Files
wagic/projects/mtg/include/DeckMenuItem.h
T
techdragon.nguyen@gmail.com 8ba33c9b58 * updated title font size for deck selection screen to ensure it will always fit
* added deck name max pixel size to ensure no deck name overflows into borders of menu.
2010-11-08 11:15:16 +00:00

51 lines
1.1 KiB
C++

#ifndef _DECKMENU_ITEM_H
#define _DECKMENU_ITEM_H
#include <string>
#include <JLBFont.h>
#include <JGui.h>
#include "DeckMenu.h"
using std::string;
#define SCALE_SELECTED 1.2f
#define SCALE_NORMAL 1.0f
class DeckMenuItem: public JGuiObject
{
private:
bool mHasFocus;
DeckMenu* parent;
int fontId;
string mText;
float mScale;
float mTargetScale;
public:
string imageFilename;
string desc;
DeckMetaData *meta;
DeckMenuItem(DeckMenu* _parent, int id, int fontId, string text, float x, float y, bool hasFocus = false, bool autoTranslate = false, DeckMetaData *meta = NULL, const float &scaleFactor = 1.0f);
~DeckMenuItem();
float mX;
float mY;
void Relocate(float x, float y);
float GetWidth();
bool hasFocus();
void RenderWithOffset(float yOffset);
virtual void Render();
virtual void Update(float dt);
virtual void Entering();
virtual bool Leaving(JButton key);
virtual bool ButtonPressed();
virtual ostream& toString(ostream& out) const;
virtual bool getTopLeft(float& top, float& left) {top = mY; left = mX; return true;};
};
#endif