grade=crappy ##the following are not added becuase they are not choosen discard. [card] name=Abyssal Horror target=player auto=discard:2 text=Flying -- When Abyssal Horror enters the battlefield, target player discards two cards. mana={4}{B}{B} type=Creature subtype=Horror power=2 toughness=2 [/card] [card] name=Abyssal Nightstalker auto=@notblocked(this):discard:1 opponent text=Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card. mana={3}{B} type=Creature subtype=Nightstalker power=2 toughness=2 [/card] [card] name=Abyssal Specter auto=@damaged(controller) from(this):discard:1 controller auto=@damaged(opponent) from(this):discard:1 opponent abilities=flying text=Flying -- Whenever Abyssal Specter deals damage to a player, that player discards a card. mana={2}{B}{B} type=Creature subtype=Specter power=2 toughness=3 [/card] [card] name=Alley Grifters auto=@blocked(this):discard:1 opponent text=Whenever Alley Grifters becomes blocked, defending player discards a card. mana={1}{B}{B} type=Creature subtype=Human Mercenary power=2 toughness=2 [/card] [card] name=Ashen-Skin Zubera auto=@movedto(mygraveyard) from(this|mybattlefield):discard:type:zubera[fresh]:mygraveyard opponent text=When Ashen-Skin Zubera is put into a graveyard from the battlefield, target opponent discards a card for each Zubera put into a graveyard from the battlefield this turn. mana={1}{B} type=Creature subtype=Zubera Spirit power=1 toughness=2 [/card] [card] name=Augur of Skulls auto={1}{B}:regenerate auto={S}:discard:2 target(player) myUpkeepOnly text={1}{B}: Regenerate Augur of Skulls. -- Sacrifice Augur of Skulls: Target player discards two cards. Activate this ability only during your upkeep. mana={1}{B} type=Creature subtype=Skeleton Wizard power=1 toughness=1 [/card] [card] name=Bereavement auto=@movedto(graveyard) from(creature[green]|battlefield):all(trigger[to]) discard:1 targetcontroller text=Whenever a green creature is put into a graveyard from the battlefield, its controller discards a card. mana={1}{B} type=Enchantment [/card] [card] name=Blazing Specter abilities=flying,haste auto=@combatdamaged(opponent) from(this): discard:1 opponent text=Flying, haste -- Whenever Blazing Specter deals combat damage to a player, that player discards a card. mana={2}{B}{R} type=Creature subtype=Specter power=2 toughness=2 [/card] [card] name=Blightning target=player auto=damage:3 auto=discard:2 text=Blightning deals 3 damage to target player. That player discards two cards. mana={1}{B}{R} type=Sorcery [/card] [card] name=Bog Down target=player auto=discard:2 auto=alternative discard:1 text=Kicker - Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) -- Target player discards two cards. If Bog Down was kicked, that player discards three cards instead. mana={2}{B} other={2}{B}{s(land|mybattlefield)}{s(land|mybattlefield)} name(Pay Kicker) type=Sorcery [/card] [card] name=Brain Weevil abilities=intimidate auto={S}:discard:2 target(player) asSorcery text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) -- Sacrifice Brain Weevil: Target player discards two cards. Activate this ability only any time you could cast a sorcery. mana={3}{B} type=Creature subtype=Insect power=1 toughness=1 [/card] [card] name=Brutal Nightstalker auto=may discard:1 opponent text=When Brutal Nightstalker enters the battlefield, you may have target opponent discard a card. mana={3}{B}{B} type=Creature subtype=Nightstalker power=3 toughness=2 [/card] [card] name=Cabal Inquisitor auto=aslongas(*|mygraveyard) {1}{b}{e(*|mygraveyard)}{e(*|mygraveyard)}{t}:target(player) discard:1 asSorcery >6 text=Threshold - {1}{B}, {T}, Exile two cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery, and only if seven or more cards are in your graveyard. mana={1}{B} type=Creature subtype=Human Minion power=1 toughness=1 [/card] [card] name=Cabal Slaver auto=@combatdamaged(opponent) from(goblin|mybattlefield):discard:1 opponent text=Whenever a Goblin deals combat damage to a player, that player discards a card. mana={2}{B} type=Creature subtype=Human Cleric power=2 toughness=1 [/card] [card] name=Cackling Fiend auto=discard:1 opponent text=When Cackling Fiend enters the battlefield, each opponent