Files
wagic/projects/mtg/Makefile
T
jean.chalard 1317eb0d29 J :
* Add multilingual support for utf-8.
* Use japanese as a test case (removing the old tentative support).
* A number of shortcomings affect this code.
  + Bugs :
    - This splits algorithms used to determine the length of a string
      and to render it in two: either the string starts with an ascii
      char and the monobyte, variable-space algorithm is used, or it
      does not and a multibyte but fixed-space algorithm is used.
      This shortcoming also exists in the code to support chinese.
    - From the above comes the biggest limitation: any string that
      starts with an ascii character but include non-ascii characters
      will not be rendered correctly.
    - This does not and cannot support chars outside the BMP. This
      probably won't matter, ever.
  + Todos, fixmes, wishlist :
    - Single-width characters with diacritics are reported as
      double-space chars. It doesn't matter too much at the moment, but
      should be fixed in the future.
    - Font support currently only includes japanese.
  + Performance and compatibility notes :
    - Chinese code has not been switched to utf-8, to maintain backward
      compatibility. We should switch it at some point in the future,
      but ponder the right way to do it first.
    - Retaining the support for chinese with a non-international
      charset hurts performance (by making some methods uselessly
      virtual).
* Still, this generally works and is extensible (it can be used to
  implement korean, traditional chinese, etc, without any more code).
  Implementing languages with diacritics needs an improvement of the
  bool doubleWidthChar() method.
2010-11-14 16:24:29 +00:00

113 lines
4.5 KiB
Makefile

OBJS = objs/ActionElement.o objs/ActionLayer.o objs/ActionStack.o objs/AIMomirPlayer.o objs/AIPlayer.o objs/AIStats.o objs/AllAbilities.o objs/CardGui.o objs/CardDescriptor.o objs/CardDisplay.o objs/CardEffect.o objs/CardPrimitive.o objs/CardSelector.o objs/CardSelectorSingleton.o objs/Counters.o objs/Credits.o objs/Damage.o objs/DamagerDamaged.o objs/DeckDataWrapper.o objs/DeckEditorMenu.o objs/DeckMenu.o objs/DeckMenuItem.o objs/DeckMetaData.o objs/DeckStats.o objs/DuelLayers.o objs/Effects.o objs/ExtraCost.o objs/GameApp.o objs/GameLauncher.o objs/GameObserver.o objs/GameOptions.o objs/GameState.o objs/GameStateAwards.o objs/GameStateDeckViewer.o objs/GameStateDuel.o objs/DeckManager.o objs/GameStateMenu.o objs/GameStateOptions.o objs/GameStateShop.o objs/GameStateStory.o objs/GameStateTransitions.o objs/GuiAvatars.o objs/GuiBackground.o objs/GuiCardsController.o objs/GuiCombat.o objs/GuiFrame.o objs/GuiHand.o objs/GuiLayers.o objs/GuiMana.o objs/GuiPhaseBar.o objs/GuiPlay.o objs/GuiStatic.o objs/ManaCost.o objs/ManaCostHybrid.o objs/MenuItem.o objs/MTGAbility.o objs/MTGCardInstance.o objs/MTGCard.o objs/MTGDeck.o objs/MTGDefinitions.o objs/MTGGamePhase.o objs/MTGGameZones.o objs/MTGPack.o objs/MTGRules.o objs/Navigator.o objs/OptionItem.o objs/PhaseRing.o objs/Player.o objs/PlayerData.o objs/PlayGuiObjectController.o objs/PlayGuiObject.o objs/Pos.o objs/PrecompiledHeader.o objs/PriceList.o objs/ReplacementEffects.o objs/Rules.o objs/SimpleMenu.o objs/SimpleMenuItem.o objs/SimplePad.o objs/StoryFlow.o objs/StyleManager.o objs/Subtypes.o objs/TargetChooser.o objs/TargetsList.o objs/TextScroller.o objs/ThisDescriptor.o objs/Token.o objs/Translate.o objs/TranslateKeys.o objs/Trash.o objs/utils.o objs/WEvent.o objs/WResourceManager.o objs/WCachedResource.o objs/WDataSrc.o objs/WGui.o objs/WFilter.o objs/Tasks.o objs/WFont.o
DEPS = $(patsubst objs/%.o, deps/%.d, $(OBJS))
RESULT = $(shell psp-config --psp-prefix 2> Makefile.cache)
ifeq ($(RESULT),)
DEFAULT_RULE = linux
TARGET_ARCHITECTURE = linux
TARGET = bin/wagic
else
DEFAULT_RULE = 3xx
TARGET_ARCHITECTURE = psp
PSPSDK = $(shell psp-config --pspsdk-path)
PSPDIR = $(shell psp-config --psp-prefix)
TARGET = wagic
endif
ifeq ($(MAKECMDGOALS),debug)
DEFAULT_RULE = debug
endif
ifeq ($(MAKECMDGOALS),linux)
DEFAULT_RULE = linux
TARGET_ARCHITECTURE = linux
endif
ifeq ($(TARGET_ARCHITECTURE),psp)
DEFAULT_RULE = 3xx
TARGET_ARCHITECTURE = psp
PSP_FW_VERSION=371
BUILD_PRX = 1
LIBS = -ljge300 -lhgetools -lfreetype -ljpeg -lgif -lpng -lz -lm -lmikmod -lpsppower -lpspmpeg -lpspaudiocodec -lpspaudiolib -lpspaudio -lpspmp3 -lpspgum -lpspgu -lpsprtc -lstdc++ -lpspfpu
EXTRA_TARGETS = EBOOT.PBP
PSP_EBOOT_TITLE = Wagic, the Homebrew?!
