Files
wagic/projects/mtg/bin/Res/sets/DRK/_cards.dat
2009-12-29 18:17:06 +00:00

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[card]
text=Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.
auto=foreach(swamp|opponentBattlefield) 1/1 ueot
auto=@movedto(swamp|opponentBattlefield):-1/-1 ueot
auto=@each my beginofturn:foreach(swamp|opponentBattlefield) 1/1 ueot
id=1801
name=Angry Mob
rarity=U
mana={2}{W}{W}
type=Creature
subtype=Human
power=2
toughness=2
abilities=trample
[/card]
[card]
text={U}{T}: Add {3} to your mana pool.
id=1747
name=Apprentice Wizard
rarity=U
mana={1}{U}{U}
type=Creature
subtype=Wizard
auto={U}{T}:Add {3}
power=0
toughness=1
[/card]
[card]
text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) Haste (This creature can attack and as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning.
id=1783
name=Ball Lightning
rarity=R
mana={R}{R}{R}
type=Creature
subtype=Elemental
auto=@next endofturn:bury
power=6
toughness=1
abilities=trample,haste
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
id=1730
name=Bog Imp
rarity=C
mana={1}{B}
type=Creature
subtype=Imp
power=1
toughness=1
abilities=flying
[/card]
[card]
text=Bog Rats can't be blocked by Walls.
id=1731
name=Bog Rats
rarity=C
mana={B}
type=Creature
subtype=Rat
auto=cantbeblockedby(wall)
power=1
toughness=1
[/card]
[card]
text={2}{T}: All creatures get -1/-0 until end of turn.
id=1709
auto={2}{T}:lord(creature) -1/0 ueot
rarity=U
mana={3}
name=Bone Flute
type=Artifact
[/card]
[card]
text={2}, Pay 2 life: Draw a card.
id=1710
auto={2}:draw:2 && life:-2
name=Book of Rass
rarity=U
mana={6}
type=Artifact
[/card]
[card]
text={1}{R}{R}: Brothers of Fire deals 1 damage to target creature or player and 1 damage to you.
auto={1}{R}{R}:damage:1 target(creature,player) && damage:1 controller
id=1785
name=Brothers of Fire
rarity=U
mana={1}{R}{R}
type=Creature
subtype=Human Shaman
power=2
toughness=2
[/card]
[card]
text=Defender
id=1765
name=Carnivorous Plant
rarity=C
mana={3}{G}
type=Creature
subtype=Wall Plant
power=4
toughness=5
abilities=defender
[/card]
[card]
text={3}, Sacrifice Coal Golem: Add {R}{R}{R} to your mana pool.
id=1711
name=Coal Golem
rarity=U
mana={5}
type=Artifact Creature
subtype=Golem
auto={3}{S}:Add {R}{R}{R}
power=3
toughness=3
[/card]
[card]
text=Sacrifice a Forest: You gain 3 life.
auto={S(forest|myBattlefield)}:life:3
id=1820
name=Dark Heart of the Wood
rarity=C
mana={B}{G}
type=Enchantment
[/card]
[card]
text={3}: Regenerate Diabolic Machine.
id=1713
name=Diabolic Machine
rarity=U
mana={7}
type=Artifact Creature
subtype=Construct
auto={3}:regenerate
power=4
toughness=4
[/card]
[card]
text={B}: Regenerate Drowned.
id=1750
name=Drowned
rarity=C
mana={1}{U}
type=Creature
subtype=Zombie
auto={B}:regenerate
power=1
toughness=1
[/card]
[card]
text=When Electric Eel enters the battlefield, it deals 1 damage to you. {R}{R}: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you.
id=1751
name=Electric Eel
rarity=U
mana={U}
type=Creature
subtype=Fish
auto=damage:1 controller
auto={R}{R}:2/0 && damage:1 controller
power=1
toughness=1
[/card]
[card]
text={T}: Add {B} to your mana pool. Elves of Deep Shadow deals 1 damage to you.
id=1766
name=Elves of Deep Shadow
rarity=U
mana={G}
type=Creature
subtype=Elf Druid
auto={T}:Add {B} && damage:1 controller
power=1
toughness=1
[/card]
[card]
text={1}{W}{T}: Destroy target black creature.
id=1806
name=Exorcist
rarity=U
mana={W}{W}
type=Creature
subtype=Human Cleric
auto={1}{W}{T}:destroy target(creature[black])
power=1
toughness=1
[/card]
[card]
text=Flying {R}: Fire Drake gets +1/+0 until end of turn. Activate this ability only once each turn.
