[card] text=Domain — Target player draws a card for each basic land type among lands he or she controls. auto=aslongas(plains|myBattlefield) draw:1 auto=aslongas(island|myBattlefield) draw:1 auto=aslongas(swamp|myBattlefield) draw:1 auto=aslongas(mountain|myBattlefield) draw:1 auto=aslongas(forest|myBattlefield) draw:1 id=26383 name=Allied Strategies rarity=U mana={4}{U} type=Sorcery [/card] [card] text={1}{G}: Target Kavu creature gets -1/+1 until end of turn. id=27613 name=Alpha Kavu rarity=U mana={2}{G} type=Creature subtype=Kavu auto={1}{G}:-1/1 target(kavu) power=2 toughness=2 [/card] [card] text=First strike, reach (This creature can block creatures with flying.) id=19149 name=Ancient Spider rarity=R mana={2}{G}{W} type=Creature subtype=Spider power=2 toughness=5 abilities=first strike,reach [/card] [card] text=Destroy target enchantment. Draw a card. target=enchantment auto=destroy auto=draw:1 controller id=26382 name=Aura Blast rarity=C mana={1}{W} type=Instant [/card] [card] text=Choose one - Return target permanent to its owner's hand; or destroy target nonblack creature, and it can't be regenerated; or destroy target artifact. id=25863 name=Crosis's Charm auto=may moveTo(ownerhand) target(*) auto=may bury target(creature[black]) auto=may destroy target(artifact) rarity=U mana={U}{B}{R} type=Instant [/card] [card] text=Choose one - Return target creature card from your graveyard to your hand; or Darigaaz's Charm deals 3 damage to target creature or player; or target creature gets +3/+3 until end of turn. id=25864 name=Darigaaz's Charm auto=may moveTo(myhand) target(creature|mygraveyard) auto=may damage:3 target(creature,player) auto=may 3/3 target(creature) rarity=U mana={B}{R}{G} type=Instant [/card] [card] text=Target creature gets +1/+1 and gains flying and first strike until end of turn. target=creature auto=1/1 auto=first strike auto=flying id=25822 name=Daring Leap rarity=C mana={1}{W}{U} type=Instant [/card] [card] text={R}, Sacrifice a Zombie: Deadapult deals 2 damage to target creature or player. auto={S(zombie|myBattlefield)}:Damage:2 target(creature,player) id=26837 name=Deadapult rarity=R mana={2}{R} type=Enchantment [/card] [card] text=Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest. auto=aslongas(plains|myBattlefield) lord(creature|myBattlefield) protection from white auto=aslongas(island|myBattlefield) lord(creature|myBattlefield) protection from blue auto=aslongas(swamp|myBattlefield) lord(creature|myBattlefield) protection from black auto=aslongas(mountain|myBattlefield) lord(creature|myBattlefield) protection from red auto=aslongas(forest|myBattlefield) lord(creature|myBattlefield) protection from green id=26423 name=Dominaria's Judgment rarity=R mana={2}{W} type=Instant [/card] [card] text=Choose one - You gain 5 life; or counter target spell; or target creature gets -2/-2 until end of turn. id=25862 name=Dromar's Charm auto=may life:5 controller auto=may fizzle target(*|stack) auto=may -2/-2 target(creature) rarity=U mana={W}{U}{B} type=Instant [/card] [card] text=Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library. target=creature|mylibrary auto=moveTo(myHand) id=25646 name=Eladamri's Call rarity=R mana={G}{W} type=Instant [/card] [card] text={U}, {T}, Sacrifice a creature or enchantment: Counter target spell. id=29292 name=Ertai, the Corrupted rarity=R mana={2}{W}{U}{B} auto={U}{T}{S(creature,enchantment|myBattlefield)}:fizzle target(*|stack) type=Creature subtype=Wizard power=3 toughness=4 abilities=legendary [/card] [card] text={2}{U}: Return target white or black creature you control to its owner's hand. auto={2}{U}:moveTo(ownerhand) target(creature[white,black]|myBattlefield) id=21276 name=Escape Routes rarity=C mana={2}{U} type=Enchantment [/card] [card] text=Domain — Target player loses X life and you gain X life, where X is the number of basic land types among lands you control. auto=aslongas(plains|myBattlefield) life:-1 opponent && life:1 controller auto=aslongas(island|myBattlefield) life:-1 opponent && life:1 controller auto=aslongas(swamp|myBattlefield) life:-1 opponent && life:1 controller auto=aslongas(mountain|myBattlefield) life:-1 opponent && life:1 controller auto=aslongas(forest|myBattlefield) life:-1 opponent && life:1 controller id=25931 name=Exotic Disease rarity=U mana={4}{B} type=Sorcery [/card] [card] text=Domain - Target creature gets +1/+1 until end of turn for each basic land type among lands you control. target=creature auto=aslongas(forest|myBattlefield) 1/1 auto=aslongas(mountain|myBattlefield) 1/1 auto=aslongas(plains|myBattlefield) 1/1 auto=aslongas(swamp|myBattlefield) 1/1 auto=aslongas(island|myBattlefield) 1/1 id=26838 name=Gaea's Might rarity=C mana={G} type=Instant [/card] [card] text=Counter target blue spell. id=27189 target=*[blue]|stack auto=fizzle name=Gainsay rarity=U mana={1}{U} type=Instant [/card] [card] text=Untap target creature. It gets +3/+3 until end of turn. target=creature auto=untap auto=3/3 id=25873 name=Gerrard's Command rarity=C mana={G}{W} type=Instant [/card] [card] text=When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls. id=26263 name=Honorable Scout mana={W} rarity=C type=Creature subtype=Human Soldier Scout auto=foreach(creature[black]|opponentBattlefield) life:2 controller auto=foreach(creature[red]|opponentBattlefield) life:2 controller power=1 toughness=1 [/card] [card] text=Destroy target land. Draw a card. target=land auto=destroy auto=draw:1 controller id=26260 name=Implode rarity=U mana={4}{R} type=Sorcery [/card] [card] text=Enchant creature Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller. target=creature alias=1218 id=26415 name=Insolence rarity=C mana={2}{R} type=Enchantment subtype=Aura [/card] [card] text=Enchant creature {B}: Regenerate enchanted creature. {R}: Enchanted creature gets +1/+0 until end of turn. {G}: Enchanted creature gains trample until end of turn. target=creature id=19358 name=Keldon Mantle rarity=C mana={1}{R} type=Enchantment subtype=Aura auto={B}:regenerate auto={R}:1/0 auto={G}:trample [/card] [card] text=Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand. auto=lord(zombie) 1/1 other auto={1}{B}{T}:moveTo(myhand) target(zombie|mygraveyard) id=10742 name=Lord of the Undead rarity=R mana={1}{B}{B} type=Creature subtype=Zombie power=2 toughness=2 [/card] [card] text=When Maggot Carrier enters the battlefield, each player loses 1 life. id=26266 name=Maggot Carrier rarity=C mana={B} type=Creature subtype=Zombie auto=life:-1 controller auto=life:-1 opponent power=1 toughness=1 [/card] [card] text=Domain - For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type. id=26397 name=Magnigoth Treefolk rarity=R mana={4}{G} type=Creature subtype=Treefolk auto=aslongas(plains|myBattlefield) plainswalk auto=aslongas(island|myBattlefield) islandwalk auto=aslongas(swamp|myBattlefield) swampwalk auto=aslongas(mountain|myBattlefield) mountainwalk auto=aslongas(forest|myBattlefield) forestwalk power=2 toughness=6 [/card] [card] text={1}, {T}: Add one mana of any color to your mana pool. id=26381 name=Mana Cylix rarity=U mana={1} type=Artifact auto={1}{T}:Add {W} auto={1}{T}:Add {U} auto={1}{T}:Add {B} auto={1}{T}:Add {R} auto={1}{T}:Add {G} [/card] [card] text={T}: Choose a color of a permanent you control. Add one mana of that color to your mana pool. id=25979 auto=aslongas(*[white]|myBattlefield) {T}:Add {W} auto=aslongas(*[blue]|myBattlefield) {T}:Add {U} auto=aslongas(*[black]|myBattlefield) {T}:Add {B} auto=aslongas(*[red]|myBattlefield) {T}:Add {R} auto=aslongas(*[green]|myBattlefield) {T}:Add {G} name=Meteor Crater rarity=R type=Land [/card] [card] text=Mire Kavu gets +1/+1 as long as you control a Swamp. id=26363 name=Mire Kavu rarity=C mana={3}{R} type=Creature subtype=Kavu auto=aslongas(swamp|myBattlefield) 1/1 power=3 toughness=2 [/card] [card] text=Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less. auto=aslongas(creature[power<=2;-tapped]|opponentBattlefield) cantattack id=26275 name=Mogg Jailer rarity=U mana={1}{R} type=Creature subtype=Goblin