[card] text=Untap target nonattacking creature. It gets +1/+3 until end of turn. id=3477 name=Alarum target=creature[-attacking] auto=untap auto=1/3 rarity=C mana={1}{W} type=Instant [/card] [card] text={B}{T}: Target creature gets +1/+0 until end of turn. {G}{T}: Target creature gets +0/+1 until end of turn. id=3427 name=Armorer Guildmage rarity=C mana={R} type=Creature subtype=Human Wizard auto={B}{T}:1/0 target(creature) auto={G}{T}:0/1 target(creature) power=1 toughness=1 [/card] [card] text=Put target creature card from an opponent's graveyard onto the battlefield under your control. id=3273 name=Ashen Powder target=creature|opponentgraveyard auto=moveTo(myBattlefield) rarity=R mana={2}{B}{B} type=Sorcery [/card] [card] text=Flying {U}: Azimaet Drake gets +1/+0 until end of turn. Activate this ability only once each turn. id=3324 name=Azimaet Drake rarity=C mana={2}{U} type=Creature subtype=Drake auto={U}:1/0 limit:1 power=1 toughness=3 abilities=flying [/card] [card] text=Bad River enters the battlefield tapped. {T}, Sacrifice Bad River: Search your library for an Island or Swamp card and put it on the battlefield. Then shuffle your library. auto=tap auto={T}{S}:moveTo(myBattlefield) target(island,swamp|myLibrary) id=3570 name=Bad River rarity=U type=Land [/card] [card] text=Flying, vigilance id=3325 name=Bay Falcon rarity=C mana={1}{U} type=Creature subtype=Bird power=1 toughness=1 abilities=flying,vigilance [/card] [card] text=Islandwalk At the beginning of your upkeep, you lose 2 life. auto=@each my upkeep:life:-2 id=3528 name=Benthic Djinn rarity=R mana={2}{U}{B} type=Creature subtype=Djinn power=5 toughness=3 abilities=islandwalk [/card] [card] text={T}:Sacrifice a creature: Target creature gets +2/+2 until end of turn. {T}:Sacrifice a Swamp: Target creature gets +1/+1 until end of turn. id=3276 name=Blighted Shaman type=Creature subtype=Human Cleric Shaman rarity=U mana={1}{B} auto={T}{S(creature|myBattlefield)}:2/2 target(creature) auto={T}{S(swamp|myBattlefield)}:1/1 target(creature) power=1 toughness=1 [/card] [card] text=Tap all nonwhite creatures. id=3480 auto=tap all(creature[-white]) name=Blinding Light rarity=U mana={2}{W} type=Sorcery [/card] [card] text={1}{R}{R}: Burning Palm Efreet deals 2 damage to target creature with flying and that creature loses flying until end of turn. auto={1}{R}{R}:damage:2 && -flying target(creature[flying]) id=3432 name=Burning Palm Efreet rarity=U mana={2}{R}{R} type=Creature subtype=Efreet power=2 toughness=2 [/card] [card] text=Defender (This creature can't attack.) id=3430 name=Blistering Barrier rarity=C mana={2}{R} type=Creature subtype=Wall power=5 toughness=2 abilities=defender [/card] [card] text=Return target permanent to owner's hand. id=3327 name=Boomerang target=* auto=moveTo(ownerhand) rarity=C mana={U}{U} type=Instant [/card] [card] text={B}:Breathstealer gets +1/-1 until end of turn id=3278 name=Breathstealer rarity=C mana={2}{B} type=Creature subtype=Nightstalker auto={B}:1/-1 power=2 toughness=2 [/card] [card] text=Remove a card in your hand from the game: Add {B}{B} or {G}{G} to your mana pool. auto={0}:moveTo(exile) target(*|myhand) && add{B}{B} controller auto={0}:moveTo(exile) target(*|myhand) && add{G}{G} controller id=3529 name=Cadaverous Bloom rarity=R mana={3}{B}{G} type=Enchantment [/card] [card] text=Trample {1}{G}: Canopy Dragon gains flying and loses trample until end of turn. id=3378 name=Canopy Dragon rarity=R mana={4}{G}{G} type=Creature subtype=Dragon auto={1}{G}:flying && -trample power=4 toughness=4 abilities=trample [/card] [card] text=Flying, protection from green id=3328 name=Cerulean Wyvern type=Creature subtype=Drake rarity=U mana={4}{U} power=3 toughness=3 abilities=flying,protection from green [/card] [card] text=Choose one - Destroy target Wall; or Chaos Charm deals 1 damage to target creature; or target creature gains haste until end of turn. auto=may destroy target(wall) auto=may damage:1 target(creature) auto=may