discards a card. mana={2}{B}{B} type=Creature subtype=Zombie power=2 toughness=1 [/card] [card] name=Cao Cao, Lord of Wei auto={T}:discard:2 opponent MyTurnOnly text={T}: Target opponent discards two cards. Activate this ability only during your turn, before attackers are declared. mana={3}{B}{B} type=Legendary Creature subtype=Human Soldier power=3 toughness=3 [/card] [card] name=Cat Burglar auto={2}{b}{t}:target(player) discard:1 asSorcery text={2}{B}, {T}: Target player discards a card. Activate this ability only any time you could cast a sorcery. mana={3}{B} type=Creature subtype=Kor Rogue Minion power=2 toughness=2 [/card] [card] name=Chilling Apparition auto=@combatdamaged(opponent) from(this):discard:1 opponent text={B}: Regenerate Chilling Apparition. -- Whenever Chilling Apparition deals combat damage to a player, that player discards a card. mana={2}{B} type=Creature subtype=Spirit power=1 toughness=1 [/card] [card] name=Cinder Seer auto={2}{r}{t}:target(creature,Player) damage:type:*[red]:myhand text={2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to target creature or player, where X is the number of cards revealed this way. mana={3}{R} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] name=Cinderhaze Wretch auto={t}:discard:1 target(player) myturnonly auto={C(-1/-1,1)}:untap text={T}: Target player discards a card. Activate this ability only during your turn. -- Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch. mana={4}{B} type=Creature subtype=Elemental Shaman power=3 toughness=2 [/card] [card] name=Consult the Necrosages auto=choice draw:2 target(player) auto=choice discard:2 target(player) text=Choose one - Target player draws two cards; or target player discards two cards. mana={1}{U}{B} type=Sorcery [/card] [card] name=Corrupt Court Official auto=discard:1 opponent text=When Corrupt Court Official enters the battlefield, target opponent discards a card. mana={1}{B} type=Creature subtype=Human Advisor power=1 toughness=1 [/card] [card] name=Cryptwailing auto={1}{e(*|mygraveyard)}{e(*|mygraveyard)}:discard:1 target(player) text={1}, Exile two creature cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery. mana={3}{B} type=Enchantment [/card] [card] name=Cunning Advisor auto={T}:discard:1 opponent MyTurnOnly text={T}: Target opponent discards a card. Activate this ability only during your turn, before attackers are declared. mana={3}{B} type=Creature subtype=Human Advisor power=1 toughness=1 [/card] [card] name=Cunning Lethemancer auto=@each myupkeep:discard:1 auto=@each myupkeep:discard:1 opponent text=At the beginning of your upkeep, each player discards a card. mana={2}{B} type=Creature subtype=Human Wizard power=2 toughness=2 [/card] [card] name=Dauthi Mindripper abilities=shadow auto=@combat(notblocked) source(this):may discard:3 opponent && sacrifice all(this) text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. mana={3}{B} type=Creature subtype=Dauthi Minion power=2 toughness=1 [/card] [card] name=Deception target=opponent auto=discard:2 text=Target opponent discards two cards. mana={2}{B} type=Sorcery [/card] [card] name=Delirium Skeins auto=discard:3 controller auto=discard:3 opponent text=Each player discards three cards. mana={2}{B} type=Sorcery [/card] [card] name=Desecrated Earth target=land auto=discard:1 targetcontroller auto=destroy text=Destroy target land. Its controller discards a card. mana={4}{B} type=Sorcery [/card] [card] name=Dimir Cutpurse auto=@combatdamaged(opponent) from(this):discard:1 opponent && draw:1 controller text=Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card. mana={1}{U}{B} type=Creature subtype=Spirit power=2 toughness=2 [/card] [card] name=Dimir Guildmage auto={3}{u}:target(player) draw:1 asSorcery auto={3}{b}:target(player) discard:1 asSorcery text=({(u/b)} can be paid with either {U} or {B}.) -- {3}{U}: Target player draws a card. Activate this ability only any time you could cast a sorcery. -- {3}{B}: Target player discards a card. Activate this ability only any time you could cast a sorcery. mana={UB}{UB} type=Creature subtype=Human Wizard power=2 toughness=2 [/card] [card] name=Dismal Failure target=*|stack auto=fizzle auto=discard:1 targetcontroller