power=2 toughness=2 [/card] [card] text=Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn. id=26269 name=Mogg Sentry rarity=R mana={R} type=Creature subtype=Goblin Warrior auto=@movedTo(*|opponentstack):2/2 ueot power=1 toughness=1 [/card] [card] text=Sacrifice Morgue Toad: Add {U}{R} to your mana pool. auto={S}:Add {U}{R} id=27589 name=Morgue Toad rarity=C mana={2}{B} type=Creature subtype=Frog power=2 toughness=2 [/card] [card] text={2}{G}: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn. id=26412 name=Nemata, Grove Guardian rarity=R mana={4}{G}{G} type=Creature subtype=Treefolk auto={2}{G}:token(Saproling,creature saproling,1/1,green) auto={S(saproling|myBattlefield)}:lord(saproling) 1/1 ueot power=4 toughness=5 abilities=legendary [/card] [card] text=When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control. auto=foreach(creature[black]|opponentBattlefield) draw:1 controller id=23113 name=Pygmy Kavu rarity=C mana={3}{G} type=Creature subtype=Kavu power=1 toughness=2 [/card] [card] text=Whenever you cast a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad. auto=@movedTo(*[white;blue;black;red]|myStack):counter(1/1) id=26286 name=Quirion Dryad rarity=R mana={1}{G} type=Creature subtype=Dryad power=1 toughness=1 [/card] [card] text={2}{G}, {T}, Sacrifice Root Greevil: Destroy all enchantments of the color of your choice. id=8827 name=Root Greevil rarity=C mana={3}{G} type=Creature subtype=Beast auto={2}{G}{T}{S}:destroy all(enchantment[white]) auto={2}{G}{T}{S}:destroy all(enchantment[blue]) auto={2}{G}{T}{S}:destroy all(enchantment[black]) auto={2}{G}{T}{S}:destroy all(enchantment[red]) auto={2}{G}{T}{S}:destroy all(enchantment[green]) power=2 toughness=3 [/card] [card] text=Target creature gains fear until end of turn. target=creature auto=fear id=27229 name=Shriek of Dread rarity=C mana={1}{B} type=Instant [/card] [card] text=Lands gain shroud until end of turn. (They can't be the targets of spells or abilities.) Draw a card. auto=lord(land) shroud auto=draw:1 controller id=26402 name=Skyshroud Blessing rarity=U mana={1}{G} type=Instant [/card] [card] text=Destroy target green creature. It can't be regenerated. Draw a card. target=creature[green] auto=bury auto=draw:1 controller id=15137 name=Slay rarity=U mana={2}{B} type=Instant [/card] [card] text={R}, {T}: Slingshot Goblin deals 2 damage to target blue creature. id=22025 name=Slingshot Goblin mana={2}{R} rarity=C type=Creature subtype=Goblin auto={R}{T}:Damage:2 target(creature[blue]) power=2 toughness=2 [/card] [card] text=Star Compass enters the battlefield tapped. {T}: Add to your mana pool one mana of any color a basic land you control could produce. id=25880 name=Star Compass rarity=U mana={2} type=Artifact auto=tap auto=aslongas(plains|myBattlefield) {T}:Add {W} auto=aslongas(island|myBattlefield) {T}:Add {U} auto=aslongas(swamp|myBattlefield) {T}:Add {B} auto=aslongas(mountain|myBattlefield) {T}:Add {R} auto=aslongas(forest|myBattlefield) {T}:Add {G} [/card] [card] text={R}: Stone Kavu gets +1/+0 until end of turn. {W}: Stone Kavu gets +0/+1 until end of turn. id=26377 name=Stone Kavu mana={4}{G} rarity=C type=Creature subtype=Kavu auto={R}:1/0 auto={W}:0/1 power=3 toughness=3 [/card] [card] text=Strafe deals 3 damage to target nonred creature. target=creature[-red] auto=Damage:3 id=26288 name=Strafe rarity=U mana={R} type=Sorcery [/card] [card] text={2},{T}, Sacrifice Terminal Moraine: Search your library for a basic land card and put it into play tapped. Then shuffle your library. auto={2}{T}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap id=25980 name=Terminal Moraine rarity=C type=Land [/card] [card] text=Destroy target creature. It can't be regenerated. target=creature auto=bury id=25871 name=Terminate rarity=C mana={B}{R} type=Instant [/card] [card] text=Flying {1}{R}: Volcano Imp gains first strike until end of turn. id=26368 name=Volcano Imp mana={3}{B} rarity=C type=Creature subtype=Imp auto={1}{R}:first strike power=2 toughness=2 abilities=flying [/card]