Files
wagic/projects/mtg/bin/Res/sets/MIR/_cards.dat
solo81@web.de 2e3d1041e3 Fixed Miraculous recovery (VIS)
Fixed Purge (DST)

Added ...tatatataaaa: Shauku Endbringer (MIR)! I tested this Vampiric Lady Gaga of Doom successfully ingame.
2009-12-30 13:07:40 +00:00

1630 lines
34 KiB
Plaintext

[card]
text=Untap target nonattacking creature. It gets +1/+3 until end of turn.
id=3477
name=Alarum
target=creature[-attacking]
auto=untap
auto=1/3
rarity=C
mana={1}{W}
type=Instant
[/card]
[card]
text={B}{T}: Target creature gets +1/+0 until end of turn. {G}{T}: Target creature gets +0/+1 until end of turn.
id=3427
name=Armorer Guildmage
rarity=C
mana={R}
type=Creature
subtype=Human Wizard
auto={B}{T}:1/0 target(creature)
auto={G}{T}:0/1 target(creature)
power=1
toughness=1
[/card]
[card]
text=Put target creature card from an opponent's graveyard onto the battlefield under your control.
id=3273
name=Ashen Powder
target=creature|opponentgraveyard
auto=moveTo(myBattlefield)
rarity=R
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
text=Flying {U}: Azimaet Drake gets +1/+0 until end of turn. Activate this ability only once each turn.
id=3324
name=Azimaet Drake
rarity=C
mana={2}{U}
type=Creature
subtype=Drake
auto={U}:1/0 limit:1
power=1
toughness=3
abilities=flying
[/card]
[card]
text=Bad River enters the battlefield tapped. {T}, Sacrifice Bad River: Search your library for an Island or Swamp card and put it on the battlefield. Then shuffle your library.
auto=tap
auto={T}{S}:moveTo(myBattlefield) target(island,swamp|myLibrary)
id=3570
name=Bad River
rarity=U
type=Land
[/card]
[card]
text=Flying, vigilance
id=3325
name=Bay Falcon
rarity=C
mana={1}{U}
type=Creature
subtype=Bird
power=1
toughness=1
abilities=flying,vigilance
[/card]
[card]
text=Islandwalk At the beginning of your upkeep, you lose 2 life.
auto=@each my upkeep:life:-2
id=3528
name=Benthic Djinn
rarity=R
mana={2}{U}{B}
type=Creature
subtype=Djinn
power=5
toughness=3
abilities=islandwalk
[/card]
[card]
text={T}:Sacrifice a creature: Target creature gets +2/+2 until end of turn. {T}:Sacrifice a Swamp: Target creature gets +1/+1 until end of turn.
id=3276
name=Blighted Shaman
type=Creature
subtype=Human Cleric Shaman
rarity=U
mana={1}{B}
auto={T}{S(creature|myBattlefield)}:2/2 target(creature)
auto={T}{S(swamp|myBattlefield)}:1/1 target(creature)
power=1
toughness=1
[/card]
[card]
text=Tap all nonwhite creatures.
id=3480
auto=tap all(creature[-white])
name=Blinding Light
rarity=U
mana={2}{W}
type=Sorcery
[/card]
[card]
text={1}{R}{R}: Burning Palm Efreet deals 2 damage to target creature with flying and that creature loses flying until end of turn.
auto={1}{R}{R}:damage:2 && -flying target(creature[flying])
id=3432
name=Burning Palm Efreet
rarity=U
mana={2}{R}{R}
type=Creature
subtype=Efreet
power=2
toughness=2
[/card]
[card]
text=Defender (This creature can't attack.)
id=3430
name=Blistering Barrier
rarity=C
mana={2}{R}
type=Creature
subtype=Wall
power=5
toughness=2
abilities=defender
[/card]
[card]
text=Return target permanent to owner's hand.
id=3327
name=Boomerang
target=*
auto=moveTo(ownerhand)
rarity=C
mana={U}{U}
type=Instant
[/card]
[card]
text={B}:Breathstealer gets +1/-1 until end of turn
id=3278
name=Breathstealer
rarity=C
mana={2}{B}
type=Creature
subtype=Nightstalker
auto={B}:1/-1
power=2
toughness=2
[/card]
[card]
text=Remove a card in your hand from the game: Add {B}{B} or {G}{G} to your mana pool.
auto={0}:moveTo(exile) target(*|myhand) && add{B}{B} controller
auto={0}:moveTo(exile) target(*|myhand) && add{G}{G} controller
id=3529
name=Cadaverous Bloom
rarity=R
mana={3}{B}{G}
type=Enchantment
[/card]
[card]
text=Trample {1}{G}: Canopy Dragon gains flying and loses trample until end of turn.
