Files
wagic/projects/mtg/bin/Res/sets/PLS/_cards.dat
2009-12-26 20:27:34 +00:00

523 lines
13 KiB
Plaintext

[card]
text=Domain — Target player draws a card for each basic land type among lands he or she controls.
auto=aslongas(plains|myBattlefield) draw:1
auto=aslongas(island|myBattlefield) draw:1
auto=aslongas(swamp|myBattlefield) draw:1
auto=aslongas(mountain|myBattlefield) draw:1
auto=aslongas(forest|myBattlefield) draw:1
id=26383
name=Allied Strategies
rarity=U
mana={4}{U}
type=Sorcery
[/card]
[card]
text={1}{G}: Target Kavu creature gets -1/+1 until end of turn.
id=27613
name=Alpha Kavu
rarity=U
mana={2}{G}
type=Creature
subtype=Kavu
auto={1}{G}:-1/1 target(kavu)
power=2
toughness=2
[/card]
[card]
text=First strike, reach (This creature can block creatures with flying.)
id=19149
name=Ancient Spider
rarity=R
mana={2}{G}{W}
type=Creature
subtype=Spider
power=2
toughness=5
abilities=first strike,reach
[/card]
[card]
text=Destroy target enchantment. Draw a card.
target=enchantment
auto=destroy
auto=draw:1 controller
id=26382
name=Aura Blast
rarity=C
mana={1}{W}
type=Instant
[/card]
[card]
text=Choose one - Return target permanent to its owner's hand; or destroy target nonblack creature, and it can't be regenerated; or destroy target artifact.
id=25863
name=Crosis's Charm
auto=may moveTo(ownerhand) target(*)
auto=may bury target(creature[black])
auto=may destroy target(artifact)
rarity=U
mana={U}{B}{R}
type=Instant
[/card]
[card]
text=Choose one - Return target creature card from your graveyard to your hand; or Darigaaz's Charm deals 3 damage to target creature or player; or target creature gets +3/+3 until end of turn.
id=25864
name=Darigaaz's Charm
auto=may moveTo(myhand) target(creature|mygraveyard)
auto=may damage:3 target(creature,player)
auto=may 3/3 target(creature)
rarity=U
mana={B}{R}{G}
type=Instant
[/card]
[card]
text=Target creature gets +1/+1 and gains flying and first strike until end of turn.
target=creature
auto=1/1
auto=first strike
auto=flying
id=25822
name=Daring Leap
rarity=C
mana={1}{W}{U}
type=Instant
[/card]
[card]
text={R}, Sacrifice a Zombie: Deadapult deals 2 damage to target creature or player.
auto={S(zombie|myBattlefield)}:Damage:2 target(creature,player)
id=26837
name=Deadapult
rarity=R
mana={2}{R}
type=Enchantment
[/card]
[card]
text=Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.
auto=aslongas(plains|myBattlefield) lord(creature|myBattlefield) protection from white
auto=aslongas(island|myBattlefield) lord(creature|myBattlefield) protection from blue
auto=aslongas(swamp|myBattlefield) lord(creature|myBattlefield) protection from black
auto=aslongas(mountain|myBattlefield) lord(creature|myBattlefield) protection from red
auto=aslongas(forest|myBattlefield) lord(creature|myBattlefield) protection from green
id=26423
name=Dominaria's Judgment
rarity=R
mana={2}{W}
type=Instant
[/card]
[card]
text=Choose one - You gain 5 life; or counter target spell; or target creature gets -2/-2 until end of turn.
id=25862
name=Dromar's Charm
auto=may life:5 controller
auto=may fizzle target(*|stack)
auto=may -2/-2 target(creature)
rarity=U
mana={W}{U}{B}
type=Instant
[/card]
[card]
text=Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library.
target=creature|mylibrary
auto=moveTo(myHand)
id=25646
name=Eladamri's Call
rarity=R
mana={G}{W}
type=Instant
[/card]
[card]
text={U}, {T}, Sacrifice a creature or enchantment: Counter target spell.
id=29292
name=Ertai, the Corrupted
rarity=R
mana={2}{W}{U}{B}
auto={U}{T}{S(creature,enchantment|myBattlefield)}:fizzle target(*|stack)
type=Creature
subtype=Wizard
power=3
toughness=4
abilities=legendary
[/card]
[card]
text={2}{U}: Return target white or black creature you control to its owner's hand.
auto={2}{U}:moveTo(ownerhand) target(creature[white,black]|myBattlefield)
id=21276
name=Escape Routes
rarity=C
mana={2}{U}
type=Enchantment
[/card]
[card]
text=Domain — Target player loses X life and you gain X life, where X is the number of basic land types among lands you control.
