/1,1) target(creature)
|
||
text=When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.
|
||
mana={1}{G}
|
||
type=Creature
|
||
subtype=Human Scout
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Tormentor's Trident
|
||
auto={3}:equip
|
||
auto=3/0
|
||
auto=mustattack
|
||
text=Equipped creature gets +3/+0 and attacks each turn if able. -- Equip {3}
|
||
mana={2}
|
||
type=Artifact
|
||
subtype=Equipment
|
||
[/card]
|
||
[card]
|
||
name=Treacherous Pit-Dweller
|
||
abilities=undying
|
||
autograveyard=@movedTo(mybattlefield) from(this|graveyard):all(trigger[to]) all(this) moveTo(opponentbattlefield)
|
||
text=When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it.
|
||
mana={B}{B}
|
||
type=Creature
|
||
subtype=Demon
|
||
power=4
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Ulvenwald Tracker
|
||
auto={1}{G}{T}:target=creature|mybattlefield transforms((,newability[target(creature) dynamicability<!powerstrike eachother!>])) ueot
|
||
text={1}{G}, {T}: Target creature you control fights another target creature.
|
||
mana={G}
|
||
type=Creature
|
||
subtype=Human Shaman
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Uncanny Speed
|
||
target=creature
|
||
auto=3/0
|
||
auto=haste
|
||
text=Target creature gets +3/+0 and gains haste until end of turn.
|
||
mana={1}{R}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Undead Executioner
|
||
auto=@movedTo(this|graveyard) from(battlefield):target(creature) -2/-2 ueot
|
||
text=When Undead Executioner dies, you may have target creature get -2/-2 until end of turn.
|
||
mana={3}{B}
|
||
type=Creature
|
||
subtype=Zombie
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Vessel of Endless Rest
|
||
auto={T}:Add{G}
|
||
# put {G} first so that the AI can produce it.
|
||
auto={T}:Add{W}
|
||
auto={T}:Add{U}
|
||
auto={T}:Add{B}
|
||
auto={T}:Add{R}
|
||
auto=bottomoflibrary target(*|graveyard)
|
||
text=When Vessel of Endless Rest enters the battlefield, put target card in a graveyard on the bottom of its owner's library. -- {T}: Add one mana of any color to your mana pool.}
|
||
mana={3}
|
||
type=Artifact
|
||
[/card]
|
||
[card]
|
||
name=Vigilante Justice
|
||
auto=@movedTo(human|mybattlefield):damage:1 target(creature,player)
|
||
text=Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to target creature or player.
|
||
mana={3}{R}
|
||
type=Enchantment
|
||
[/card]
|
||
[card]
|
||
name=Voice of the Provinces
|
||
abilities=flying
|
||
auto=token(Human,Creature Human,1/1,white)
|
||
text=Flying -- When Voice of the Provinces enters the battlefield, put a 1/1 white Human creature token onto the battlefield.
|
||
mana={4}{W}{W}
|
||
type=Creature
|
||
subtype=Angel
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Vorstclaw
|
||
text=
|
||
mana={4}{G}{G}
|
||
type=Creature
|
||
subtype=Elemental Horror
|
||
power=7
|
||
toughness=7
|
||
[/card]
|
||
[card]
|
||
name=Wandering Wolf
|
||
abilities=strong
|
||
text=Creatures with power less than Wandering Wolf's power can't block it.
|
||
mana={1}{G}
|
||
type=Creature
|
||
subtype=Wolf
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Wild Defiance
|
||
auto=@targeted(creature) from(instant):all(trigger[to]) 3/3 ueot
|
||
auto=@targeted(creature) from(sorcery):all(trigger[to]) 3/3 ueot
|
||
text=Whenever a creature you control becomes the target of an instant or sorcery spell, it gets +3/+3 until end of turn.
|
||
mana={2}{G}
|
||
type=Enchantment
|
||
[/card]
|
||
[card]
|
||
name=Wildwood Geist
|
||
auto=phaseaction[my untap] 2/2 ueot
|
||
text=Wildwood Geist gets +2/+2 as long as it's your turn.
|
||
mana={4}{G}
|
||
type=Creature
|
||
subtype=Spirit
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Wind of Death
|
||
target=creature
|
||
auto=-X/-X
|
||
text=Target creature gets -X/-X until end of turn.
|
||
mana={X}{B}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Wolfir Avenger
|
||
abilities=flash
|
||
auto={1}{G}:regenerate
|
||
text=Flash -- {1}{G}: Regenerate Wolfir Avenger.
|
||
mana={1}{G}{G}
|
||
type=Creature
|
||
subtype=Wolf Warrior
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Yew Spirit
|
||
auto={2}{G}{G}:dynamicability<!powerpumppow!> && dynamicability<!toughnesspumppow!>
|
||
text={2}{G}{G}: Yew Spirit gets +X/+X until end of turn, where X is its power.
|
||
mana={2}{G}{G}
|
||
type=Creature
|
||
subtype=Treefolk Spirit
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Zealous Conscripts
|
||
abilities=haste
|
||
auto=target(*|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot once
|
||
text=Haste -- When Zealous Conscripts enters the battlefield, untap target permanent and gain control of it until end of turn. It gains haste until end of turn.
|
||
mana={4}{R}
|
||
type=Creature
|
||
subtype=Human Warrior
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Zealous Strike
|
||
target=creature
|
||
auto=2/2
|
||
auto=first strike
|
||
text=Target creature gets +2/+2 and gains first strike until end of turn.
|
||
mana={1}{W}
|
||
type=Sorcery
|
||
[/card]
|
||
|
||
|