id=3378
name=Canopy Dragon
rarity=R
mana={4}{G}{G}
type=Creature
subtype=Dragon
auto={1}{G}:flying && -trample
power=4
toughness=4
abilities=trample
[/card]
[card]
text=Flying, protection from green
id=3328
name=Cerulean Wyvern
type=Creature
subtype=Drake
rarity=U
mana={4}{U}
power=3
toughness=3
abilities=flying,protection from green
[/card]
[card]
text=Choose one - Destroy target Wall; or Chaos Charm deals 1 damage to target creature; or target creature gains haste until end of turn.
auto=may destroy target(wall)
auto=may damage:1 target(creature)
auto=may haste target(creature)
id=3434
name=Chaos Charm
rarity=C
type=Instant
mana={R}
[/card]
[card]
text=Charcoal Diamond enters the battlefield tapped. {T}: Add {B} to your mana pool.
id=3244
name=Charcoal Diamond
auto=tap
auto={T}:Add {B}
rarity=U
mana={2}
type=Artifact
[/card]
[card]
text={G}, {T}: Target creature gets +0/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library.
id=3482
name=Civic Guildmage
rarity=C
mana={W}
type=Creature
subtype=Human Wizard
auto={G}{T}:0/1 target(creature)
auto={U}{T}:moveTo(ownerLibrary) target(creature|myBattlefield)
power=1
toughness=1
[/card]
[card]
text=Trample
id=3379
name=Crash of Rhinos
rarity=C
mana={6}{G}{G}
type=Creature
subtype=Rhinos
power=8
toughness=4
abilities=trample
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}:Sacrifice Crystal Vein: Add {2} to your mana pool.
id=3571
name=Crystal Vein
auto={T}:Add {1}
auto={T}{S}:Add {2}
rarity=U
type=Basic Land
[/card]
[card]
text={T}, Sacrifice Daring Apprentice: Counter target spell.
id=3331
name=Daring Apprentice
rarity=R
mana={1}{U}{U}
type=Creature
subtype=Human Wizard
auto={T}{S}:fizzle target(*|stack)
power=1
toughness=1
[/card]
[card]
text=Destroy target nonblack creature. It can't be regenerated.
id=3284
name=Dark Banishing
target=creature[-black]
auto=bury
rarity=C
mana={2}{B}
type=Instant
[/card]
[card]
text=Add {B}{B}{B} to your mana pool.
auto=Add{B}{B}{B}
id=3285
name=Dark Ritual
rarity=C
mana={B}
type=Instant
[/card]
[card]
text=Swampwalk {B}: Dirtwater Wraith gets +1/+0 until end of turn.
id=3286
name=Dirtwater Wraith
rarity=C
mana={3}{B}
type=Creature
subtype=Wraith
auto={B}:1/0
power=1
toughness=3
abilities=swampwalk
[/card]
[card]
text=Put target artifact or enchantment on top of its owner's library.
auto=moveTo(ownerLibrary) target(artifact,enchantment)
id=3484
name=Disempower
rarity=C
mana={1}{W}
type=Instant
[/card]
[card]
text=Destroy target artifact or enchantment.
id=3485
name=Disenchant
target=artifact,enchantment
auto=destroy
type=Instant
rarity=C
mana={1}{W}
[/card]
[card]
text=Destroy target artifact. You gain life equal to its converted mana cost.
id=3486
target=artifact
alias=1607
name=Divine Offering
rarity=C
mana={1}{W}
type=Instant
[/card]
[card]
text=Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures.
id=3487
target=creature[attacking]
auto=foreach(creature[attacking]) damage:1
name=Divine Retribution
rarity=R
mana={1}{W}
type=Instant
[/card]
[card]
text=Spend only black mana on X. Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness.
id=3287
alias=1156
name=Drain Life
rarity=C
mana={X}{1}{B}
type=Sorcery
[/card]
[card]
text={2}{R}, {T}: Destroy target nonbasic land.
auto={2}{R}{T}:destroy target(land[-basic])
id=3440
name=Dwarven Miner
rarity=U
mana={1}{R}
type=Creature
subtype=Dwarf
power=1
toughness=2
[/card]
[card]
text={T}: Target creature with power 2 or less is unblockable this turn.
id=3441
name=Dwarven Nomad
auto={T}:unblockable target(creature[power<=2])
type=Creature
subtype=Dwarf Nomad
rarity=C
mana={2}{R}
power=1
toughness=1
[/card]
[card]
text=If a creature you control attacks, Ekundu Cyclops also attacks if able.
id=3442
name=Ekundu Cyclops
rarity=C
mana={3}{R}
type=Creature
subtype=Cyclops
auto=aslongas(creature[attacking]|myBattlefield) mustattack
power=3
toughness=4
[/card]
[card]
text=Flying, first strike
id=3488
name=Ekundu Griffin
rarity=C
mana={3}{W}
type=Creature
subtype=Griffin
power=2
toughness=2
abilities=flying,first strike
[/card]
[card]
text=Elixir of Vitality enters the battlefield tapped. {T}:Sacrifice Elixir of Vitality: Gain 4 life. 8, {T}:Sacrifice Elixir of Vitality: Gain 8 life.
