Initially committed in89dae6523(Nov 3, 2008) and202d46176(Sep 22, 2009). Major changes done only in deck3: - Castle -> Builder's Blessing (functional reprint) - Ironroot Treefolk (vanilla 3/5) -> Spitting Spider (reach, 3/5) - Thicket Basilisk (deathtouch 2/4) -> Kessig Recluse (reach, deathtouch 2/3) - Pearled Unicorn (cmc 3, 2/2) -> Ronom Unicorn (cmc 2, 2/2) - Scryb Sprites (flying 1/1) -> Scute Mob (1/1, +4/+4 with 5 lands) - Shanodin Dryads -> Jukai Messenger (functional reprint) - War Mammoth (trample 3/3) -> Rhox Charger (trample, exalted 3/3) Also deck34 (Kobolds) was kept with original frames because Kobolds were never reprinted.
56 lines
1.7 KiB
Plaintext
56 lines
1.7 KiB
Plaintext
#NAME:Kobold Overlord
|
|
#DESC:"You may think we are weak
|
|
#DESC: But we are many
|
|
#DESC: And sometimes we can hire
|
|
#DESC: A powerful mercenary!"
|
|
|
|
# Cards considered, but not included:
|
|
# Orcish Oriflamme - would match the deck's focus of
|
|
# strengthening the creatures, but is too expensive. Perhaps add
|
|
# it when mana acceleration is possible for this deck.
|
|
|
|
# Cards removed from he deck:
|
|
# 3 x Bravado (USG) (ID 5848)
|
|
# The card's name and illustration don't really fit the "kobold"
|
|
# theme, but the effect (strength through numbers) definitely
|
|
# does.
|
|
# Removed because the AI casts it on its opponent's creatures.
|
|
|
|
# 4 x Brightstone Ritual (ONS) (ID 39846)
|
|
# for mana acceleration
|
|
# Removed because the AI doesn't use the mana.
|
|
# Also ... only works with goblins. Duh. *blush*
|
|
|
|
# Land(s)
|
|
Kher Keep (TSP) * 2 # produces kobold tokens
|
|
Mountain (ONS) * 20
|
|
|
|
# Creature(s)
|
|
Battle Squadron (MMQ) * 2
|
|
Crimson Kobolds (ME3) * 4
|
|
Crookshank Kobolds (ME1) * 4
|
|
Keldon Warlord (5ED) * 2
|
|
# Doesn't fit the theme too well (would a Keldon Warlord really
|
|
# work as a mercenary for a Kobold Overlord?), but without it
|
|
# the deck would be too weak, and a deck full of weak
|
|
# creatures is exactly the environment where a Keldon Warlord
|
|
# thrives.
|
|
|
|
Kobold Drill Sergeant (ME3) * 4
|
|
Kobold Overlord (ME3) * 4
|
|
Kobold Taskmaster (ME3) * 4
|
|
Kobolds of Kher Keep (ME3) * 4
|
|
|
|
# Artifact(s)
|
|
Howling Mine (7ED) * 4
|
|
Slate of Ancestry (ONS) * 2
|
|
#To draw more cards (check whether the AI overuses it and
|
|
#decks itself out)
|
|
|
|
# Sorcery(s)
|
|
Mob Justice (*) * 3
|
|
Wheel of Fortune (VMA) * 1
|
|
#To get a new hand (hopefully) full of cheap kobolds once the
|
|
#previous hand has been used up. Only 1 because it's
|
|
#restricted.
|