2031 lines
65 KiB
Plaintext
2031 lines
65 KiB
Plaintext
grade=borderline
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[card]
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name=Blade Instructor
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auto=_MENTOR_
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text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
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mana={2}{W}
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type=Creature
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subtype=Human Soldier
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power=3
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toughness=1
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[/card]
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[card]
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name=Bounty Agent
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abilities=vigilance
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auto={T}{S}:destroy target(*[legendary;-land;-planeswalker])
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text=Vigilance -- {T}, Sacrifice Bounty Agent: Destroy target legendary permanent that's an artifact, creature, or enchantment.
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mana={1}{W}
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type=Creature
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subtype=Human Soldier
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power=2
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toughness=2
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[/card]
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[card]
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name=Candlelight Vigil
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target=creature
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auto=teach(creature) +3/+2
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auto=teach(creature) vigilance
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text=Enchant creature -- Enchanted creature gets +3/+2 and has vigilance.
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mana={3}{W}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Citywide Bust
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auto=destroy all creature[toughness>=4]
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text=Destroy all creatures with toughness 4 or greater.
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mana={1}{W}{W}
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type=Sorcery
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[/card]
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[card]
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name=Collar the Culprit
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target=creature[toughness>=4]
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auto=destroy
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text=Destroy target creature with toughness 4 or greater.
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mana={3}{W}
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type=Instant
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[/card]
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[card]
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name=Conclave Tribunal
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other={convoke} name(Convoke)
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auto=(blink)forsrc target(*[-land]|opponentbattlefield)
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text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield.
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mana={3}{W}
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type=Enchantment
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[/card]
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[card]
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name=Dawn of Hope
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auto=@lifeof(player):pay({2}) draw:1
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auto={3}{W}:create(soldier:creature soldier:1/1:white:lifelink)
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text=Whenever you gain life, you may pay {2}. If you do, draw a card. -- {3}{W}: Create a 1/1 white Soldier creature token with lifelink.
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mana={1}{W}
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type=Enchantment
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[/card]
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[card]
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name=Demotion
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target=creature
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auto=teach(creature) cantblock
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auto=teach(creature) noactivatedability
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text=Enchant creature -- Enchanted creature can't block, and its activated abilities can't be activated.
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mana={W}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Flight of Equenauts
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abilities=flying
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other={convoke} name(Convoke)
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text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Flying
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mana={7}{W}
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type=Creature
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subtype=Human Knight
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power=4
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toughness=5
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[/card]
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[card]
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name=Gird for Battle
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target=<upto:2>creature
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auto=counter(1/1)
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text=Put a +1/+1 counter on each of up to two target creatures.
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mana={W}
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type=Sorcery
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[/card]
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[card]
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name=Haazda Marshal
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auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:create(soldier:creature soldier:1/1:white:lifelink)
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text=Whenever Haazda Marshal and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink.
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mana={W}
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type=Creature
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subtype=Human Soldier
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power=1
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toughness=1
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[/card]
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[card]
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name=Healer's Hawk
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abilities=flying, lifelink
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text=Flying, lifelink
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mana={W}
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type=Creature
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subtype=Bird
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power=1
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toughness=1
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[/card]
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[card]
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name=Hunted Witness
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auto=@movedTo(this|graveyard) from(battlefield):create(soldier:creature soldier:1/1:white:lifelink)
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text=When Hunted Witness dies, create a 1/1 white Soldier creature token with lifelink.
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mana={W}
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type=Creature
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subtype=Human
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power=1
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toughness=1
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[/card]
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[card]
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name=Inspiring Unicorn
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auto=@combat(attacking) source(this):all(creature|myBattlefield)) 1/1 ueot
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text=Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn.
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mana={2}{W}{W}
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type=Creature
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subtype=Unicorn
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power=2
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toughness=2
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[/card]
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[card]
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name=Intrusive Packbeast
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abilities=vigilance
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auto=tap <upto:2>target(creature|opponentBattlefield)
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text=Vigilance -- When Intrusive Packbeast enters the battlefield, tap up to two target creatures your opponents control.
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mana={4}{W}
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type=Creature
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subtype=Beast
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power=3
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toughness=3
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[/card]
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[card]
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name=Ledev Guardian
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other={convoke} name(Convoke)
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text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of the creature's color.)
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mana={3}{W}
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type=Creature
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subtype=Human Knight
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power=2
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toughness=4
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[/card]
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[card]
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name=Light of the Legion
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abilities=flying
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auto=_MENTOR_
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auto=@movedTo(this|graveyard) from(battlefield):counter(1/1)(creature[white]|myBattlefield)
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text=Flying -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- When Light of the Legion dies, put a +1/+1 counter on each white creature you control.
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mana={4}{W}{W}
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type=Creature
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subtype=Angel
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power=5
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toughness=5
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[/card]
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[card]
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name=Loxodon Restorer
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other={convoke} name(Convoke)
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auto=life:4
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text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Loxodon Restorer enters the battlefield, you gain 4 life.
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mana={4}{W}{W}
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type=Creature
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subtype=Elephant Cleric
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power=3
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toughness=4
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[/card]
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[card]
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name=Parhelion Patrol
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abilities=flying, vigilance
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auto=_MENTOR_
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text=Flying, vigilance -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
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mana={3}{W}
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type=Creature
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subtype=Human Knight
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power=2
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toughness=3
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[/card]
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[card]
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name=Roc Charger
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abilities=flying
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auto=@combat(attacking) source(this):target(creature[attacking;-flying]) flying ueot
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text=Flying -- Whenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn.
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mana={2}{W}
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type=Creature
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subtype=Bird
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power=1
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toughness=3
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[/card]
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[card]
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name=Skyline Scout
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auto=@combat(attacking) source(this):pay({1}{w}):flying ueot
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text=Whenever Skyline Scout attacks, you may pay {1}{W}. If you do, it gains flying until end of turn.
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mana={1}{W}
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type=Creature
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subtype=Human Scout
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power=2
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toughness=1
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[/card]
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[card]
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name=Sunhome Stalwart
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abilities=first strike
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auto=_MENTOR_
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text=First strike -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
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mana={1}{W}
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type=Creature
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subtype=Human Soldier
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power=2
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toughness=2
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[/card]
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[card]
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name=Sworn Companions
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auto=create(Soldier:creature Soldier:1/1:white:lifelink)*2
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text=Create two 1/1 white Soldier creature tokens with lifelink.
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mana={2}{W}
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type=Sorcery
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[/card]
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[card]
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name=Take Heart
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target=creature|myBattlefield
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auto=+2/+2
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auto=foreach(creature[attacking]|mybattlefield) life:1
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text=Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
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mana={W}
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type=Instant
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[/card]
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[card]
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name=Tenth District Guard
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auto=target(creature) 0/1 ueot
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text=When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn.
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mana={1}{W}
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type=Creature
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subtype=Human Soldier
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power=2
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toughness=2
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[/card]
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[card]
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name=Capture Sphere
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abilities=flash
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target=creature
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auto=teach(creature) tap
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auto=teach(creature) doesnotuntap
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text=Flash -- Enchant creature -- When Capture Sphere enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step.
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mana={3}{U}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Chemister's Insight
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auto=draw:2
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flashback={3}{U}{D(*|myhand)}
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text=Draw two cards. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
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mana={3}{U}
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type=Instant
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[/card]
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[card]
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name=Citywatch Sphinx
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abilities=flying
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auto=@movedTo(this|graveyard) from(battlefield):name(surveil) reveal:2 optionone name(put in graveyard) target(<upto:2>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend
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aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot
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text=Flying -- When Citywatch Sphinx dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
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mana={5}{U}
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type=Creature
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subtype=Sphinx
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power=5
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toughness=4
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[/card]
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[card]
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name=Dazzling Lights
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target=creature
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auto=-3/-0
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aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot
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auto=name(surveil) reveal:2 optionone name(put in graveyard) target(<upto:2>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend
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text=Target creature gets -3/-0 until end of turn. -- Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
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mana={U}
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type=Instant
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[/card]
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[card]
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name=Devious Cover-Up
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target=*|stack
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auto=moveto(exile)
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text=Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library.
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mana={2}{U}{U}
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type=Instant
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[/card]
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[card]
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name=Dimir Informant
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aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot
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auto=name(surveil) reveal:2 optionone name(put in graveyard) target(<upto:2>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend
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text=When Dimir Informant enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
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mana={2}{U}
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type=Creature
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subtype=Human Rogue
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power=1
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toughness=4
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[/card]
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[card]
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name=Dream Eater
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abilities=flash, flying
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auto=moveTo(ownerHand) target(*[-land])
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aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=4]|mylibrary) moverandom(*[zpos<=4]) from(mylibrary) to(mylibrary)])) ueot
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auto=name(surveil) reveal:4 optionone name(put in graveyard) target(<upto:4>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<4>*|reveal) moveto(ownerlibrary) optiontwoend revealend
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text=Flash -- Flying -- When Dream Eater enters the battlefield, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
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mana={4}{U}{U}
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type=Creature
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subtype=Nightmare Sphinx
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power=4
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toughness=3
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[/card]
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[card]
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name=Drowned Secrets
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auto=@movedTo(blue|mystack):target(player deplete:2
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text=Whenever you cast a blue spell, target player puts the top two cards of their library into their graveyard.
