Files
wagic/projects/mtg/src/DeckMenu.cpp
techdragon.nguyen@gmail.com a36d886dd5 Added first draft of an interactive button. Needs to handle addition of images a little better
refined detailed info window for stats display
removed PSP button for Touch interfaces (currently only iOS and Android) on deck selection screens
to not break the core engine and reduce some more complex code, I created a new vector in the JController object. mButtons.  This vector will contain all the valid buttons for a given screen.  The appropriate Add/Remove methods have been updated to account for this new vector.
2012-01-25 18:35:24 +00:00

415 lines
13 KiB
C++

#include "PrecompiledHeader.h"
#include "DeckMenu.h"
#include "DeckMenuItem.h"
#include "DeckMetaData.h"
#include "InteractiveButton.h"
#include "JTypes.h"
#include "GameApp.h"
#include "Translate.h"
#include "TextScroller.h"
#include "Tasks.h"
#include <iomanip>
namespace
{
const float kVerticalMargin = 16;
const float kHorizontalMargin = 20;
const float kLineHeight = 20;
const float kDescriptionVerticalBoxPadding = 5;
const float kDescriptionHorizontalBoxPadding = 5;
const float kDefaultFontScale = 1.0f;
const float kVerticalScrollSpeed = 7.0f;
const int DETAILED_INFO_THRESHOLD = 20;
const int kDetailedInfoButtonId = 10000;
const PIXEL_TYPE kRedColor = ARGB(0xFF, 0xFF, 0x00, 0x00);
}
hgeParticleSystem* DeckMenu::stars = NULL;
//
// For the additional info window, maximum characters per line is roughly 30 characters across.
// TODO:
// *** Need to make this configurable in a file somewhere to allow for class reuse
DeckMenu::DeckMenu(int id, JGuiListener* listener, int fontId, const string _title, const int& startIndex, bool showDetailsOverride) :
JGuiController(JGE::GetInstance(), id, listener), fontId(fontId), mShowDetailsScreen( showDetailsOverride )
{
backgroundName = "DeckMenuBackdrop";
mAlwaysShowDetailsButton = false;
mSelectedDeck = NULL;
mY = 50;
mWidth = 176;
mX = 115;
titleX = 110; // center point in title box
titleY = 15;
titleWidth = 180; // width of inner box of title
descX = 260 + kDescriptionVerticalBoxPadding;
descY = 100 + kDescriptionHorizontalBoxPadding;
descHeight = 145;
descWidth = 200;
detailedInfoBoxX = 400;
detailedInfoBoxY = 235;
starsOffsetX = 50;
statsX = 300;
statsY = 15;
statsHeight = 50;
statsWidth = 227;
mSelectedDeckId = startIndex;
avatarX = 232;
avatarY = 11;
menuInitialized = false;
float scrollerWidth = 200.0f;
float scrollerHeight = 28.0f;
mScroller = NEW VerticalTextScroller(Fonts::MAIN_FONT, 14, 235, scrollerWidth, scrollerHeight, kVerticalScrollSpeed);
mAutoTranslate = true;
maxItems = 7;
mHeight = 2 * kVerticalMargin + (maxItems * kLineHeight);
// we want to cap the deck titles to 15 characters to avoid overflowing deck names
title = _(_title);
displayTitle = title;
mFont = WResourceManager::Instance()->GetWFont(fontId);
startId = 0;
selectionT = 0;
timeOpen = 0;
mClosed = false;
if (mFont->GetStringWidth(title.c_str()) > titleWidth)
titleFontScale = 0.75f;
else
titleFontScale = 1.0f;
mSelectionTargetY = selectionY = kVerticalMargin;
if (NULL == stars)
stars = NEW hgeParticleSystem(WResourceManager::Instance()->RetrievePSI("stars.psi", WResourceManager::Instance()->GetQuad("stars").get()));
stars->FireAt(mX, mY);
const string detailedInfoString = _("Detailed Info");
float stringWidth = mFont->GetStringWidth(detailedInfoString.c_str());
float boxStartX = detailedInfoBoxX - stringWidth / 2 + 20;
dismissButton = NEW InteractiveButton( this, kDetailedInfoButtonId, Fonts::MAIN_FONT, detailedInfoString, boxStartX, detailedInfoBoxY, JGE_BTN_CANCEL);
JGuiController::Add(dismissButton, true);
updateScroller();
}
void DeckMenu::RenderDeckManaColors()
{
// display the deck mana colors if known
// We only want to display the mana symbols on the game screens and not the Deck Editor screens.