id=1788
name=Fire Drake
rarity=U
mana={1}{R}{R}
type=Creature
subtype=Drake
auto={R}:1/0 limit:1
power=1
toughness=2
abilities=flying
[/card]
[card]
text=Destroy target creature or land. It can't be regenerated.
id=1789
name=Fissure
target=creature,land
auto=bury
rarity=C
mana={3}{R}{R}
type=Instant
[/card]
[card]
text={U}{U}: Tap target creature without flying.
id=1753
auto={U}{U}:tap target(creature[-flying])
name=Flood
rarity=U
mana={U}
type=Enchantment
[/card]
[card]
text={2}{T}: You gain 1 life.
id=1715
auto={2}{T}:life:1
name=Fountain of Youth
rarity=U
mana={0}
type=Artifact
[/card]
[card]
text=Flying {U}{U}{U}: Regenerate Ghost Ship.
id=1754
name=Ghost Ship
mana={2}{U}{U}
type=Creature
subtype=Spirit
auto={U}{U}{U}:regenerate
power=2
toughness=4
rarity=C
abilities=flying
[/card]
[card]
text={T}, Sacrifice Goblin Digging Team: Destroy target Wall.
id=1791
auto={T}{S}:destroy target(wall)
name=Goblin Digging Team
type=Creature
subtype=Goblin
mana={R}
power=1
toughness=1
rarity=C
[/card]
[card]
id=1792
name=Goblin Hero
rarity=C
mana={2}{R}
type=Creature
subtype=Goblin
power=2
toughness=2
[/card]
[card]
text={T}: You may put a Goblin permanent card from your hand onto the battlefield. {R}: Target Goblin gains protection from white until end of turn.
id=1795
name=Goblin Wizard
rarity=U
mana={2}{R}{R}
type=Creature
subtype=Goblin Wizard
auto={T}:moveto(myBattlefield) target(goblin|myhand)
auto={R}:protection from white target(goblin)
power=1
toughness=1
[/card]
[card]
text=Mountainwalk When you control a Dwarf, sacrifice Goblins of the Flarg.
id=1796
name=Goblins of the Flarg
rarity=C
mana={R}
type=Creature
subtype=Goblin Warrior
auto=aslongas(dwarf|myBattlefield) -99/-99
power=1
toughness=1
abilities=mountainwalk
[/card]
[card]
text={B}{T}: Exile target artifact card from a graveyard. You gain 2 life.
id=1735
name=Grave Robbers
rarity=U
mana={1}{B}{B}
type=Creature
subtype=Human Rogue
auto={B}{T}:moveto(exile) target(artifact|graveyard) && life:2 controller
power=1
toughness=1
[/card]
[card]
text=Green creatures have forestwalk.
id=1768
auto=lord(creature[green]) forestwalk
name=Hidden Path
rarity=U
mana={2}{G}{G}{G}{G}
type=Enchantment
[/card]
[card]
text=Nonwhite creatures get -1/-1 until end of turn.
id=1810
auto=lord(creature[-white]) -1/-1
name=Holy Light
rarity=C
mana={2}{W}
type=Instant
[/card]
[card]
text=Inferno deals 6 damage to each creature and each player.
id=1797
auto=damage:6 all(player,creature)
name=Inferno
rarity=U
mana={5}{R}{R}
type=Instant
[/card]
[card]
text=First strike
id=1769
name=Land Leeches
rarity=C
mana={1}{G}{G}
type=Creature
subtype=Leech
power=2
toughness=2
abilities=first strike
[/card]
[card]
text=All creatures get -2/-0 until end of turn.
id=1737
auto=lord(creature) -2/-0
name=Marsh Gas
rarity=C
mana={B}
type=Instant
[/card]
[card]
text=Swampwalk
id=1821
name=Marsh Goblins
rarity=C
mana={B}{R}
type=Creature
subtype=Goblin
power=1
toughness=1
abilities=swampwalk
[/card]
[card]
text={T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
auto={2}{T}:untap target(creature[attacking]) && preventAllCombatDamage to(mytgt) ueot && preventAllCombatDamage from(mytgt) ueot
id=1824
name=Maze of Ith
rarity=U
type=Land
[/card]
[card]
text={T}: Destroy target creature with islandwalk.
id=1758
name=Merfolk Assassin
rarity=U
mana={U}{U}
type=Creature
subtype=Merfolk
auto={T}:destroy target(creature[islandwalk])
power=1
toughness=2
[/card]
[card]
text=Attacking creatures get +1/+1 until end of turn.