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mana={1}{U}
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type=Enchantment
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[/card]
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[card]
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name=Guild Summit
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auto=(<anyamount>gate[-tapped]|myBattlefield) draw:1
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auto=@movedTo(*[Gate]|myBattlefield):draw:1
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text=When Guild Summit enters the battlefield, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way. -- Whenever a Gate enters the battlefield under your control, draw a card.
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mana={2}{U}
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type=Enchantment
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[/card]
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[card]
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name=Leapfrog
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auto=@movedTo(instant,sorcery|mystack) flying ueot
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text=Leapfrog has flying as long as you've cast an instant or sorcery spell this turn.
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mana={2}{U}
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type=Creature
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subtype=Frog
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power=3
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toughness=1
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[/card]
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[card]
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name=Maximize Altitude
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target=creature
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auto=+1/+1
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auto=flying
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flashback={U}{D(*|myhand)}
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text=Target creature gets +1/+1 and gains flying until end of turn. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
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mana={U}
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type=Sorcery
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[/card]
|
||
|
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[card]
|
||
name=Murmuring Mystic
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||
auto=@movedTo(instant,sorcery|mystack):create(bird illusion:creature bird illusion:1/1:blue:flying)
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text=Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
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||
mana={3}{U}
|
||
type=Creature
|
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subtype=Human Wizard
|
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power=1
|
||
toughness=5
|
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[/card]
|
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[card]
|
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name=Muse Drake
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abilities=flying
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auto=draw:1
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text=Flying -- When Muse Drake enters the battlefield, draw a card.
|
||
mana={3}{U}
|
||
type=Creature
|
||
subtype=Drake
|
||
power=1
|
||
toughness=3
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||
[/card]
|
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|
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[card]
|
||
name=Nightveil Sprite
|
||
abilities=flying
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||
auto=@combat(attacking) source(this):name(surveil) reveal:1 optionone name(put in graveyard) target(<upto:1>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend
|
||
aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot
|
||
text=Flying -- Whenever Nightveil Sprite attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
|
||
mana={1}{U}
|
||
type=Creature
|
||
subtype=Faerie Rogue
|
||
power=1
|
||
toughness=2
|
||
[/card]
|
||
|
||
[card]
|
||
name=Omnispell Adept
|
||
auto={2}{U}{T}:may castcard(normal) notatarget(instant,sorcery|myhand)
|
||
text={2}{U}, {T}: You may cast an instant or sorcery card from your hand without paying its mana cost.
|
||
mana={4}{U}
|
||
type=Creature
|
||
subtype=Human Wizard
|
||
power=3
|
||
toughness=4
|
||
[/card]
|
||
|
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[card]
|
||
name=Passwall Adept
|
||
auto={2}{U}:target(creature) unblockable
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text={2}{U}: Target creature can't be blocked this turn.
|
||
mana={1}{U}
|
||
type=Creature
|
||
subtype=Human Wizard
|
||
power=1
|
||
toughness=3
|
||
[/card]
|
||
|
||
[card]
|
||
name=Quasiduplicate
|
||
target=creature|myBattlefield
|
||
auto=clone
|
||
flashback={1}{U}{U}{D(*|myhand)}
|
||
text=Create a token that's a copy of target creature you control. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
|
||
mana={1}{U}{U}
|
||
type=Sorcery
|
||
[/card]
|
||
|
||
[card]
|
||
name=Radical Idea
|
||
auto=draw:1
|
||
flashback={1}{U}{D(*|myhand)}
|
||
text=Draw a card. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
|
||
mana={1}{U}
|
||
type=Instant
|
||
[/card]
|
||
|
||
[card]
|
||
name=Sinister Sabotage
|
||
target=*|stack
|
||
auto=fizzle
|
||
aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot
|
||
auto=name(surveil) reveal:1 optionone name(put in graveyard) target(<upto:1>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend
|
||
text=Counter target spell. -- Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
|
||
mana={1}{U}{U}
|
||
type=Instant
|
||
[/card]
|
||
|
||
[card]
|
||
name=Unexplained Disappearance
|
||
target=creature
|
||
auto=moveTo(ownerHand)
|
||
aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot
|
||
auto=name(surveil) reveal:1 optionone name(put in graveyard) target(<upto:1>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend
|
||
text=Return target creature to its owner's hand. -- Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
|
||
mana={1}{U}
|
||
type=Instant
|
||
[/card]
|
||
|
||
[card]
|
||
name=Vedalken Mesmerist
|
||
auto=@combat(attacking) source(this):target(creature|opponentBattlefield)) -2/-0 ueot
|
||
text=Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn.
|
||
mana={1}{U}
|
||
type=Creature
|
||
subtype=Vedalken Wizard
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
|
||
[card]
|
||
name=Watcher in the Mist
|
||
abilities=flying
|
||
aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot
|
||
auto=name(surveil) reveal:2 optionone name(put in graveyard) target(<upto:2>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend
|
||
text=Flying -- When Watcher in the Mist enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
|
||
mana={3}{U}{U}
|
||
type=Creature
|
||
subtype=Spirit
|
||
power=3
|
||
toughness=4
|
||
[/card]
|
||
|
||
[card]
|
||
name=Wishcoin Crab
|
||
mana={3}{U}
|
||
type=Creature
|
||
subtype=Crab
|
||
power=2
|
||
toughness=5
|
||
[/card]
|
||
|
||
[card]
|
||
name=Barrier of Bones
|
||
abilities=defender
|
||
aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot
|
||
auto=name(surveil) reveal:1 optionone name(put in graveyard) target(<upto:1>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend
|
||
text=Defender -- When Barrier of Bones enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
|
||
mana={B}
|
||
type=Creature
|
||
subtype=Skeleton Wall
|
||
power=0
|
||
toughness=3
|
||
[/card]
|
||
|
||
[card]
|
||
name=Bartizan Bats
|
||
abilities=flying
|
||
text=Flying
|
||
mana={3}{B}
|
||
type=Creature
|
||
subtype=Bat
|
||
power=3
|
||
toughness=1
|
||
[/card]
|
||
|
||
[card]
|
||
name=Burglar Rat
|
||
auto=ability$!name(discard) reject notatarget(*|myhand)!$ opponent
|
||
text=When Burglar Rat enters the battlefield, each opponent discards a card.
|
||
mana={1}{B}
|
||
type=Creature
|
||
subtype=Rat
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
|
||
[card]
|
||
name=Creeping Chill
|
||
auto=damage:3 opponent
|
||
auto=life:3
|
||
autograveyard=@movedTo(this|mygraveyard) from(mylibrary):may moveTo(myBattlefield): damage:3 opponent && life:3 && moveto(exile)
|
||
text=Creeping Chill deals 3 damage to each opponent and you gain 3 life. -- When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.
|
||
mana={3}{B}
|
||
type=Sorcery
|
||
[/card]
|
||
|
||
[card]
|
||
name=Deadly Visit
|
||
target=creature
|
||
auto=destroy
|
||
aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot
|
||
auto=name(surveil) reveal:2 optionone name(put in graveyard) target(<upto:2>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend
|
||
text=Destroy target creature. -- Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
|
||
mana={3}{B}{B}
|
||
type=Sorcery
|
||
[/card]
|
||
|
||
[card]
|
||
name=Doom Whisperer
|
||
abilities=flying, trample
|
||
auto={L:2}:name(surveil) reveal:2 optionone name(put in graveyard) target(<upto:2>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend
|
||
aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot
|
||
text=Flying, trample -- Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
|
||
mana={3}{B}{B}
|
||
type=Creature
|
||
subtype=Nightmare Demon
|
||
power=6
|
||
toughness=6
|
||
[/card]
|
||
|
||
[card]
|
||
name=Douser of Lights
|
||
mana={4}{B}
|
||
type=Creature
|
||
subtype=Horror
|
||
power=4
|
||
toughness=5
|
||
[/card]
|
||
|
||
[card]
|
||
name=Hired Poisoner
|
||
abilities=deathtouch
|
||
text=Deathtouch
|
||
mana={B}
|
||
type=Creature
|
||
subtype=Human Assassin
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
|
||
[card]
|
||
name=Kraul Swarm
|
||
abilities=flying
|
||
auto={2}{B}{D(creature|myhand)}:moveto(myhand) all(this)
|
||
text=Flying -- {2}{B}, Discard a creature card: Return Kraul Swarm from your graveyard to your hand.