auto=aslongas(plains|myBattlefield) life:-1 opponent && life:1 controller
auto=aslongas(island|myBattlefield) life:-1 opponent && life:1 controller
auto=aslongas(swamp|myBattlefield) life:-1 opponent && life:1 controller
auto=aslongas(mountain|myBattlefield) life:-1 opponent && life:1 controller
auto=aslongas(forest|myBattlefield) life:-1 opponent && life:1 controller
id=25931
name=Exotic Disease
rarity=U
mana={4}{B}
type=Sorcery
[/card]
[card]
text=Domain - Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
target=creature
auto=aslongas(forest|myBattlefield) 1/1
auto=aslongas(mountain|myBattlefield) 1/1
auto=aslongas(plains|myBattlefield) 1/1
auto=aslongas(swamp|myBattlefield) 1/1
auto=aslongas(island|myBattlefield) 1/1
id=26838
name=Gaea's Might
rarity=C
mana={G}
type=Instant
[/card]
[card]
text=Counter target blue spell.
id=27189
target=*[blue]|stack
auto=fizzle
name=Gainsay
rarity=U
mana={1}{U}
type=Instant
[/card]
[card]
text=Untap target creature. It gets +3/+3 until end of turn.
target=creature
auto=untap
auto=3/3
id=25873
name=Gerrard's Command
rarity=C
mana={G}{W}
type=Instant
[/card]
[card]
text=When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.
id=26263
name=Honorable Scout
mana={W}
rarity=C
type=Creature
subtype=Human Soldier Scout
auto=foreach(creature[black]|opponentBattlefield) life:2 controller
auto=foreach(creature[red]|opponentBattlefield) life:2 controller
power=1
toughness=1
[/card]
[card]
text=Destroy target land. Draw a card.
target=land
auto=destroy
auto=draw:1 controller
id=26260
name=Implode
rarity=U
mana={4}{R}
type=Sorcery
[/card]
[card]
text=Enchant creature Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.
target=creature
alias=1218
id=26415
name=Insolence
rarity=C
mana={2}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Enchant creature {B}: Regenerate enchanted creature. {R}: Enchanted creature gets +1/+0 until end of turn. {G}: Enchanted creature gains trample until end of turn.
target=creature
id=19358
name=Keldon Mantle
rarity=C
mana={1}{R}
type=Enchantment
subtype=Aura
auto={B}:regenerate
auto={R}:1/0
auto={G}:trample
[/card]
[card]
text=Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand.
auto=lord(zombie) 1/1 other
auto={1}{B}{T}:moveTo(myhand) target(zombie|mygraveyard)
id=10742
name=Lord of the Undead
rarity=R
mana={1}{B}{B}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]
[card]
text=When Maggot Carrier enters the battlefield, each player loses 1 life.
id=26266
name=Maggot Carrier
rarity=C
mana={B}
type=Creature
subtype=Zombie
auto=life:-1 controller
auto=life:-1 opponent
power=1
toughness=1
[/card]
[card]
text=Domain - For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type.
id=26397
name=Magnigoth Treefolk
rarity=R
mana={4}{G}
type=Creature
subtype=Treefolk
auto=aslongas(plains|myBattlefield) plainswalk
auto=aslongas(island|myBattlefield) islandwalk
auto=aslongas(swamp|myBattlefield) swampwalk
auto=aslongas(mountain|myBattlefield) mountainwalk
auto=aslongas(forest|myBattlefield) forestwalk
power=2
toughness=6
[/card]
[card]
text={1}, {T}: Add one mana of any color to your mana pool.
id=26381
name=Mana Cylix
rarity=U
mana={1}
type=Artifact
auto={1}{T}:Add {W}
auto={1}{T}:Add {U}
auto={1}{T}:Add {B}
auto={1}{T}:Add {R}
auto={1}{T}:Add {G}
[/card]
[card]
text={T}: Choose a color of a permanent you control. Add one mana of that color to your mana pool.
id=25979
auto=aslongas(*[white]|myBattlefield) {T}:Add {W}
auto=aslongas(*[blue]|myBattlefield) {T}:Add {U}
auto=aslongas(*[black]|myBattlefield) {T}:Add {B}
auto=aslongas(*[red]|myBattlefield) {T}:Add {R}
auto=aslongas(*[green]|myBattlefield) {T}:Add {G}
name=Meteor Crater
rarity=R
type=Land
[/card]
[card]
text=Mire Kavu gets +1/+1 as long as you control a Swamp.
id=26363
name=Mire Kavu
rarity=C
mana={3}{R}
type=Creature
subtype=Kavu
auto=aslongas(swamp|myBattlefield) 1/1
power=3
toughness=2
[/card]
[card]
text=Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.
auto=aslongas(creature[power<=2;-tapped]|opponentBattlefield) cantattack
id=26275
name=Mogg Jailer
rarity=U
mana={1}{R}
type=Creature
subtype=Goblin
power=2
toughness=2
[/card]
[card]
text=Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn.
