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wagic/projects/mtg/bin/Res/ai/baka/deck34.txt
Remigiusz Suwalski 5810a36610 Upgrade AI decks 3, 30-36, 38 to modern frames
Initially committed in 89dae6523 (Nov 3, 2008) and 202d46176 (Sep 22, 2009).

Major changes done only in deck3:
- Castle -> Builder's Blessing (functional reprint)
- Ironroot Treefolk (vanilla 3/5) -> Spitting Spider (reach, 3/5)
- Thicket Basilisk (deathtouch 2/4) -> Kessig Recluse (reach, deathtouch 2/3)
- Pearled Unicorn (cmc 3, 2/2) -> Ronom Unicorn (cmc 2, 2/2)
- Scryb Sprites (flying 1/1) -> Scute Mob (1/1, +4/+4 with 5 lands)
- Shanodin Dryads -> Jukai Messenger (functional reprint)
- War Mammoth (trample 3/3) -> Rhox Charger (trample, exalted 3/3)

Also deck34 (Kobolds) was kept with original frames because Kobolds were never reprinted.
2021-09-24 19:20:21 +02:00

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#NAME:Kobold Overlord
#DESC:"You may think we are weak
#DESC: But we are many
#DESC: And sometimes we can hire
#DESC: A powerful mercenary!"
# Cards considered, but not included:
# Orcish Oriflamme - would match the deck's focus of
# strengthening the creatures, but is too expensive. Perhaps add
# it when mana acceleration is possible for this deck.
# Cards removed from he deck:
# 3 x Bravado (USG) (ID 5848)
# The card's name and illustration don't really fit the "kobold"
# theme, but the effect (strength through numbers) definitely
# does.
# Removed because the AI casts it on its opponent's creatures.
# 4 x Brightstone Ritual (ONS) (ID 39846)
# for mana acceleration
# Removed because the AI doesn't use the mana.
# Also ... only works with goblins. Duh. *blush*
# Land(s)
Kher Keep (TSP) * 2 # produces kobold tokens
Mountain (ONS) * 20
# Creature(s)
Battle Squadron (MMQ) * 2
Crimson Kobolds (ME3) * 4
Crookshank Kobolds (ME1) * 4
Keldon Warlord (5ED) * 2
# Doesn't fit the theme too well (would a Keldon Warlord really
# work as a mercenary for a Kobold Overlord?), but without it
# the deck would be too weak, and a deck full of weak
# creatures is exactly the environment where a Keldon Warlord
# thrives.
Kobold Drill Sergeant (ME3) * 4
Kobold Overlord (ME3) * 4
Kobold Taskmaster (ME3) * 4
Kobolds of Kher Keep (ME3) * 4
# Artifact(s)
Howling Mine (7ED) * 4
Slate of Ancestry (ONS) * 2
#To draw more cards (check whether the AI overuses it and
#decks itself out)
# Sorcery(s)
Mob Justice (*) * 3
Wheel of Fortune (VMA) * 1
#To get a new hand (hopefully) full of cheap kobolds once the
#previous hand has been used up. Only 1 because it's
#restricted.