Files
wagic/projects/mtg/bin/Res/sets/P02/_cards.dat
solo81@web.de e361eecdd2 Fixed Fog Bank (USG).
Fixed Vampiric Spirit (P02).
2009-12-29 12:26:23 +00:00

1169 lines
21 KiB
Plaintext

[card]
id=6536
name=Air Elemental
mana={3}{U}{U}
type=Creature
subtype=Elemental
power=4
toughness=4
text=Flying
rarity=U
[/card]
[card]
id=6508
name=Alaborn Grenadier
mana={W}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
text=Vigilance
abilities=vigilance
rarity=C
[/card]
[card]
id=6499
name=Alaborn Musketeer
mana={1}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=1
text=Reach (This creature can block creatures with flying.)
abilities=reach
rarity=C
[/card]
[card]
id=6493
name=Alaborn Trooper
mana={2}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=3
rarity=C
[/card]
[card]
text={T}: Target creature gets +2/+2 until end of turn. Activate this ability only during your turn, before attackers are declared.
id=6516
name=Alaborn Veteran
rarity=R
mana={2}{W}
type=Creature
subtype=Human Knight
auto={T}:2/2 target(creature) myTurnOnly
power=2
toughness=2
[/card]
[card]
id=6579
name=Ancient Craving
mana={3}{B}
type=Sorcery
text=You draw three cards and you lose 3 life.
auto=draw:3
auto=life:-3
rarity=R
[/card]
[card]
id=6505
name=Angel of Mercy
mana={4}{W}
type=Creature
subtype=Angel
power=3
toughness=3
text=Flying When Angel of Mercy enters the battlefield, you gain 3 life.
auto=life:3
abilities=flying
rarity=U
[/card]
[card]
id=6500
name=Angelic Blessing
mana={2}{W}
type=Sorcery
text=Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
target=creature
auto=3/3
auto=flying
rarity=C
[/card]
[card]
id=6498
name=Angelic Wall
mana={1}{W}
type=Creature
subtype=Wall
power=0
toughness=4
text=Defender, flying (This creature can't attack, and it can block creatures with flying.)
abilities=defender,flying
rarity=C
[/card]
[card]
text={T}: Apprentice Sorcerer deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.
id=6535
name=Apprentice Sorcerer
rarity=U
mana={2}{U}
type=Creature
subtype=Human Wizard
auto={T}:damage:1 target(creature,player) myTurnOnly
power=1
toughness=1
[/card]
[card]
id=6514
name=Archangel
mana={5}{W}{W}
type=Creature
subtype=Angel
power=5
toughness=5
text=Flying, vigilance
abilities=Flying,Vigilance
rarity=R
[/card]
[card]
id=6520
name=Armageddon
mana={3}{W}
type=Sorcery
text=Destroy all lands.
auto=destroy all(land)
rarity=R
[/card]
[card]
id=6537
name=Armored Galleon
mana={4}{U}
type=Creature
subtype=Human Pirate
power=5
toughness=4
text=Armored Galleon can't attack unless defending player controls an Island.
abilities=cantattack
auto=aslongas(island|opponentBattlefield) -cantattack
rarity=U
[/card]
[card]
id=6509
name=Armored Griffin
mana={3}{W}
type=Creature
subtype=Griffin
power=2
toughness=3
text=Flying, vigilance
auto=Flying,Vigilance
rarity=U
[/card]
[card]
id=6627
name=Barbtooth Wurm
mana={5}{G}
type=Creature
subtype=Wurm
power=6
toughness=4
rarity=C
[/card]
[card]
id=6510
name=Bargain
mana={2}{W}
type=Sorcery
text=Target opponent draws a card. You gain 7 life.
auto=draw:1 opponent
auto=life:7 controller
rarity=U
[/card]
[card]
id=6613
name=Bear Cub
mana={1}{G}
type=Creature
subtype=Bear
power=2
toughness=2
rarity=C
[/card]
[card]
id=6633
name=Bee Sting
mana={3}{G}
type=Sorcery
text=Bee Sting deals 2 damage to target creature or player.
