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wagic/projects/mtg/bin/Res/sets/primitives/crappy.txt
2011-12-20 06:27:39 +00:00

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grade=crappy
##the following are not added becuase they are not choosen discard.
[card]
name=Abyssal Horror
target=player
auto=discard:2
text=Flying -- When Abyssal Horror enters the battlefield, target player discards two cards.
mana={4}{B}{B}
type=Creature
subtype=Horror
power=2
toughness=2
[/card]
[card]
name=Abyssal Nightstalker
auto=@notblocked(this):discard:1 opponent
text=Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card.
mana={3}{B}
type=Creature
subtype=Nightstalker
power=2
toughness=2
[/card]
[card]
name=Abyssal Specter
auto=@damaged(controller) from(this):discard:1 controller
auto=@damaged(opponent) from(this):discard:1 opponent
abilities=flying
text=Flying -- Whenever Abyssal Specter deals damage to a player, that player discards a card.
mana={2}{B}{B}
type=Creature
subtype=Specter
power=2
toughness=3
[/card]
[card]
name=Alley Grifters
auto=@blocked(this):discard:1 opponent
text=Whenever Alley Grifters becomes blocked, defending player discards a card.
mana={1}{B}{B}
type=Creature
subtype=Human Mercenary
power=2
toughness=2
[/card]
[card]
name=Ashen-Skin Zubera
auto=@movedto(mygraveyard) from(this|mybattlefield):discard:type:zubera[fresh]:mygraveyard opponent
text=When Ashen-Skin Zubera is put into a graveyard from the battlefield, target opponent discards a card for each Zubera put into a graveyard from the battlefield this turn.
mana={1}{B}
type=Creature
subtype=Zubera Spirit
power=1
toughness=2
[/card]
[card]
name=Augur of Skulls
auto={1}{B}:regenerate
auto={S}:discard:2 target(player) myUpkeepOnly
text={1}{B}: Regenerate Augur of Skulls. -- Sacrifice Augur of Skulls: Target player discards two cards. Activate this ability only during your upkeep.
mana={1}{B}
type=Creature
subtype=Skeleton Wizard
power=1
toughness=1
[/card]
[card]
name=Bereavement
auto=@movedto(graveyard) from(creature[green]|battlefield):all(trigger[to]) discard:1 targetcontroller
text=Whenever a green creature is put into a graveyard from the battlefield, its controller discards a card.
mana={1}{B}
type=Enchantment
[/card]
[card]
name=Blazing Specter
abilities=flying,haste
auto=@combatdamaged(opponent) from(this): discard:1 opponent
text=Flying, haste -- Whenever Blazing Specter deals combat damage to a player, that player discards a card.
mana={2}{B}{R}
type=Creature
subtype=Specter
power=2
toughness=2
[/card]
[card]
name=Blightning
target=player
auto=damage:3
auto=discard:2
text=Blightning deals 3 damage to target player. That player discards two cards.
mana={1}{B}{R}
type=Sorcery
[/card]
[card]
name=Bog Down
target=player
auto=discard:2
auto=alternative discard:1
text=Kicker - Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) -- Target player discards two cards. If Bog Down was kicked, that player discards three cards instead.
mana={2}{B}
other={2}{B}{s(land|mybattlefield)}{s(land|mybattlefield)} name(Pay Kicker)
type=Sorcery
[/card]
[card]
name=Brain Weevil
abilities=intimidate
auto={S}:discard:2 target(player) asSorcery
text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) -- Sacrifice Brain Weevil: Target player discards two cards. Activate this ability only any time you could cast a sorcery.
mana={3}{B}
type=Creature
subtype=Insect
power=1
toughness=1
[/card]
[card]
name=Brutal Nightstalker
auto=may discard:1 opponent
text=When Brutal Nightstalker enters the battlefield, you may have target opponent discard a card.
mana={3}{B}{B}
type=Creature
subtype=Nightstalker
power=3
toughness=2
[/card]
[card]
name=Cabal Inquisitor
auto=aslongas(*|mygraveyard) {1}{b}{e(*|mygraveyard)}{e(*|mygraveyard)}{t}:target(player) discard:1 asSorcery >6
text=Threshold - {1}{B}, {T}, Exile two cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery, and only if seven or more cards are in your graveyard.