haste target(creature) id=3434 name=Chaos Charm rarity=C type=Instant mana={R} [/card] [card] text=Charcoal Diamond enters the battlefield tapped. {T}: Add {B} to your mana pool. id=3244 name=Charcoal Diamond auto=tap auto={T}:Add {B} rarity=U mana={2} type=Artifact [/card] [card] text={G}, {T}: Target creature gets +0/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. id=3482 name=Civic Guildmage rarity=C mana={W} type=Creature subtype=Human Wizard auto={G}{T}:0/1 target(creature) auto={U}{T}:moveTo(ownerLibrary) target(creature|myBattlefield) power=1 toughness=1 [/card] [card] text=Trample id=3379 name=Crash of Rhinos rarity=C mana={6}{G}{G} type=Creature subtype=Rhinos power=8 toughness=4 abilities=trample [/card] [card] text={T}: Add {1} to your mana pool. {T}:Sacrifice Crystal Vein: Add {2} to your mana pool. id=3571 name=Crystal Vein auto={T}:Add {1} auto={T}{S}:Add {2} rarity=U type=Basic Land [/card] [card] text={T}, Sacrifice Daring Apprentice: Counter target spell. id=3331 name=Daring Apprentice rarity=R mana={1}{U}{U} type=Creature subtype=Human Wizard auto={T}{S}:fizzle target(*|stack) power=1 toughness=1 [/card] [card] text=Destroy target nonblack creature. It can't be regenerated. id=3284 name=Dark Banishing target=creature[-black] auto=bury rarity=C mana={2}{B} type=Instant [/card] [card] text=Add {B}{B}{B} to your mana pool. auto=Add{B}{B}{B} id=3285 name=Dark Ritual rarity=C mana={B} type=Instant [/card] [card] text=Swampwalk {B}: Dirtwater Wraith gets +1/+0 until end of turn. id=3286 name=Dirtwater Wraith rarity=C mana={3}{B} type=Creature subtype=Wraith auto={B}:1/0 power=1 toughness=3 abilities=swampwalk [/card] [card] text=Put target artifact or enchantment on top of its owner's library. auto=moveTo(ownerLibrary) target(artifact,enchantment) id=3484 name=Disempower rarity=C mana={1}{W} type=Instant [/card] [card] text=Destroy target artifact or enchantment. id=3485 name=Disenchant target=artifact,enchantment auto=destroy type=Instant rarity=C mana={1}{W} [/card] [card] text=Destroy target artifact. You gain life equal to its converted mana cost. id=3486 target=artifact alias=1607 name=Divine Offering rarity=C mana={1}{W} type=Instant [/card] [card] text=Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures. id=3487 target=creature[attacking] auto=foreach(creature[attacking]) damage:1 name=Divine Retribution rarity=R mana={1}{W} type=Instant [/card] [card] text=Spend only black mana on X. Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness. id=3287 alias=1156 name=Drain Life rarity=C mana={X}{1}{B} type=Sorcery [/card] [card] text={2}{R}, {T}: Destroy target nonbasic land. auto={2}{R}{T}:destroy target(land[-basic]) id=3440 name=Dwarven Miner rarity=U mana={1}{R} type=Creature subtype=Dwarf power=1 toughness=2 [/card] [card] text={T}: Target creature with power 2 or less is unblockable this turn. id=3441 name=Dwarven Nomad auto={T}:unblockable target(creature[power<=2]) type=Creature subtype=Dwarf Nomad rarity=C mana={2}{R} power=1 toughness=1 [/card] [card] text=If a creature you control attacks, Ekundu Cyclops also attacks if able. id=3442 name=Ekundu Cyclops rarity=C mana={3}{R} type=Creature subtype=Cyclops auto=aslongas(creature[attacking]|myBattlefield) mustattack power=3 toughness=4 [/card] [card] text=Flying, first strike id=3488 name=Ekundu Griffin rarity=C mana={3}{W} type=Creature subtype=Griffin power=2 toughness=2 abilities=flying,first strike [/card] [card] text=Elixir of Vitality enters the battlefield tapped. {T}:Sacrifice Elixir of Vitality: Gain 4 life. 8, {T}:Sacrifice Elixir of Vitality: Gain 8 life. id=3248 name=Elixir of Vitality type=Artifact auto=tap auto={T}{S}:life:4 auto={8}{T}{S}:life:8 rarity=U mana={4} [/card] [card] text=Choose one - Energy Bolt deals X damage to target player; or target player gains X life. id=3534 auto=may damage:X target(player) auto=may life:X target(player) name=Energy Bolt rarity=R mana={X}{R}{W} type=Sorcery [/card] [card] text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets -2/-2. id=3290 name=Enfeeblement target=creature auto=-2/-2 rarity=C mana={B}{B} type=Enchantment subtype=Aura [/card] [card] text=Put target land on top of its owner's library. auto=moveTo(ownerLibrary) target(land) id=3383 name=Fallow Earth rarity=U mana={2}{G} type=Sorcery [/card] [card] id=3494 name=Femeref Scouts rarity=C mana={2}{W} type=Creature subtype=Human Scout power=1 toughness=4 [/card] [card] text=Flying id=3291 name=Feral Shadow rarity=C mana={2}{B} type=Creature subtype=Nightstalker power=2 toughness=1 abilities=flying [/card] [card] text={T}: Femeref Archers deals 4 damage to target attacking creature with flying. id=3384 name=Femeref Archers rarity=U mana={2}{G} type=Creature subtype=Human Archer auto={T}:damage:4 target(creature[attacking;flying]) power=2 toughness=2 [/card] [card] text={B}: Fetid Horror gets +1/+1 until end of turn. id=3292 name=Fetid Horror auto={B}:1/1 type=Creature subtype=Shade Horror mana={3}{B} power=1 toughness=2 rarity=C [/card] [card] text=Fire Diamond enters the battlefield tapped. {T}: Add {R} to your mana pool. Play this ability as a mana source. id=3250 name=Fire Diamond rarity=U mana={2} auto=tap auto={T}:Add {R} type=Artifact [/card] [card] text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {R}: Enchanted creature gets +1/+0 until end of turn. id=3445 name=Firebreathing target=creature auto={R}:1/0 rarity=C mana={R} type=Enchantment subtype=Aura [/card] [card] text=Flare deals 1 damage to target creature or player. Draw a card at the beginning of the next turn's upkeep. id=3447 name=Flare auto=damage:1 target(creature,player) auto=@next upkeep:draw:1 controller rarity=C mana={2}{R} type=Instant [/card] [card] text=Flood Plain enters the battlefield tapped. {T}, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it into play. Then shuffle your library. auto=tap auto={T}{S}:moveTo(myBattlefield) target(plains,island|myLibrary) id=3572 name=Flood Plain rarity=U type=Land [/card] [card] text=Prevent all combat damage that would be dealt this turn. auto=preventAllcombatDamage ueot id=3385 name=Fog rarity=C mana={G} type=Instant [/card] [card] text={G}, Sacrifice a Forest: Foratog gets +2/+2 until end of turn. id=3386 name=Foratog rarity=U mana={2}{G} type=Creature subtype=Atog auto={G}{S(forest|myBattlefield)}:2/2 power=1 toughness=2 [/card] [card] text={T}: Add {G} to your mana pool. id=3566 name=Forest auto={T}:Add {G} type=Basic Land subtype=Forest rarity=L [/card] [card] text={T}: Add {G} to your mana pool. id=3567 name=Forest auto={T}:Add {G} type=Basic Land subtype=Forest rarity=L [/card] [card] text={T}: Add {G} to your mana pool. id=3568 name=Forest auto={T}:Add {G} type=Basic Land subtype=Forest rarity=L [/card] [card] text={T}: Add {G} to your mana pool. id=3569 name=Forest auto={T}:Add {G} type=Basic Land subtype=Forest rarity=L [/card] [card] text=Reach (This creature can block creatures with flying.) id=3387 name=Giant Mantis rarity=C mana={3}{G} type=Creature subtype=Insect power=2 toughness=4 abilities=reach [/card] [card] text=Put three 1/1 red Goblin Scout creature tokens with mountainwalk onto the battlefield. id=3449 name=Goblin Scouts type=Sorcery auto=token(Goblin Scout,creature token Goblin Scout, 1/1,mountainwalk red)*3 rarity=U mana={3}{R}{R} [/card] [card] text={R}, {T}, Sacrifice a Goblin: Red creatures get +1/+1 until end of turn. id=3450 name=Goblin Soothsayer rarity=U mana={R} type=Creature subtype=Goblin Shaman auto={R}{T}{S(goblin|myBattlefield)}:lord(creature[red]) 1/1 power=1 toughness=1 [/card] [card] text={W}, {T}: Target creature gains first strike until end of turn. {R}, {T}: Granger Guildmage deals 1 damage to target creature or player and 1 damage to you. id=3389 name=Granger Guildmage rarity=C mana={G} type=Creature subtype=Human Wizard auto={W}{T}:first strike target(creature) auto={R}{T}:damage:1 target(creature,player) && damage:1 controller