target=creature,player
auto=damage:2
rarity=U
[/card]
[card]
id=6600
name=Blaze
mana={X}{R}
type=Sorcery
text=Blaze deals X damage to target creature or player.
target=creature,player
auto=damage:X
rarity=U
[/card]
[card]
id=6573
name=Bloodcurdling Scream
mana={X}{B}
type=Sorcery
text=Target creature gets +X/+0 until end of turn.
target=creature
auto=X/0
rarity=U
[/card]
[card]
id=6501
name=Breath of Life
mana={3}{W}
type=Sorcery
text=Return target creature card from your graveyard to the battlefield.
target=creature(myGraveyard)
auto=moveTo(myBattlefield)
rarity=U
[/card]
[card]
id=6605
name=Brimstone Dragon
mana={6}{R}{R}
type=Creature
subtype=Dragon
power=6
toughness=6
text=Flying, haste
abilities=flying,haste
rarity=R
[/card]
[card]
id=6566
name=Brutal Nightstalker
mana={3}{B}{B}
type=Creature
subtype=Nightstalker
power=3
toughness=2
text=When Brutal Nightstalker enters the battlefield, you may have target opponent discard a card.
auto=may discard:1 opponent
rarity=U
[/card]
[card]
id=6564
name=Chorus of Woe
mana={B}
type=Sorcery
text=Creatures you control get +1/+0 until end of turn.
auto=lord(creature|myBattlefield) 1/0
rarity=C
[/card]
[card]
id=6553
name=Dakmor Bat
mana={1}{B}
type=Creature
subtype=Bat
power=1
toughness=1
text=Flying
abilities=flying
rarity=C
[/card]
[card]
id=6571
name=Dakmor Plague
mana={3}{B}{B}
type=Sorcery
text=Dakmor Plague deals 3 damage to each creature and each player.
auto=damage:3 all(player,creature)
rarity=U
[/card]
[card]
id=6552
name=Dakmor Scorpion
mana={1}{B}
type=Creature
subtype=Scorpion
power=2
toughness=1
rarity=C
[/card]
[card]
id=6576
name=Dakmor Sorceress
mana={5}{B}
type=Creature
subtype=Human Wizard
power=0
toughness=4
text=Dakmor Sorceress's power is equal to the number of Swamps you control.
auto=foreach(swamp|myBattlefield) 1/0
rarity=R
[/card]
[card]
id=6569
name=Dark Offering
mana={4}{B}{B}
type=Sorcery
text=Destroy target nonblack creature. You gain 3 life.
target=creature[-black]
auto=destroy
auto=life:3 controller
rarity=U
[/card]
[card]
id=6528
name=Deja Vu
mana={2}{U}
type=Sorcery
text=Return target sorcery card from your graveyard to your hand.
target=sorcery|myGraveyard
auto=moveTo(myHand)
rarity=C
[/card]
[card]
id=6546
name=Denizen of the Deep
mana={6}{U}{U}
type=Creature
subtype=Serpent
power=11
toughness=11
text=When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand.
auto=moveTo(ownerHand) all(other creature|myBattlefield)
rarity=R
[/card]
[card]
id=6609
name=Earthquake
mana={X}{R}
type=Sorcery
text=Earthquake deals X damage to each creature without flying and each player.
auto=damage:X all(creature[-flying])
auto=damage:X all(player)
rarity=R
[/card]
[card]
id=6534
name=Extinguish
mana={1}{U}
type=Instant
text=Counter target sorcery spell.
target=sorcery|stack
auto=fizzle
rarity=C
[/card]
[card]
id=6533
name=False Summoning
mana={1}{U}
type=Instant
text=Counter target creature spell.
target=creature|stack
auto=fizzle
rarity=C
[/card]
[card]
id=6504
name=Festival of Trokin
mana={W}
type=Sorcery
text=You gain 2 life for each creature you control.