mana={1}{B}
type=Creature
subtype=Human Minion
power=1
toughness=1
[/card]
[card]
name=Cabal Slaver
auto=@combatdamaged(opponent) from(goblin|mybattlefield):discard:1 opponent
text=Whenever a Goblin deals combat damage to a player, that player discards a card.
mana={2}{B}
type=Creature
subtype=Human Cleric
power=2
toughness=1
[/card]
[card]
name=Cackling Fiend
auto=discard:1 opponent
text=When Cackling Fiend enters the battlefield, each opponent discards a card.
mana={2}{B}{B}
type=Creature
subtype=Zombie
power=2
toughness=1
[/card]
[card]
name=Cao Cao, Lord of Wei
auto={T}:discard:2 opponent MyTurnOnly
text={T}: Target opponent discards two cards. Activate this ability only during your turn, before attackers are declared.
mana={3}{B}{B}
type=Legendary Creature
subtype=Human Soldier
power=3
toughness=3
[/card]
[card]
name=Cat Burglar
auto={2}{b}{t}:target(player) discard:1 asSorcery
text={2}{B}, {T}: Target player discards a card. Activate this ability only any time you could cast a sorcery.
mana={3}{B}
type=Creature
subtype=Kor Rogue Minion
power=2
toughness=2
[/card]
[card]
name=Chilling Apparition
auto=@combatdamaged(opponent) from(this):discard:1 opponent
text={B}: Regenerate Chilling Apparition. -- Whenever Chilling Apparition deals combat damage to a player, that player discards a card.
mana={2}{B}
type=Creature
subtype=Spirit
power=1
toughness=1
[/card]
[card]
name=Cinder Seer
auto={2}{r}{t}:target(creature,Player) damage:type:*[red]:myhand
text={2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to target creature or player, where X is the number of cards revealed this way.
mana={3}{R}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Cinderhaze Wretch
auto={t}:discard:1 target(player) myturnonly
auto={C(-1/-1,1)}:untap
text={T}: Target player discards a card. Activate this ability only during your turn. -- Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch.
mana={4}{B}
type=Creature
subtype=Elemental Shaman
power=3
toughness=2
[/card]
[card]
name=Consult the Necrosages
auto=choice draw:2 target(player)
auto=choice discard:2 target(player)
text=Choose one - Target player draws two cards; or target player discards two cards.
mana={1}{U}{B}
type=Sorcery
[/card]
[card]
name=Corrupt Court Official
auto=discard:1 opponent
text=When Corrupt Court Official enters the battlefield, target opponent discards a card.
mana={1}{B}
type=Creature
subtype=Human Advisor
power=1
toughness=1
[/card]
[card]
name=Cryptwailing
auto={1}{e(*|mygraveyard)}{e(*|mygraveyard)}:discard:1 target(player)
text={1}, Exile two creature cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery.
mana={3}{B}
type=Enchantment
[/card]
[card]
name=Cunning Advisor
auto={T}:discard:1 opponent MyTurnOnly
text={T}: Target opponent discards a card. Activate this ability only during your turn, before attackers are declared.
mana={3}{B}
type=Creature
subtype=Human Advisor
power=1
toughness=1
[/card]
[card]
name=Cunning Lethemancer
auto=@each myupkeep:discard:1
auto=@each myupkeep:discard:1 opponent
text=At the beginning of your upkeep, each player discards a card.
mana={2}{B}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Dauthi Mindripper
abilities=shadow
auto=@combat(notblocked) source(this):may discard:3 opponent && sacrifice all(this)
text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
mana={3}{B}
type=Creature
subtype=Dauthi Minion
power=2
toughness=1
[/card]
[card]
name=Deception
target=opponent
auto=discard:2
text=Target opponent discards two cards.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Delirium Skeins
auto=discard:3 controller
auto=discard:3 opponent
text=Each player discards three cards.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Desecrated Earth
target=land
auto=discard:1 targetcontroller
auto=destroy
text=Destroy target land. Its controller discards a card.
mana={4}{B}
type=Sorcery
[/card]
[card]
name=Dimir Cutpurse
auto=@combatdamaged(opponent) from(this):discard:1 opponent && draw:1 controller
text=Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card.
