[card] id=6536 name=Air Elemental mana={3}{U}{U} type=Creature subtype=Elemental power=4 toughness=4 text=Flying rarity=U [/card] [card] id=6508 name=Alaborn Grenadier mana={W}{W} type=Creature subtype=Human Soldier power=2 toughness=2 text=Vigilance abilities=vigilance rarity=C [/card] [card] id=6499 name=Alaborn Musketeer mana={1}{W} type=Creature subtype=Human Soldier power=2 toughness=1 text=Reach (This creature can block creatures with flying.) abilities=reach rarity=C [/card] [card] id=6493 name=Alaborn Trooper mana={2}{W} type=Creature subtype=Human Soldier power=2 toughness=3 rarity=C [/card] [card] text={T}: Target creature gets +2/+2 until end of turn. Activate this ability only during your turn, before attackers are declared. id=6516 name=Alaborn Veteran rarity=R mana={2}{W} type=Creature subtype=Human Knight auto={T}:2/2 target(creature) myTurnOnly power=2 toughness=2 [/card] [card] id=6579 name=Ancient Craving mana={3}{B} type=Sorcery text=You draw three cards and you lose 3 life. auto=draw:3 auto=life:-3 rarity=R [/card] [card] id=6505 name=Angel of Mercy mana={4}{W} type=Creature subtype=Angel power=3 toughness=3 text=Flying When Angel of Mercy enters the battlefield, you gain 3 life. auto=life:3 abilities=flying rarity=U [/card] [card] id=6500 name=Angelic Blessing mana={2}{W} type=Sorcery text=Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) target=creature auto=3/3 auto=flying rarity=C [/card] [card] id=6498 name=Angelic Wall mana={1}{W} type=Creature subtype=Wall power=0 toughness=4 text=Defender, flying (This creature can't attack, and it can block creatures with flying.) abilities=defender,flying rarity=C [/card] [card] text={T}: Apprentice Sorcerer deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared. id=6535 name=Apprentice Sorcerer rarity=U mana={2}{U} type=Creature subtype=Human Wizard auto={T}:damage:1 target(creature,player) myTurnOnly power=1 toughness=1 [/card] [card] id=6514 name=Archangel mana={5}{W}{W} type=Creature subtype=Angel power=5 toughness=5 text=Flying, vigilance abilities=Flying,Vigilance rarity=R [/card] [card] id=6520 name=Armageddon mana={3}{W} type=Sorcery text=Destroy all lands. auto=destroy all(land) rarity=R [/card] [card] id=6537 name=Armored Galleon mana={4}{U} type=Creature subtype=Human Pirate power=5 toughness=4 text=Armored Galleon can't attack unless defending player controls an Island. abilities=cantattack auto=aslongas(island|opponentBattlefield) -cantattack rarity=U [/card] [card] id=6509 name=Armored Griffin mana={3}{W} type=Creature subtype=Griffin power=2 toughness=3 text=Flying, vigilance auto=Flying,Vigilance rarity=U [/card] [card] id=6627 name=Barbtooth Wurm mana={5}{G} type=Creature subtype=Wurm power=6 toughness=4 rarity=C [/card] [card] id=6510 name=Bargain mana={2}{W} type=Sorcery text=Target opponent draws a card. You gain 7 life. auto=draw:1 opponent auto=life:7 controller rarity=U [/card] [card] id=6613 name=Bear Cub mana={1}{G} type=Creature subtype=Bear power=2 toughness=2 rarity=C [/card] [card] id=6633 name=Bee Sting mana={3}{G} type=Sorcery text=Bee Sting deals 2 damage to target creature or player. target=creature,player auto=damage:2 rarity=U [/card] [card] id=6600 name=Blaze mana={X}{R} type=Sorcery text=Blaze deals X damage to target creature or player. target=creature,player auto=damage:X rarity=U [/card] [card] id=6573 name=Bloodcurdling Scream mana={X}{B} type=Sorcery text=Target creature gets +X/+0 until end of turn. target=creature auto=X/0 rarity=U [/card] [card] id=6501 name=Breath of Life mana={3}{W} type=Sorcery text=Return target creature card from your graveyard to the battlefield. target=creature(myGraveyard) auto=moveTo(myBattlefield) rarity=U [/card] [card] id=6605 name=Brimstone Dragon mana={6}{R}{R} type=Creature subtype=Dragon power=6 toughness=6 text=Flying, haste abilities=flying,haste rarity=R [/card] [card] id=6566 