id=1814
auto=lord(creature[attacking]) 1/1
name=Morale
rarity=C
mana={1}{W}{W}
type=Instant
[/card]
[card]
text={G}{G}{G}{G}, {T}: Regenerate target creature.
id=1772
name=Niall Silvain
rarity=U
mana={G}{G}{G}
type=Creature
subtype=Ouphe
auto={G}{G}{G}{G}{T}:regenerate target(creature)
power=2
toughness=2
[/card]
[card]
text={T}, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn.
id=1799
name=Orc General
rarity=U
mana={2}{R}
type=Creature
subtype=Orc Warrior
auto={T}{S(orc other|myBattlefield)}:lord(orc) 1/1 other
auto={T}{S(goblin|myBattlefield)}:lord(orc) 1/1 other
power=2
toughness=2
[/card]
[card]
text=People of the Woods's toughness is equal to the number of Forests you control.
id=1773
name=People of the Woods
rarity=U
mana={G}{G}
type=Creature
subtype=Human
auto=foreach(forest|myBattlefield) 0/1
power=1
toughness=*
[/card]
[card]
text=Tap all blue creatures.
auto=tap all(creature[blue])
id=1761
name=Riptide
rarity=C
mana={U}
type=Instant
[/card]
[card]
id=1822
name=Scarwood Goblins
rarity=C
mana={G}{R}
type=Creature
subtype=Goblin
power=2
toughness=2
[/card]
[card]
text={G}{G}{G}{G}, {T}: Target creature gains forestwalk until end of turn. {T}: Target creature loses forestwalk until end of turn.
id=1776
name=Scarwood Hag
rarity=U
mana={1}{G}
type=Creature
subtype=Hag
auto={G}{G}{G}{G}{T}:forestwalk target(creature)
auto={T}:-forestwalk target(creature)
power=1
toughness=1
[/card]
[card]
text={G}{T}, Sacrifice Scavenger Folk: Destroy target artifact.
id=1777
name=Scavenger Folk
rarity=C
mana={G}
type=Creature
subtype=Human
auto={G}{T}{S}:destroy target(artifact)
power=1
toughness=1
[/card]
[card]
text={T}: Add {R} to your mana pool.
id=1800
name=Sisters of the Flame
rarity=U
mana={1}{R}{R}
type=Creature
subtype=Human Shaman
auto={T}:Add {R}
power=2
toughness=2
[/card]
[card]
text={5}{T}: Return target enchantment card from your graveyard to your hand.
id=1721
auto={5}{T}:MoveTo(myHand) target(enchantment|myGraveyard)
name=Skull of Orm
rarity=U
mana={3}
type=Artifact
[/card]
[card]
id=1817
name=Squire
rarity=C
mana={1}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=2
[/card]
[card]
text={1}{T}, Pay 1 life: Add one mana of any color to your mana pool.
id=1722
name=Standing Stones
auto={T}:Add {W} && life:-1 controller
auto={T}:Add {U} && life:-1 controller
auto={T}:Add {B} && life:-1 controller
auto={T}:Add {R} && life:-1 controller
auto={T}:Add {G} && life:-1 controller
rarity=U
mana={3}
type=Artifact
[/card]
[card]
text=Destroy all Goblins.
id=1818
auto=destroy all(goblin)
name=Tivadar's Crusade
rarity=U
mana={1}{W}{W}
type=Sorcery
[/card]
[card]
text={T}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.
auto={T}{S}:moveTo(exile) all(*|opponentgraveyard)
auto={T}{S}:moveTo(exile) all(*|mygraveyard)
id=1724
name=Tormod's Crypt
rarity=U
mana={0}
type=Artifact
[/card]
[card]
text=Water Wurm gets +0/+1 as long as an opponent controls an Island.
id=1764
name=Water Wurm
rarity=C
mana={U}
type=Creature
subtype=Wurm
auto=aslongas(island|opponentBattlefield) 0/1
power=1
toughness=1
[/card]
[card]
text={T}: Witch Hunter deals 1 damage to target player. {1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand.
id=1819
name=Witch Hunter
rarity=U
mana={2}{W}{W}
type=Creature
subtype=Human Cleric
auto={T}:damage:1 target(player)
auto={1}{W}{W}{T}:moveto(ownerHand) target(creature|opponentBattlefield)
power=1
toughness=1
[/card]
[card]
text={G}{G}: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you. {B}{B}: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you.
id=1782
name=Wormwood Treefolk
rarity=U
mana={3}{G}{G}
type=Creature
subtype=Treefolk
auto={G}{G}:forestwalk && damage:2 controller
auto={G}{G}:swampwalk && damage:2 controller
power=4
toughness=4
[/card]