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wagic/projects/mtg/include/MTGRules.h
wagic.the.homebrew@gmail.com 512f649147 Erwan
- Adding cycling. Check Akroma's vengeance in ONS for an example. Note that this uses autohand instead of auto, this is important! You can also use autograveyard. 
- All "auto" activated abilities should work with autohand, so this is not only for cycling, but could be used for other abilities as well. For example autohand={3}:cycling can also be written autohand={3}{S}:Draw:1
2009-12-12 11:09:13 +00:00

170 lines
4.1 KiB
C++

/* Default observers/Abilities that are added to the game for a standard Magic Game
*/
#ifndef _MTGRULES_H_
#define _MTGRULES_H_
#include "../include/MTGAbility.h"
#include "../include/Counters.h"
#include "../include/WEvent.h"
class OtherAbilitiesEventReceiver:public MTGAbility{
public:
int testDestroy();
int receiveEvent(WEvent * event);
OtherAbilitiesEventReceiver(int _id);
OtherAbilitiesEventReceiver * clone() const;
};
class MTGPutInPlayRule:public MTGAbility{
public:
int isReactingToClick(MTGCardInstance * card, ManaCost * mana = NULL);
int reactToClick(MTGCardInstance * card);
int testDestroy();
virtual ostream& toString(ostream& out) const;
MTGPutInPlayRule(int _id);
const char * getMenuText(){return "Put into play";}
virtual MTGPutInPlayRule * clone() const;
};
class MTGAttackRule:public MTGAbility, public Limitor{
public:
virtual bool select(Target*);
virtual bool greyout(Target*);
int isReactingToClick(MTGCardInstance * card, ManaCost * mana = NULL);
int reactToClick(MTGCardInstance * card);
int testDestroy();
virtual ostream& toString(ostream& out) const;
MTGAttackRule(int _id);
const char * getMenuText(){return "Attacker";}
int receiveEvent(WEvent * event);
virtual MTGAttackRule * clone() const;
};
class MTGBlockRule:public MTGAbility{
public:
int isReactingToClick(MTGCardInstance * card, ManaCost * mana = NULL);
int reactToClick(MTGCardInstance * card);
int testDestroy();
virtual ostream& toString(ostream& out) const;
MTGBlockRule(int _id);
const char * getMenuText(){return "Blocker";}
virtual MTGBlockRule * clone() const;
};
/* Persist Rule */
class MTGPersistRule:public MTGAbility{
public:
MTGPersistRule(int _id);
int receiveEvent(WEvent * event);
virtual ostream& toString(ostream& out) const;
int testDestroy();
virtual MTGPersistRule * clone() const;
};
/*
* Rule 420.5e (Legend Rule)
* If two or more legendary permanents with the same name are in play, all are put into their
* owners' graveyards. This is called the "legend rule." If only one of those permanents is
* legendary, this rule doesn't apply.
*/
class MTGLegendRule:public ListMaintainerAbility{
public:
MTGLegendRule(int _id);
int canBeInList(MTGCardInstance * card);
int added(MTGCardInstance * card);
int removed(MTGCardInstance * card);
int testDestroy();
virtual ostream& toString(ostream& out) const;
virtual MTGLegendRule * clone() const;
};
class MTGMomirRule:public MTGAbility{
private:
int genRandomCreatureId(int convertedCost);
static vector<int> pool[20];
static int initialized;
int textAlpha;
string text;
public:
int alreadyplayed;
MTGAllCards * collection;
MTGCardInstance * genCreature(int id);
int testDestroy();
void Update(float dt);
void Render();
MTGMomirRule(int _id, MTGAllCards * _collection);
int isReactingToClick(MTGCardInstance * card, ManaCost * mana = NULL);
int reactToClick(MTGCardInstance * card);
int reactToClick(MTGCardInstance * card, int id);
const char * getMenuText(){return "Momir";}
virtual ostream& toString(ostream& out) const;
virtual MTGMomirRule * clone() const;
};
/* LifeLink */
class MTGLifelinkRule:public MTGAbility{
public:
MTGLifelinkRule(int _id);
int receiveEvent(WEvent * event);
int testDestroy();
virtual ostream& toString(ostream& out) const;
virtual MTGLifelinkRule * clone() const;
};
/* Deathtouch */
class MTGDeathtouchRule:public MTGAbility{
public:
MTGDeathtouchRule(int _id);
int receiveEvent(WEvent * event);
int testDestroy();
const char * getMenuText(){return "Deathtouch";}
virtual MTGDeathtouchRule * clone() const;
};
/* HUD Display */
class HUDString {
public:
string value;
int timestamp;
int quantity;
HUDString(string s, int ts):value(s),timestamp(ts){quantity = 1;};
};
class HUDDisplay:public MTGAbility{
private:
list<HUDString *> events;
float timestamp;
float popdelay;
JLBFont * f;
float maxWidth;
int addEvent(string s);
public:
int testDestroy();
int receiveEvent(WEvent * event);
void Update(float dt);
void Render();
HUDDisplay(int _id);
~HUDDisplay();
virtual HUDDisplay * clone() const;
};
#endif