name=Brutal Nightstalker mana={3}{B}{B} type=Creature subtype=Nightstalker power=3 toughness=2 text=When Brutal Nightstalker enters the battlefield, you may have target opponent discard a card. auto=may discard:1 opponent rarity=U [/card] [card] id=6564 name=Chorus of Woe mana={B} type=Sorcery text=Creatures you control get +1/+0 until end of turn. auto=lord(creature|myBattlefield) 1/0 rarity=C [/card] [card] id=6553 name=Dakmor Bat mana={1}{B} type=Creature subtype=Bat power=1 toughness=1 text=Flying abilities=flying rarity=C [/card] [card] id=6571 name=Dakmor Plague mana={3}{B}{B} type=Sorcery text=Dakmor Plague deals 3 damage to each creature and each player. auto=damage:3 all(player,creature) rarity=U [/card] [card] id=6552 name=Dakmor Scorpion mana={1}{B} type=Creature subtype=Scorpion power=2 toughness=1 rarity=C [/card] [card] id=6576 name=Dakmor Sorceress mana={5}{B} type=Creature subtype=Human Wizard power=0 toughness=4 text=Dakmor Sorceress's power is equal to the number of Swamps you control. auto=foreach(swamp|myBattlefield) 1/0 rarity=R [/card] [card] id=6569 name=Dark Offering mana={4}{B}{B} type=Sorcery text=Destroy target nonblack creature. You gain 3 life. target=creature[-black] auto=destroy auto=life:3 controller rarity=U [/card] [card] id=6528 name=Deja Vu mana={2}{U} type=Sorcery text=Return target sorcery card from your graveyard to your hand. target=sorcery|myGraveyard auto=moveTo(myHand) rarity=C [/card] [card] id=6546 name=Denizen of the Deep mana={6}{U}{U} type=Creature subtype=Serpent power=11 toughness=11 text=When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand. auto=moveTo(ownerHand) all(other creature|myBattlefield) rarity=R [/card] [card] id=6609 name=Earthquake mana={X}{R} type=Sorcery text=Earthquake deals X damage to each creature without flying and each player. auto=damage:X all(creature[-flying]) auto=damage:X all(player) rarity=R [/card] [card] id=6534 name=Extinguish mana={1}{U} type=Instant text=Counter target sorcery spell. target=sorcery|stack auto=fizzle rarity=C [/card] [card] id=6533 name=False Summoning mana={1}{U} type=Instant text=Counter target creature spell. target=creature|stack auto=fizzle rarity=C [/card] [card] id=6504 name=Festival of Trokin mana={W} type=Sorcery text=You gain 2 life for each creature you control. auto=foreach(creature|myBattlefield) life:2 rarity=C [/card] [card] id=8409 name=Forest auto={T}:Add{G} type=Basic Land subtype=Forest text=G rarity=L [/card] [card] id=6587 name=Goblin Cavaliers mana={2}{R} type=Creature subtype=Goblin power=3 toughness=2 rarity=C [/card] [card] text=Sacrifice Goblin Firestarter: Goblin Firestarter deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared. id=6598 name=Goblin Firestarter rarity=U mana={R} type=Creature subtype=Goblin auto={S}:damage:1 target(creature,player) myTurnOnly power=1 toughness=1 [/card] [card] id=6584 name=Goblin Glider mana={1}{R} type=Creature subtype=Goblin power=1 toughness=1 text=Flying Goblin Glider can't block. abilities=cantblock rarity=U [/card] [card] id=6602 name=Goblin Lore mana={1}{R} type=Sorcery text=Draw four cards, then discard three cards at random. auto=draw:4 auto=discard:3 rarity=U [/card] [card] id=6596 name=Goblin Matron mana={2}{R} type=Creature subtype=Goblin power=1 toughness=1 text=When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library. auto=may moveTo(myHand) target(goblin|mylibrary) rarity=U [/card] [card] id=6585 name=Goblin Mountaineer mana={R} type=Creature subtype=Goblin Scout power=1 toughness=1 text=Mountainwalk abilities=mountainwalk rarity=C [/card] [card] id=6582 name=Goblin Piker mana={1}{R} type=Creature subtype=Goblin Warrior power=2 toughness=1 rarity=C [/card] [card] id=6583 name=Goblin Raider mana={1}{R} type=Creature subtype=Goblin Warrior power=2 toughness=2 text=Goblin Raider can't block. abilities=cantblock rarity=C [/card] [card] id=6594 name=Goblin War Strike mana={R} type=Sorcery text=Goblin War Strike deals damage equal to the number of Goblins you control to target player. target=player auto=foreach(goblin|myBattlefield) damage:1 rarity=C [/card] [card] id=6616 name=Golden Bear mana={3}{G} type=Creature subtype=Bear power=4 toughness=3 rarity=C [/card] [card] id=6563 name=Hand of Death mana={2}{B} type=Sorcery text=Destroy target nonblack creature. target=creature[-black] auto=destroy rarity=C [/card] [card] id=6640 name=Hurricane mana={X}{G} type=Sorcery text=Hurricane deals X damage to each creature with flying and each player. auto=damage:X all(creature[flying]) auto=damage:X all(player) rarity=U [/card] [card] id=8390 name=Island auto={T}:Add{U} type=Basic Land subtype=Island text=U rarity=L [/card] [card] id=6519 name=Just Fate mana={2}{W} type=Instant text=Cast Just Fate only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature. target=creature[attacking] auto=destroy rarity=R [/card] [card] id=6572 name=Kiss of Death mana={4}{B}{B} type=Sorcery text=Kiss of Death deals 4 damage to target opponent. You gain 4 life. auto=life:4 controller auto=damage:4 opponent rarity=U [/card] [card] id=6591 name=Lava Axe mana={4}{R} type=Sorcery text=Lava Axe deals 5 damage to target player. target=player auto=damage:5 rarity=C [/card] [card] id=6611 name=Lynx mana={1}{G} type=Creature subtype=Cat power=2 toughness=1 text=Forestwalk abilities=forestwalk rarity=U [/card] [card] id=6607 name=Magma Giant mana={5}{R}{R} type=Creature subtype=Giant power=5 toughness=5 text=When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player. auto=damage:2 all(creature,player) rarity=R [/card] [card] id=6554 name=Moaning Spirit mana={2}{B} type=Creature subtype=Spirit power=2 toughness=1 text=Flying abilities=flying rarity=C [/card] [card] id=6621 name=Monstrous Growth mana={1}{G} type=Sorcery text=Target creature gets +4/+4 until end of turn. target=creature auto=4/4 rarity=C [/card] [card] id=8406 name=Mountain auto={T}:Add{R} type=Basic Land subtype=Mountain text=R rarity=L [/card] [card] id=6551 name=Muck Rats mana={B} type=Creature subtype=Rat power=1 toughness=1 rarity=C [/card] [card] id=6542 name=Mystic Denial mana={1}{U}{U} type=Instant text=Counter target creature or sorcery spell. target=creature,sorcery|stack auto=fizzle rarity=U [/card] [card] id=6624 name=Natural Spring mana={3}{G}{G} type=Sorcery text=Target player gains 8 life. target=player auto=life:8 rarity=U [/card] [card] id=6623 name=Nature's Lore mana={1}{G} type=Sorcery text=Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. auto=moveTo(myBattlefield) target(forest|myLibrary) rarity=U [/card] [card] id=6577 name=Nightstalker Engine mana={4}{B} type=Creature subtype=Nightstalker power=* toughness=3 text=Nightstalker Engine's power is equal to the number of creature cards in your graveyard. auto=foreach(creature|myGraveyard) 1/0 rarity=R [/card] [card] id=6618 name=Norwood Archers mana={3}{G} type=Creature subtype=Elf Archer power=3 toughness=3 text=Reach (This creature can block creatures with flying.) abilities=reach rarity=C [/card] [card] id=6634 name=Norwood Priestess mana={2}{G}{G} type=Creature subtype=Elf Druid power=1 toughness=1 text={T}: You may put a green creature card from your hand onto the battlefield. Activate this ability only during your turn, before attackers are declared. auto={T}:moveTo(myBattlefield) target(creature[green]|myHand) myTurnOnly rarity=R [/card] [card] id=6636 name=Norwood Ranger mana={G} type=Creature subtype=Elf Scout power=1 toughness=2 rarity=C [/card] [card] id=6599 name=Obsidian Giant mana={4}{R} type=Creature subtype=Giant power=4 toughness=4 rarity=U [/card] [card] id=6586 name=Ogre Berserker mana={4}{R} type=Creature subtype=Ogre Berserker power=4 toughness=2 text=Haste abilities=haste rarity=C [/card] [card] id=6588 