mana={1}{U}{B}
type=Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Dimir Guildmage
auto={3}{u}:target(player) draw:1 asSorcery
auto={3}{b}:target(player) discard:1 asSorcery
text=({(u/b)} can be paid with either {U} or {B}.) -- {3}{U}: Target player draws a card. Activate this ability only any time you could cast a sorcery. -- {3}{B}: Target player discards a card. Activate this ability only any time you could cast a sorcery.
mana={UB}{UB}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Dismal Failure
target=*|stack
auto=fizzle
auto=discard:1 targetcontroller
text=Counter target spell. Its controller discards a card.
mana={2}{U}{U}
type=Instant
[/card]
[card]
name=Disrupting Scepter
auto={3}{T}:target(player) discard:1 myTurnOnly
text={3}{T}: Target player discards a card. Activate this ability only during your turn.
mana={3}
type=Artifact
[/card]
[card]
name=Dying Wail
target=creature
auto=@movedTo(mytgt|mygraveyard):discard:2 target(player)
text=Enchant creature -- When enchanted creature is put into a graveyard, target player discards two cards.
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Earsplitting Rats
auto=discard:1 && discard:1 opponent
auto={d(*|myhand)}:regenerate
text=When Earsplitting Rats enters the battlefield, each player discards a card. -- Discard a card: Regenerate Earsplitting Rats.
mana={3}{B}
type=Creature
subtype=Rat
power=2
toughness=1
[/card]
[card]
name=Ebon Dragon
abilities=flying
auto=may discard:1 opponent
text=Flying -- When Ebon Dragon enters the battlefield, you may have target opponent discard a card.
mana={5}{B}{B}
type=Creature
subtype=Dragon
power=5
toughness=4
[/card]
[card]
name=Elder Mastery
target=creature
auto=3/3
auto=flying
auto=@damaged(player) from(mytgt):discard:2 opponent
text=Enchant creature -- Enchanted creature gets +3/+3 and has flying. -- Whenever enchanted creature deals damage to a player, that player discards two cards.
mana={3}{U}{B}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Entropic Specter
auto=foreach(*|opponenthand) 1/1
auto=@damaged(opponent) from(this): discard:1 opponent
text=Flying -- As Entropic Specter enters the battlefield, choose an opponent. -- Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand. -- Whenever Entropic Specter deals damage to a player, that player discards a card.
mana={3}{B}{B}
type=Creature
subtype=Specter Spirit
power=*
toughness=*
[/card]
[card]
name=Esper Charm
auto=aslongas(enchantment|battlefield) choice destroy target(enchantment)
auto=choice draw:2 controller
auto=choice discard:2 target(player)
text=Choose one - Destroy target enchantment; or draw two cards; or target player discards two cards.
mana={W}{U}{B}
type=Instant
[/card]
[card]
name=Forget
target=player
auto=discard:2
auto=draw:2
text=Target player discards two cards, then draws as many cards as he or she discarded this way.
mana={U}{U}
type=Sorcery
[/card]
[card]
name=Fugue
target=player
auto=discard:3
text=Target player discards three cards.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Funeral Charm
auto=choice discard:1 target(player)
auto=aslongas(creature|battlefield) choice 2/-1 target(creature) ueot
auto=aslongas(creature|battlefield) choice swampwalk target(creature) ueot
text=Choose one - Target player discards a card; or target creature gets +2/-1 until end of turn; or target creature gains swampwalk until end of turn.
mana={B}
type=Instant
[/card]
[card]
name=Fungal Shambler
abilities=trample
auto=@damaged(opponent) from(this): draw:1 controller && discard:1 opponent
text=Trample -- Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card.
mana={4}{G}{U}{B}
type=Creature
subtype=Fungus Beast
power=6
toughness=4
[/card]
[card]
name=Gloomlance
target=creature
auto=teach(creature[green;white]) discard:1
auto=destroy
text=Destroy target creature. If that creature was green or white, its controller discards a card.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Ghost-Lit Stalker
auto={4}{B}:discard:2 target(player) asSorcery
autohand={5}{B}{B}{discard(this|myhand)}:discard:4 target(player) asSorcery
text={4}{B}, {T}: Target player discards two cards. Activate this ability only any time you could cast a sorcery. -- Channel - {5}{B}{B}, Discard Ghost-Lit Stalker: Target player discards four cards. Activate this ability only any time you could cast a sorcery.