id=3248
name=Elixir of Vitality
type=Artifact
auto=tap
auto={T}{S}:life:4
auto={8}{T}{S}:life:8
rarity=U
mana={4}
[/card]
[card]
text=Choose one - Energy Bolt deals X damage to target player; or target player gains X life.
id=3534
auto=may damage:X target(player)
auto=may life:X target(player)
name=Energy Bolt
rarity=R
mana={X}{R}{W}
type=Sorcery
[/card]
[card]
text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets -2/-2.
id=3290
name=Enfeeblement
target=creature
auto=-2/-2
rarity=C
mana={B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Put target land on top of its owner's library.
auto=moveTo(ownerLibrary) target(land)
id=3383
name=Fallow Earth
rarity=U
mana={2}{G}
type=Sorcery
[/card]
[card]
id=3494
name=Femeref Scouts
rarity=C
mana={2}{W}
type=Creature
subtype=Human Scout
power=1
toughness=4
[/card]
[card]
text=Flying
id=3291
name=Feral Shadow
rarity=C
mana={2}{B}
type=Creature
subtype=Nightstalker
power=2
toughness=1
abilities=flying
[/card]
[card]
text={T}: Femeref Archers deals 4 damage to target attacking creature with flying.
id=3384
name=Femeref Archers
rarity=U
mana={2}{G}
type=Creature
subtype=Human Archer
auto={T}:damage:4 target(creature[attacking;flying])
power=2
toughness=2
[/card]
[card]
text={B}: Fetid Horror gets +1/+1 until end of turn.
id=3292
name=Fetid Horror
auto={B}:1/1
type=Creature
subtype=Shade Horror
mana={3}{B}
power=1
toughness=2
rarity=C
[/card]
[card]
text=Fire Diamond enters the battlefield tapped. {T}: Add {R} to your mana pool. Play this ability as a mana source.
id=3250
name=Fire Diamond
rarity=U
mana={2}
auto=tap
auto={T}:Add {R}
type=Artifact
[/card]
[card]
text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {R}: Enchanted creature gets +1/+0 until end of turn.
id=3445
name=Firebreathing
target=creature
auto={R}:1/0
rarity=C
mana={R}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Flare deals 1 damage to target creature or player. Draw a card at the beginning of the next turn's upkeep.
id=3447
name=Flare
auto=damage:1 target(creature,player)
auto=@next upkeep:draw:1 controller
rarity=C
mana={2}{R}
type=Instant
[/card]
[card]
text=Flood Plain enters the battlefield tapped. {T}, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it into play. Then shuffle your library.
auto=tap
auto={T}{S}:moveTo(myBattlefield) target(plains,island|myLibrary)
id=3572
name=Flood Plain
rarity=U
type=Land
[/card]
[card]
text=Prevent all combat damage that would be dealt this turn.
auto=preventAllcombatDamage ueot
id=3385
name=Fog
rarity=C
mana={G}
type=Instant
[/card]
[card]
text={G}, Sacrifice a Forest: Foratog gets +2/+2 until end of turn.
id=3386
name=Foratog
rarity=U
mana={2}{G}
type=Creature
subtype=Atog
auto={G}{S(forest|myBattlefield)}:2/2
power=1
toughness=2
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=3566
name=Forest
auto={T}:Add {G}
type=Basic Land
subtype=Forest
rarity=L
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=3567
name=Forest
auto={T}:Add {G}
type=Basic Land
subtype=Forest
rarity=L
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=3568
name=Forest
auto={T}:Add {G}
type=Basic Land
subtype=Forest
rarity=L
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=3569
name=Forest
auto={T}:Add {G}
type=Basic Land
subtype=Forest
rarity=L
[/card]
[card]
text=Reach (This creature can block creatures with flying.)
id=3387
name=Giant Mantis
rarity=C
mana={3}{G}
type=Creature
subtype=Insect
power=2
toughness=4
abilities=reach
[/card]
[card]
text=Put three 1/1 red Goblin Scout creature tokens with mountainwalk onto the battlefield.
id=3449
name=Goblin Scouts
type=Sorcery
auto=token(Goblin Scout,creature token Goblin Scout, 1/1,mountainwalk red)*3
rarity=U
mana={3}{R}{R}
[/card]
[card]
text={R}, {T}, Sacrifice a Goblin: Red creatures get +1/+1 until end of turn.
id=3450
name=Goblin Soothsayer
rarity=U
mana={R}
type=Creature
subtype=Goblin Shaman
auto={R}{T}{S(goblin|myBattlefield)}:lord(creature[red]) 1/1
power=1
toughness=1
[/card]
[card]
text={W}, {T}: Target creature gains first strike until end of turn. {R}, {T}: Granger Guildmage deals 1 damage to target creature or player and 1 damage to you.
