573 lines
12 KiB
Plaintext
573 lines
12 KiB
Plaintext
[card]
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text=Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.
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auto=foreach(swamp|opponentBattlefield) 1/1 ueot
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auto=@movedto(swamp|opponentBattlefield):-1/-1 ueot
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auto=@each my beginofturn:foreach(swamp|opponentBattlefield) 1/1 ueot
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id=1801
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name=Angry Mob
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rarity=U
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mana={2}{W}{W}
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type=Creature
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subtype=Human
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power=2
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toughness=2
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abilities=trample
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[/card]
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[card]
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text={U}{T}: Add {3} to your mana pool.
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id=1747
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name=Apprentice Wizard
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rarity=U
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mana={1}{U}{U}
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type=Creature
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subtype=Wizard
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auto={U}{T}:Add {3}
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power=0
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toughness=1
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[/card]
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[card]
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text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) Haste (This creature can attack and as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning.
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id=1783
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name=Ball Lightning
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rarity=R
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mana={R}{R}{R}
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type=Creature
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subtype=Elemental
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auto=@next endofturn:bury
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power=6
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toughness=1
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abilities=trample,haste
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[/card]
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[card]
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text=Flying (This creature can't be blocked except by creatures with flying or reach.)
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id=1730
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name=Bog Imp
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rarity=C
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mana={1}{B}
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type=Creature
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subtype=Imp
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power=1
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toughness=1
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abilities=flying
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[/card]
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[card]
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text=Bog Rats can't be blocked by Walls.
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id=1731
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name=Bog Rats
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rarity=C
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mana={B}
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type=Creature
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subtype=Rat
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auto=cantbeblockedby(wall)
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power=1
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toughness=1
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[/card]
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[card]
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text={2}{T}: All creatures get -1/-0 until end of turn.
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id=1709
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auto={2}{T}:lord(creature) -1/0 ueot
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rarity=U
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mana={3}
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name=Bone Flute
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type=Artifact
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[/card]
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[card]
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text={2}, Pay 2 life: Draw a card.
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id=1710
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auto={2}:draw:2 && life:-2
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name=Book of Rass
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rarity=U
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mana={6}
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type=Artifact
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[/card]
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[card]
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text={1}{R}{R}: Brothers of Fire deals 1 damage to target creature or player and 1 damage to you.
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auto={1}{R}{R}:damage:1 target(creature,player) && damage:1 controller
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id=1785
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name=Brothers of Fire
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rarity=U
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mana={1}{R}{R}
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type=Creature
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subtype=Human Shaman
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power=2
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toughness=2
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[/card]
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[card]
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text=Defender
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id=1765
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name=Carnivorous Plant
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rarity=C
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mana={3}{G}
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type=Creature
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subtype=Wall Plant
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power=4
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toughness=5
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abilities=defender
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[/card]
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[card]
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text={3}, Sacrifice Coal Golem: Add {R}{R}{R} to your mana pool.
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id=1711
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name=Coal Golem
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rarity=U
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mana={5}
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type=Artifact Creature
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subtype=Golem
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auto={3}{S}:Add {R}{R}{R}
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power=3
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toughness=3
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[/card]
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[card]
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text=Sacrifice a Forest: You gain 3 life.
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auto={S(forest|myBattlefield)}:life:3
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id=1820
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name=Dark Heart of the Wood
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rarity=C
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mana={B}{G}
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type=Enchantment
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[/card]
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[card]
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text={3}: Regenerate Diabolic Machine.
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id=1713
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name=Diabolic Machine
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rarity=U
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mana={7}
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type=Artifact Creature
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subtype=Construct
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auto={3}:regenerate
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power=4
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toughness=4
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[/card]
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[card]
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text={B}: Regenerate Drowned.
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id=1750
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name=Drowned
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rarity=C
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mana={1}{U}
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type=Creature
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subtype=Zombie
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auto={B}:regenerate
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power=1
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toughness=1
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[/card]
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[card]
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text=When Electric Eel enters the battlefield, it deals 1 damage to you. {R}{R}: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you.
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id=1751
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name=Electric Eel
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rarity=U
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mana={U}
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type=Creature
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subtype=Fish
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auto=damage:1 controller
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auto={R}{R}:2/0 && damage:1 controller
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power=1
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toughness=1
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[/card]
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[card]
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text={T}: Add {B} to your mana pool. Elves of Deep Shadow deals 1 damage to you.
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id=1766
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name=Elves of Deep Shadow
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rarity=U
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mana={G}
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type=Creature
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subtype=Elf Druid
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auto={T}:Add {B} && damage:1 controller
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power=1
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toughness=1
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[/card]
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[card]
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text={1}{W}{T}: Destroy target black creature.
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id=1806
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name=Exorcist
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rarity=U
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mana={W}{W}
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type=Creature
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subtype=Human Cleric
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auto={1}{W}{T}:destroy target(creature[black])
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power=1
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toughness=1
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[/card]
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[card]
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text=Flying {R}: Fire Drake gets +1/+0 until end of turn. Activate this ability only once each turn.