|
||
mana={4}{B}
|
||
type=Creature
|
||
subtype=Insect Warrior
|
||
power=4
|
||
toughness=1
|
||
[/card]
|
||
|
||
[card]
|
||
name=Lotleth Giant
|
||
auto=damage:1 target(opponent) type:creature:card:mygraveyard
|
||
text=Undergrowth — When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature card in your graveyard.
|
||
mana={6}{B}
|
||
type=Creature
|
||
subtype=Zombie Giant
|
||
power=6
|
||
toughness=5
|
||
[/card]
|
||
|
||
[card]
|
||
name=Mephitic Vapors
|
||
auto=all(creature) -1/-1
|
||
aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot
|
||
auto=name(surveil) reveal:2 optionone name(put in graveyard) target(<upto:2>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend
|
||
text=All creatures get -1/-1 until end of turn. -- Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
|
||
mana={2}{B}
|
||
type=Sorcery
|
||
[/card]
|
||
|
||
[card]
|
||
name=Midnight Reaper
|
||
auto=@movedto(other creature[-token]|graveyard) from(battlefield):damage:1 && draw:1
|
||
text=Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card.
|
||
mana={2}{B}
|
||
type=Creature
|
||
subtype=Zombie Knight
|
||
power=3
|
||
toughness=2
|
||
[/card]
|
||
|
||
[card]
|
||
name=Necrotic Wound
|
||
target=creature
|
||
auto=foreach(creature|mygraveyard) -X/-X
|
||
auto=exiledeath
|
||
text=Undergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead.
|
||
mana={B}
|
||
type=Instant
|
||
[/card]
|
||
|
||
[card]
|
||
name=Pilfering Imp
|
||
abilities=flying
|
||
auto={1}{B}{T}{S}:target(opponent) notatarget(*[-land]|targetedpersonshand) moveto(graveyard) asSorcery
|
||
text=Flying -- {1}{B}, {T}, Sacrifice Pilfering Imp: Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.
|
||
mana={B}
|
||
type=Creature
|
||
subtype=Imp
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
|
||
[card]
|
||
name=Ritual of Soot
|
||
auto=destroy all(creature[manacost<=3])
|
||
text=Destroy all creatures with converted mana cost 3 or less.
|
||
mana={2}{B}{B}
|
||
type=Sorcery
|
||
[/card]
|
||
|
||
[card]
|
||
name=Severed Strands
|
||
target=creature
|
||
auto=destroy
|
||
auto=life:storedtoughness controller
|
||
text=As an additional cost to cast this spell, sacrifice a creature. -- You gain life equal to the sacrificed creature's toughness. Destroy target creature an opponent controls.
|
||
mana={1}{B}{S(creature|mybattlefield)}
|
||
type=Sorcery
|
||
[/card]
|
||
|
||
[card]
|
||
name=Spinal Centipede
|
||
auto=@movedTo(this|graveyard) from(battlefield):counter(1/1)target(creature|myBattlefield)
|
||
text=When Spinal Centipede dies, put a +1/+1 counter on target creature you control.
|
||
mana={2}{B}
|
||
type=Creature
|
||
subtype=Insect
|
||
power=3
|
||
toughness=2
|
||
[/card]
|
||
|
||
[card]
|
||
name=Undercity Necrolisk
|
||
auto={1}{S(other creature|mybattlefield)}:counter(1/1) && menace ueot asSorcery
|
||
text={1}, Sacrifice another creature: Put a +1/+1 counter on Undercity Necrolisk. It gains menace until end of turn. Activate this ability only any time you could cast a sorcery. (It can't be blocked except by two or more creatures.)
|
||
mana={3}{B}
|
||
type=Creature
|
||
subtype=Zombie Lizard
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
|
||
[card]
|
||
name=Veiled Shade
|
||
auto={1}{B}:1/1 ueot
|
||
text={1}{B}: Veiled Shade gets +1/+1 until end of turn.
|
||
mana={2}{B}
|
||
type=Creature
|
||
subtype=Shade
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
|
||
[card]
|
||
name=Arclight Phoenix
|
||
abilities=flying, haste
|
||
autograveyard=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~morethan~2}:moveTo(mybattlefield)
|
||
text=Flying, haste -- At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield.
|
||
mana={3}{R}
|
||
type=Creature
|
||
subtype=Phoenix
|
||
power=3
|
||
toughness=2
|
||
[/card]
|
||
|
||
[card]
|
||
name=Barging Sergeant
|
||
abilities=haste
|
||
auto=_MENTOR_
|
||
text=Haste -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
|
||
mana={4}{R}
|
||
type=Creature
|
||
subtype=Minotaur Soldier
|
||
power=4
|
||
toughness=2
|
||
[/card]
|
||
|
||
[card]
|
||
name=Book Devourer
|
||
abilities=trample
|
||
auto=@combatdamaged(player) from(this):all(*|myhand) transforms((,newability[draw:1],newability[reject])]))
|
||
text=Trample -- Whenever Book Devourer deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards.
|
||
mana={5}{R}
|
||
type=Creature
|
||
subtype=Beast
|
||
power=4
|
||
toughness=5
|
||
[/card]
|
||
|
||
[card]
|
||
name=Command the Storm
|
||
target=creature
|
||
auto=damage:5
|
||
text=Command the Storm deals 5 damage to target creature.
|
||
mana={4}{R}
|
||
type=Instant
|
||
[/card]
|
||
|
||
[card]
|
||
name=Cosmotronic Wave
|
||
auto=all(creature|opponentBattlefield) damage:1 && cantblock
|
||
text=Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
|
||
mana={3}{R}
|
||
type=Sorcery
|
||
[/card]
|
||
|
||
[card]
|
||
name=Direct Current
|
||
target=player,creature
|
||
auto=damage:2
|
||
auto=Direct Current deals 2 damage to any target
|
||
flashback={1}{R}{R}{D(*|myhand)}
|
||
text=Direct Current deals 2 damage to any target. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
|
||
mana={1}{R}{R}
|
||
type=Sorcery
|
||
[/card]
|
||
|
||
[card]
|
||
name=Electrostatic Field
|
||
abilities=defender
|
||
auto=@movedTo(instant,sorcery|mystack):electrostatic field damage:1 each opponent
|
||
text=Defender -- Whenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent.
|
||
mana={1}{R}
|
||
type=Creature
|
||
subtype=Wall
|
||
power=0
|
||
toughness=4
|
||
[/card]
|
||
|
||
[card]
|
||
name=Experimental Frenzy
|
||
abilities=showfromtoplibrary
|
||
auto=canplayfromlibrarytop
|
||
auto=lord(*|myhand) altercost(colorless, 99)
|
||
auto=maxPlay(land)-99
|
||
auto={3}{R}:destroy all(this)
|
||
text=You may look at the top card of your library any time. -- You may play the top card of your library. -- You can't play cards from your hand. -- {3}{R}: Destroy Experimental Frenzy.
|
||
mana={3}{R}
|
||
type=Enchantment
|
||
[/card]
|
||
|
||
[card]
|
||
name=Fearless Halberdier
|
||
mana={2}{R}
|
||
type=Creature
|
||
subtype=Human Warrior
|
||
power=3
|
||
toughness=2
|
||
[/card]
|
||
|
||
[card]
|
||
name=Fire Urchin
|
||
abilities=trample
|
||
auto=@movedTo(instant,sorcery|mystack):1/0 ueot
|
||
text=Trample -- Whenever you cast an instant or sorcery spell, Fire Urchin gets +1/+0 until end of turn.
|
||
mana={1}{R}
|
||
type=Creature
|
||
subtype=Elemental
|
||
power=1
|
||
toughness=3
|
||
[/card]
|
||
|
||
[card]
|
||
name=Goblin Banneret
|
||
auto=_MENTOR_
|
||
auto={1}{R}:2/0 ueot
|
||
text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- {1}{R}: Goblin Banneret gets +2/+0 until end of turn.
|
||
mana={R}
|
||
type=Creature
|
||
subtype=Goblin Soldier
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
|
||
[card]
|
||
name=Goblin Cratermaker
|
||
auto={1}{S}:damage target(creature)
|
||
auto={1}{S}:Destroy target(*[colorless;-land])
|
||
text={1}, Sacrifice Goblin Cratermaker: Choose one — -- • Goblin Cratermaker deals 2 damage to target creature. -- • Destroy target colorless nonland permanent.
|
||
mana={1}{R}
|
||
type=Creature
|
||
subtype=Goblin Warrior
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
|
||
[card]
|
||
name=Goblin Locksmith
|
||
auto=@combat(attacking) source(this):all(creature[defender]) cantblock
|
||
text=Whenever Goblin Locksmith attacks, creatures with defender can't block this turn.