id=3389
name=Granger Guildmage
rarity=C
mana={G}
type=Creature
subtype=Human Wizard
auto={W}{T}:first strike target(creature)
auto={R}{T}:damage:1 target(creature,player) && damage:1 controller
power=1
toughness=1
[/card]
[card]
text=Grasslands enters the battlefield tapped. {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it into play. Then shuffle your library.
auto=tap
auto={T}{S}:moveTo(myBattlefield) target(plains,forest|myLibrary)
id=3573
name=Grasslands
rarity=U
type=Land
[/card]
[card]
text=Hammer of Bogardan deals 3 damage to target creature or player. {2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Play this ability only during your upkeep.
id=3452
target=creature,player
auto=damage:3
autograveyard={2}{R}{R}{R}:moveTo(myhand) myUpkeepOnly
name=Hammer of Bogardan
rarity=R
mana={1}{R}{R}
type=Sorcery
[/card]
[card]
text=At the beginning of your upkeep, put a -1/-1 counter on each creature.
auto=@each my upkeep:all(creature) counter(-1/-1)
id=3297
name=Harbinger of Night
rarity=R
mana={2}{B}{B}
type=Creature
subtype=Spirit
power=2
toughness=3
[/card]
[card]
text=Flying {1}{U}{U}: Target creature gains flying until end of turn.
id=3340
name=Harmattan Efreet
rarity=U
mana={2}{U}{U}
type=Creature
subtype=Efreet
auto={1}{U}{U}:flying target(creature)
power=2
toughness=2
abilities=flying
[/card]
[card]
text=Flying. As Haunting Apparition enters the battlefield, choose an opponent. Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.
id=3538
name=Haunting Apparition
rarity=U
mana={1}{U}{B}
type=Creature
subtype=Spirit
auto=foreach(creature[green]|opponentgraveyard) 1/0
power=1
toughness=2
abilities=flying
[/card]
[card]
text=Flying, protection from red
id=3539
name=Hazerider Drake
rarity=U
mana={2}{W}{U}
type=Creature
subtype=Drake
power=2
toughness=3
abilities=flying,protection from red
[/card]
[card]
text=Rampage 1 (For each creature assigned to block it beyond the first, this creature gets +1/+1 until end of turn.)
id=3252
name=Horrible Hordes
rarity=U
mana={3}
type=Artifact Creature
subtype=Spirit
auto=rampage(1/1,1)
power=2
toughness=2
[/card]
[card]
text={2}: Igneous Golem gains trample until end of turn.
id=3253
name=Igneous Golem
rarity=U
mana={5}
type=Artifact Creature
subtype=Golem
auto={2}:trample
power=3
toughness=4
[/card]
[card]
text=Counter target artifact or enchantment spell. Its controller gains life equal to its converted mana cost.
id=3496
target=artifact,enchantment|stack
auto=fizzle
auto=life:manacost targetcontroller
name=Illumination
rarity=U
mana={W}{W}
type=Instant
[/card]
[card]
text=Trample
id=3497
name=Iron Tusk Elephant
rarity=U
mana={4}{W}
type=Creature
subtype=Elephant
power=3
toughness=3
abilities=trample
[/card]
[card]
text={T}: Add {U} to your mana pool.
id=3581
name=Island
auto={T}:Add {U}
type=Basic Land
subtype=Island
rarity=L
[/card]
[card]
text={T}: Add {U} to your mana pool.
id=3582
name=Island
auto={T}:Add {U}
type=Basic Land
subtype=Island
rarity=L
[/card]
[card]
text={T}: Add {U} to your mana pool.
id=3583
name=Island
auto={T}:Add {U}
type=Basic Land
subtype=Island
rarity=L
[/card]
[card]
text={T}: Add {U} to your mana pool.
id=3584
name=Island
auto={T}:Add {U}
type=Basic Land
subtype=Island
rarity=L
[/card]
[card]
text={1}{G}{T}: Put a 0/1 green Plant Wall creature token with defender onto the battlefield. Sacrifice a Plant Wall token: Add {R} to your mana pool.
id=3392
auto={1}{G}{T}:token(Plant Wall,creature Plant Wall, 0/1,green defender)
auto={S(plant wall|myBattlefield)}:Add {R}
name=Jungle Patrol
rarity=R
mana={3}{G}
type=Creature
subtype=Human Soldier
power=3
toughness=2
[/card]
[card]
text={R}: Regenerate Jungle Troll. {G}: Regenerate Jungle Troll.
id=3540
name=Jungle Troll
rarity=U
mana={1}{R}{G}
auto={GR}:regenerate
type=Creature
subtype=Troll
power=2
toughness=1
[/card]
[card]
text=Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first.
id=3393
auto=rampage(-1/-1,1)
name=Jungle Wurm
rarity=C
mana={3}{G}{G}
type=Creature
subtype=Wurm
power=5
toughness=5
[/card]
[card]
text=Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature.