text=Counter target spell. Its controller discards a card. mana={2}{U}{U} type=Instant [/card] [card] name=Disrupting Scepter auto={3}{T}:target(player) discard:1 myTurnOnly text={3}{T}: Target player discards a card. Activate this ability only during your turn. mana={3} type=Artifact [/card] [card] name=Dying Wail target=creature auto=@movedTo(mytgt|mygraveyard):discard:2 target(player) text=Enchant creature -- When enchanted creature is put into a graveyard, target player discards two cards. mana={1}{B} type=Enchantment subtype=Aura [/card] [card] name=Earsplitting Rats auto=discard:1 && discard:1 opponent auto={d(*|myhand)}:regenerate text=When Earsplitting Rats enters the battlefield, each player discards a card. -- Discard a card: Regenerate Earsplitting Rats. mana={3}{B} type=Creature subtype=Rat power=2 toughness=1 [/card] [card] name=Ebon Dragon abilities=flying auto=may discard:1 opponent text=Flying -- When Ebon Dragon enters the battlefield, you may have target opponent discard a card. mana={5}{B}{B} type=Creature subtype=Dragon power=5 toughness=4 [/card] [card] name=Elder Mastery target=creature auto=3/3 auto=flying auto=@damaged(player) from(mytgt):discard:2 opponent text=Enchant creature -- Enchanted creature gets +3/+3 and has flying. -- Whenever enchanted creature deals damage to a player, that player discards two cards. mana={3}{U}{B}{R} type=Enchantment subtype=Aura [/card] [card] name=Entropic Specter auto=foreach(*|opponenthand) 1/1 auto=@damaged(opponent) from(this): discard:1 opponent text=Flying -- As Entropic Specter enters the battlefield, choose an opponent. -- Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand. -- Whenever Entropic Specter deals damage to a player, that player discards a card. mana={3}{B}{B} type=Creature subtype=Specter Spirit power=* toughness=* [/card] [card] name=Esper Charm auto=aslongas(enchantment|battlefield) choice destroy target(enchantment) auto=choice draw:2 controller auto=choice discard:2 target(player) text=Choose one - Destroy target enchantment; or draw two cards; or target player discards two cards. mana={W}{U}{B} type=Instant [/card] [card] name=Forget target=player auto=discard:2 auto=draw:2 text=Target player discards two cards, then draws as many cards as he or she discarded this way. mana={U}{U} type=Sorcery [/card] [card] name=Fugue target=player auto=discard:3 text=Target player discards three cards. mana={3}{B}{B} type=Sorcery [/card] [card] name=Funeral Charm auto=choice discard:1 target(player) auto=aslongas(creature|battlefield) choice 2/-1 target(creature) ueot auto=aslongas(creature|battlefield) choice swampwalk target(creature) ueot text=Choose one - Target player discards a card; or target creature gets +2/-1 until end of turn; or target creature gains swampwalk until end of turn. mana={B} type=Instant [/card] [card] name=Fungal Shambler abilities=trample auto=@damaged(opponent) from(this): draw:1 controller && discard:1 opponent text=Trample -- Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card. mana={4}{G}{U}{B} type=Creature subtype=Fungus Beast power=6 toughness=4 [/card] [card] name=Gloomlance target=creature auto=teach(creature[green;white]) discard:1 auto=destroy text=Destroy target creature. If that creature was green or white, its controller discards a card. mana={3}{B}{B} type=Sorcery [/card] [card] name=Ghost-Lit Stalker auto={4}{B}:discard:2 target(player) asSorcery autohand={5}{B}{B}{discard(this|myhand)}:discard:4 target(player) asSorcery text={4}{B}, {T}: Target player discards two cards. Activate this ability only any time you could cast a sorcery. -- Channel - {5}{B}{B}, Discard Ghost-Lit Stalker: Target player discards four cards. Activate this ability only any time you could cast a sorcery. mana={B} type=Creature subtype=Spirit power=1 toughness=1 [/card] [card] name=Guul Draz Specter abilities=flying auto=aslongas(*|opponenthand) 3/3 while <1 auto=@combatdamaged(opponent) from(this):discard:1 opponent text=Flying -- Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand. -- Whenever Guul Draz Specter deals combat damage to a player, that player discards a card. mana={2}{B}{B} type=Creature subtype=Specter power=2 