|
||
mana={1}{R}
|
||
type=Creature
|
||
subtype=Goblin Rogue
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
|
||
[card]
|
||
name=Gravitic Punch
|
||
target=creature|myBattlefield
|
||
auto=target(player) dynamicability<!powerstrike!>
|
||
flashback={3}{R}{D(*|myhand)}
|
||
text=Target creature you control deals damage equal to its power to target player. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
|
||
mana={3}{R}
|
||
type=Sorcery
|
||
[/card]
|
||
|
||
[card]
|
||
name=Hellkite Whelp
|
||
abilities=flying
|
||
auto=@combat(attacking) source(this):damage:1 target(creature|opponentBattlefield)
|
||
text=Flying -- Whenever Hellkite Whelp attacks, it deals 1 damage to target creature defending player controls.
|
||
mana={4}{R}
|
||
type=Creature
|
||
subtype=Dragon
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
|
||
[card]
|
||
name=Inescapable Blaze
|
||
abilities=nofizzle
|
||
target=player,creature
|
||
auto=damage:6
|
||
text=This spell can't be countered. -- Inescapable Blaze deals 6 damage to any target.
|
||
mana={4}{R}{R}
|
||
type=Instant
|
||
[/card]
|
||
|
||
[card]
|
||
name=Lava Coil
|
||
target=creature
|
||
auto=damage:4
|
||
auto=exiledeath
|
||
text=Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead.
|
||
mana={1}{R}
|
||
type=Sorcery
|
||
[/card]
|
||
|
||
[card]
|
||
name=Legion Warboss
|
||
auto=_MENTOR_
|
||
auto=@each my combatbegins:create(goblin:creature goblin:1/1:red:haste ueot:mustattack ueot)
|
||
text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
|
||
mana={2}{R}
|
||
type=Creature
|
||
subtype=Goblin Soldier
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
|
||
[card]
|
||
name=Maximize Velocity
|
||
target=creature
|
||
auto=+1/+1
|
||
auto=haste
|
||
flashback={R}{D(*|myhand)}
|
||
text=Target creature gets +1/+1 and gains haste until end of turn. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
|
||
mana={R}
|
||
type=Sorcery
|
||
[/card]
|
||
|
||
[card]
|
||
name=Ornery Goblin
|
||
auto=@combat(blocking,blocked) source(this) from(creature):all(trigger[from]) damage:1
|
||
text=Whenever Ornery Goblin blocks or becomes blocked by a creature, Ornery Goblin deals 1 damage to that creature.
|
||
mana={1}{R}
|
||
type=Creature
|
||
subtype=Goblin Warrior
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
|
||
[card]
|
||
name=Rubblebelt Boar
|
||
auto=target(creature) 2/0 ueot
|
||
text=When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn.
|
||
mana={3}{R}
|
||
type=Creature
|
||
subtype=Boar
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
|
||
[card]
|
||
name=Runaway Steam-Kin
|
||
auto=@movedTo(*[red]|mystack) restriction{(counter(1/1))~lessthan~3}:counter(1/1)
|
||
auto={C(1/1,-3)}:Add {R}{R}{R}
|
||
text=Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin. -- Remove three +1/+1 counters from Runaway Steam-Kin: Add {R}{R}{R}.
|
||
mana={1}{R}
|
||
type=Creature
|
||
subtype=Elemental
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
|
||
[card]
|
||
name=Smelt-Ward Minotaur
|
||
auto=@movedTo(instant,sorcery|mystack):target(creature|opponentBattlefield) cantblock
|
||
text=Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn.
|
||
mana={2}{R}
|
||
type=Creature
|
||
subtype=Minotaur Warrior
|
||
power=2
|
||
toughness=3
|
||
[/card]
|
||
|
||
[card]
|
||
name=Street Riot
|
||
auto=this(variable{controllerturn}>0) lord(other creature|myBattlefield) +1/+0
|
||
auto=this(variable{controllerturn}>0) lord(other creature|myBattlefield) trample
|
||
text=As long as it's your turn, creatures you control get +1/+0 and have trample.
|
||
mana={4}{R}
|
||
type=Enchantment
|
||
[/card]
|
||
|
||
[card]
|
||
name=Torch Courier
|
||
abilities=haste
|
||
auto={S}:target(other creature) haste ueot
|
||
text=Haste -- Sacrifice Torch Courier: Another target creature gains haste until end of turn.
|
||
mana={R}
|
||
type=Creature
|
||
subtype=Goblin
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
|
||
[card]
|
||
name=Wojek Bodyguard
|
||
auto=_MENTOR_
|
||
auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap
|
||
auto=@combat(blocking) source(this) restriction{type(creature[blocking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap
|
||
text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- Wojek Bodyguard can't attack or block alone.
|
||
mana={2}{R}
|
||
type=Creature
|
||
subtype=Human Soldier
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
|
||
[card]
|
||
name=Affectionate Indrik
|
||
auto=may target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>
|
||
text=When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.)
|
||
mana={5}{G}
|
||
type=Creature
|
||
subtype=Beast
|
||
power=4
|
||
toughness=4
|
||
[/card]
|
||
|
||
[card]
|
||
name=Arboretum Elemental
|
||
abilities=opponentshroud
|
||
other={convoke} name(Convoke)
|
||
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of the creature's color.) -- Hexproof (This creature can't be the target of spells or abilities your opponents control.)
|
||
mana={7}{G}{G}
|
||
type=Creature
|
||
subtype=Elemental
|
||
power=7
|
||
toughness=5
|
||
[/card]
|
||
|
||
[card]
|
||
name=Beast Whisperer
|
||
auto=@movedTo(creature|mystack):draw:1
|
||
text=Whenever you cast a creature spell, draw a card.
|
||
mana={2}{G}{G}
|
||
type=Creature
|
||
subtype=Elf Druid
|
||
power=2
|
||
toughness=3
|
||
[/card]
|
||
|
||
[card]
|
||
name=Bounty of Might
|
||
target=creature
|
||
auto=+3/+3
|
||
target=creature
|
||
auto=+3/+3
|
||
target=creature
|
||
auto=+3/+3
|
||
text=Target creature gets +3/+3 until end of turn. -- Target creature gets +3/+3 until end of turn. -- Target creature gets +3/+3 until end of turn.
|
||
mana={4}{G}{G}
|
||
type=Instant
|
||
[/card]
|
||
|
||
[card]
|
||
name=Circuitous Route
|
||
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(<upto:2>*[basic;gate]|myLibrary)
|
||
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(<upto:2>*[basic;gate]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
|
||
text=Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle your library.
|
||
mana={3}{G}
|
||
type=Sorcery
|
||
[/card]
|
||
|
||
[card]
|
||
name=Devkarin Dissident
|
||
auto={4}{G}:2/2 ueot
|
||
text={4}{G}: Devkarin Dissident gets +2/+2 until end of turn.
|
||
mana={1}{G}
|
||
type=Creature
|
||
subtype=Elf Warrior
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
|
||
[card]
|
||
name=District Guide
|
||
auto=may notatarget(*[basic;gate]|mylibrary) moveto(myhand)
|
||
text=When District Guide enters the battlefield, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle your library.
|
||
mana={2}{G}
|
||
type=Creature
|
||
subtype=Elf Scout
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
|
||
[card]
|
||
name=Generous Stray
|
||
auto=draw:1
|
||
text=When Generous Stray enters the battlefield, draw a card.
|
||
mana={2}{G}
|
||
type=Creature
|
||
subtype=Cat
|
||
power=1
|
||
toughness=2
|
||
[/card]
|
||
|
||
[card]
|
||
name=Golgari Raiders
|
||
abilities=haste
|
||
auto=foreach(creature|mygraveyard) counter(1/1)
|
||
text=Haste -- Undergrowth — Golgari Raiders enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.
|
||
mana={3}{G}
|
||
type=Creature
|
||
subtype=Elf Warrior
|
||
power=0
|
||
toughness=0
|
||
[/card]
|
||
|
||
[card]
|
||
name=Grappling Sundew
|
||
abilities=defender, reach
|
||
auto={4}{G}:indestructible ueot
|
||
text=Defender, reach -- {4}{G}: Grappling Sundew gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.)
|
||
mana={1}{G}
|
||
type=Creature
|
||
subtype=Plant
|
||
power=0
|
||
toughness=4
|
||
[/card]
|
||
|
||
[card]
|
||
name=Kraul Foragers
|
||
auto=life:1 type:creature:card:mygraveyard
|
||
text=Undergrowth — When Kraul Foragers enters the battlefield, you gain 1 life for each creature card in your graveyard.