id=3299
name=Kaervek's Hex
auto=damage:1 all(creature[-black])
auto=damage:1 all(creature[green])
type=Sorcery
rarity=U
mana={3}{B}
[/card]
[card]
text=Protection from blue
id=3394
name=Karoo Meerkat
rarity=U
mana={1}{G}
type=Creature
subtype=Mongoose
power=2
toughness=1
abilities=protection from blue
[/card]
[card]
text=Flying. {T}: Leering Gargoyle gets -2/+2 and loses flying until end of turn.
id=3542
name=Leering Gargoyle
rarity=R
mana={1}{W}{U}
type=Creature
subtype=Gargoyle
auto={T}:-2/2 && -flying
power=2
toughness=2
abilities=flying
[/card]
[card]
text=Flying {G}: Regenerate Locust Swarm. {G}: Untap Locust Swarm. Activate this ability only once each turn.
id=3395
name=Locust Swarm
rarity=U
mana={3}{G}
auto={G}:regenerate
auto={G}:untap limit:1
type=Creature
subtype=Insect
power=1
toughness=1
abilities=flying
[/card]
[card]
text={T}: Add {1} to your mana pool. {1}{T}: Add one mana of any color to your mana pool.
id=3256
name=Mana Prism
rarity=U
mana={3}
auto={T}:Add {1}
auto={1}{T}:Add {B}
auto={1}{T}:Add {G}
auto={1}{T}:Add {R}
auto={1}{T}:Add {U}
auto={1}{T}:Add {W}
type=Artifact
[/card]
[card]
text=Marble Diamond enters the battlefield tapped. {T}: Add {W} to your mana pool.
id=3258
name=Marble Diamond
auto=tap
auto={T}:Add {W}
rarity=U
mana={2}
type=Artifact
[/card]
[card]
text=Maro's power and toughness are each equal to the number of cards in your hand.
id=3397
name=Maro
rarity=R
mana={2}{G}{G}
type=Creature
subtype=Elemental
auto=foreach(*|myhand) 1/1
power=*
toughness=*
[/card]
[card]
text=Flying, protection from black
id=3502
name=Melesse Spirit
rarity=U
mana={3}{W}{W}
type=Creature
subtype=Angel Spirit
power=3
toughness=3
abilities=flying,protection from black
[/card]
[card]
text={B}, Sacrifice a Swamp: Put a +1/+1 counter on Mire Shade. Activate this ability only any time you could cast a sorcery.
id=3300
name=Mire Shade
rarity=U
mana={1}{B}
type=Creature
subtype=Shade
auto={B}{S(swamp|myBattlefield)}:counter(1/1) asSorcery
power=1
toughness=1
[/card]
[card]
text=Moss Diamond enters the battlefield tapped. {T}: Add {G} to your mana pool.
id=3260
name=Moss Diamond
auto=tap
auto={T}:Add {G}
type=Artifact
mana={2}
rarity=U
[/card]
[card]
text={T}: Add {R} to your mana pool.
id=3577
name=Mountain
auto={T}:Add {R}
type=Basic Land
subtype=Mountain
rarity=L
[/card]
[card]
text={T}: Add {R} to your mana pool.
id=3578
name=Mountain
auto={T}:Add {R}
type=Basic Land
subtype=Mountain
rarity=L
[/card]
[card]
text={T}: Add {R} to your mana pool.
id=3579
name=Mountain
auto={T}:Add {R}
type=Basic Land
subtype=Mountain
rarity=L
[/card]
[card]
text={T}: Add {R} to your mana pool.
id=3580
name=Mountain
auto={T}:Add {R}
type=Basic Land
subtype=Mountain
rarity=L
[/card]
[card]
text=Mountain Valley enters the battlefield tapped. {T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card and put it into play. Then shuffle your library.
auto=tap
auto={T}{S}:moveTo(myBattlefield) target(mountain,forest|myLibrary)
id=3574
name=Mountain Valley
rarity=U
type=Land
[/card]
[card]
text=At the beginning of your upkeep, Nettletooth Djinn deals 1 damage to you.
id=3401
name=Nettletooth Djinn
auto=@each my upkeep:damage:1 controller
type=Creature
subtype=Djinn
rarity=U
mana={3}{G}
power=4
toughness=4
[/card]
[card]
text=Black creatures get +2/+0 until end of turn.
id=3301
name=Nocturnal Raid
auto=lord(creature[black]) 2/0
rarity=U
mana={2}{B}{B}
type=Instant
[/card]
[card]
text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature can't attack or block.
id=3507
name=Pacifism
target=creature
auto=cantattack
auto=cantblock
rarity=C
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
text={3}: Patagia Golem gains flying until end of turn.
id=3261
name=Patagia Golem
rarity=U
mana={4}
type=Artifact Creature
subtype=Golem
auto={3}:flying
power=2
toughness=3
[/card]
[card]
text=Flying {1}{W}: Pearl Dragon gets +0/+1 until end of turn.