auto=foreach(creature|myBattlefield) life:2
rarity=C
[/card]
[card]
id=8409
name=Forest
auto={T}:Add{G}
type=Basic Land
subtype=Forest
text=G
rarity=L
[/card]
[card]
id=6587
name=Goblin Cavaliers
mana={2}{R}
type=Creature
subtype=Goblin
power=3
toughness=2
rarity=C
[/card]
[card]
text=Sacrifice Goblin Firestarter: Goblin Firestarter deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.
id=6598
name=Goblin Firestarter
rarity=U
mana={R}
type=Creature
subtype=Goblin
auto={S}:damage:1 target(creature,player) myTurnOnly
power=1
toughness=1
[/card]
[card]
id=6584
name=Goblin Glider
mana={1}{R}
type=Creature
subtype=Goblin
power=1
toughness=1
text=Flying Goblin Glider can't block.
abilities=cantblock
rarity=U
[/card]
[card]
id=6602
name=Goblin Lore
mana={1}{R}
type=Sorcery
text=Draw four cards, then discard three cards at random.
auto=draw:4
auto=discard:3
rarity=U
[/card]
[card]
id=6596
name=Goblin Matron
mana={2}{R}
type=Creature
subtype=Goblin
power=1
toughness=1
text=When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library.
auto=may moveTo(myHand) target(goblin|mylibrary)
rarity=U
[/card]
[card]
id=6585
name=Goblin Mountaineer
mana={R}
type=Creature
subtype=Goblin Scout
power=1
toughness=1
text=Mountainwalk
abilities=mountainwalk
rarity=C
[/card]
[card]
id=6582
name=Goblin Piker
mana={1}{R}
type=Creature
subtype=Goblin Warrior
power=2
toughness=1
rarity=C
[/card]
[card]
id=6583
name=Goblin Raider
mana={1}{R}
type=Creature
subtype=Goblin Warrior
power=2
toughness=2
text=Goblin Raider can't block.
abilities=cantblock
rarity=C
[/card]
[card]
id=6594
name=Goblin War Strike
mana={R}
type=Sorcery
text=Goblin War Strike deals damage equal to the number of Goblins you control to target player.
target=player
auto=foreach(goblin|myBattlefield) damage:1
rarity=C
[/card]
[card]
id=6616
name=Golden Bear
mana={3}{G}
type=Creature
subtype=Bear
power=4
toughness=3
rarity=C
[/card]
[card]
id=6563
name=Hand of Death
mana={2}{B}
type=Sorcery
text=Destroy target nonblack creature.
target=creature[-black]
auto=destroy
rarity=C
[/card]
[card]
id=6640
name=Hurricane
mana={X}{G}
type=Sorcery
text=Hurricane deals X damage to each creature with flying and each player.
auto=damage:X all(creature[flying])
auto=damage:X all(player)
rarity=U
[/card]
[card]
id=8390
name=Island
auto={T}:Add{U}
type=Basic Land
subtype=Island
text=U
rarity=L
[/card]
[card]
id=6519
name=Just Fate
mana={2}{W}
type=Instant
text=Cast Just Fate only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature.
target=creature[attacking]
auto=destroy
rarity=R
[/card]
[card]
id=6572
name=Kiss of Death
mana={4}{B}{B}
type=Sorcery
text=Kiss of Death deals 4 damage to target opponent. You gain 4 life.
auto=life:4 controller
auto=damage:4 opponent
rarity=U
[/card]
[card]
id=6591
name=Lava Axe
mana={4}{R}
type=Sorcery
text=Lava Axe deals 5 damage to target player.
target=player
auto=damage:5
rarity=C
[/card]
[card]
id=6611
name=Lynx
mana={1}{G}
type=Creature
subtype=Cat
power=2
toughness=1
text=Forestwalk
abilities=forestwalk
rarity=U
[/card]
[card]
id=6607
name=Magma Giant
mana={5}{R}{R}
type=Creature
subtype=Giant
power=5
toughness=5
text=When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player.