|
||
mana={4}{G}
|
||
type=Creature
|
||
subtype=Insect Scout
|
||
power=4
|
||
toughness=4
|
||
[/card]
|
||
|
||
[card]
|
||
name=Pack's Favor
|
||
other={convoke} name(Convoke)
|
||
target=creature
|
||
auto=+3/+3
|
||
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Target creature gets +3/+3 until end of turn.
|
||
mana={2}{G}
|
||
type=Instant
|
||
[/card]
|
||
|
||
[card]
|
||
name=Pause for Reflection
|
||
other={convoke} name(Convoke)
|
||
auto=preventAllcombatDamage ueot
|
||
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Prevent all combat damage that would be dealt this turn.
|
||
mana={2}{G}
|
||
type=Instant
|
||
[/card]
|
||
|
||
[card]
|
||
name=Portcullis Vine
|
||
abilities=defender
|
||
auto={2}{T}{S(creature[defender]|myBattlefield)}:draw:1
|
||
text=Defender -- {2}, {T}, Sacrifice a creature with defender: Draw a card.
|
||
mana={G}
|
||
type=Creature
|
||
subtype=Plant Wall
|
||
power=0
|
||
toughness=3
|
||
[/card]
|
||
|
||
[card]
|
||
name=Sprouting Renewal
|
||
other={convoke} name(Convoke)
|
||
auto=choice create(Elf Knight:creature Elf Knight:2/2:green,white:vigilance)
|
||
auto=choice destroy target(artifact,enchantment)
|
||
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Choose one — -- • Create a 2/2 green and white Elf Knight creature token with vigilance. -- • Destroy target artifact or enchantment.
|
||
mana={2}{G}
|
||
type=Sorcery
|
||
[/card]
|
||
|
||
[card]
|
||
name=Vigorspore Wurm
|
||
abilities=oneblocker
|
||
auto=foreach(creature|mygraveyard) target(creature) 1/1 && vigilance ueot
|
||
text=Undergrowth — When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. -- Vigorspore Wurm can't be blocked by more than one creature.
|
||
mana={5}{G}
|
||
type=Creature
|
||
subtype=Wurm
|
||
power=6
|
||
toughness=4
|
||
[/card]
|
||
|
||
[card]
|
||
name=Vivid Revival
|
||
target=target(<upto:3>creature[multicolor]|mygraveyard)
|
||
auto=moveto(myhand)
|
||
auto=exiledeath
|
||
text=Return up to three target multicolored cards from your graveyard to your hand. Exile Vivid Revival.
|
||
mana={4}{G}
|
||
type=Sorcery
|
||
[/card]
|
||
|
||
[card]
|
||
name=Wary Okapi
|
||
abilities=vigilance
|
||
text=Vigilance
|
||
mana={2}{G}
|
||
type=Creature
|
||
subtype=Antelope
|
||
power=3
|
||
toughness=2
|
||
[/card]
|
||
|
||
[card]
|
||
name=Wild Ceratok
|
||
mana={3}{G}
|
||
type=Creature
|
||
subtype=Rhino
|
||
power=4
|
||
toughness=3
|
||
[/card]
|
||
|
||
[card]
|
||
name=Assassin's Trophy
|
||
target=*
|
||
auto=destroy
|
||
auto=moveto(exile) && ability$!name(search land) notatarget(land[basic]|mylibrary) moveTo(mybattlefield) and!(tap(noevent))!!$ targetcontroller
|
||
text=Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library.
|
||
mana={B}{G}
|
||
type=Instant
|
||
[/card]
|
||
|
||
[card]
|
||
name=Aurelia, Exemplar of Justice
|
||
abilities=flying
|
||
auto=_MENTOR_
|
||
auto=@each my combatbegins:target(creature|myBattlefield) 2/0 ueot
|
||
#&& teach(creature[red]) trample && teach(creature[white]) vigilance
|
||
text=Flying -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
|
||
mana={2}{R}{W}
|
||
type=Legendary Creature
|
||
subtype=Angel
|
||
power=2
|
||
toughness=5
|
||
[/card]
|
||
|
||
[card]
|
||
name=Boros Challenger
|
||
auto=_MENTOR_
|
||
auto={2}{R}{W}:1/1 ueot
|
||
text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- {2}{R}{W}: Boros Challenger gets +1/+1 until end of turn.
|
||
mana={R}{W}
|
||
type=Creature
|
||
subtype=Human Soldier
|
||
power=2
|
||
toughness=3
|
||
[/card]
|
||
|
||
[card]
|
||
name=Camaraderie
|
||
auto=life:type:creature:mybattlefield controller && draw:type:creature:mybattlefield controller
|
||
auto=all(other creature|myBattlefield) 1/1
|
||
text=You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.
|
||
mana={4}{G}{W}
|
||
type=Sorcery
|
||
[/card]
|
||
|
||
[card]
|
||
name=Centaur Peacemaker
|
||
auto=life:4 controller
|
||
auto=life:4 opponent
|
||
text=When Centaur Peacemaker enters the battlefield, each player gains 4 life.
|
||
mana={1}{G}{W}
|
||
type=Creature
|
||
subtype=Centaur Cleric
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
|
||
[card]
|
||
name=Chance for Glory
|
||
auto=lord(other creature|myBattlefield) indestructible forever
|
||
auto=turns:+1 controller
|
||
auto=transforms((,newability[@each my upkeep:phaseaction[endofturn once] winGame opponent])) forever
|
||
text=Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
|
||
mana={1}{R}{W}
|
||
type=Instant
|
||
[/card]
|
||
|
||
[card]
|
||
name=Conclave Cavalier
|
||
abilities=vigilance
|
||
auto=@movedTo(this|graveyard) from(battlefield):create(elf knight:creature elf knight:2/2:green,white:vigilance)*2
|
||
text=Vigilance -- When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.
|
||
mana={G}{G}{W}{W}
|
||
type=Creature
|
||
subtype=Centaur Knight
|
||
power=4
|
||
toughness=4
|
||
[/card]
|
||
|
||
[card]
|
||
name=Conclave Guildmage
|
||
auto={G}{T}:all(creature|myBattlefield) trample
|
||
auto={5}{W}{T}:create(elf knight:creature elf knight:2/2:green,white:vigilance)
|
||
text={G}, {T}: Creatures you control gain trample until end of turn. -- {5}{W}, {T}: Create a 2/2 green and white Elf Knight creature token with vigilance.
|
||
mana={G}{W}
|
||
type=Creature
|
||
subtype=Elf Cleric
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
|
||
[card]
|
||
name=Crackling Drake
|
||
abilities=flying
|
||
auto=draw:1
|
||
anyzone=pginstantsorcery/4 cdaactive
|
||
#anyzone=peinstantsorcery/4 cdaactive
|
||
text=Flying -- Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. -- When Crackling Drake enters the battlefield, draw a card.
|
||
mana={U}{U}{R}{R}
|
||
type=Creature
|
||
subtype=Drake
|
||
power=*
|
||
toughness=4
|
||
[/card]
|
||
|
||
[card]
|
||
name=Emmara, Soul of the Accord
|
||
auto=@tapped(this):create(soldier:creature soldier:1/1:white:lifelink)
|
||
text=Whenever Emmara, Soul of the Accord becomes tapped, create a 1/1 white Soldier creature token with lifelink.
|
||
mana={G}{W}
|
||
type=Legendary Creature
|
||
subtype=Elf Cleric
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
|
||
[card]
|
||
name=Erstwhile Trooper
|
||
auto={D(creature|myhand)}:2/2 && trample ueot limit:1
|
||
text=Discard a creature card: Erstwhile Trooper gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn.
|
||
mana={1}{B}{G}
|
||
type=Creature
|
||
subtype=Zombie Soldier
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
|
||
[card]
|
||
name=Firemind's Research
|
||
auto=@movedTo(instant,sorcery|mystack):counter(0/0,charge)
|
||
auto={1}{U}{C(0/0,-2,Charge)}:draw:1
|
||
auto={1}{R}{C(0/0,-5,Charge)}:damage:5 target(creature,player)
|
||
text=Whenever you cast an instant or sorcery spell, put a charge counter on Firemind's Research. -- {1}{U}, Remove two charge counters from Firemind's Research: Draw a card. -- {1}{R}, Remove five charge counters from Firemind's Research: It deals 5 damage to any target.
|
||
mana={U}{R}
|
||
type=Enchantment
|
||
[/card]
|
||
|
||
[card]
|
||
name=Garrison Sergeant
|
||
auto=aslongas(Gate|myBattlefield) double strike
|
||
text=Garrison Sergeant has double strike as long as you control a Gate.
|
||
mana={3}{R}{W}
|
||
type=Creature
|
||
subtype=Viashino Soldier
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
|
||
[card]
|
||
name=Glowspore Shaman
|
||
auto=deplete:3 && may (land|mygraveyard) moveTo(myLibrary)
|
||
text=When Glowspore Shaman enters the battlefield, put the top three cards of your library into your graveyard. You may put a land card from your graveyard on top of your library.