power=1 toughness=1 [/card] [card] text=Grasslands enters the battlefield tapped. {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it into play. Then shuffle your library. auto=tap auto={T}{S}:moveTo(myBattlefield) target(plains,forest|myLibrary) id=3573 name=Grasslands rarity=U type=Land [/card] [card] text=Hammer of Bogardan deals 3 damage to target creature or player. {2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Play this ability only during your upkeep. id=3452 target=creature,player auto=damage:3 autograveyard={2}{R}{R}{R}:moveTo(myhand) myUpkeepOnly name=Hammer of Bogardan rarity=R mana={1}{R}{R} type=Sorcery [/card] [card] text=At the beginning of your upkeep, put a -1/-1 counter on each creature. auto=@each my upkeep:all(creature) counter(-1/-1) id=3297 name=Harbinger of Night rarity=R mana={2}{B}{B} type=Creature subtype=Spirit power=2 toughness=3 [/card] [card] text=Flying {1}{U}{U}: Target creature gains flying until end of turn. id=3340 name=Harmattan Efreet rarity=U mana={2}{U}{U} type=Creature subtype=Efreet auto={1}{U}{U}:flying target(creature) power=2 toughness=2 abilities=flying [/card] [card] text=Flying. As Haunting Apparition enters the battlefield, choose an opponent. Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard. id=3538 name=Haunting Apparition rarity=U mana={1}{U}{B} type=Creature subtype=Spirit auto=foreach(creature[green]|opponentgraveyard) 1/0 power=1 toughness=2 abilities=flying [/card] [card] text=Flying, protection from red id=3539 name=Hazerider Drake rarity=U mana={2}{W}{U} type=Creature subtype=Drake power=2 toughness=3 abilities=flying,protection from red [/card] [card] text=Rampage 1 (For each creature assigned to block it beyond the first, this creature gets +1/+1 until end of turn.) id=3252 name=Horrible Hordes rarity=U mana={3} type=Artifact Creature subtype=Spirit auto=rampage(1/1,1) power=2 toughness=2 [/card] [card] text={2}: Igneous Golem gains trample until end of turn. id=3253 name=Igneous Golem rarity=U mana={5} type=Artifact Creature subtype=Golem auto={2}:trample power=3 toughness=4 [/card] [card] text=Counter target artifact or enchantment spell. Its controller gains life equal to its converted mana cost. id=3496 target=artifact,enchantment|stack auto=fizzle auto=life:manacost targetcontroller name=Illumination rarity=U mana={W}{W} type=Instant [/card] [card] text=Trample id=3497 name=Iron Tusk Elephant rarity=U mana={4}{W} type=Creature subtype=Elephant power=3 toughness=3 abilities=trample [/card] [card] text={T}: Add {U} to your mana pool. id=3581 name=Island auto={T}:Add {U} type=Basic Land subtype=Island rarity=L [/card] [card] text={T}: Add {U} to your mana pool. id=3582 name=Island auto={T}:Add {U} type=Basic Land subtype=Island rarity=L [/card] [card] text={T}: Add {U} to your mana pool. id=3583 name=Island auto={T}:Add {U} type=Basic Land subtype=Island rarity=L [/card] [card] text={T}: Add {U} to your mana pool. id=3584 name=Island auto={T}:Add {U} type=Basic Land subtype=Island rarity=L [/card] [card] text={1}{G}{T}: Put a 0/1 green Plant Wall creature token with defender onto the battlefield. Sacrifice a Plant Wall token: Add {R} to your mana pool. id=3392 auto={1}{G}{T}:token(Plant Wall,creature Plant Wall, 0/1,green defender) auto={S(plant wall|myBattlefield)}:Add {R} name=Jungle Patrol rarity=R mana={3}{G} type=Creature subtype=Human Soldier power=3 toughness=2 [/card] [card] text={R}: Regenerate Jungle Troll. {G}: Regenerate Jungle Troll. id=3540 name=Jungle Troll rarity=U mana={1}{R}{G} auto={GR}:regenerate type=Creature subtype=Troll power=2 toughness=1 [/card] [card] text=Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first. id=3393 auto=rampage(-1/-1,1) name=Jungle Wurm rarity=C mana={3}{G}{G} type=Creature subtype=Wurm power=5 toughness=5 [/card] [card] text=Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature. id=3299 name=Kaervek's Hex auto=damage:1 all(creature[-black]) auto=damage:1 