id=3508
name=Pearl Dragon
rarity=R
mana={4}{W}{W}
type=Creature
subtype=Dragon
auto={1}{W}:0/1
power=4
toughness=4
abilities=flying
[/card]
[card]
text={2}, {T}, Sacrifice a creature: Draw a card.
id=3264
name=Phyrexian Vault
rarity=U
mana={3}
auto={2}{T}{S(creature|myBattlefield)}:draw:1
type=Artifact
[/card]
[card]
text={T}: Add {W} to your mana pool.
id=3585
name=Plains
auto={T}:Add {W}
type=Basic Land
subtype=Plains
rarity=L
[/card]
[card]
text={T}: Add {W} to your mana pool.
id=3586
name=Plains
auto={T}:Add {W}
type=Basic Land
subtype=Plains
rarity=L
[/card]
[card]
text={T}: Add {W} to your mana pool.
id=3587
name=Plains
auto={T}:Add {W}
type=Basic Land
subtype=Plains
rarity=L
[/card]
[card]
text={T}: Add {W} to your mana pool.
id=3588
name=Plains
auto={T}:Add {W}
type=Basic Land
subtype=Plains
rarity=L
[/card]
[card]
text={R}: Pyric Salamander gets +1/+0 until end of turn. Sacrifice Pyric Salamander at the beginning of the next end step.
id=3458
name=Pyric Salamander
rarity=C
mana={1}{R}
type=Creature
subtype=Salamander
auto={R}:1/0
auto=@next end:bury
power=1
toughness=1
[/card]
[card]
text=Radiant Essence gets +1/+2 as long as an opponent controls a black permanent.
id=3547
name=Radiant Essence
auto=aslongas(*[black]|opponentBattlefield) 1/2
rarity=U
mana={1}{G}{W}
type=Creature
subtype=Spirit
power=2
toughness=3
[/card]
[card]
text=Enchant creature {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
id=3405
name=Regeneration
target=creature
auto={G}:regenerate
rarity=C
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
text={B}: Regenerate Restless Dead.
id=3307
name=Restless Dead
rarity=C
mana={1}{B}
type=Creature
subtype=Skeletons
auto={B}:regenerate
power=1
toughness=1
[/card]
[card]
text=Enchant creature When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +0/+2.
id=3511
name=Ritual of Steel
target=creature
auto=0/2
auto=@next upkeep:draw:1
rarity=C
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Whenever Rock Basilisk blocks or is blocked by a non-Wall creature, destroy that creature at end of combat.
id=3550
alias=1238
name=Rock Basilisk
rarity=R
mana={4}{R}{G}
type=Creature
subtype=Basilisk
power=4
toughness=5
[/card]
[card]
text=Rocky Tar Pit enters the battlefield tapped. {T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card and put it into play. Then shuffle your library.
auto=tap
auto={T}{S}:moveTo(myBattlefield) target(mountain,swamp|myLibrary)
id=3575
name=Rocky Tar Pit
rarity=U
type=Land
[/card]
[card]
text=Sandstorm deals 1 damage to each attacking creature.
id=3408
name=Sandstorm
auto=damage:1 all(creature[attacking])
rarity=C
mana={G}
type=Instant
[/card]
[card]
text=Savage Twister deals X damage to each creature.
id=3551
auto=damage:X all(creature)
name=Savage Twister
rarity=U
mana={X}{R}{G}
type=Sorcery
[/card]
[card]
text={T}: Add {1} to your mana pool. {1}{T}: Add {U} to your mana pool.
id=3361
name=Sea Scryer
rarity=C
mana={1}{U}
type=Creature
subtype=Merfolk Wizard
auto={T}:Add {1}
auto={1}{T}:Add {U}
power=1
toughness=1
[/card]
[card]
text=Destroy all artifacts. They can't be regenerated. The controller of each artifact destroyed this way gains life equal to its converted mana cost.
id=3410
name=Seeds of Innocence
rarity=R
mana={1}{G}{G}
type=Sorcery
[/card]
[card]
text=Destroy all Auras.
id=3411
name=Serene Heart
auto=destroy all(aura)
rarity=C
mana={1}{G}
type=Instant
[/card]
[card]
text={B}, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate this ability no more than three times each turn.
id=3308
name=Sewer Rats
rarity=C
mana={B}
type=Creature
subtype=Rat
auto={B}:1/0 && life:-1 controller limit:3
power=1
toughness=1
[/card]
[card]
text={U}, {T}: Put target creature you control on top of its owner's library. {R}, {T}: Shadow Guildmage deals 1 damage to target creature or player and 1 damage to you.
id=3309
name=Shadow Guildmage
rarity=C
mana={B}
type=Creature
subtype=Human Wizard
auto={U}{T}:moveTo(ownerlibrary) target(creature|myBattlefield)
auto={R}{T}:damage:1 target(creature,player) && damage:1 controller
power=1
toughness=1
[/card]
[card]
text={W}{T}: Target creature gains first strike until end of turn. {B}, {T}: Target creature gets +1/+0 until end of turn.