toughness=2 [/card] [card] name=Haunted Cadaver auto=@combatdamaged(player) from(this):may discard:3 opponent && sacrifice all(this) facedown={3} autofacedown={1}{B}:morph text=Whenever Haunted Cadaver deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards. -- Morph {1}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={3}{B} type=Creature subtype=Zombie power=2 toughness=2 [/card] [card] name=Headhunter auto=@combatdamaged(opponent) from(this):discard:1 opponent autofacedown={b}:morph facedown={3} text=Whenever Headhunter deals combat damage to a player, that player discards a card. -- Morph {B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={1}{B} type=Creature subtype=Human Cleric power=1 toughness=1 [/card] [card] name=Helm of the Ghastlord target=creature auto=teach(creature[blue]) 1/1 auto=teach(creature[blue]) @damaged(opponent) from(this):draw:1 controller auto=teach(creature[black]) 1/1 auto=teach(creature[black]) @damaged(opponent) from(this):discard:1 opponent text=Enchant creature -- As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card." -- As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card." mana={3}{UB} type=Enchantment subtype=Aura [/card] [card] name=Honden of Night's Reach auto=@each myupkeep:target(opponent) discard:type:shrine:mybattlefield text=At the beginning of your upkeep, target opponent discards a card for each Shrine you control. mana={3}{B} type=Legendary Enchantment subtype=Shrine [/card] [card] name=Horrifying Revelation target=player auto=discard:1 auto=deplete:1 text=Target player discards a card, then puts the top card of his or her library into his or her graveyard. mana={B} type=Sorcery [/card] [card] name=Hypnotic Cloud target=player auto=kicker discard:2 auto=discard:1 kicker={4} text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Target player discards a card. If Hypnotic Cloud was kicked, that player discards three cards instead. mana={1}{B} type=Sorcery [/card] [card] name=Kemuri-Onna auto=target(player) discard:1 auto=@movedto(mystack) from(myhand): may moveto(myhand) all(this) text=When Kemuri-Onna enters the battlefield, target player discards a card. -- Whenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand. mana={4}{B} type=Creature subtype=Spirit power=3 toughness=3 [/card] [card] name=Larceny auto=@damaged(player) from(creature|mybattlefield): all(trigger[to]) discard:1 text=Whenever a creature you control deals combat damage to a player, that player discards a card. mana={3}{B}{B} type=Enchantment [/card] [card] name=Liliana's Specter abilities=flying auto=discard:1 opponent text=Flying -- When Liliana's Specter enters the battlefield, each opponent discards a card. mana={1}{B}{B} type=Creature subtype=Specter power=2 toughness=1 [/card] [card] name=Marsh Crocodile auto=target(creature[blue;black]) moveto(myhand) auto=all(player) discard:1 text=When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand. -- When Marsh Crocodile enters the battlefield, each player discards a card. mana={2}{U}{B} type=Creature subtype=Crocodile power=4 toughness=4 [/card] [card] name=Mind Peel target=player auto=discard:1 buyback={2}{b}{b}{b} text=Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Target player discards a card. mana={B} type=Sorcery [/card] [card] name=Mind Ravel target=player auto=discard:1 auto=@next upkeep:draw:1 controller text=Target player discards a card. -- Draw a card at the beginning of the next turn's upkeep. mana={2}{B} type=Sorcery [/card] [card] name=Mind Rot target=player auto=discard:2 text=Target player discards two cards. mana={2}{B} type=Sorcery [/card] [card] name=Mind Sludge target=player auto=discard:type:swamp:mybattlefield text=Target player discards a card for each Swamp you control. mana={4}{B} type=Sorcery [/card] [card] name=Mindlash Sliver auto=lord(sliver) {1}{s}:target(player) discard:1 text=All Slivers have "{1}, Sacrifice this permanent: Each player discards a card." mana={B} type=Creature subtype=Sliver power=1 toughness=1 [/card] [card] name=Mindstab Thrull auto=@combat(notblocked) source(this):may discard:3 opponent && sacrifice all(this) text=Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. mana={1}{B}{B} type=Creature