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id=1788
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name=Fire Drake
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rarity=U
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mana={1}{R}{R}
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type=Creature
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subtype=Drake
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auto={R}:1/0 limit:1
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power=1
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toughness=2
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abilities=flying
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[/card]
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[card]
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text=Destroy target creature or land. It can't be regenerated.
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id=1789
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name=Fissure
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target=creature,land
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auto=bury
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rarity=C
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mana={3}{R}{R}
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type=Instant
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[/card]
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[card]
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text={U}{U}: Tap target creature without flying.
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id=1753
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auto={U}{U}:tap target(creature[-flying])
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name=Flood
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rarity=U
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mana={U}
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type=Enchantment
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[/card]
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[card]
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text={2}{T}: You gain 1 life.
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id=1715
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auto={2}{T}:life:1
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name=Fountain of Youth
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rarity=U
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mana={0}
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type=Artifact
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[/card]
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[card]
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text=Flying {U}{U}{U}: Regenerate Ghost Ship.
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id=1754
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name=Ghost Ship
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mana={2}{U}{U}
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type=Creature
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subtype=Spirit
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auto={U}{U}{U}:regenerate
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power=2
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toughness=4
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rarity=C
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abilities=flying
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[/card]
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[card]
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text={T}, Sacrifice Goblin Digging Team: Destroy target Wall.
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id=1791
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auto={T}{S}:destroy target(wall)
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name=Goblin Digging Team
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type=Creature
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subtype=Goblin
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mana={R}
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power=1
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toughness=1
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rarity=C
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[/card]
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[card]
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id=1792
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name=Goblin Hero
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rarity=C
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mana={2}{R}
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type=Creature
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subtype=Goblin
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power=2
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toughness=2
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[/card]
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[card]
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text={T}: You may put a Goblin permanent card from your hand onto the battlefield. {R}: Target Goblin gains protection from white until end of turn.
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id=1795
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name=Goblin Wizard
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rarity=U
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mana={2}{R}{R}
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type=Creature
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subtype=Goblin Wizard
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auto={T}:moveto(myBattlefield) target(goblin|myhand)
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auto={R}:protection from white target(goblin)
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power=1
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toughness=1
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[/card]
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[card]
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text=Mountainwalk When you control a Dwarf, sacrifice Goblins of the Flarg.
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id=1796
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name=Goblins of the Flarg
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rarity=C
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mana={R}
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type=Creature
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subtype=Goblin Warrior
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auto=aslongas(dwarf|myBattlefield) -99/-99
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power=1
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toughness=1
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abilities=mountainwalk
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[/card]
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[card]
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text={B}{T}: Exile target artifact card from a graveyard. You gain 2 life.
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id=1735
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name=Grave Robbers
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rarity=U
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mana={1}{B}{B}
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type=Creature
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subtype=Human Rogue
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auto={B}{T}:moveto(exile) target(artifact|graveyard) && life:2 controller
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power=1
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toughness=1
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[/card]
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[card]
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text=Green creatures have forestwalk.
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id=1768
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auto=lord(creature[green]) forestwalk
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name=Hidden Path
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rarity=U
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mana={2}{G}{G}{G}{G}
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type=Enchantment
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[/card]
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[card]
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text=Nonwhite creatures get -1/-1 until end of turn.
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id=1810
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auto=lord(creature[-white]) -1/-1
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name=Holy Light
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rarity=C
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mana={2}{W}
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type=Instant
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[/card]
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[card]
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text=Inferno deals 6 damage to each creature and each player.
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id=1797
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auto=damage:6 all(player,creature)
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name=Inferno
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rarity=U
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mana={5}{R}{R}
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type=Instant
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[/card]
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[card]
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text=First strike
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id=1769
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name=Land Leeches
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rarity=C
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mana={1}{G}{G}
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type=Creature
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subtype=Leech
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power=2
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toughness=2
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abilities=first strike
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[/card]
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[card]
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text=All creatures get -2/-0 until end of turn.
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id=1737
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auto=lord(creature) -2/-0
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name=Marsh Gas
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rarity=C
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mana={B}
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type=Instant
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[/card]
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[card]
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text=Swampwalk
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id=1821
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name=Marsh Goblins
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rarity=C
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mana={B}{R}
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type=Creature
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subtype=Goblin
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power=1
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toughness=1
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abilities=swampwalk
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[/card]
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[card]
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text={T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
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auto={2}{T}:untap target(creature[attacking]) && preventAllCombatDamage to(mytgt) ueot && preventAllCombatDamage from(mytgt) ueot
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id=1824
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name=Maze of Ith
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rarity=U
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type=Land
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[/card]
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[card]
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text={T}: Destroy target creature with islandwalk.
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id=1758
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name=Merfolk Assassin
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rarity=U
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mana={U}{U}
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type=Creature
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subtype=Merfolk
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auto={T}:destroy target(creature[islandwalk])
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power=1
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toughness=2
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[/card]
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[card]
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text=Attacking creatures get +1/+1 until end of turn.
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id=1814
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auto=lord(creature[attacking]) 1/1
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name=Morale
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rarity=C
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mana={1}{W}{W}
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type=Instant
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[/card]
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[card]
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text={G}{G}{G}{G}, {T}: Regenerate target creature.