auto=damage:2 all(creature,player)
rarity=R
[/card]
[card]
id=6554
name=Moaning Spirit
mana={2}{B}
type=Creature
subtype=Spirit
power=2
toughness=1
text=Flying
abilities=flying
rarity=C
[/card]
[card]
id=6621
name=Monstrous Growth
mana={1}{G}
type=Sorcery
text=Target creature gets +4/+4 until end of turn.
target=creature
auto=4/4
rarity=C
[/card]
[card]
id=8406
name=Mountain
auto={T}:Add{R}
type=Basic Land
subtype=Mountain
text=R
rarity=L
[/card]
[card]
id=6551
name=Muck Rats
mana={B}
type=Creature
subtype=Rat
power=1
toughness=1
rarity=C
[/card]
[card]
id=6542
name=Mystic Denial
mana={1}{U}{U}
type=Instant
text=Counter target creature or sorcery spell.
target=creature,sorcery|stack
auto=fizzle
rarity=U
[/card]
[card]
id=6624
name=Natural Spring
mana={3}{G}{G}
type=Sorcery
text=Target player gains 8 life.
target=player
auto=life:8
rarity=U
[/card]
[card]
id=6623
name=Nature's Lore
mana={1}{G}
type=Sorcery
text=Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
auto=moveTo(myBattlefield) target(forest|myLibrary)
rarity=U
[/card]
[card]
id=6577
name=Nightstalker Engine
mana={4}{B}
type=Creature
subtype=Nightstalker
power=*
toughness=3
text=Nightstalker Engine's power is equal to the number of creature cards in your graveyard.
auto=foreach(creature|myGraveyard) 1/0
rarity=R
[/card]
[card]
id=6618
name=Norwood Archers
mana={3}{G}
type=Creature
subtype=Elf Archer
power=3
toughness=3
text=Reach (This creature can block creatures with flying.)
abilities=reach
rarity=C
[/card]
[card]
id=6634
name=Norwood Priestess
mana={2}{G}{G}
type=Creature
subtype=Elf Druid
power=1
toughness=1
text={T}: You may put a green creature card from your hand onto the battlefield. Activate this ability only during your turn, before attackers are declared.
auto={T}:moveTo(myBattlefield) target(creature[green]|myHand) myTurnOnly
rarity=R
[/card]
[card]
id=6636
name=Norwood Ranger
mana={G}
type=Creature
subtype=Elf Scout
power=1
toughness=2
rarity=C
[/card]
[card]
id=6599
name=Obsidian Giant
mana={4}{R}
type=Creature
subtype=Giant
power=4
toughness=4
rarity=U
[/card]
[card]
id=6586
name=Ogre Berserker
mana={4}{R}
type=Creature
subtype=Ogre Berserker
power=4
toughness=2
text=Haste
abilities=haste
rarity=C
[/card]
[card]
id=6588
name=Ogre Taskmaster
mana={3}{R}
type=Creature
subtype=Ogre
power=4
toughness=3
text=Ogre Taskmaster can't block.
abilities=cantblock
rarity=U
[/card]
[card]
id=6597
name=Ogre Warrior
mana={3}{R}
type=Creature
subtype=Ogre Warrior
power=3
toughness=3
rarity=C
[/card]
[card]
text=Destroy target creature. Its owner gains 4 life.
id=6502
target=creature
auto=destroy
auto=life:4 targetController
name=Path of Peace
rarity=C
mana={3}{W}
type=Sorcery
[/card]
[card]
id=8374
name=Plains
auto={T}:Add{W}
type=Basic Land
subtype=Plains
text=W
rarity=L
[/card]
[card]
id=6617
name=Plated Wurm
mana={4}{G}
type=Creature
subtype=Wurm
power=4
toughness=5
rarity=C
[/card]
[card]
id=6581
name=Raging Goblin
mana={R}
type=Creature
subtype=Goblin Berserker
power=1
toughness=1
text=Haste (This creature can attack and {T} as soon as it comes under your control.)
abilities=haste
rarity=C
[/card]
[card]
id=6558
name=Raiding Nightstalker
mana={2}{B}
type=Creature
subtype=Nightstalker
power=2
toughness=2
text=Swampwalk
rarity=C
[/card]
[card]
id=6580
name=Rain of Daggers
mana={4}{B}{B}
type=Sorcery
text=Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way.