all(creature[green]) type=Sorcery rarity=U mana={3}{B} [/card] [card] text=Protection from blue id=3394 name=Karoo Meerkat rarity=U mana={1}{G} type=Creature subtype=Mongoose power=2 toughness=1 abilities=protection from blue [/card] [card] text=Flying. {T}: Leering Gargoyle gets -2/+2 and loses flying until end of turn. id=3542 name=Leering Gargoyle rarity=R mana={1}{W}{U} type=Creature subtype=Gargoyle auto={T}:-2/2 && -flying power=2 toughness=2 abilities=flying [/card] [card] text=Flying {G}: Regenerate Locust Swarm. {G}: Untap Locust Swarm. Activate this ability only once each turn. id=3395 name=Locust Swarm rarity=U mana={3}{G} auto={G}:regenerate auto={G}:untap limit:1 type=Creature subtype=Insect power=1 toughness=1 abilities=flying [/card] [card] text={T}: Add {1} to your mana pool. {1}{T}: Add one mana of any color to your mana pool. id=3256 name=Mana Prism rarity=U mana={3} auto={T}:Add {1} auto={1}{T}:Add {B} auto={1}{T}:Add {G} auto={1}{T}:Add {R} auto={1}{T}:Add {U} auto={1}{T}:Add {W} type=Artifact [/card] [card] text=Marble Diamond enters the battlefield tapped. {T}: Add {W} to your mana pool. id=3258 name=Marble Diamond auto=tap auto={T}:Add {W} rarity=U mana={2} type=Artifact [/card] [card] text=Maro's power and toughness are each equal to the number of cards in your hand. id=3397 name=Maro rarity=R mana={2}{G}{G} type=Creature subtype=Elemental auto=foreach(*|myhand) 1/1 power=* toughness=* [/card] [card] text=Flying, protection from black id=3502 name=Melesse Spirit rarity=U mana={3}{W}{W} type=Creature subtype=Angel Spirit power=3 toughness=3 abilities=flying,protection from black [/card] [card] text={B}, Sacrifice a Swamp: Put a +1/+1 counter on Mire Shade. Activate this ability only any time you could cast a sorcery. id=3300 name=Mire Shade rarity=U mana={1}{B} type=Creature subtype=Shade auto={B}{S(swamp|myBattlefield)}:counter(1/1) asSorcery power=1 toughness=1 [/card] [card] text=Moss Diamond enters the battlefield tapped. {T}: Add {G} to your mana pool. id=3260 name=Moss Diamond auto=tap auto={T}:Add {G} type=Artifact mana={2} rarity=U [/card] [card] text={T}: Add {R} to your mana pool. id=3577 name=Mountain auto={T}:Add {R} type=Basic Land subtype=Mountain rarity=L [/card] [card] text={T}: Add {R} to your mana pool. id=3578 name=Mountain auto={T}:Add {R} type=Basic Land subtype=Mountain rarity=L [/card] [card] text={T}: Add {R} to your mana pool. id=3579 name=Mountain auto={T}:Add {R} type=Basic Land subtype=Mountain rarity=L [/card] [card] text={T}: Add {R} to your mana pool. id=3580 name=Mountain auto={T}:Add {R} type=Basic Land subtype=Mountain rarity=L [/card] [card] text=Mountain Valley enters the battlefield tapped. {T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card and put it into play. Then shuffle your library. auto=tap auto={T}{S}:moveTo(myBattlefield) target(mountain,forest|myLibrary) id=3574 name=Mountain Valley rarity=U type=Land [/card] [card] text=At the beginning of your upkeep, Nettletooth Djinn deals 1 damage to you. id=3401 name=Nettletooth Djinn auto=@each my upkeep:damage:1 controller type=Creature subtype=Djinn rarity=U mana={3}{G} power=4 toughness=4 [/card] [card] text=Black creatures get +2/+0 until end of turn. id=3301 name=Nocturnal Raid auto=lord(creature[black]) 2/0 rarity=U mana={2}{B}{B} type=Instant [/card] [card] text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature can't attack or block. id=3507 name=Pacifism target=creature auto=cantattack auto=cantblock rarity=C mana={1}{W} type=Enchantment subtype=Aura [/card] [card] text={3}: Patagia Golem gains flying until end of turn. id=3261 name=Patagia Golem rarity=U mana={4} type=Artifact Creature subtype=Golem auto={3}:flying power=2 toughness=3 [/card] [card] text=Flying {1}{W}: Pearl Dragon gets +0/+1 until end of turn. id=3508 name=Pearl Dragon rarity=R mana={4}{W}{W} type=Creature subtype=Dragon auto={1}{W}:0/1 power=4 toughness=4 abilities=flying [/card] [card] text={2}, {T}, Sacrifice