mana={B}
type=Creature
subtype=Spirit
power=1
toughness=1
[/card]
[card]
name=Guul Draz Specter
abilities=flying
auto=aslongas(*|opponenthand) 3/3 while <1
auto=@combatdamaged(opponent) from(this):discard:1 opponent
text=Flying -- Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand. -- Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.
mana={2}{B}{B}
type=Creature
subtype=Specter
power=2
toughness=2
[/card]
[card]
name=Haunted Cadaver
auto=@combatdamaged(player) from(this):may discard:3 opponent && sacrifice all(this)
facedown={3}
autofacedown={1}{B}:morph
text=Whenever Haunted Cadaver deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards. -- Morph {1}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={3}{B}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]
[card]
name=Headhunter
auto=@combatdamaged(opponent) from(this):discard:1 opponent
autofacedown={b}:morph
facedown={3}
text=Whenever Headhunter deals combat damage to a player, that player discards a card. -- Morph {B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={1}{B}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Helm of the Ghastlord
target=creature
auto=teach(creature[blue]) 1/1
auto=teach(creature[blue]) @damaged(opponent) from(this):draw:1 controller
auto=teach(creature[black]) 1/1
auto=teach(creature[black]) @damaged(opponent) from(this):discard:1 opponent
text=Enchant creature -- As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card." -- As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card."
mana={3}{UB}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Honden of Night's Reach
auto=@each myupkeep:target(opponent) discard:type:shrine:mybattlefield
text=At the beginning of your upkeep, target opponent discards a card for each Shrine you control.
mana={3}{B}
type=Legendary Enchantment
subtype=Shrine
[/card]
[card]
name=Horrifying Revelation
target=player
auto=discard:1
auto=deplete:1
text=Target player discards a card, then puts the top card of his or her library into his or her graveyard.
mana={B}
type=Sorcery
[/card]
[card]
name=Hypnotic Cloud
target=player
auto=kicker discard:2
auto=discard:1
kicker={4}
text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Target player discards a card. If Hypnotic Cloud was kicked, that player discards three cards instead.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Kemuri-Onna
auto=target(player) discard:1
auto=@movedto(mystack) from(myhand): may moveto(myhand) all(this)
text=When Kemuri-Onna enters the battlefield, target player discards a card. -- Whenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand.
mana={4}{B}
type=Creature
subtype=Spirit
power=3
toughness=3
[/card]
[card]
name=Larceny
auto=@damaged(player) from(creature|mybattlefield): all(trigger[to]) discard:1
text=Whenever a creature you control deals combat damage to a player, that player discards a card.
mana={3}{B}{B}
type=Enchantment
[/card]
[card]
name=Liliana's Specter
abilities=flying
auto=discard:1 opponent
text=Flying -- When Liliana's Specter enters the battlefield, each opponent discards a card.
mana={1}{B}{B}
type=Creature
subtype=Specter
power=2
toughness=1
[/card]
[card]
name=Marsh Crocodile
auto=target(creature[blue;black]) moveto(myhand)
auto=all(player) discard:1
text=When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand. -- When Marsh Crocodile enters the battlefield, each player discards a card.
mana={2}{U}{B}
type=Creature
subtype=Crocodile
power=4
toughness=4
[/card]
[card]
name=Mind Peel
target=player
auto=discard:1
buyback={2}{b}{b}{b}
text=Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Target player discards a card.
mana={B}
type=Sorcery
[/card]
[card]
name=Mind Ravel
target=player
auto=discard:1
auto=@next upkeep:draw:1 controller
text=Target player discards a card. -- Draw a card at the beginning of the next turn's upkeep.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Mind Rot
target=player
auto=discard:2
text=Target player discards two cards.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Mind Sludge
target=player
auto=discard:type:swamp:mybattlefield
text=Target player discards a card for each Swamp you control.
mana={4}{B}
type=Sorcery
[/card]
[card]
name=Mindlash Sliver
auto=lord(sliver) {1}{s}:target(player) discard:1
text=All Slivers have "{1}, Sacrifice this permanent: Each player discards a card."