id=26269
name=Mogg Sentry
rarity=R
mana={R}
type=Creature
subtype=Goblin Warrior
auto=@movedTo(*|opponentstack):2/2 ueot
power=1
toughness=1
[/card]
[card]
text=Sacrifice Morgue Toad: Add {U}{R} to your mana pool.
auto={S}:Add {U}{R}
id=27589
name=Morgue Toad
rarity=C
mana={2}{B}
type=Creature
subtype=Frog
power=2
toughness=2
[/card]
[card]
text={2}{G}: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.
id=26412
name=Nemata, Grove Guardian
rarity=R
mana={4}{G}{G}
type=Creature
subtype=Treefolk
auto={2}{G}:token(Saproling,creature saproling,1/1,green)
auto={S(saproling|myBattlefield)}:lord(saproling) 1/1 ueot
power=4
toughness=5
abilities=legendary
[/card]
[card]
text=When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control.
auto=foreach(creature[black]|opponentBattlefield) draw:1 controller
id=23113
name=Pygmy Kavu
rarity=C
mana={3}{G}
type=Creature
subtype=Kavu
power=1
toughness=2
[/card]
[card]
text=Whenever you cast a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad.
auto=@movedTo(*[white;blue;black;red]|myStack):counter(1/1)
id=26286
name=Quirion Dryad
rarity=R
mana={1}{G}
type=Creature
subtype=Dryad
power=1
toughness=1
[/card]
[card]
text={2}{G}, {T}, Sacrifice Root Greevil: Destroy all enchantments of the color of your choice.
id=8827
name=Root Greevil
rarity=C
mana={3}{G}
type=Creature
subtype=Beast
auto={2}{G}{T}{S}:destroy all(enchantment[white])
auto={2}{G}{T}{S}:destroy all(enchantment[blue])
auto={2}{G}{T}{S}:destroy all(enchantment[black])
auto={2}{G}{T}{S}:destroy all(enchantment[red])
auto={2}{G}{T}{S}:destroy all(enchantment[green])
power=2
toughness=3
[/card]
[card]
text=Target creature gains fear until end of turn.
target=creature
auto=fear
id=27229
name=Shriek of Dread
rarity=C
mana={1}{B}
type=Instant
[/card]
[card]
text=Lands gain shroud until end of turn. (They can't be the targets of spells or abilities.) Draw a card.
auto=lord(land) shroud
auto=draw:1 controller
id=26402
name=Skyshroud Blessing
rarity=U
mana={1}{G}
type=Instant
[/card]
[card]
text=Destroy target green creature. It can't be regenerated. Draw a card.
target=creature[green]
auto=bury
auto=draw:1 controller
id=15137
name=Slay
rarity=U
mana={2}{B}
type=Instant
[/card]
[card]
text={R}, {T}: Slingshot Goblin deals 2 damage to target blue creature.
id=22025
name=Slingshot Goblin
mana={2}{R}
rarity=C
type=Creature
subtype=Goblin
auto={R}{T}:Damage:2 target(creature[blue])
power=2
toughness=2
[/card]
[card]
text=Star Compass enters the battlefield tapped. {T}: Add to your mana pool one mana of any color a basic land you control could produce.
id=25880
name=Star Compass
rarity=U
mana={2}
type=Artifact
auto=tap
auto=aslongas(plains|myBattlefield) {T}:Add {W}
auto=aslongas(island|myBattlefield) {T}:Add {U}
auto=aslongas(swamp|myBattlefield) {T}:Add {B}
auto=aslongas(mountain|myBattlefield) {T}:Add {R}
auto=aslongas(forest|myBattlefield) {T}:Add {G}
[/card]
[card]
text={R}: Stone Kavu gets +1/+0 until end of turn. {W}: Stone Kavu gets +0/+1 until end of turn.
id=26377
name=Stone Kavu
mana={4}{G}
rarity=C
type=Creature
subtype=Kavu
auto={R}:1/0
auto={W}:0/1
power=3
toughness=3
[/card]
[card]
text=Strafe deals 3 damage to target nonred creature.
target=creature[-red]
auto=Damage:3
id=26288
name=Strafe
rarity=U
mana={R}
type=Sorcery
[/card]
[card]
text={2},{T}, Sacrifice Terminal Moraine: Search your library for a basic land card and put it into play tapped. Then shuffle your library.
auto={2}{T}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap
id=25980
name=Terminal Moraine
rarity=C
type=Land
[/card]
[card]
text=Destroy target creature. It can't be regenerated.
target=creature
auto=bury
id=25871
name=Terminate
rarity=C
mana={B}{R}
type=Instant
[/card]
[card]
text=Flying {1}{R}: Volcano Imp gains first strike until end of turn.
id=26368
name=Volcano Imp
mana={3}{B}
rarity=C
type=Creature
subtype=Imp
auto={1}{R}:first strike
power=2
toughness=2
abilities=flying
[/card]