|
||
mana={B}{G}
|
||
type=Creature
|
||
subtype=Elf Shaman
|
||
power=3
|
||
toughness=1
|
||
[/card]
|
||
|
||
[card]
|
||
name=Golgari Findbroker
|
||
auto=target(*[-instant,-sorcery]|mygraveyard) moveto(ownerhand)
|
||
text=When Golgari Findbroker enters the battlefield, return target permanent card from your graveyard to your hand.
|
||
mana={B}{B}{G}{G}
|
||
type=Creature
|
||
subtype=Elf Shaman
|
||
power=3
|
||
toughness=4
|
||
[/card]
|
||
|
||
[card]
|
||
name=Hammer Dropper
|
||
auto=_MENTOR_
|
||
text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
|
||
mana={2}{R}{W}
|
||
type=Creature
|
||
subtype=Giant Soldier
|
||
power=5
|
||
toughness=2
|
||
[/card]
|
||
|
||
[card]
|
||
name=House Guildmage
|
||
auto={1}{U}{T}:target(creature) freeze
|
||
auto={2}{B}{T}:name(surveil) reveal:2 optionone name(put in graveyard) target(<upto:2>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend
|
||
aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot
|
||
text={1}{U}, {T}: Target creature doesn't untap during its controller's next untap step. -- {2}{B}, {T}: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
|
||
mana={U}{B}
|
||
type=Creature
|
||
subtype=Human Wizard
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
|
||
[card]
|
||
name=Ionize
|
||
target=*|stack
|
||
auto=fizzle
|
||
auto=damage:2 opponent
|
||
text=Counter target spell. Ionize deals 2 damage to that spell's controller.
|
||
mana={1}{U}{R}
|
||
type=Instant
|
||
[/card]
|
||
|
||
[card]
|
||
name=Izoni, Thousand-Eyed
|
||
auto=foreach(creature|mygraveyard) create(insect:creature insect:1/1:black,green:)
|
||
auto={B}{G}{S(othercreature|mybattlefield)}:life:1 && draw:1
|
||
text=Undergrowth — When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard. -- {B}{G}, Sacrifice another creature: You gain 1 life and draw a card.
|
||
mana={2}{B}{B}{G}{G}
|
||
type=Legendary Creature
|
||
subtype=Elf Shaman
|
||
power=2
|
||
toughness=3
|
||
[/card]
|
||
|
||
[card]
|
||
name=Join Shields
|
||
auto=all(creature|myBattlefield) untap
|
||
auto=all(creature|myBattlefield) hexproof
|
||
auto=all(creature|myBattlefield) indestructible
|
||
text=Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.)
|
||
mana={3}{G}{W}
|
||
type=Instant
|
||
[/card]
|
||
|
||
[card]
|
||
name=Justice Strike
|
||
target=creature
|
||
auto=transforms((,newability[all(this) dynamicability<!powerstrike!>])) ueot
|
||
text=Target creature deals damage to itself equal to its power.
|
||
mana={R}{W}
|
||
type=Instant
|
||
[/card]
|
||
|
||
[card]
|
||
name=Knight of Autumn
|
||
auto=choice counter(1/1,2)
|
||
auto=choice destroy target(artifact,enchantment)
|
||
auto=choice life:4
|
||
text=When Knight of Autumn enters the battlefield, choose one — -- • Put two +1/+1 counters on Knight of Autumn. -- • Destroy target artifact or enchantment. -- • You gain 4 life.
|
||
mana={1}{G}{W}
|
||
type=Creature
|
||
subtype=Dryad Knight
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
|
||
[card]
|
||
name=Ledev Champion
|
||
auto=@combat(attacking) source(this):(<anyamount>creature[-tapped]|mybattlefield) 1/1
|
||
auto={3}{G}{W}:create(soldier:creature soldier:1/1:white:lifelink)
|
||
text=Whenever Ledev Champion attacks, you may tap any number of untapped creatures you control. Ledev Champion gets +1/+1 until end of turn for each creature tapped this way. -- {3}{G}{W}: Create a 1/1 white Soldier creature token with lifelink.
|
||
mana={1}{G}{W}
|
||
type=Creature
|
||
subtype=Elf Knight
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
|
||
[card]
|
||
name=Legion Guildmage
|
||
auto={5}{R}{T}:damage:3 each opponent
|
||
auto={2}{W}{T}:tap target(other creature)
|
||
text={5}{R}, {T}: Legion Guildmage deals 3 damage to each opponent. -- {2}{W}, {T}: Tap another target creature.
|
||
mana={R}{W}
|
||
type=Creature
|
||
subtype=Human Wizard
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
|
||
[card]
|
||
name=March of the Multitudes
|
||
other={convoke} name(Convoke)
|
||
auto=create(Soldier:creature Soldier:1/1:white:lifelink)X
|
||
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of the creature's color.) -- Create X 1/1 white Soldier creature tokens with lifelink.
|
||
mana={X}{G}{W}{W}
|
||
type=Instant
|
||
[/card]
|
||
|
||
[card]
|
||
name=Molderhulk
|
||
anyzone=foreach(creature|mygraveyard) changecost(colorless:-1) forcedalive
|
||
auto=target(land|mygraveyard) moveTo(mybattlefield)
|
||
text=Undergrowth — This spell costs {1} less to cast for each creature card in your graveyard. -- When Molderhulk enters the battlefield, return target land card from your graveyard to the battlefield.
|
||
mana={7}{B}{G}
|
||
type=Creature
|
||
subtype=Fungus Zombie
|
||
power=6
|
||
toughness=6
|
||
[/card]
|
||
|
||
[card]
|
||
name=Nightveil Predator
|
||
abilities=flying, deathtouch, opponentshroud
|
||
text=Flying, deathtouch -- Hexproof (This creature can't be the target of spells or abilities your opponents control.)
|
||
mana={U}{U}{B}{B}
|
||
type=Creature
|
||
subtype=Vampire
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
|
||
[card]
|
||
name=Niv-Mizzet, Parun
|
||
abilities=nofizzle, flying
|
||
auto=@drawof(player):damage:1 target(creature,player)
|
||
auto=@movedTo(instant,sorcery|stack):draw:1
|
||
text=This spell can't be countered. -- Flying -- Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target. -- Whenever a player casts an instant or sorcery spell, you draw a card.
|
||
mana={U}{U}{U}{R}{R}{R}
|
||
type=Legendary Creature
|
||
subtype=Dragon Wizard
|
||
power=5
|
||
toughness=5
|
||
[/card]
|
||
|
||
[card]
|
||
name=Notion Rain
|
||
aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot
|
||
auto=name(surveil) reveal:2 optionone name(put in graveyard) target(<upto:2>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend
|
||
auto=damage:2
|
||
auto=draw:2
|
||
text=Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
|
||
mana={1}{U}{B}
|
||
type=Sorcery
|
||
[/card]
|
||
|
||
[card]
|
||
name=Ochran Assassin
|
||
abilities=deathtouch, lure
|
||
text=Deathtouch -- All creatures able to block Ochran Assassin do so.
|
||
mana={1}{B}{G}
|
||
type=Creature
|
||
subtype=Elf Assassin
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
|
||
[card]
|
||
name=Rhizome Lurcher
|
||
auto=foreach(creature|mygraveyard) counter(1/1)
|
||
text=Undergrowth — Rhizome Lurcher enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard.
|
||
mana={2}{B}{G}
|
||
type=Creature
|
||
subtype=Fungus Zombie
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
|
||
[card]
|
||
name=Rosemane Centaur
|
||
abilities=vigilance
|
||
other={convoke} name(Convoke)
|
||
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Vigilance
|
||
mana={3}{G}{W}
|
||
type=Creature
|
||
subtype=Centaur Soldier
|
||
power=4
|
||
toughness=4
|
||
[/card]
|
||
|
||
[card]
|
||
name=Sonic Assault
|
||
target=creature
|
||
auto=tap
|
||
auto=damage:2 targetedcontroller
|
||
flashback={1}{U}{R}{D(*|myhand)}
|
||
text=Tap target creature. Sonic Assault deals 2 damage to that creature's controller. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
|
||
mana={1}{U}{R}
|
||
type=Instant
|
||
[/card]
|
||
|
||
[card]
|
||
name=Sumala Woodshaper
|
||
auto=target(*[creature;enchantment;zpos<=4]|mylibrary) moveto(myhand)
|
||
text=When Sumala Woodshaper enters the battlefield, look at the top four cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
||
mana={2}{G}{W}
|
||
type=Creature
|
||
subtype=Elf Druid
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
|
||
[card]
|
||
name=Swarm Guildmage
|
||
auto={4}{B}{T}:all(creature|myBattlefield)) 1/0 && menace ueot
|
||
auto={1}{G}{T}:life:2
|
||
text={4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.) -- {1}{G}, {T}: You gain 2 life.