mana={B}
type=Creature
subtype=Sliver
power=1
toughness=1
[/card]
[card]
name=Mindstab Thrull
auto=@combat(notblocked) source(this):may discard:3 opponent && sacrifice all(this)
text=Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
mana={1}{B}{B}
type=Creature
subtype=Thrull
power=2
toughness=2
[/card]
[card]
name=Mindwarper
auto=counter(1/1,3)
auto={2}{B}{c(1/1,-1)}:target(player) discard:1 asSorcery
text=Mindwarper enters the battlefield with three +1/+1 counters on it. -- {2}{B}, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate this ability only any time you could cast a sorcery.
mana={2}{B}{B}
type=Creature
subtype=Spirit
power=0
toughness=0
[/card]
[card]
name=Mournwhelk
other={3}{B} name(Evoke)
auto=discard:2 target(player)
auto=alternative sacrifice
text=When Mournwhelk enters the battlefield, target player discards two cards. -- Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
mana={6}{B}
type=Creature
subtype=Elemental
power=3
toughness=3
[/card]
[card]
name=Necrogen Mists
auto=@each myupkeep:discard:1 controller
auto=@each opponentupkeep:discard:1 opponent
text=At the beginning of each player's upkeep, that player discards a card.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Necrogen Spellbomb
auto={b}{s}:target(player) discard:1
auto={1}{s}:draw:1
text={B}, Sacrifice Necrogen Spellbomb: Target player discards a card. -- {1}, Sacrifice Necrogen Spellbomb: Draw a card.
mana={1}
type=Artifact
[/card]
[card]
name=Needle Specter
abilities=flying,wither
auto=@combatdamaged(opponent) from(this):discard:thatmuch opponent
text=Flying -- Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Whenever Needle Specter deals combat damage to a player, that player discards that many cards.
mana={1}{B}{B}
type=Creature
subtype=Specter
power=1
toughness=1
[/card]
[card]
name=Nezumi Bone-Reader
auto={b}{s(creature|mybattlefield)}:target(player) discard:1 asSorcery
text={B}, Sacrifice a creature: Target player discards a card. Activate this ability only any time you could cast a sorcery.
mana={1}{B}
type=Creature
subtype=Rat Shaman
power=1
toughness=1
[/card]
[card]
name=Noxious Toad
auto=@movedto(mygraveyard) from(this|mybattlefield):discard:1 opponent
text=When Noxious Toad is put into a graveyard from the battlefield, each opponent discards a card.
mana={2}{B}
type=Creature
subtype=Frog
power=1
toughness=1
[/card]
[card]
name=Odylic Wraith
abilities=swampwalk
auto=@damaged(opponent) from(this):discard:1 opponent
auto=@damaged(controller) from(this):discard:1 controller
text=Swampwalk -- Whenever Odylic Wraith deals damage to a player, that player discards a card.
mana={3}{B}
type=Creature
subtype=Wraith
power=2
toughness=2
[/card]
[card]
name=Order of Yawgmoth
abilities=fear
auto=@damaged(opponent) from(this):discard:1 opponent
auto=@damaged(controller) from(this):discard:1 controller
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever Order of Yawgmoth deals damage to a player, that player discards a card.
mana={2}{B}{B}
type=Creature
subtype=Zombie Knight
power=2
toughness=2
[/card]
[card]
name=Piracy Charm
auto=aslongas(creature|battlefield) choice islandwalk target(creature) ueot
auto=aslongas(creature|battlefield) choice 2/-1 target(creature) ueot
auto=choice discard:1 target(player)
text=Choose one - Target creature gains islandwalk until end of turn; or target creature gets +2/-1 until end of turn; or target player discards a card.
mana={U}
type=Instant
[/card]
[card]
name=Raven's Crime
retrace={b}{S(land|myhand)}
target=player
auto=discard:1
text=Target player discards a card. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
mana={B}
type=Sorcery
[/card]
[card]
name=Ravenous Rats
auto=discard:1 target(opponent)
text=When Ravenous Rats enters the battlefield, target opponent discards a card.
mana={1}{B}
type=Creature
subtype=Rat
power=1
toughness=1
[/card]
[card]
name=Recoil
target=*|battlefield
auto=moveto(ownerhand)
auto=discard:1 targetcontroller
text=Return target permanent to its owner's hand. Then that player discards a card.