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id=1772
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name=Niall Silvain
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rarity=U
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mana={G}{G}{G}
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type=Creature
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subtype=Ouphe
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auto={G}{G}{G}{G}{T}:regenerate target(creature)
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power=2
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toughness=2
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[/card]
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[card]
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text={T}, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn.
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id=1799
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name=Orc General
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rarity=U
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mana={2}{R}
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type=Creature
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subtype=Orc Warrior
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auto={T}{S(orc other|myBattlefield)}:lord(orc) 1/1 other
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auto={T}{S(goblin|myBattlefield)}:lord(orc) 1/1 other
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power=2
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toughness=2
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[/card]
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[card]
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text=People of the Woods's toughness is equal to the number of Forests you control.
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id=1773
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name=People of the Woods
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rarity=U
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mana={G}{G}
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type=Creature
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subtype=Human
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auto=foreach(forest|myBattlefield) 0/1
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power=1
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toughness=*
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[/card]
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[card]
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text=Tap all blue creatures.
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auto=tap all(creature[blue])
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id=1761
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name=Riptide
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rarity=C
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mana={U}
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type=Instant
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[/card]
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[card]
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id=1822
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name=Scarwood Goblins
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rarity=C
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mana={G}{R}
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type=Creature
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subtype=Goblin
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power=2
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toughness=2
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[/card]
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[card]
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text={G}{G}{G}{G}, {T}: Target creature gains forestwalk until end of turn. {T}: Target creature loses forestwalk until end of turn.
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id=1776
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name=Scarwood Hag
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rarity=U
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mana={1}{G}
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type=Creature
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subtype=Hag
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auto={G}{G}{G}{G}{T}:forestwalk target(creature)
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auto={T}:-forestwalk target(creature)
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power=1
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toughness=1
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[/card]
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[card]
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text={G}{T}, Sacrifice Scavenger Folk: Destroy target artifact.
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id=1777
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name=Scavenger Folk
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rarity=C
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mana={G}
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type=Creature
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subtype=Human
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auto={G}{T}{S}:destroy target(artifact)
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power=1
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toughness=1
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[/card]
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[card]
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text={T}: Add {R} to your mana pool.
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id=1800
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name=Sisters of the Flame
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rarity=U
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mana={1}{R}{R}
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type=Creature
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subtype=Human Shaman
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auto={T}:Add {R}
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power=2
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toughness=2
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[/card]
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[card]
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text={5}{T}: Return target enchantment card from your graveyard to your hand.
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id=1721
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auto={5}{T}:MoveTo(myHand) target(enchantment|myGraveyard)
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name=Skull of Orm
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rarity=U
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mana={3}
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type=Artifact
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[/card]
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[card]
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id=1817
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name=Squire
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rarity=C
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mana={1}{W}
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type=Creature
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subtype=Human Soldier
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power=1
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toughness=2
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[/card]
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[card]
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text={1}{T}, Pay 1 life: Add one mana of any color to your mana pool.
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id=1722
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name=Standing Stones
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auto={T}:Add {W} && life:-1 controller
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auto={T}:Add {U} && life:-1 controller
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auto={T}:Add {B} && life:-1 controller
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auto={T}:Add {R} && life:-1 controller
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auto={T}:Add {G} && life:-1 controller
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rarity=U
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mana={3}
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type=Artifact
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[/card]
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[card]
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text=Destroy all Goblins.
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id=1818
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auto=destroy all(goblin)
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name=Tivadar's Crusade
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rarity=U
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mana={1}{W}{W}
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type=Sorcery
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[/card]
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[card]
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text={T}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.
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auto={T}{S}:moveTo(exile) all(*|opponentgraveyard)
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auto={T}{S}:moveTo(exile) all(*|mygraveyard)
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id=1724
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name=Tormod's Crypt
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rarity=U
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mana={0}
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type=Artifact
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[/card]
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[card]
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text=Water Wurm gets +0/+1 as long as an opponent controls an Island.
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id=1764
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name=Water Wurm
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rarity=C
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mana={U}
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type=Creature
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subtype=Wurm
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auto=aslongas(island|opponentBattlefield) 0/1
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power=1
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toughness=1
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[/card]
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[card]
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text={T}: Witch Hunter deals 1 damage to target player. {1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand.
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id=1819
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name=Witch Hunter
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rarity=U
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mana={2}{W}{W}
|
|
type=Creature
|
|
subtype=Human Cleric
|
|
auto={T}:damage:1 target(player)
|
|
auto={1}{W}{W}{T}:moveto(ownerHand) target(creature|opponentBattlefield)
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text={G}{G}: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you. {B}{B}: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you.
|
|
id=1782
|
|
name=Wormwood Treefolk
|
|
rarity=U
|
|
mana={3}{G}{G}
|
|
type=Creature
|
|
subtype=Treefolk
|
|
auto={G}{G}:forestwalk && damage:2 controller
|
|
auto={G}{G}:swampwalk && damage:2 controller
|
|
power=4
|
|
toughness=4
|
|
[/card] |