a creature: Draw a card. id=3264 name=Phyrexian Vault rarity=U mana={3} auto={2}{T}{S(creature|myBattlefield)}:draw:1 type=Artifact [/card] [card] text={T}: Add {W} to your mana pool. id=3585 name=Plains auto={T}:Add {W} type=Basic Land subtype=Plains rarity=L [/card] [card] text={T}: Add {W} to your mana pool. id=3586 name=Plains auto={T}:Add {W} type=Basic Land subtype=Plains rarity=L [/card] [card] text={T}: Add {W} to your mana pool. id=3587 name=Plains auto={T}:Add {W} type=Basic Land subtype=Plains rarity=L [/card] [card] text={T}: Add {W} to your mana pool. id=3588 name=Plains auto={T}:Add {W} type=Basic Land subtype=Plains rarity=L [/card] [card] text={R}: Pyric Salamander gets +1/+0 until end of turn. Sacrifice Pyric Salamander at the beginning of the next end step. id=3458 name=Pyric Salamander rarity=C mana={1}{R} type=Creature subtype=Salamander auto={R}:1/0 auto=@next end:bury power=1 toughness=1 [/card] [card] text=Radiant Essence gets +1/+2 as long as an opponent controls a black permanent. id=3547 name=Radiant Essence auto=aslongas(*[black]|opponentBattlefield) 1/2 rarity=U mana={1}{G}{W} type=Creature subtype=Spirit power=2 toughness=3 [/card] [card] text=Enchant creature {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) id=3405 name=Regeneration target=creature auto={G}:regenerate rarity=C mana={1}{G} type=Enchantment subtype=Aura [/card] [card] text={B}: Regenerate Restless Dead. id=3307 name=Restless Dead rarity=C mana={1}{B} type=Creature subtype=Skeletons auto={B}:regenerate power=1 toughness=1 [/card] [card] text=Enchant creature When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +0/+2. id=3511 name=Ritual of Steel target=creature auto=0/2 auto=@next upkeep:draw:1 rarity=C mana={2}{W} type=Enchantment subtype=Aura [/card] [card] text=Whenever Rock Basilisk blocks or is blocked by a non-Wall creature, destroy that creature at end of combat. id=3550 alias=1238 name=Rock Basilisk rarity=R mana={4}{R}{G} type=Creature subtype=Basilisk power=4 toughness=5 [/card] [card] text=Rocky Tar Pit enters the battlefield tapped. {T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card and put it into play. Then shuffle your library. auto=tap auto={T}{S}:moveTo(myBattlefield) target(mountain,swamp|myLibrary) id=3575 name=Rocky Tar Pit rarity=U type=Land [/card] [card] text=Sandstorm deals 1 damage to each attacking creature. id=3408 name=Sandstorm auto=damage:1 all(creature[attacking]) rarity=C mana={G} type=Instant [/card] [card] text=Savage Twister deals X damage to each creature. id=3551 auto=damage:X all(creature) name=Savage Twister rarity=U mana={X}{R}{G} type=Sorcery [/card] [card] text={T}: Add {1} to your mana pool. {1}{T}: Add {U} to your mana pool. id=3361 name=Sea Scryer rarity=C mana={1}{U} type=Creature subtype=Merfolk Wizard auto={T}:Add {1} auto={1}{T}:Add {U} power=1 toughness=1 [/card] [card] text=Destroy all artifacts. They can't be regenerated. The controller of each artifact destroyed this way gains life equal to its converted mana cost. id=3410 name=Seeds of Innocence rarity=R mana={1}{G}{G} type=Sorcery [/card] [card] text=Destroy all Auras. id=3411 name=Serene Heart auto=destroy all(aura) rarity=C mana={1}{G} type=Instant [/card] [card] text={B}, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate this ability no more than three times each turn. id=3308 name=Sewer Rats rarity=C mana={B} type=Creature subtype=Rat auto={B}:1/0 && life:-1 controller limit:3 power=1 toughness=1 [/card] [card] text={U}, {T}: Put target creature you control on top of its owner's library. {R}, {T}: Shadow Guildmage deals 1 damage to target creature or player and 1 damage to you. id=3309 name=Shadow Guildmage rarity=C mana={B} type=Creature subtype=Human Wizard auto={U}{T}:moveTo(ownerlibrary) target(creature|myBattlefield) auto={R}{T}:damage:1 target(creature,player) && damage:1 controller power=1 toughness=1 [/card] [card] text={W}{T}: Target creature gains first strike until