id=3362
name=Shaper Guildmage
rarity=C
mana={U}
type=Creature
subtype=Human Wizard
auto={W}{T}:first strike target(creature)
auto={B}{T}:1/0 target(creature)
power=1
toughness=1
[/card]
[card]
text=Flying Shauku, Endbringer can't attack if there's another creature on the battlefield. At the beginning of your upkeep, you lose 3 life. {T}: Remove target creature from the game and put a +1/+1 counter on Shauku.
id=3311
name=Shauku, Endbringer
rarity=R
mana={5}{B}{B}
type=Creature
subtype=Vampire
auto=@each my upkeep:life:-3 controller
auto=aslongas(other creature|battlefield) cantattack
auto={T}:counter(1/1) all(this) && moveTo(exile) target(creature)
power=5
toughness=5
abilities=legendary,flying
[/card]
[card]
text={B}{R}{T}: Shauku's Minion deals 2 damage to target white creature.
id=3554
name=Shauku's Minion
rarity=U
mana={1}{B}{R}
type=Creature
subtype=Human Minion
auto=damage:2 target(creature[white])
power=2
toughness=2
[/card]
[card]
text=Sky Diamond enters the battlefield tapped. {T}: Add {U} to your mana pool.
id=3267
name=Sky Diamond
auto=tap
auto={T}:Add {U}
type=Artifact
mana={2}
rarity=U
[/card]
[card]
text=Flying, trample, haste, protection from black Spirit of the Night has first strike as long as it's attacking.
id=3315
name=Spirit of the Night
rarity=R
mana={6}{B}{B}{B}
type=Creature
subtype=Demon Spirit
auto=@each my combatbegins:first strike
auto=@each my combatends:-first strike
power=6
toughness=5
abilities=legendary,flying,trample,haste,protection from black
[/card]
[card]
text=Spitting Earth deals damage equal to the number of Mountains you control to target creature.
id=3464
auto=foreach(mountain|myBattlefield) damage:1
target=creature
name=Spitting Earth
rarity=C
mana={1}{R}
type=Sorcery
[/card]
[card]
text=Destroy target land.
id=3465
name=Stone Rain
rarity=C
mana={2}{R}
target=land
auto=destroy
type=Sorcery
[/card]
[card]
text=Protection from red {T}: Subterranean Spirit deals 1 damage to each creature without flying.
id=3466
name=Subterranean Spirit
rarity=R
mana={3}{R}{R}
type=Creature
subtype=Elemental Spirit
auto={T}:damage:1 all(creature[-flying])
power=3
toughness=3
abilities=protection from red
[/card]
[card]
text={T}: Add {B} to your mana pool.
id=3562
name=Swamp
auto={T}:Add {B}
type=Basic Land
subtype=Swamp
rarity=L
[/card]
[card]
text={T}: Add {B} to your mana pool.
id=3563
name=Swamp
auto={T}:Add {B}
type=Basic Land
subtype=Swamp
rarity=L
[/card]
[card]
text={T}: Add {B} to your mana pool.
id=3564
name=Swamp
auto={T}:Add {B}
type=Basic Land
subtype=Swamp
rarity=L
[/card]
[card]
text={T}: Add {B} to your mana pool.
id=3565
name=Swamp
auto={T}:Add {B}
type=Basic Land
subtype=Swamp
rarity=L
[/card]
[card]
text=Haste
id=3467
name=Talruum Minotaur
rarity=C
mana={2}{R}{R}
type=Creature
subtype=Minotaur Berserker
power=3
toughness=3
abilities=haste
[/card]
[card]
text=Flying; trample; rampage 4 (Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.)
id=3268
name=Teeka's Dragon
rarity=R
mana={9}
type=Artifact Creature
subtype=Dragon
auto=rampage(4/4,1)
power=5
toughness=5
abilities=flying,trample
[/card]
[card]
text={2}{T}: Telim'Tor's Darts deals 1 damage to target player.
id=3269
name=Telim'Tor's Darts
auto={2}{T}:damage:1 target(player)
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text=Exile target permanent you own or control. Draw a card at the beginning of the next turn's upkeep.
id=3469
name=Telim'Tor's Edict
auto=moveTo(myexile) target(*|myBattlefield)
auto=@next upkeep:draw:1
rarity=R
mana={R}
type=Instant
[/card]
[card]
text=Destroy all non-Aura enchantments.
id=3414
auto=destroy all(enchantment[-aura])
name=Tranquil Domain
rarity=C
mana={1}{G}
type=Instant
[/card]
[card]
text=Tropical Storm deals X damage to each creature with flying and 1 additional damage to each blue creature.
id=3415
auto=damage:X all(creature[flying])
auto=damage:1 all(creature[blue])
name=Tropical Storm
rarity=U
mana={X}{G}
type=Sorcery
[/card]
[card]
text=Flying {3}{G}, Sacrifice Uktabi Faerie: Destroy target artifact.
