34ef5016f5e648b241bdf4542d02fd94bfc3493d
* mError status was being reset properly. What I'm thinking happened is that somewhere along the line, a file would miss and return CACHE_ERROR_404. Then, cache.find() would fail because the file was not in the cache, but because mError wasn't reset it would still report CACHE_ERROR_404. In some cases, this would be overwritten (causing the flickering single frame wrong image), and in others this would erroneously report a miss. * Tested through three demo games and three player games. Shop screen still shows, didn't notice any missing sounds.
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