end of turn. {B}, {T}: Target creature gets +1/+0 until end of turn. id=3362 name=Shaper Guildmage rarity=C mana={U} type=Creature subtype=Human Wizard auto={W}{T}:first strike target(creature) auto={B}{T}:1/0 target(creature) power=1 toughness=1 [/card] [card] text=Flying Shauku, Endbringer can't attack if there's another creature on the battlefield. At the beginning of your upkeep, you lose 3 life. {T}: Remove target creature from the game and put a +1/+1 counter on Shauku. id=3311 name=Shauku, Endbringer rarity=R mana={5}{B}{B} type=Creature subtype=Vampire auto=@each my upkeep:life:-3 controller auto=aslongas(other creature|battlefield) cantattack auto={T}:counter(1/1) all(this) && moveTo(exile) target(creature) power=5 toughness=5 abilities=legendary,flying [/card] [card] text={B}{R}{T}: Shauku's Minion deals 2 damage to target white creature. id=3554 name=Shauku's Minion rarity=U mana={1}{B}{R} type=Creature subtype=Human Minion auto=damage:2 target(creature[white]) power=2 toughness=2 [/card] [card] text=Sky Diamond enters the battlefield tapped. {T}: Add {U} to your mana pool. id=3267 name=Sky Diamond auto=tap auto={T}:Add {U} type=Artifact mana={2} rarity=U [/card] [card] text=Flying, trample, haste, protection from black Spirit of the Night has first strike as long as it's attacking. id=3315 name=Spirit of the Night rarity=R mana={6}{B}{B}{B} type=Creature subtype=Demon Spirit auto=@each my combatbegins:first strike auto=@each my combatends:-first strike power=6 toughness=5 abilities=legendary,flying,trample,haste,protection from black [/card] [card] text=Spitting Earth deals damage equal to the number of Mountains you control to target creature. id=3464 auto=foreach(mountain|myBattlefield) damage:1 target=creature name=Spitting Earth rarity=C mana={1}{R} type=Sorcery [/card] [card] text=Destroy target land. id=3465 name=Stone Rain rarity=C mana={2}{R} target=land auto=destroy type=Sorcery [/card] [card] text=Protection from red {T}: Subterranean Spirit deals 1 damage to each creature without flying. id=3466 name=Subterranean Spirit rarity=R mana={3}{R}{R} type=Creature subtype=Elemental Spirit auto={T}:damage:1 all(creature[-flying]) power=3 toughness=3 abilities=protection from red [/card] [card] text={T}: Add {B} to your mana pool. id=3562 name=Swamp auto={T}:Add {B} type=Basic Land subtype=Swamp rarity=L [/card] [card] text={T}: Add {B} to your mana pool. id=3563 name=Swamp auto={T}:Add {B} type=Basic Land subtype=Swamp rarity=L [/card] [card] text={T}: Add {B} to your mana pool. id=3564 name=Swamp auto={T}:Add {B} type=Basic Land subtype=Swamp rarity=L [/card] [card] text={T}: Add {B} to your mana pool. id=3565 name=Swamp auto={T}:Add {B} type=Basic Land subtype=Swamp rarity=L [/card] [card] text=Haste id=3467 name=Talruum Minotaur rarity=C mana={2}{R}{R} type=Creature subtype=Minotaur Berserker power=3 toughness=3 abilities=haste [/card] [card] text=Flying; trample; rampage 4 (Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.) id=3268 name=Teeka's Dragon rarity=R mana={9} type=Artifact Creature subtype=Dragon auto=rampage(4/4,1) power=5 toughness=5 abilities=flying,trample [/card] [card] text={2}{T}: Telim'Tor's Darts deals 1 damage to target player. id=3269 name=Telim'Tor's Darts auto={2}{T}:damage:1 target(player) rarity=U type=Artifact mana={2} [/card] [card] text=Exile target permanent you own or control. Draw a card at the beginning of the next turn's upkeep. id=3469 name=Telim'Tor's Edict auto=moveTo(myexile) target(*|myBattlefield) auto=@next upkeep:draw:1 rarity=R mana={R} type=Instant [/card] [card] text=Destroy all non-Aura enchantments. id=3414 auto=destroy all(enchantment[-aura]) name=Tranquil Domain rarity=C mana={1}{G} type=Instant [/card] [card] text=Tropical Storm deals X damage to each creature with flying and 1 additional damage to each blue creature. id=3415 auto=damage:X all(creature[flying]) auto=damage:1 all(creature[blue]) name=Tropical Storm rarity=U