auto=foreach(creature|opponentinplay) life:-2 controller
auto=destroy all(creature|opponentinplay)
rarity=R
[/card]
[card]
id=6560
name=Raise Dead
mana={B}
type=Sorcery
text=Return target creature card from your graveyard to your hand.
auto=moveTo(myHand) target(creature|myGraveyard)
rarity=C
[/card]
[card]
id=6541
name=Remove
mana={U}
type=Instant
text=Cast Remove only during the declare attackers step and only if you've been attacked this step. Return target attacking creature to its owner's hand.
auto=moveTo(ownerHand) target(creature[attacking]|opponentBattlefield)
rarity=U
[/card]
[card]
id=6578
name=Return of the Nightstalkers
mana={5}{B}{B}
type=Sorcery
text=Return all Nightstalker permanent cards from your graveyard to the battlefield. Then destroy all Swamps you control.
auto=moveTo(myBatlefield) all(Nightstalker|myGraveyard)
auto=destroy all(swamp|myBattlefield)
rarity=R
[/card]
[card]
id=6503
name=Righteous Charge
mana={1}{W}{W}
type=Sorcery
text=Creatures you control get +2/+2 until end of turn.
auto=lord(creature|myBattlefield) 2/2
rarity=U
[/card]
[card]
id=6518
name=Righteous Fury
mana={4}{W}{W}
type=Sorcery
text=Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.
auto=foreach(creature[tapped]) life:2 controller
auto=destroy all(creature[tapped])
rarity=R
[/card]
[card]
id=6626
name=River Bear
mana={3}{G}
type=Creature
subtype=Bear
power=3
toughness=3
text=Islandwalk (This creature is unblockable as long as defending player controls an Island.)
abilities=islandwalk
rarity=U
[/card]
[card]
id=6622
name=Salvage
mana={G}
type=Sorcery
text=Put target card from your graveyard on top of your library.
target=*|myGraveyard
auto=moveTo(myLibrary)
rarity=C
[/card]
[card]
id=6589
name=Spitting Earth
mana={1}{R}
type=Sorcery
text=Spitting Earth deals damage equal to the number of Mountains you control to target creature.
target=creature
auto=foreach(mountain|myBattlefield) damage:1
rarity=U
[/card]
[card]
id=6517
name=Steam Catapult
mana={3}{W}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=3
text={T}: Destroy target tapped creature. Activate this ability only during your turn, before attackers are declared.
auto={T}:destroy target(creature[tapped]) myTurnOnly
rarity=R
[/card]
[card]
id=6526
name=Steam Frigate
mana={2}{U}
type=Creature
subtype=Human Pirate
power=3
toughness=3
text=Steam Frigate can't attack unless defending player controls an Island.
abilities=cantattack
auto=aslongas(island|opponentBattlefield) -cantattack
rarity=C
[/card]
[card]
id=6590
name=Stone Rain
mana={2}{R}
type=Sorcery
text=Destroy target land.
target=land
auto=destroy
rarity=C
[/card]
[card]
id=8393
name=Swamp
auto={T}:Add{B}
type=Basic Land
subtype=Swamp
text=B
rarity=L
[/card]
[card]
id=6555
name=Swarm of Rats
mana={1}{B}
type=Creature
subtype=Rat
power=*
toughness=1
text=Swarm of Rats's power is equal to the number of Rats you control.
auto=foreach(rat|myBattlefield) 1/0
rarity=U
[/card]
[card]
id=6635
name=Sylvan Yeti
mana={2}{G}{G}
type=Creature
subtype=Yeti
power=*
toughness=4
text=Sylvan Yeti's power is equal to the number of cards in your hand.