subtype=Thrull power=2 toughness=2 [/card] [card] name=Mindwarper auto=counter(1/1,3) auto={2}{B}{c(1/1,-1)}:target(player) discard:1 asSorcery text=Mindwarper enters the battlefield with three +1/+1 counters on it. -- {2}{B}, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate this ability only any time you could cast a sorcery. mana={2}{B}{B} type=Creature subtype=Spirit power=0 toughness=0 [/card] [card] name=Mournwhelk other={3}{B} name(Evoke) auto=discard:2 target(player) auto=alternative sacrifice text=When Mournwhelk enters the battlefield, target player discards two cards. -- Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) mana={6}{B} type=Creature subtype=Elemental power=3 toughness=3 [/card] [card] name=Necrogen Mists auto=@each myupkeep:discard:1 controller auto=@each opponentupkeep:discard:1 opponent text=At the beginning of each player's upkeep, that player discards a card. mana={2}{B} type=Enchantment [/card] [card] name=Necrogen Spellbomb auto={b}{s}:target(player) discard:1 auto={1}{s}:draw:1 text={B}, Sacrifice Necrogen Spellbomb: Target player discards a card. -- {1}, Sacrifice Necrogen Spellbomb: Draw a card. mana={1} type=Artifact [/card] [card] name=Needle Specter abilities=flying,wither auto=@combatdamaged(opponent) from(this):discard:thatmuch opponent text=Flying -- Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Whenever Needle Specter deals combat damage to a player, that player discards that many cards. mana={1}{B}{B} type=Creature subtype=Specter power=1 toughness=1 [/card] [card] name=Nezumi Bone-Reader auto={b}{s(creature|mybattlefield)}:target(player) discard:1 asSorcery text={B}, Sacrifice a creature: Target player discards a card. Activate this ability only any time you could cast a sorcery. mana={1}{B} type=Creature subtype=Rat Shaman power=1 toughness=1 [/card] [card] name=Noxious Toad auto=@movedto(mygraveyard) from(this|mybattlefield):discard:1 opponent text=When Noxious Toad is put into a graveyard from the battlefield, each opponent discards a card. mana={2}{B} type=Creature subtype=Frog power=1 toughness=1 [/card] [card] name=Odylic Wraith abilities=swampwalk auto=@damaged(opponent) from(this):discard:1 opponent auto=@damaged(controller) from(this):discard:1 controller text=Swampwalk -- Whenever Odylic Wraith deals damage to a player, that player discards a card. mana={3}{B} type=Creature subtype=Wraith power=2 toughness=2 [/card] [card] name=Order of Yawgmoth abilities=fear auto=@damaged(opponent) from(this):discard:1 opponent auto=@damaged(controller) from(this):discard:1 controller text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever Order of Yawgmoth deals damage to a player, that player discards a card. mana={2}{B}{B} type=Creature subtype=Zombie Knight power=2 toughness=2 [/card] [card] name=Piracy Charm auto=aslongas(creature|battlefield) choice islandwalk target(creature) ueot auto=aslongas(creature|battlefield) choice 2/-1 target(creature) ueot auto=choice discard:1 target(player) text=Choose one - Target creature gains islandwalk until end of turn; or target creature gets +2/-1 until end of turn; or target player discards a card. mana={U} type=Instant [/card] [card] name=Raven's Crime retrace={b}{S(land|myhand)} target=player auto=discard:1 text=Target player discards a card. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) mana={B} type=Sorcery [/card] [card] name=Ravenous Rats auto=discard:1 target(opponent) text=When Ravenous Rats enters the battlefield, target opponent discards a card. mana={1}{B} type=Creature subtype=Rat power=1 toughness=1 [/card] [card] name=Recoil target=*|battlefield auto=moveto(ownerhand) auto=discard:1 targetcontroller text=Return target permanent to its owner's hand. Then that player discards a card. mana={1}{U}{B} type=Instant [/card] [card] name=Riptide Pilferer auto=@combatdamaged(opponent) from(this):discard:1 opponent autofacedown={u}:morph facedown={3} text=Whenever Riptide Pilferer deals combat damage to a player, that player discards a card. -- Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={1}{U} type=Creature subtype=Merfolk Rogue power=1 toughness=1 [/card] [card] name=Rix Maadi, Dungeon Palace