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75b8a0c328dc2f8a9d666cb157785f2b9d4a1833
wagic/projects/mtg/include/ActionStack.h
wrenczes@gmail.com e45735267b More work on cleaning up debug trace logs. Added getDisplayName() overrides to the Ability & NextGamePhase interrupts so that there's now more contextual info in the output log. You'll now see what game phase is being added/resolved on the stack, and instead of a generic 'StackAbility' entry, it'll tell you what source it's coming from.
Also deleted a few debug output traces that were truly uninformative.
2010-10-07 08:13:22 +00:00

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