mana={X}{G} type=Sorcery [/card] [card] text=Flying {3}{G}, Sacrifice Uktabi Faerie: Destroy target artifact. id=3416 name=Uktabi Faerie rarity=C mana={1}{G} type=Creature subtype=Faerie auto={3}{G}{S}:destroy target(artifact) power=1 toughness=1 abilities=flying [/card] [card] text=Uktabi Wildcats's power and toughness are each equal to the number of Forests you control. {G}, Sacrifice a Forest: Regenerate Uktabi Wildcats. id=3417 name=Uktabi Wildcats rarity=R mana={4}{G} type=Creature subtype=Cat auto=foreach(forest|myBattlefield) 1/1 auto={G}{S(forest|myBattlefield)}:regenerate power=* toughness=* [/card] [card] text=Forestwalk {1}{G}{G}: Target creature gains forestwalk until end of turn. id=3418 name=Unseen Walker rarity=U mana={1}{G} type=Creature subtype=Dryad auto={1}{G}{G}:forestwalk target(creature) power=1 toughness=1 abilities=forestwalk [/card] [card] text=Unyaro Bee Sting deals 2 damage to target creature or player. id=3419 name=Unyaro Bee Sting target=creature,player auto=damage:2 type=Sorcery rarity=U mana={3}{G} [/card] [card] text=Flying Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell. id=3519 name=Unyaro Griffin type=Creature subtype=Griffin rarity=U mana={3}{W} auto={S}:fizzle target(instant[red],sorcery[red]|stack) power=2 toughness=2 abilities=flying [/card] [card] text=Sacrifice Vigilant Martyr: Regenerate target creature. {W}{W}, {T}, Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment. id=3520 name=Vigilant Martyr rarity=U mana={W} type=Creature subtype=Human Cleric auto={S}:regenerate target(creature) power=1 toughness=1 [/card] [card] text={G}, {T}, Sacrifice a Forest: Regenerate target creature. id=3420 name=Village Elder rarity=C mana={G} type=Creature subtype=Human Druid auto={G}{T}{S(forest|myBattlefield)}:regenerate target(creature) power=1 toughness=1 [/card] [card] id=3471 name=Viashino Warrior rarity=C mana={3}{R} type=Creature subtype=Viashino Warrior power=4 toughness=2 [/card] [card] text=You gain X plus 3 life. id=3557 auto=life:3 auto=life:X name=Vitalizing Cascade rarity=U mana={X}{G}{W} type=Instant [/card] [card] text=Volcanic Geyser deals X damage to target creature or player. id=3473 target=creature,player auto=damage:X name=Volcanic Geyser rarity=U mana={X}{R}{R} type=Instant [/card] [card] text=Flying,haste id=3472 name=Volcanic Dragon rarity=R mana={4}{R}{R} type=Creature subtype=Dragon power=4 toughness=4 abilities=flying,haste [/card] [card] text=Defender Put a -0/-1 counter on Wall of Roots: Add {G} to your mana pool. Play this ability only once each turn. id=3422 name=Wall of Roots rarity=C mana={1}{G} type=Creature subtype=Plant Wall auto={0}:counter(-0/-1,1) && Add{G} limit:1 power=0 toughness=5 abilities=defender [/card] [card] text=Trample id=3423 name=Wild Elephant rarity=C mana={3}{G} type=Creature subtype=Elephant power=3 toughness=3 abilities=trample [/card] [card] text=Protection from white {1}{R}: Wildfire Emissary gets +1/+0 until end of turn. id=3474 name=Wildfire Emissary rarity=U mana={3}{R} type=Creature subtype=Efreet auto={1}{R}:1/0 power=2 toughness=4 abilities=protection from white [/card] [card] text=Flying, protection from blue id=3560 name=Windreaper Falcon rarity=U mana={1}{R}{G} type=Creature subtype=Bird power=1 toughness=1 abilities=flying,protection from blue [/card] [card] text=As an additional cost to play Withering Boon, pay 3 life. Counter target creature spell. target=creature|stack auto=fizzle auto=life:-3 controller id=3321 name=Withering Boon rarity=U mana={1}{B} type=Instant [/card] [card] text=Lifelink (Whenever this creature deals damage, you gain that much life.) id=3561 name=Zebra Unicorn type=Creature subtype=Unicorn rarity=U mana={2}{G}{W} power=2 toughness=2 abilities=lifelink [/card] [card] text=Flying Other Griffin creatures get +1/+1. id=3526 name=Zuberi, Golden Feather type=Creature subtype=Griffin rarity=R mana={4}{W} auto=lord(griffin) 1/1 other power=3 toughness=3 abilities=flying,legendary [/card]