mana={1}{U}{B}
type=Instant
[/card]
[card]
name=Riptide Pilferer
auto=@combatdamaged(opponent) from(this):discard:1 opponent
autofacedown={u}:morph
facedown={3}
text=Whenever Riptide Pilferer deals combat damage to a player, that player discards a card. -- Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={1}{U}
type=Creature
subtype=Merfolk Rogue
power=1
toughness=1
[/card]
[card]
name=Rix Maadi, Dungeon Palace
auto={t}:add{1}
auto={1}{b}{r}{t}:all(player) discard:1 asSorcery
text={T}: Add {1} to your mana pool. -- {1}{B}{R}, {T}: Each player discards a card. Activate this ability only any time you could cast a sorcery.
type=Land
[/card]
[card]
name=Rotting Rats
auto=discard:1 all(player)
autograveyard={1}{b}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
text=When Rotting Rats enters the battlefield, each player discards a card. -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={1}{B}
type=Creature
subtype=Zombie Rat
power=1
toughness=1
[/card]
[card]
name=Sadistic Hypnotist
auto={S(creature|myBattlefield)}:discard:2 target(player) asSorcery
text=Sacrifice a creature: Target player discards two cards. Activate this ability only any time you could cast a sorcery.
mana={3}{B}{B}
type=Creature
subtype=Human Minion
power=2
toughness=2
[/card]
[card]
name=Scepter of Fugue
auto={1}{B}{T}:target(player) discard:1 myTurnOnly
text={1}{B}, {T}: Target player discards a card. Activate this ability only during your turn.
mana={B}{B}
type=Artifact
[/card]
[card]
name=Screeching Buzzard
auto=@movedto(mygraveyard) from(this|mybattlefield):discard:1 opponent
text=Flying -- When Screeching Buzzard is put into a graveyard from the battlefield, each opponent discards a card.
mana={3}{B}
type=Creature
subtype=Bird
power=2
toughness=2
[/card]
[card]
name=Sedraxis Specter
abilities=flying
auto=@combatdamaged(opponent) from(this):discard:1 opponent
autograveyard={1}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
text=Flying -- Whenever Sedraxis Specter deals combat damage to a player, that player discards a card. -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={U}{B}{R}
type=Creature
subtype=Specter
power=3
toughness=2
[/card]
[card]
name=Serum Raker
abilities=flying
auto=@movedto(mygraveyard) from(this|mybattlefield):discard:1 all(player)
text=Flying -- When Serum Raker is put into a graveyard from the battlefield, each player discards a card.
mana={2}{U}{U}
type=Creature
subtype=Drake
power=3
toughness=2
[/card]
[card]
name=Silent Specter
abilities=flying
auto=@combatdamaged(player) from(this):discard:2 opponent
facedown={3}
autofacedown={3}{B}{B}:morph
text=Flying -- Whenever Silent Specter deals combat damage to a player, that player discards two cards. -- Morph {3}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={4}{B}{B}
type=Creature
subtype=Specter
power=4
toughness=4
[/card]
[card]
name=Shrieking Grotesque
abilities=flying
auto=alternative discard:1 target(player)
text=Flying -- When Shrieking Grotesque enters the battlefield, if {B} was spent to cast Shrieking Grotesque, target player discards a card.
mana={2}{W}
other={1}{B}{W} name(Spend B to Cast)
type=Creature
subtype=Gargoyle
power=2
toughness=1
[/card]
[card]
name=Shrieking Specter
auto=@attacking(this):discard:1 opponent
text=Flying -- Whenever Shrieking Specter attacks, defending player discards a card.
mana={5}{B}
type=Creature
subtype=Specter
power=2
toughness=2
[/card]
[card]
name=Shrine of Limitless Power
auto=@each my upkeep:counter(0/0,1,Charge)
auto=@movedTo(*[black]|mystack):counter(0/0,1,Charge)
auto={4}{T}{S}:thisforeach(counter{0/0.1.Charge}) discard:1 target(player)
mana={3}
type=Artifact
text=At the beginning of your upkeep or whenever you cast a black spell, put a charge counter on Shrine of Limitless Power. {4}, {T}, Sacrifice Shrine of Limitless Power: Target player discards a card for each charge counter on Shrine of Limitless Power.