// Need a better way to determine where/when to display the mana symbols. Perhaps make it a property setting.
bool displayDeckMana = backgroundName.find("DeckMenuBackdrop") != string::npos;
// current set of coordinates puts the mana symbols to the right of the last stat info in the upper right
// box of the deck selection screen.
float manaIconX = 398;
float manaIconY = 55;
if (mSelectedDeck &&displayDeckMana)
{
string deckManaColors = mSelectedDeck->getColorIndex();
if ( deckManaColors.compare("") != 0 && ( deckManaColors.length() == 6 ))
{
// due to space constraints don't display icons for colorless mana.
for( int colorIdx = Constants::MTG_COLOR_GREEN; colorIdx < Constants::MTG_COLOR_LAND; ++colorIdx )
{
if ( (deckManaColors.at(colorIdx) == '1') != 0)
{
JRenderer::GetInstance()->RenderQuad(manaIcons[colorIdx].get(), manaIconX, manaIconY, 0, 0.5f, 0.5f);
manaIconX += 15;
}
}
}
else if (deckManaColors.compare("") != 0 )
DebugTrace("Error with color index string for "<< mSelectedDeck->getName() << ". [" << deckManaColors << "].");
}
}
void DeckMenu::RenderBackground()
{
ostringstream bgFilename;
bgFilename << backgroundName << ".png";
static bool loadBackground = true;
if (loadBackground)
{
//Erwan 2010/07/11 the TEXTURE_SUB_5551 below is useless, JGE doesn't support it for png. I'm letting it here to avoid causing a bug, but it should be removed
JQuadPtr background = WResourceManager::Instance()->RetrieveTempQuad(bgFilename.str(), TEXTURE_SUB_5551);
if (background.get())
{
float scaleX = SCREEN_WIDTH_F / background.get()->mWidth;
float scaleY = SCREEN_HEIGHT_F / background.get()->mHeight;
JRenderer::GetInstance()->RenderQuad(background.get(), 0, 0,0,scaleX, scaleY);
}
else
loadBackground = false;
}
}
DeckMetaData * DeckMenu::getSelectedDeck()
{
if (mSelectedDeck) return mSelectedDeck;
return NULL;
}
void DeckMenu::enableDisplayDetailsOverride()
{
mAlwaysShowDetailsButton = true;
}
bool DeckMenu::showDetailsScreen()
{
DeckMetaData * currentMenuItem = getSelectedDeck();
if (currentMenuItem)
{
if (mAlwaysShowDetailsButton) return true;
if (mShowDetailsScreen && currentMenuItem->getVictories() > DETAILED_INFO_THRESHOLD) return true;
}
return false;
}
void DeckMenu::initMenuItems()
{
float sY = mY + kVerticalMargin;
for (int i = startId; i < mCount; ++i)
{
float y = mY + kVerticalMargin + i * kLineHeight;
DeckMenuItem * currentMenuItem = static_cast<DeckMenuItem*> (mObjects[i]);
currentMenuItem->Relocate(mX, y);
if (currentMenuItem->hasFocus()) sY = y;
}
mSelectionTargetY = selectionY = sY;
//Grab a texture in VRAM.
pspIconsTexture = WResourceManager::Instance()->RetrieveTexture("iconspsp.png", RETRIEVE_MANAGE);
char buf[512];
for (int i = 0; i < 8; i++)
{
sprintf(buf, "iconspsp%d", i);
pspIcons[i] = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float) i * 32, 0, 32, 32, buf);
pspIcons[i]->SetHotSpot(16, 16);
}
dismissButton->setImage(pspIcons[5]);
}
void DeckMenu::Render()
{
JRenderer * renderer = JRenderer::GetInstance();
float height = mHeight;
if (!menuInitialized)
{
initMenuItems();
stars->Fire();
timeOpen = 0;
menuInitialized = true;
}
if (timeOpen < 1) height *= timeOpen > 0 ? timeOpen : -timeOpen;
for (int i = startId; i < startId + maxItems; i++)
{
if (i > mCount - 1) break;
DeckMenuItem *currentMenuItem = static_cast<DeckMenuItem*> (mObjects[i]);
if (currentMenuItem->getY() - kLineHeight * startId < mY + height - kLineHeight + 7)
{
// only load stats for visible items in the list
if (currentMenuItem->meta && !currentMenuItem->meta->mStatsLoaded)
{
currentMenuItem->meta->LoadStats();
}
if (currentMenuItem->hasFocus())
{
mSelectedDeckId = i;
mSelectedDeck = currentMenuItem->meta;
WFont *mainFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
// display the "more info" button if special condition is met
if (showDetailsScreen())
