176 lines
4.5 KiB
C++
176 lines
4.5 KiB
C++
#include "PrecompiledHeader.h"
|
|
|
|
#include "GameApp.h"
|
|
#include "GuiPhaseBar.h"
|
|
#include "GameObserver.h"
|
|
#include "Translate.h"
|
|
#include "CardSelector.h"
|
|
|
|
/*
|
|
static int colors[] =
|
|
{
|
|
ARGB(255, 255, 255, 255),
|
|
ARGB(255, 255, 000, 000),
|
|
ARGB(255, 000, 255, 000),
|
|
ARGB(255, 000, 000, 255),
|
|
ARGB(255, 255, 255, 000),
|
|
ARGB(255, 255, 000, 255),
|
|
ARGB(255, 000, 255, 255),
|
|
ARGB(255, 000, 000, 000),
|
|
ARGB(255, 255, 255, 255),
|
|
ARGB(255, 255, 255, 255),
|
|
ARGB(255, 255, 255, 255),
|
|
ARGB(255, 255, 255, 255)
|
|
};
|
|
*/
|
|
|
|
namespace
|
|
{
|
|
const float kWidth = 28;
|
|
const float kHeight = kWidth;
|
|
const unsigned kPhases = 12;
|
|
|
|
const float ICONSCALE = 1.5;
|
|
const float CENTER = SCREEN_HEIGHT_F / 2 + 10;
|
|
|
|
void DrawGlyph(JQuad* inQuad, int inGlyph, float inY, float inAngle, unsigned int inP, float inScale)
|
|
{
|
|
float xPos = static_cast<float> ((inP + inGlyph * (int) (kWidth + 1)) % (kPhases * (int) (kWidth + 1)));
|
|
inQuad->SetTextureRect(xPos, 0, kWidth, kHeight);
|
|
JRenderer::GetInstance()->RenderQuad(inQuad, 0, inY, 0.0, inScale, inScale);
|
|
}
|
|
}
|
|
|
|
GuiPhaseBar::GuiPhaseBar(GameObserver* observer) :
|
|
GuiLayer(observer), PlayGuiObject(0, 0, 106, 0, false),
|
|
phase(NULL), angle(0.0f), zoomFactor(ICONSCALE)
|
|
{
|
|
JQuadPtr quad = WResourceManager::Instance()->GetQuad("phasebar");
|
|
if (quad.get() != NULL)
|
|
{
|
|
quad->mHeight = kHeight;
|
|
quad->mWidth = kWidth;
|
|
}
|
|
else
|
|
GameApp::systemError = "Error loading phasebar texture : " __FILE__;
|
|
|
|
zoom = ICONSCALE;
|
|
observer->getCardSelector()->Add(this);
|
|
|
|
}
|
|
|
|
GuiPhaseBar::~GuiPhaseBar()
|
|
{
|
|
}
|
|
|
|
void GuiPhaseBar::Update(float dt)
|
|
{
|
|
if (angle > 3 * dt)
|
|
angle -= 3 * dt;
|
|
else
|
|
angle = 0;
|
|
|
|
if (dt > 0.05f) dt = 0.05f;
|
|
if(zoomFactor + 0.05f < zoom)
|
|
{
|
|
zoomFactor += dt;
|
|
}
|
|
else if (zoomFactor - 0.05f > zoom)
|
|
{
|
|
zoomFactor -= dt;
|
|
}
|
|
}
|
|
|
|
void GuiPhaseBar::Entering()
|
|
{
|
|
mHasFocus = true;
|
|
zoom = 1.4f*ICONSCALE;
|
|
}
|
|
|
|
bool GuiPhaseBar::Leaving(JButton key)
|
|
{
|
|
mHasFocus = false;
|
|
zoom = ICONSCALE;
|
|
return true;
|
|
}
|
|
|
|
void GuiPhaseBar::Render()
|
|
{
|
|
JQuadPtr quad = WResourceManager::Instance()->GetQuad("phasebar");
|
|
|
|
JRenderer::GetInstance()->DrawLine(0, CENTER, SCREEN_WIDTH, CENTER, ARGB(255, 255, 255, 255));
|
|
|
|
unsigned int p = (phase->id + kPhases - 4) * (int) (kWidth + 1);
|
|
float centerYPosition = CENTER + (kWidth / 2) * angle * zoomFactor / (M_PI / 6) - zoomFactor * kWidth / 4;
|
|
float yPos = centerYPosition;
|
|
float scale = 0;
|
|
for (int glyph = 3; glyph < 6; ++glyph)
|
|
{
|
|
scale = zoomFactor * sinf(angle + glyph * M_PI / 6) / 2;
|
|
DrawGlyph(quad.get(), glyph, yPos, angle, p, scale);
|
|
yPos += kWidth * scale;
|
|
}
|
|
|
|
yPos = centerYPosition;
|
|
for (int glyph = 2; glyph > 0; --glyph)
|
|
{
|
|
scale = zoomFactor * sinf(angle + glyph * M_PI / 6) / 2;
|
|
yPos -= kWidth * scale;
|
|
DrawGlyph(quad.get(), glyph, yPos, angle, p, scale);
|
|
}
|
|
|
|
if (angle > 0)
|
|
{
|
|
scale = zoomFactor * sinf(angle) / 2;
|
|
yPos -= kWidth * scale;
|
|
float xPos = static_cast<float> (p % (kPhases * (int) (kWidth + 1)));
|
|
quad->SetTextureRect(xPos, kHeight, kWidth, kHeight);
|
|
JRenderer::GetInstance()->RenderQuad(quad.get(), 0, yPos, 0.0, scale, scale);
|
|
}
|
|
|
|
//print phase name
|
|
WFont * font = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
|
string currentP = _("your turn");
|
|
string interrupt = "";
|
|
if (observer->currentPlayer == observer->players[1])
|
|
{
|
|
currentP = _("opponent's turn");
|
|
}
|
|
font->SetColor(ARGB(255, 255, 255, 255));
|
|
if (observer->currentlyActing() && observer->currentlyActing()->isAI())
|
|
{
|
|
font->SetColor(ARGB(255, 128, 128, 128));
|
|
}
|
|
if (observer->currentlyActing() != observer->currentPlayer)
|
|
{
|
|
if (observer->currentPlayer == observer->players[0])
|
|
{
|
|
interrupt = _(" - ") + _("opponent plays");
|
|
}
|
|
else
|
|
{
|
|
interrupt = _(" - ") + _("you play");
|
|
}
|
|
}
|
|
|
|
char buf[64];
|
|
sprintf(buf, _("(%s%s) %s").c_str(), currentP.c_str(), interrupt.c_str(), observer->phaseRing->phaseName(phase->id));
|
|
font->DrawString(buf, SCREEN_WIDTH - 5, 2, JGETEXT_RIGHT);
|
|
}
|
|
|
|
int GuiPhaseBar::receiveEventMinus(WEvent *e)
|
|
{
|
|
WEventPhaseChange *event = dynamic_cast<WEventPhaseChange*> (e);
|
|
if (event)
|
|
{
|
|
angle = M_PI / 6;
|
|
phase = event->to;
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
ostream& GuiPhaseBar::toString(ostream& out) const
|
|
{
|
|
return out << "GuiPhaseBar";
|
|
}
|