[/card]
[card]
name=Skull Fracture
target=player
auto=discard:1
flashback={3}{B}
text=Target player discards a card. -- Flashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={B}
type=Sorcery
[/card]
[card]
name=Specter's Shroud
auto={1}:equip
auto=@combatdamaged(player) from(mytgt): discard:1 opponent
text=Equipped creature gets +1/+0. -- Whenever equipped creature deals combat damage to a player, that player discards a card. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Splitting Headache
auto=choice discard:2 target(player)
auto=choice reject target(*|hand)
text=Choose one - Target player discards two cards; or target player reveals his or her hand, you choose a card from it, then that player discards that card.
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Stronghold Rats
abilities=shadow
auto=@combatdamaged(opponent) from(this):all(player) discard:1
text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever Stronghold Rats deals combat damage to a player, each player discards a card.
mana={2}{B}
type=Creature
subtype=Rat
power=2
toughness=1
[/card]
[card]
name=Stupor
target=player
auto=discard:1
auto=discard:1
text=Target opponent discards a card at random, then discards a card.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Sword of Feast and Famine
auto=2/2
auto=teach(creature) protection from black
auto=teach(creature) protection from green
auto=@combatdamaged(player) from(mytgt):discard:1 opponent
auto=@combatdamaged(player) from(mytgt):untap all(land|mybattlefield)
auto={2}:equip
text=Equipped creature gets +2/+2 and has protection from black and from green. -- Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. -- Equip {2}
mana={3}
type=Artifact
subtype=equipment
[/card]
[card]
name=Syphon Mind
auto=discard:1 opponent
auto=draw:1 controller
text=Each other player discards a card. You draw a card for each card discarded this way.
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Tendrils of Despair
auto=discard:2 opponent
text=As an additional cost to cast Tendrils of Despair, sacrifice a creature. -- Target opponent discards two cards.
mana={B}{S(creature|mybattlefield)}
type=Sorcery
[/card]
[card]
name=Three Tragedies
target=player
auto=discard:3
text=Target player discards three cards.
mana={3}{B}{B}
type=Sorcery
subtype=Arcane
[/card]
[card]
name=Unburden
target=player
auto=discard:2
autohand=__CYCLING__({2})
text=Target player discards two cards. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Unhinge
target=player
auto=discard:1
auto=draw:1 controller
text=Target player discards a card. -- Draw a card.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Unnerve
auto=discard:2 opponent
text=Each opponent discards two cards.
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Vodalian Hypnotist
auto={2}{B}{T}:target(player) discard:1 asSorcery
text={2}{B}, {T}: Target player discards a card. Activate this ability only any time you could cast a sorcery.
mana={1}{U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=1
[/card]
[card]
name=Voices from the Void
target=player
auto=aslongas(forest|myBattlefield) discard:1
auto=aslongas(island|myBattlefield) discard:1
auto=aslongas(plains|myBattlefield) discard:1
auto=aslongas(mountain|myBattlefield) discard:1
auto=aslongas(swamp|myBattlefield) discard:1
text=Domain - Target player discards a card for each basic land type among lands you control.
mana={4}{B}
type=Sorcery
[/card]
[card]
name=Waking Nightmare
target=player
auto=discard:2
text=Target player discards two cards.
mana={2}{B}
type=Sorcery
subtype=Arcane
[/card]
[card]
name=Wall of Distortion
abilities=defender
auto={2}{B}{T}:target(player) discard:1 asSorcery
text=Defender (This creature can't attack.) -- {2}{B}, {T}: Target player discards a card. Activate this ability only any time you could cast a sorcery.
mana={2}{B}{B}
type=Creature
subtype=Wall
power=1
toughness=3
[/card]
[card]
name=Wei Night Raiders
abilities=horsemanship
auto=@damaged(opponent) from(this):discard:1 opponent
text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- Whenever Wei Night Raiders deals damage to an opponent, that player discards a card.
mana={2}{B}{B}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Wit's End
target=player
auto=discard:99
text=Target player discards his or her hand.
mana={5}{B}{B}
type=Sorcery
[/card]
[card]
name=Zhang Liao, Hero of Hefei
abilities=horsemanship
auto=@damaged(opponent) from(this):discard:1 opponent
text=Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card.
mana={4}{B}{B}
type=Legendary Creature
subtype=Human Soldier
power=3
toughness=3
[/card]
[card]
name=Zuran Enchanter
auto={2}{B}{T}:target(player) discard:1 myTurnOnly
text={2}{B}, {T}: Target player discards a card. Activate this ability only during your turn.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]