PSP_EBOOT_ICON = icon.png
#PSP_EBOOT_ICON1 = icon1.pmf
PSP_EBOOT_UNKPNG = pic0.png
PSP_EBOOT_PIC1 = pic1.png
INCDIR = ../../JGE/include ../../JGE/include/psp ../../JGE/include/psp/freetype2 ../../JGE/src ../../projects/mtg/include
LIBDIR = ../../JGE/lib/psp
CFLAGS = -O2 -G0 -DPSPFW3XX -DDEVHOOK -DUSE_PRECOMPILED_HEADERS=1
else
OBJS += objs/TestSuiteAI.o
INCDIR = -I../../JGE/include -I../../JGE/src -I/usr/X11/include -I../../projects/mtg/include
LIBDIR = -L../../JGE/lib/linux -L../../JGE -L/usr/X11/lib
LIBS = -ljge -lfreetype -ljpeg -lgif -lpng -lz -lm -lstdc++ -lhgetools -lGL -lGLU -lX11 $(FMOD)
CFLAGS = $(INCDIR) -DLINUX -DUSE_PRECOMPILED_HEADERS=1
ASFLAGS = $(CXXFLAGS)
all: $(DEFAULT_RULE)
endif
CFLAGS := -Wall -W -Werror -Wno-unused $(CFLAGS)
CXXFLAGS += $(CFLAGS)
# -fno-exceptions
LDFLAGS += $(LIBS)
debug: CXXFLAGS += -ggdb3 -D_DEBUG -DDEBUG
log: CXXFLAGS += -DDOLOG
ifeq ($(TARGET_ARCHITECTURE),psp)
include $(PSPSDK)/lib/build.mak
log: all
debug: all
3xx:
@echo Rule 3xx is deprecated. Did you want to use just "make" ?
else
$(TARGET): Makefile.$(TARGET_ARCHITECTURE) $(OBJS) ../../JGE/lib/linux/libjge.a
$(CXX) -o $(TARGET) $(OBJS) $(LIBS) $(LIBDIR)
linux: $(TARGET)
debug: linux
clean:
$(RM) $(OBJS) Makefile.$(TARGET_ARCHITECTURE)
endif
define compile
$(CXX) -c $(CXXFLAGS) $< -o $@
endef
PrecompiledHeader.h.gch: ../../projects/mtg/include/PrecompiledHeader.h
$(compile)
$(OBJS): objs/%.o: src/%.cpp PrecompiledHeader.h.gch
$(compile)
$(DEPS): deps/%.d: src/%.cpp
@$(CXX) -MM $(CXXFLAGS) -MQ $(patsubst deps/%.d, objs/%.o, $(@)) -MQ $@ $< > $@
.DEFAULT:
@echo $@ has been deleted : updating deps.
Makefile.linux:
$(CXX) -o /dev/null src/testfeatures.c $(LIBDIR) -lfmod-3.75 > /dev/null 2>&1 ; if [ "0" = "$$?" ]; then echo 'FMOD=-lfmod-3.75'; else echo 'FMOD='; fi > $@
-include $(DEPS)
-include Makefile.$(TARGET_ARCHITECTURE)