auto={t}:add{1} auto={1}{b}{r}{t}:all(player) discard:1 asSorcery text={T}: Add {1} to your mana pool. -- {1}{B}{R}, {T}: Each player discards a card. Activate this ability only any time you could cast a sorcery. type=Land [/card] [card] name=Rotting Rats auto=discard:1 all(player) autograveyard={1}{b}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever text=When Rotting Rats enters the battlefield, each player discards a card. -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={1}{B} type=Creature subtype=Zombie Rat power=1 toughness=1 [/card] [card] name=Sadistic Hypnotist auto={S(creature|myBattlefield)}:discard:2 target(player) asSorcery text=Sacrifice a creature: Target player discards two cards. Activate this ability only any time you could cast a sorcery. mana={3}{B}{B} type=Creature subtype=Human Minion power=2 toughness=2 [/card] [card] name=Scepter of Fugue auto={1}{B}{T}:target(player) discard:1 myTurnOnly text={1}{B}, {T}: Target player discards a card. Activate this ability only during your turn. mana={B}{B} type=Artifact [/card] [card] name=Screeching Buzzard auto=@movedto(mygraveyard) from(this|mybattlefield):discard:1 opponent text=Flying -- When Screeching Buzzard is put into a graveyard from the battlefield, each opponent discards a card. mana={3}{B} type=Creature subtype=Bird power=2 toughness=2 [/card] [card] name=Sedraxis Specter abilities=flying auto=@combatdamaged(opponent) from(this):discard:1 opponent autograveyard={1}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever text=Flying -- Whenever Sedraxis Specter deals combat damage to a player, that player discards a card. -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={U}{B}{R} type=Creature subtype=Specter power=3 toughness=2 [/card] [card] name=Serum Raker abilities=flying auto=@movedto(mygraveyard) from(this|mybattlefield):discard:1 all(player) text=Flying -- When Serum Raker is put into a graveyard from the battlefield, each player discards a card. mana={2}{U}{U} type=Creature subtype=Drake power=3 toughness=2 [/card] [card] name=Silent Specter abilities=flying auto=@combatdamaged(player) from(this):discard:2 opponent facedown={3} autofacedown={3}{B}{B}:morph text=Flying -- Whenever Silent Specter deals combat damage to a player, that player discards two cards. -- Morph {3}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={4}{B}{B} type=Creature subtype=Specter power=4 toughness=4 [/card] [card] name=Shrieking Grotesque abilities=flying auto=alternative discard:1 target(player) text=Flying -- When Shrieking Grotesque enters the battlefield, if {B} was spent to cast Shrieking Grotesque, target player discards a card. mana={2}{W} other={1}{B}{W} name(Spend B to Cast) type=Creature subtype=Gargoyle power=2 toughness=1 [/card] [card] name=Shrieking Specter auto=@attacking(this):discard:1 opponent text=Flying -- Whenever Shrieking Specter attacks, defending player discards a card. mana={5}{B} type=Creature subtype=Specter power=2 toughness=2 [/card] [card] name=Shrine of Limitless Power auto=@each my upkeep:counter(0/0,1,Charge) auto=@movedTo(*[black]|mystack):counter(0/0,1,Charge) auto={4}{T}{S}:thisforeach(counter{0/0.1.Charge}) discard:1 target(player) mana={3} type=Artifact text=At the beginning of your upkeep or whenever you cast a black spell, put a charge counter on Shrine of Limitless Power. {4}, {T}, Sacrifice Shrine of Limitless Power: Target player discards a card for each charge counter on Shrine of Limitless Power. [/card] [card] name=Skull Fracture target=player auto=discard:1 flashback={3}{B} text=Target player discards a card. -- Flashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={B} type=Sorcery [/card] [card] name=Specter's Shroud auto={1}:equip auto=@combatdamaged(player) from(mytgt): discard:1 opponent text=Equipped creature gets +1/+0. -- Whenever equipped creature deals combat damage to a player, that player discards a card. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={2} type=Artifact subtype=Equipment [/card] [card] name=Splitting Headache auto=choice discard:2 target(player) auto=choice reject target(*|hand) text=Choose one - Target player discards two cards; or target player reveals his or her hand, you choose a card from it, then that player discards that card. mana={3}{B} type=Sorcery [/card] [card] name=Stronghold Rats abilities=shadow auto=@combatdamaged(opponent) from(this):all(player) discard:1 text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever Stronghold Rats deals combat damage to a player, each player discards a card. mana={2}{B} type=Creature subtype=Rat power=2 toughness=1 [/card] [card] name=Stupor target=player auto=discard:1 auto=discard:1 text=Target opponent discards a card at random, then discards a card. mana={2}{B} type=Sorcery [/card] [card] name=Sword of Feast and Famine auto=2/2 auto=teach(creature) protection from black auto=teach(creature) protection from green auto=@combatdamaged(player) from(mytgt):discard:1 opponent auto=@combatdamaged(player) from(mytgt):untap all(land|mybattlefield) auto={2}:equip text=Equipped creature gets +2/+2 and has protection from black and from green. -- Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. -- Equip {2} mana={3} type=Artifact subtype=equipment [/card] [card] name=Syphon Mind auto=discard:1 opponent auto=draw:1 controller text=Each other player discards a card. You draw a card for each card discarded this way. mana={3}{B} type=Sorcery [/card] [card] name=Tendrils of Despair auto=discard:2 opponent text=As an additional cost to cast Tendrils of Despair, sacrifice a creature. -- Target opponent discards two cards. mana={B}{S(creature|mybattlefield)} type=Sorcery [/card] [card] name=Three Tragedies target=player auto=discard:3 text=Target player discards three cards. mana={3}{B}{B} type=Sorcery subtype=Arcane [/card] [card] name=Unburden target=player auto=discard:2 autohand=__CYCLING__({2}) text=Target player discards two cards. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{B}{B} type=Sorcery [/card] [card] name=Unhinge target=player auto=discard:1 auto=draw:1 controller text=Target player discards a card. -- Draw a card. mana={2}{B} type=Sorcery [/card] [card] name=Unnerve auto=discard:2 opponent text=Each opponent discards two cards. mana={3}{B} type=Sorcery [/card] [card] name=Vodalian Hypnotist auto={2}{B}{T}:target(player) discard:1 asSorcery text={2}{B}, {T}: Target player discards a card. Activate this ability only any time you could cast a sorcery. mana={1}{U} type=Creature subtype=Merfolk Wizard power=1 toughness=1 [/card] [card] name=Voices from the Void target=player auto=aslongas(forest|myBattlefield) discard:1 auto=aslongas(island|myBattlefield) discard:1 auto=aslongas(plains|myBattlefield) discard:1 auto=aslongas(mountain|myBattlefield) discard:1 auto=aslongas(swamp|myBattlefield) discard:1 text=Domain - Target player discards a card for each basic land type among lands you control. mana={4}{B} type=Sorcery [/card] [card] name=Waking Nightmare target=player auto=discard:2 text=Target player discards two cards. mana={2}{B} type=Sorcery subtype=Arcane [/card] [card] name=Wall of Distortion abilities=defender auto={2}{B}{T}:target(player) discard:1 asSorcery text=Defender (This creature can't attack.) -- {2}{B}, {T}: Target player discards a card. Activate this ability only any time you could cast a sorcery. mana={2}{B}{B} type=Creature subtype=Wall power=1 toughness=3 [/card] [card] name=Wei Night Raiders abilities=horsemanship auto=@damaged(opponent) from(this):discard:1 opponent text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- Whenever Wei Night Raiders deals damage to an opponent, that player discards a card. mana={2}{B}{B} type=Creature subtype=Human Soldier power=2 toughness=2 [/card] [card] name=Wit's End target=player auto=discard:99 text=Target player discards his or her hand. mana={5}{B}{B} type=Sorcery [/card] [card] name=Zhang Liao, Hero of Hefei abilities=horsemanship auto=@damaged(opponent) from(this):discard:1 opponent text=Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card. mana={4}{B}{B} type=Legendary Creature subtype=Human Soldier power=3 toughness=3 [/card] [card] name=Zuran Enchanter auto={2}{B}{T}:target(player) discard:1 myTurnOnly text={2}{B}, {T}: Target player discards a card. Activate this ability only during your turn. mana={1}{U} type=Creature subtype=Human Wizard power=1 toughness=1 [/card]