name=Ogre Taskmaster mana={3}{R} type=Creature subtype=Ogre power=4 toughness=3 text=Ogre Taskmaster can't block. abilities=cantblock rarity=U [/card] [card] id=6597 name=Ogre Warrior mana={3}{R} type=Creature subtype=Ogre Warrior power=3 toughness=3 rarity=C [/card] [card] text=Destroy target creature. Its owner gains 4 life. id=6502 target=creature auto=destroy auto=life:4 targetController name=Path of Peace rarity=C mana={3}{W} type=Sorcery [/card] [card] id=8374 name=Plains auto={T}:Add{W} type=Basic Land subtype=Plains text=W rarity=L [/card] [card] id=6617 name=Plated Wurm mana={4}{G} type=Creature subtype=Wurm power=4 toughness=5 rarity=C [/card] [card] id=6581 name=Raging Goblin mana={R} type=Creature subtype=Goblin Berserker power=1 toughness=1 text=Haste (This creature can attack and {T} as soon as it comes under your control.) abilities=haste rarity=C [/card] [card] id=6558 name=Raiding Nightstalker mana={2}{B} type=Creature subtype=Nightstalker power=2 toughness=2 text=Swampwalk rarity=C [/card] [card] id=6580 name=Rain of Daggers mana={4}{B}{B} type=Sorcery text=Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way. auto=foreach(creature|opponentinplay) life:-2 controller auto=destroy all(creature|opponentinplay) rarity=R [/card] [card] id=6560 name=Raise Dead mana={B} type=Sorcery text=Return target creature card from your graveyard to your hand. auto=moveTo(myHand) target(creature|myGraveyard) rarity=C [/card] [card] id=6541 name=Remove mana={U} type=Instant text=Cast Remove only during the declare attackers step and only if you've been attacked this step. Return target attacking creature to its owner's hand. auto=moveTo(ownerHand) target(creature[attacking]|opponentBattlefield) rarity=U [/card] [card] id=6578 name=Return of the Nightstalkers mana={5}{B}{B} type=Sorcery text=Return all Nightstalker permanent cards from your graveyard to the battlefield. Then destroy all Swamps you control. auto=moveTo(myBatlefield) all(Nightstalker|myGraveyard) auto=destroy all(swamp|myBattlefield) rarity=R [/card] [card] id=6503 name=Righteous Charge mana={1}{W}{W} type=Sorcery text=Creatures you control get +2/+2 until end of turn. auto=lord(creature|myBattlefield) 2/2 rarity=U [/card] [card] id=6518 name=Righteous Fury mana={4}{W}{W} type=Sorcery text=Destroy all tapped creatures. You gain 2 life for each creature destroyed this way. auto=foreach(creature[tapped]) life:2 controller auto=destroy all(creature[tapped]) rarity=R [/card] [card] id=6626 name=River Bear mana={3}{G} type=Creature subtype=Bear power=3 toughness=3 text=Islandwalk (This creature is unblockable as long as defending player controls an Island.) abilities=islandwalk rarity=U [/card] [card] id=6622 name=Salvage mana={G} type=Sorcery text=Put target card from your graveyard on top of your library. target=*|myGraveyard auto=moveTo(myLibrary) rarity=C [/card] [card] id=6589 name=Spitting Earth mana={1}{R} type=Sorcery text=Spitting Earth deals damage equal to the number of Mountains you control to target creature. target=creature auto=foreach(mountain|myBattlefield) damage:1 rarity=U [/card] [card] id=6517 name=Steam Catapult mana={3}{W}{W} type=Creature subtype=Human Soldier power=2 toughness=3 text={T}: Destroy target tapped creature. Activate this ability only during your turn, before attackers are declared. auto={T}:destroy target(creature[tapped]) myTurnOnly rarity=R [/card] [card] id=6526 name=Steam Frigate mana={2}{U} type=Creature subtype=Human Pirate power=3 toughness=3 text=Steam Frigate can't attack unless defending player controls an Island. abilities=cantattack auto=aslongas(island|opponentBattlefield) -cantattack rarity=C [/card] [card] id=6590 name=Stone Rain mana={2}{R} type=Sorcery text=Destroy target land. target=land auto=destroy rarity=C [/card] [card] id=8393 name=Swamp auto={T}:Add{B} type=Basic Land subtype=Swamp text=B rarity=L [/card] [card] id=6555 name=Swarm of Rats mana={1}{B} type=Creature subtype=Rat power=* toughness=1 text=Swarm of Rats's power is equal to the number of Rats you control. auto=foreach(rat|myBattlefield) 1/0 rarity=U [/card] [card] id=6635 name=Sylvan Yeti mana={2}{G}{G} type=Creature subtype=Yeti power=* toughness=4 text=Sylvan Yeti's power is equal to the number of cards in your hand. auto=foreach(*|myhand) 1/0 rarity=R [/card] [card] id=6524 name=Talas Air Ship mana={3}{U} type=Creature subtype=Human Pirate power=3 toughness=2 text=Flying abilities=flying rarity=C [/card] [card] id=6525 name=Talas Merchant mana={1}{U} type=Creature subtype=Human Pirate power=1 toughness=3 rarity=C [/card] [card] id=6547 name=Talas Researcher mana={4}{U} type=Creature subtype=Human Pirate Wizard power=1 toughness=1 text={T}: Draw a card. Activate this ability only during your turn, before attackers are declared. auto={T}:Draw:1 myTurnOnly rarity=R [/card] [card] id=6521 name=Talas Scout mana={1}{U} type=Creature subtype=Human Pirate Scout power=1 toughness=2 text=Flying abilities=flying rarity=C [/card] [card] id=6545 name=Talas Warrior mana={1}{U}{U} type=Creature subtype=Human Pirate Warrior power=2 toughness=2 text=Talas Warrior is unblockable. auto=unblockable rarity=R [/card] [card] id=6495 name=Temple Acolyte mana={1}{W} type=Creature subtype=Human Cleric power=1 toughness=3 text=When Temple Acolyte enters the battlefield, you gain 3 life. auto=life:3 rarity=C [/card] [card] id=6507 name=Temple Elder mana={2}{W} type=Creature subtype=Human Cleric power=1 toughness=2 text={T}: You gain 1 life. Activate this ability only during your turn, before attackers are declared. auto={T}:life:1 myTurnOnly rarity=U [/card] [card] id=6543 name=Theft of Dreams mana={2}{U} type=Sorcery text=Draw a card for each tapped creature target opponent controls. auto=foreach(creature[tapped]|opponentBattlefield) draw:1 rarity=U [/card] [card] id=6532 name=Time Ebb mana={2}{U} type=Sorcery text=Put target creature on top of its owner's library. target=creature auto=moveTo(ownerLibrary) rarity=C [/card] [card] id=6527 name=Touch of Brilliance mana={3}{U} type=Sorcery text=Draw two cards. auto=Draw:2 rarity=C [/card] [card] id=6619 name=Tree Monkey mana={G} type=Creature subtype=Ape power=1 toughness=1 text=Reach (This creature can block creatures with flying.) abilities=reach rarity=C [/card] [card] id=6592 name=Tremor mana={R} type=Sorcery text=Tremor deals 1 damage to each creature without flying. auto=damage:1 all(creature[-flying]) rarity=C [/card] [card] id=6496 name=Trokin High Guard mana={3}{W} type=Creature subtype=Human Knight power=3 toughness=3 rarity=C [/card] [card] id=6630 name=Untamed Wilds mana={2}{G} type=Sorcery text=Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. target=basic|myLibrary auto=moveTo(myBattlefield) rarity=U [/card] [card] id=6575 name=Vampiric Spirit mana={2}{B}{B} type=Creature subtype=Spirit power=4 toughness=3 text=Flying When Vampiric Spirit enters the battlefield, you lose 4 life. auto=life:-4 rarity=R abilities=flying [/card] [card] id=6513 name=Vengeance mana={3}{W} type=Sorcery text=Destroy target tapped creature. target=creature[tapped] auto=destroy rarity=U [/card] [card] id=6593 name=Volcanic Hammer mana={1}{R} type=Sorcery text=Volcanic Hammer deals 3 damage to target creature or player. target=creature,player auto=damage:3 rarity=C [/card] [card] id=6491 name=Volunteer Militia mana={W} type=Creature subtype=Human Soldier power=1 toughness=2 rarity=C [/card] [card] id=6497 name=Wild Griffin mana={2}{W} type=Creature subtype=Griffin power=2 toughness=2 text=Flying (This creature can't be blocked except by creatures with flying or reach.) abilities=flying rarity=C [/card] [card] id=6625 name=Wild Ox mana={3}{G} type=Creature subtype=Ox power=3 toughness=3 text=Swampwalk abilities=swampwalk rarity=U [/card]