Files
wagic/projects/mtg/include/AIStats.h
wagic.the.homebrew@gmail.com ea3ed7061f Erwan
- Lords are now taken into account in AI statistics. (To display information, uncomment RENDER_AI_STATS in config.h)
- fixed a potential segfault with NoFizzle
2009-12-03 02:05:03 +00:00

49 lines
1.0 KiB
C++

#ifndef _AISTATS_H_
#define _AISTATS_H_
#define STATS_PLAYER_MULTIPLIER 15
#define STATS_CREATURE_MULTIPLIER 10
//floats
#define STATS_AURA_MULTIPLIER 0.9
#define STATS_LORD_MULTIPLIER 0.5
#include <list>
#include <string>
using std::list;
using std::string;
class Player;
class MTGCardInstance;
class MTGCard;
class Damage;
class WEvent;
class AIStat{
public:
int source; //MTGId of the card
int value;
int occurences;
bool direct;
AIStat(int _source, int _value, int _occurences, bool _direct):source(_source), value(_value),occurences(_occurences),direct(_direct){};
};
class AIStats{
public:
Player * player;
string filename;
list<AIStat *> stats;
AIStats(Player * _player, char * filename);
~AIStats();
void load(char * filename);
void save();
AIStat * find(MTGCard * card);
bool isInTop(MTGCardInstance * card, unsigned int max, bool tooSmallCountsForTrue = true );
void updateStatsCard(MTGCardInstance * cardInstance, Damage * damage, float multiplier = 1.0);
int receiveEvent(WEvent * event);
void Render();
};
#endif