id=3416
name=Uktabi Faerie
rarity=C
mana={1}{G}
type=Creature
subtype=Faerie
auto={3}{G}{S}:destroy target(artifact)
power=1
toughness=1
abilities=flying
[/card]
[card]
text=Uktabi Wildcats's power and toughness are each equal to the number of Forests you control. {G}, Sacrifice a Forest: Regenerate Uktabi Wildcats.
id=3417
name=Uktabi Wildcats
rarity=R
mana={4}{G}
type=Creature
subtype=Cat
auto=foreach(forest|myBattlefield) 1/1
auto={G}{S(forest|myBattlefield)}:regenerate
power=*
toughness=*
[/card]
[card]
text=Forestwalk {1}{G}{G}: Target creature gains forestwalk until end of turn.
id=3418
name=Unseen Walker
rarity=U
mana={1}{G}
type=Creature
subtype=Dryad
auto={1}{G}{G}:forestwalk target(creature)
power=1
toughness=1
abilities=forestwalk
[/card]
[card]
text=Unyaro Bee Sting deals 2 damage to target creature or player.
id=3419
name=Unyaro Bee Sting
target=creature,player
auto=damage:2
type=Sorcery
rarity=U
mana={3}{G}
[/card]
[card]
text=Flying Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell.
id=3519
name=Unyaro Griffin
type=Creature
subtype=Griffin
rarity=U
mana={3}{W}
auto={S}:fizzle target(instant[red],sorcery[red]|stack)
power=2
toughness=2
abilities=flying
[/card]
[card]
text=Sacrifice Vigilant Martyr: Regenerate target creature. {W}{W}, {T}, Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment.
id=3520
name=Vigilant Martyr
rarity=U
mana={W}
type=Creature
subtype=Human Cleric
auto={S}:regenerate target(creature)
power=1
toughness=1
[/card]
[card]
text={G}, {T}, Sacrifice a Forest: Regenerate target creature.
id=3420
name=Village Elder
rarity=C
mana={G}
type=Creature
subtype=Human Druid
auto={G}{T}{S(forest|myBattlefield)}:regenerate target(creature)
power=1
toughness=1
[/card]
[card]
id=3471
name=Viashino Warrior
rarity=C
mana={3}{R}
type=Creature
subtype=Viashino Warrior
power=4
toughness=2
[/card]
[card]
text=You gain X plus 3 life.
id=3557
auto=life:3
auto=life:X
name=Vitalizing Cascade
rarity=U
mana={X}{G}{W}
type=Instant
[/card]
[card]
text=Volcanic Geyser deals X damage to target creature or player.
id=3473
target=creature,player
auto=damage:X
name=Volcanic Geyser
rarity=U
mana={X}{R}{R}
type=Instant
[/card]
[card]
text=Flying,haste
id=3472
name=Volcanic Dragon
rarity=R
mana={4}{R}{R}
type=Creature
subtype=Dragon
power=4
toughness=4
abilities=flying,haste
[/card]
[card]
text=Defender Put a -0/-1 counter on Wall of Roots: Add {G} to your mana pool. Play this ability only once each turn.
id=3422
name=Wall of Roots
rarity=C
mana={1}{G}
type=Creature
subtype=Plant Wall
auto={0}:counter(-0/-1,1) && Add{G} limit:1
power=0
toughness=5
abilities=defender
[/card]
[card]
text=Trample
id=3423
name=Wild Elephant
rarity=C
mana={3}{G}
type=Creature
subtype=Elephant
power=3
toughness=3
abilities=trample
[/card]
[card]
text=Protection from white {1}{R}: Wildfire Emissary gets +1/+0 until end of turn.
id=3474
name=Wildfire Emissary
rarity=U
mana={3}{R}
type=Creature
subtype=Efreet
auto={1}{R}:1/0
power=2
toughness=4
abilities=protection from white
[/card]
[card]
text=Flying, protection from blue
id=3560
name=Windreaper Falcon
rarity=U
mana={1}{R}{G}
type=Creature
subtype=Bird
power=1
toughness=1
abilities=flying,protection from blue
[/card]
[card]
text=As an additional cost to play Withering Boon, pay 3 life. Counter target creature spell.
target=creature|stack
auto=fizzle
auto=life:-3 controller
id=3321
name=Withering Boon
rarity=U
mana={1}{B}
type=Instant
[/card]
[card]
text=Lifelink (Whenever this creature deals damage, you gain that much life.)
id=3561
name=Zebra Unicorn
type=Creature
subtype=Unicorn
rarity=U
mana={2}{G}{W}
power=2
toughness=2
abilities=lifelink
[/card]
[card]
text=Flying Other Griffin creatures get +1/+1.
id=3526
name=Zuberi, Golden Feather
type=Creature
subtype=Griffin
rarity=R
mana={4}{W}
auto=lord(griffin) 1/1 other
power=3
toughness=3
abilities=flying,legendary
[/card]