|
||
mana={B}{G}
|
||
type=Creature
|
||
subtype=Elf Shaman
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
|
||
[card]
|
||
name=Swathcutter Giant
|
||
abilities=vigilance
|
||
auto=@combat(attacking) source(this):damage:1 all(creature|opponentBattlefield)
|
||
text=Vigilance -- Whenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls.
|
||
mana={4}{R}{W}
|
||
type=Creature
|
||
subtype=Giant Soldier
|
||
power=5
|
||
toughness=5
|
||
[/card]
|
||
|
||
[card]
|
||
name=Swiftblade Vindicator
|
||
abilities=double strike, vigilance, trample
|
||
text=Double strike, vigilance, trample
|
||
mana={R}{W}
|
||
type=Creature
|
||
subtype=Human Soldier
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
|
||
[card]
|
||
name=Tajic, Legion's Edge
|
||
abilities=haste
|
||
auto=_MENTOR_
|
||
auto=lord(other creature|myBattlefield) preventAllNoncombatDamage
|
||
auto={R}{W}:first strike ueot
|
||
text=Haste -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- Prevent all noncombat damage that would be dealt to other creatures you control. -- {R}{W}: Tajic, Legion's Edge gains first strike until end of turn.
|
||
mana={1}{R}{W}
|
||
type=Legendary Creature
|
||
subtype=Human Soldier
|
||
power=3
|
||
toughness=2
|
||
[/card]
|
||
|
||
[card]
|
||
name=Thought Erasure
|
||
target=opponent
|
||
aicode=activate reject notatarget(*[-land]|targetedpersonshand)
|
||
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*[-land]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
|
||
aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot
|
||
auto=name(surveil) reveal:1 optionone name(put in graveyard) target(<upto:1>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend controller
|
||
text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. -- Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
|
||
mana={U}{B}
|
||
type=Sorcery
|
||
[/card]
|
||
|
||
[card]
|
||
name=Trostani Discordant
|
||
auto=lord(other creature|myBattlefield) +1/+1
|
||
auto=create(soldier:creature soldier:1/1:white:lifelink)*2
|
||
auto=@each my endofturn:moveto(ownerbattlefield) all(creature)
|
||
text=Other creatures you control get +1/+1. -- When Trostani Discordant enters the battlefield, create two 1/1 white Soldier creature tokens with lifelink. -- At the beginning of your end step, each player gains control of all creatures they own.
|
||
mana={3}{G}{W}
|
||
type=Legendary Creature
|
||
subtype=Dryad
|
||
power=1
|
||
toughness=4
|
||
[/card]
|
||
|
||
[card]
|
||
name=Truefire Captain
|
||
auto=_MENTOR_
|
||
auto=@damaged(this):damage:thatmuch target(player)
|
||
text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- Whenever Truefire Captain is dealt damage, it deals that much damage to target player.
|
||
mana={R}{R}{W}{W}
|
||
type=Creature
|
||
subtype=Human Knight
|
||
power=4
|
||
toughness=3
|
||
[/card]
|
||
|
||
[card]
|
||
name=Undercity Uprising
|
||
auto=all(other creature|myBattlefield) deathtouch
|
||
target=creature
|
||
auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
||
restriction=type(creature|opponentbattlefield)~morethan~0
|
||
text=Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
|
||
mana={2}{B}{G}
|
||
type=Sorcery
|
||
[/card]
|
||
|
||
[card]
|
||
name=Underrealm Lich
|
||
auto=replacedraw reveal:3 optionone name(Get card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
||
auto={L:4}:indestructible && tap
|
||
text=If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard. -- Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it.
|
||
mana={3}{B}{G}
|
||
type=Creature
|
||
subtype=Zombie Elf Shaman
|
||
power=4
|
||
toughness=3
|
||
[/card]
|
||
|
||
[card]
|
||
name=Worldsoul Colossus
|
||
auto=counter(1/1,X)
|
||
other={convoke} name(Convoke)
|
||
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Worldsoul Colossus enters the battlefield with X +1/+1 counters on it.
|
||
mana={X}{G}{W}
|
||
type=Creature
|
||
subtype=Elemental
|
||
power=0
|
||
toughness=0
|
||
[/card]
|
||
|
||
[card]
|
||
name=Fresh-Faced Recruit
|
||
auto=this(variable{controllerturn}>0) first strike
|
||
text=As long as it's your turn, Fresh-Faced Recruit has first strike.
|
||
mana={1}{RW}
|
||
type=Creature
|
||
subtype=Human Soldier
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
|
||
[card]
|
||
name=Piston-Fist Cyclops
|
||
abilities=defender
|
||
text=Defender -- As long as you've cast an instant or sorcery spell this turn, Piston-Fist Cyclops can attack as though it didn't have defender.
|
||
mana={1}{UR}{UR}
|
||
type=Creature
|
||
subtype=Cyclops
|
||
power=4
|
||
toughness=3
|
||
[/card]
|
||
|
||
[card]
|
||
name=Pitiless Gorgon
|
||
abilities=deathtouch
|
||
text=Deathtouch
|
||
mana={1}{BG}{BG}
|
||
type=Creature
|
||
subtype=Gorgon
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
|
||
[card]
|
||
name=Vernadi Shieldmate
|
||
abilities=vigilance
|
||
text=Vigilance
|
||
mana={1}{GW}
|
||
type=Creature
|
||
subtype=Human Soldier
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
|
||
[card]
|
||
name=Whisper Agent
|
||
abilities=flash
|
||
aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot
|
||
auto=name(surveil) reveal:1 optionone name(put in graveyard) target(<upto:1>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend
|
||
text=Flash -- When Whisper Agent enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
|
||
mana={1}{UB}{UB}
|
||
type=Creature
|
||
subtype=Human Rogue
|
||
power=3
|
||
toughness=2
|
||
[/card]
|
||
|
||
[card]
|
||
name=Boros Locket
|
||
auto={T}:Add{R}
|
||
auto={T}:Add{W}
|
||
auto={RW}{RW}{RW}{RW}{T}{S}:draw:2
|
||
text={T}: Add {R} or {W}. -- {R/W}{R/W}{R/W}{R/W}, {T}, Sacrifice Boros Locket: Draw two cards.
|
||
mana={3}
|
||
type=Artifact
|
||
[/card]
|
||
|
||
[card]
|
||
name=Chamber Sentry
|
||
abilities=sunburst
|
||
auto=counter(1/1,sunburst,Charge)
|
||
auto={1}{T}{C(1/1,-1)}:damage:1 target(creature,player)
|
||
auto={2}{T}{C(1/1,-2)}:damage:2 target(creature,player)
|
||
auto={3}{T}{C(1/1,-3)}:damage:3 target(creature,player)
|
||
auto={4}{T}{C(1/1,-4)}:damage:4 target(creature,player)
|
||
auto={5}{T}{C(1/1,-5)}:damage:5 target(creature,player)
|
||
auto={6}{T}{C(1/1,-6)}:damage:6 target(creature,player)
|
||
auto={7}{T}{C(1/1,-7)}:damage:7 target(creature,player)
|
||
auto={8}{T}{C(1/1,-8)}:damage:8 target(creature,player)
|
||
auto={9}{T}{C(1/1,-9)}:damage:9 target(creature,player)
|
||
auto={10}{T}{C(1/1,-10)}:damage:10 target(creature,player)
|
||
auto={11}{T}{C(1/1,-11)}:damage:11 target(creature,player)
|
||
auto={12}{T}{C(1/1,-12)}:damage:12 target(creature,player)
|
||
auto={13}{T}{C(1/1,-13)}:damage:13 target(creature,player)
|
||
auto={14}{T}{C(1/1,-14)}:damage:14 target(creature,player)
|
||
auto={15}{T}{C(1/1,-15)}:damage:15 target(creature,player)
|
||
auto={16}{T}{C(1/1,-16)}:damage:16 target(creature,player)
|
||
auto={17}{T}{C(1/1,-17)}:damage:17 target(creature,player)
|
||
auto={18}{T}{C(1/1,-18)}:damage:18 target(creature,player)
|
||
auto={19}{T}{C(1/1,-19)}:damage:19 target(creature,player)
|
||
auto={20}{T}{C(1/1,-20)}:damage:20 target(creature,player)
|
||
autograveyard={W}{U}{B}{R}{G}:moveto(myhand)
|
||
text=Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. -- {X}, {T}, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target. -- {W}{U}{B}{R}{G}: Return Chamber Sentry from your graveyard to your hand.