auto=foreach(*|myhand) 1/0
rarity=R
[/card]
[card]
id=6524
name=Talas Air Ship
mana={3}{U}
type=Creature
subtype=Human Pirate
power=3
toughness=2
text=Flying
abilities=flying
rarity=C
[/card]
[card]
id=6525
name=Talas Merchant
mana={1}{U}
type=Creature
subtype=Human Pirate
power=1
toughness=3
rarity=C
[/card]
[card]
id=6547
name=Talas Researcher
mana={4}{U}
type=Creature
subtype=Human Pirate Wizard
power=1
toughness=1
text={T}: Draw a card. Activate this ability only during your turn, before attackers are declared.
auto={T}:Draw:1 myTurnOnly
rarity=R
[/card]
[card]
id=6521
name=Talas Scout
mana={1}{U}
type=Creature
subtype=Human Pirate Scout
power=1
toughness=2
text=Flying
abilities=flying
rarity=C
[/card]
[card]
id=6545
name=Talas Warrior
mana={1}{U}{U}
type=Creature
subtype=Human Pirate Warrior
power=2
toughness=2
text=Talas Warrior is unblockable.
auto=unblockable
rarity=R
[/card]
[card]
id=6495
name=Temple Acolyte
mana={1}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=3
text=When Temple Acolyte enters the battlefield, you gain 3 life.
auto=life:3
rarity=C
[/card]
[card]
id=6507
name=Temple Elder
mana={2}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=2
text={T}: You gain 1 life. Activate this ability only during your turn, before attackers are declared.
auto={T}:life:1 myTurnOnly
rarity=U
[/card]
[card]
id=6543
name=Theft of Dreams
mana={2}{U}
type=Sorcery
text=Draw a card for each tapped creature target opponent controls.
auto=foreach(creature[tapped]|opponentBattlefield) draw:1
rarity=U
[/card]
[card]
id=6532
name=Time Ebb
mana={2}{U}
type=Sorcery
text=Put target creature on top of its owner's library.
target=creature
auto=moveTo(ownerLibrary)
rarity=C
[/card]
[card]
id=6527
name=Touch of Brilliance
mana={3}{U}
type=Sorcery
text=Draw two cards.
auto=Draw:2
rarity=C
[/card]
[card]
id=6619
name=Tree Monkey
mana={G}
type=Creature
subtype=Ape
power=1
toughness=1
text=Reach (This creature can block creatures with flying.)
abilities=reach
rarity=C
[/card]
[card]
id=6592
name=Tremor
mana={R}
type=Sorcery
text=Tremor deals 1 damage to each creature without flying.
auto=damage:1 all(creature[-flying])
rarity=C
[/card]
[card]
id=6496
name=Trokin High Guard
mana={3}{W}
type=Creature
subtype=Human Knight
power=3
toughness=3
rarity=C
[/card]
[card]
id=6630
name=Untamed Wilds
mana={2}{G}
type=Sorcery
text=Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
target=basic|myLibrary
auto=moveTo(myBattlefield)
rarity=U
[/card]
[card]
id=6575
name=Vampiric Spirit
mana={2}{B}{B}
type=Creature
subtype=Spirit
power=4
toughness=3
text=Flying When Vampiric Spirit enters the battlefield, you lose 4 life.
auto=life:-4
rarity=R
abilities=flying
[/card]
[card]
id=6513
name=Vengeance
mana={3}{W}
type=Sorcery
text=Destroy target tapped creature.
target=creature[tapped]
auto=destroy
rarity=U
[/card]
[card]
id=6593
name=Volcanic Hammer
mana={1}{R}
type=Sorcery
text=Volcanic Hammer deals 3 damage to target creature or player.
target=creature,player
auto=damage:3
rarity=C
[/card]
[card]
id=6491
name=Volunteer Militia
mana={W}
type=Creature
subtype=Human Soldier
power=1
toughness=2
rarity=C
[/card]
[card]
id=6497
name=Wild Griffin
mana={2}{W}
type=Creature
subtype=Griffin
power=2
toughness=2
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
abilities=flying
rarity=C
[/card]
[card]
id=6625
name=Wild Ox
mana={3}{G}
type=Creature
subtype=Ox
power=3
toughness=3
text=Swampwalk
abilities=swampwalk
rarity=U
[/card]