{
dismissButton->setIsSelectionValid(true);
dismissButton->Render();
}
else
{
dismissButton->setIsSelectionValid(false);
}
// display the avatar image
if (currentMenuItem->imageFilename.size() > 0)
{
JQuadPtr quad;
if(currentMenuItem->imageFilename == "EvilTwinAvatar")
{
quad = WResourceManager::Instance()->RetrieveTempQuad("avatar.jpg", TEXTURE_SUB_AVATAR);
if(quad.get())
{
JQuad * evil = quad.get();
evil->SetHFlip(true);
renderer->RenderQuad(quad.get(), avatarX, avatarY);
evil = NULL;
}
}
else
{
quad = WResourceManager::Instance()->RetrieveTempQuad(currentMenuItem->imageFilename, TEXTURE_SUB_AVATAR);
if (quad.get())
renderer->RenderQuad(quad.get(), avatarX, avatarY);
}
}
// fill in the description part of the screen
string text = wordWrap(_(currentMenuItem->getDescription()), descWidth, mainFont->mFontID );
mainFont->DrawString(text.c_str(), descX, descY);
mFont->SetColor(ARGB(255,255,255,255));
// fill in the statistical portion
if (currentMenuItem->meta)
{
ostringstream oss;
oss << _("Deck: ") << currentMenuItem->meta->getName() << endl;
oss << currentMenuItem->meta->getStatsSummary();
mainFont->DrawString(oss.str(), statsX, statsY);
}
}
else
{
mFont->SetColor(ARGB(150,255,255,255));
}
currentMenuItem->RenderWithOffset(-kLineHeight * startId);
}
}
if (!title.empty())
{
mFont->SetColor(ARGB(255,255,255,255));
mFont->DrawString(title.c_str(), titleX, titleY, JGETEXT_CENTER);
}
mScroller->Render();
RenderBackground();
RenderDeckManaColors();
renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE);
stars->Render();
renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE_MINUS_SRC_ALPHA);
}
void DeckMenu::Update(float dt)
{
JGuiController::Update(dt);
if (mCurr > startId + maxItems - 1)
startId = mCurr - maxItems + 1;
else if (mCurr < startId)
startId = mCurr;
stars->Update(dt);
selectionT += 3 * dt;
selectionY += (mSelectionTargetY - selectionY) * 8 * dt;
float starsX = starsOffsetX + ((mWidth - 2 * kHorizontalMargin) * (1 + cos(selectionT)) / 2);
float starsY = selectionY + 5 * cos(selectionT * 2.35f) + kLineHeight / 2 - kLineHeight * startId;
stars->MoveTo(starsX, starsY);
if (timeOpen < 0)
{
timeOpen += dt * 10;
if (timeOpen >= 0)
{
timeOpen = 0;
mClosed = true;
stars->FireAt(mX, mY);
}
}
else
{
mClosed = false;
timeOpen += dt * 10;
}
if (mScroller)
mScroller->Update(dt);
}
void DeckMenu::Add(int id, const char * text, string desc, bool forceFocus, DeckMetaData * deckMetaData)
{
DeckMenuItem * menuItem = NEW DeckMenuItem(this, id, fontId, text, 0,
mY + kVerticalMargin + mCount * kLineHeight, (mCount == 0), mAutoTranslate, deckMetaData);
Translator * t = Translator::GetInstance();
map<string, string>::iterator it = t->deckValues.find(text);
string deckDescription = "";
if (it != t->deckValues.end()) //translate decks desc
deckDescription = it->second;
else
deckDescription = deckMetaData ? deckMetaData->getDescription() : desc;
menuItem->setDescription(deckDescription);
JGuiController::Add(menuItem);
if (mCount <= maxItems) mHeight += kLineHeight;
if (forceFocus)
{
mObjects[mCurr]->Leaving(JGE_BTN_DOWN);
mCurr = mCount - 1;
menuItem->Entering();
}
}
void DeckMenu::updateScroller()
{
// add all the items from the Tasks db.
TaskList taskList;
mScroller->Reset();
for (vector<Task*>::iterator it = taskList.tasks.begin(); it != taskList.tasks.end(); it++)
{
ostringstream taskDescription;
taskDescription << "Credits: " << setw(4) << (*it)->getReward() << " / "
<< "Days Left: " << (*it)->getExpiration() << endl
<< (*it)->getDesc() << endl << endl;
mScroller->Add(taskDescription.str());
}
}
void DeckMenu::Close()
{
timeOpen = -1.0;
stars->Stop(true);
}
void DeckMenu::destroy()
{
SAFE_DELETE(DeckMenu::stars);
}
DeckMenu::~DeckMenu()
{
WResourceManager::Instance()->Release(pspIconsTexture);
SAFE_DELETE(mScroller);
dismissButton = NULL;
}