|
||
mana={X}
|
||
type=Artifact Creature
|
||
subtype=Construct
|
||
power=0
|
||
toughness=0
|
||
[/card]
|
||
|
||
[card]
|
||
name=Dimir Locket
|
||
auto={T}:Add{U}
|
||
auto={T}:Add{B}
|
||
auto={UB}{UB}{UB}{UB}{T}{S}:draw:2
|
||
text={T}: Add {U} or {B}. -- {U/B}{U/B}{U/B}{U/B}, {T}, Sacrifice Dimir Locket: Draw two cards.
|
||
mana={3}
|
||
type=Artifact
|
||
[/card]
|
||
|
||
[card]
|
||
name=Gatekeeper Gargoyle
|
||
abilities=flying
|
||
auto=foreach(Gate|myBattlefield) counter(1/1)
|
||
text=Flying -- Gatekeeper Gargoyle enters the battlefield with a +1/+1 counter on it for each Gate you control.
|
||
mana={6}
|
||
type=Artifact Creature
|
||
subtype=Gargoyle
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
|
||
[card]
|
||
name=Glaive of the Guildpact
|
||
auto=teach(creature) foreach(Gate|myBattlefield) 1/0
|
||
auto=teach(creature) vigilance
|
||
auto=teach(creature) menace
|
||
auto={3}:equip
|
||
text=Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.) -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|
||
mana={2}
|
||
type=Artifact
|
||
subtype=Equipment
|
||
[/card]
|
||
|
||
[card]
|
||
name=Golgari Locket
|
||
auto={T}:Add{B}
|
||
auto={T}:Add{G}
|
||
auto={BG}{BG}{BG}{BG}{T}{S}:draw:2
|
||
text={T}: Add {B} or {G}. -- {B/G}{B/G}{B/G}{B/G}, {T}, Sacrifice Golgari Locket: Draw two cards.
|
||
mana={3}
|
||
type=Artifact
|
||
[/card]
|
||
|
||
[card]
|
||
name=Izzet Locket
|
||
auto={T}:Add{U}
|
||
auto={T}:Add{R}
|
||
auto={UR}{UR}{UR}{UR}{T}{S}:draw:2
|
||
text={T}: Add {U} or {R}. -- {U/R}{U/R}{U/R}{U/R}, {T}, Sacrifice Izzet Locket: Draw two cards.
|
||
mana={3}
|
||
type=Artifact
|
||
[/card]
|
||
|
||
[card]
|
||
name=Rampaging Monument
|
||
abilities=trample
|
||
auto=counter(1/1,3)
|
||
auto=@movedTo(*[multicolor]|mystack):counter(1/1)
|
||
text=Trample -- Rampaging Monument enters the battlefield with three +1/+1 counters on it. -- Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument.
|
||
mana={4}
|
||
type=Artifact Creature
|
||
subtype=Cleric
|
||
power=0
|
||
toughness=0
|
||
[/card]
|
||
|
||
[card]
|
||
name=Selesnya Locket
|
||
auto={T}:Add{G}
|
||
auto={T}:Add{W}
|
||
auto={GW}{GW}{GW}{GW}{T}{S}:draw:2
|
||
text={T}: Add {G} or {W}. -- {G/W}{G/W}{G/W}{G/W}, {T}, Sacrifice Selesnya Locket: Draw two cards.
|
||
mana={3}
|
||
type=Artifact
|
||
[/card]
|
||
|
||
[card]
|
||
name=Silent Dart
|
||
auto={4}{T}{S}:damage:3 target(creature)
|
||
text={4}, {T}, Sacrifice Silent Dart: It deals 3 damage to target creature.
|
||
mana={1}
|
||
type=Artifact
|
||
[/card]
|
||
|
||
[card]
|
||
name=Wand of Vertebrae
|
||
auto={T}:deplete:1
|
||
auto={2}{T}{E}:ability$!choice name(shuffle back) target(<upto:5>*|mygraveyard) moveTo(ownerlibrary) && shuffle!$
|
||
text={T}: Put the top card of your library into your graveyard. -- {2}, {T}, Exile Wand of Vertebrae: Shuffle up to five target cards from your graveyard into your library.
|
||
mana={1}
|
||
type=Artifact
|
||
[/card]
|
||
|
||
[card]
|
||
name=Gateway Plaza
|
||
auto=tap(noevent)
|
||
auto=pay[[{1}]] name(pay 1 mana) donothing?sacrifice
|
||
auto={T}:Add{W}
|
||
auto={T}:Add{U}
|
||
auto={T}:Add{B}
|
||
auto={T}:Add{R}
|
||
auto={T}:Add{G}
|
||
text=Gateway Plaza enters the battlefield tapped. -- When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}. -- {T}: Add one mana of any color.
|
||
type=Land
|
||
subtype=Gate
|
||
[/card]
|
||
|
||
[card]
|
||
name=Ral, Caller of Storms
|
||
auto=counter(0/0,4,loyalty)
|
||
auto={C(0/0,1,Loyalty)}:draw:1
|
||
auto={C(0/0,-2,Loyalty)}:damage:1 target(creature,player) && ability$!damage:1 target(creature,player)!$ controller && ability$!damage:1 target(creature,player)!$ controller
|
||
auto={C(0/0,-7,Loyalty)}:draw:7 && damage:7 all(creature|opponentBattlefield)
|
||
text=+1: Draw a card. -- −2: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets. -- −7: Draw seven cards. Ral, Caller of Storms deals 7 damage to each creature your opponents control.
|
||
mana={4}{U}{R}
|
||
type=Legendary Planeswalker
|
||
subtype=Ral
|
||
[/card]
|
||
|
||
[card]
|
||
name=Ral's Dispersal
|
||
target=creature
|
||
auto=moveTo(ownerHand)
|
||
text=Return target creature to its owner's hand. You may search your library and/or graveyard for a card named Ral, Caller of Storms, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
||
mana={3}{U}{U}
|
||
type=Instant
|
||
[/card]
|
||
|
||
[card]
|
||
name=Precision Bolt
|
||
target=player,creature
|
||
auto=damage:3
|
||
text=Precision Bolt deals 3 damage to any target.
|
||
mana={2}{R}
|
||
type=Sorcery
|
||
[/card]
|
||
|
||
[card]
|
||
name=Ral's Staticaster
|
||
abilities=trample
|
||
auto=@combat(attacking) source(this):if type(planeswalker[ral]|myBattlefield)~morethan~0 then 1/0 foreach(*|hand) ueot
|
||
text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Whenever Ral's Staticaster attacks, if you control a Ral planeswalker, Ral's Staticaster gets +1/+0 for each card in your hand until end of turn.
|
||
mana={2}{U}{R}
|
||
type=Creature
|
||
subtype=Viashino Wizard
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
|
||
[card]
|
||
name=Vraska, Regal Gorgon
|
||
auto=counter(0/0,5,loyalty)
|
||
auto={C(0/0,2,Loyalty)}:may counter(1/1) target(creature) && menace ueot
|
||
auto={C(0/0,-3,Loyalty)}:destroy target(creature)
|
||
auto={C(0/0,-10,Loyalty)}:name(-10 Ultimate) foreach(creature|mygraveyard) counter(1/1) all(creature|myBattlefield)
|
||
text=+2: Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn. -- −3: Destroy target creature. -- −10: For each creature card in your graveyard, put a +1/+1 counter on each creature you control.
|
||
mana={5}{B}{G}
|
||
type=Legendary Planeswalker
|
||
subtype=Vraska
|
||
[/card]
|
||
|
||
[card]
|
||
name=Kraul Raider
|
||
abilities=menace
|
||
text=Menace (This creature can't be blocked except by two or more creatures.)
|
||
mana={2}{B}
|
||
type=Creature
|
||
subtype=Insect Warrior
|
||
power=2
|
||
toughness=3
|
||
[/card]
|
||
|
||
[card]
|
||
name=Attendant of Vraska
|
||
auto=@movedTo(this|graveyard) from(battlefield):if type(planeswalker[vraska]|myBattlefield)~morethan~0 then life:power
|
||
text=When Attendant of Vraska dies, if you control a Vraska planeswalker, you gain life equal to Attendant of Vraska's power.
|
||
mana={1}{B}{G}
|
||
type=Creature
|
||
subtype=Zombie Soldier
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
|
||
[card]
|
||
name=Vraska's Stoneglare
|
||
target=creature
|
||
auto=destroy
|
||
text=Destroy target creature. You gain life equal to its toughness. You may search your library and/or graveyard for a card named Vraska, Regal Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
||
mana={4}{B}{G}
|
||
type=Sorcery
|
||
[/card]
|
||
|
||
[card]
|
||
name=Impervious Greatwurm
|
||
abilities=indestructible
|
||
other={convoke} name(Convoke)
|
||
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Indestructible
|
||
mana={7}{G}{G}{G}
|
||
type=Creature
|
||
subtype=Wurm
|
||
power=16
|
||
toughness=16
|
||
[/card] |