[card] text=Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2. auto=foreach(swamp|opponentBattlefield) 1/1 ueot auto=@movedto(swamp|opponentBattlefield):-1/-1 ueot auto=@each my beginofturn:foreach(swamp|opponentBattlefield) 1/1 ueot id=1801 name=Angry Mob rarity=U mana={2}{W}{W} type=Creature subtype=Human power=2 toughness=2 abilities=trample [/card] [card] text={U}{T}: Add {3} to your mana pool. id=1747 name=Apprentice Wizard rarity=U mana={1}{U}{U} type=Creature subtype=Wizard auto={U}{T}:Add {3} power=0 toughness=1 [/card] [card] text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) Haste (This creature can attack and as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning. id=1783 name=Ball Lightning rarity=R mana={R}{R}{R} type=Creature subtype=Elemental auto=@next endofturn:bury power=6 toughness=1 abilities=trample,haste [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) id=1730 name=Bog Imp rarity=C mana={1}{B} type=Creature subtype=Imp power=1 toughness=1 abilities=flying [/card] [card] text=Bog Rats can't be blocked by Walls. id=1731 name=Bog Rats rarity=C mana={B} type=Creature subtype=Rat auto=cantbeblockedby(wall) power=1 toughness=1 [/card] [card] text={2}{T}: All creatures get -1/-0 until end of turn. id=1709 auto={2}{T}:lord(creature) -1/0 ueot rarity=U mana={3} name=Bone Flute type=Artifact [/card] [card] text={2}, Pay 2 life: Draw a card. id=1710 auto={2}:draw:2 && life:-2 name=Book of Rass rarity=U mana={6} type=Artifact [/card] [card] text={1}{R}{R}: Brothers of Fire deals 1 damage to target creature or player and 1 damage to you. auto={1}{R}{R}:damage:1 target(creature,player) && damage:1 controller id=1785 name=Brothers of Fire rarity=U mana={1}{R}{R} type=Creature subtype=Human Shaman power=2 toughness=2 [/card] [card] text=Defender id=1765 name=Carnivorous Plant rarity=C mana={3}{G} type=Creature subtype=Wall Plant power=4 toughness=5 abilities=defender [/card] [card] text={3}, Sacrifice Coal Golem: Add {R}{R}{R} to your mana pool. id=1711 name=Coal Golem rarity=U mana={5} type=Artifact Creature subtype=Golem auto={3}{S}:Add {R}{R}{R} power=3 toughness=3 [/card] [card] text=Sacrifice a Forest: You gain 3 life. auto={S(forest|myBattlefield)}:life:3 id=1820 name=Dark Heart of the Wood rarity=C mana={B}{G} type=Enchantment [/card] [card] text={3}: Regenerate Diabolic Machine. id=1713 name=Diabolic Machine rarity=U mana={7} type=Artifact Creature subtype=Construct auto={3}:regenerate power=4 toughness=4 [/card] [card] text={B}: Regenerate Drowned. id=1750 name=Drowned rarity=C mana={1}{U} type=Creature subtype=Zombie auto={B}:regenerate power=1 toughness=1 [/card] [card] text=When Electric Eel enters the battlefield, it deals 1 damage to you. {R}{R}: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you. id=1751 name=Electric Eel rarity=U mana={U} type=Creature subtype=Fish auto=damage:1 controller auto={R}{R}:2/0 && damage:1 controller power=1 toughness=1 [/card] [card] text={T}: Add {B} to your mana pool. Elves of Deep Shadow deals 1 damage to you. id=1766 name=Elves of Deep Shadow rarity=U mana={G} type=Creature subtype=Elf Druid auto={T}:Add {B} && damage:1 controller power=1 toughness=1 [/card] [card] text={1}{W}{T}: Destroy target black creature. id=1806 name=Exorcist rarity=U mana={W}{W} type=Creature subtype=Human Cleric auto={1}{W}{T}:destroy target(creature[black]) power=1 toughness=1 [/card] [card] text=Flying {R}: Fire Drake gets +1/+0 until end of turn. Activate this ability only once each turn. id=1788 name=Fire Drake rarity=U mana={1}{R}{R} type=Creature subtype=Drake auto={R}:1/0 limit:1 power=1 toughness=2 abilities=flying [/card] [card] text=Destroy target creature or land. It can't be regenerated. id=1789 name=Fissure target=creature,land auto=bury rarity=C mana={3}{R}{R} type=Instant [/card] [card] text={U}{U}: Tap target creature without flying. id=1753 auto={U}{U}:tap target(creature[-flying]) name=Flood rarity=U mana={U} type=Enchantment [/card] [card] text={2}{T}: You gain 1 life. id=1715 auto={2}{T}:life:1 name=Fountain of Youth rarity=U mana={0} type=Artifact [/card] [card] text=Flying {U}{U}{U}: Regenerate Ghost Ship. id=1754 name=Ghost Ship mana={2}{U}{U} type=Creature subtype=Spirit auto={U}{U}{U}:regenerate power=2 toughness=4 rarity=C abilities=flying [/card] [card] text={T}, Sacrifice Goblin Digging Team: Destroy target Wall. id=1791 auto={T}{S}:destroy target(wall) name=Goblin Digging Team type=Creature subtype=Goblin mana={R} power=1 toughness=1 rarity=C [/card] [card] id=1792 name=Goblin Hero rarity=C mana={2}{R} type=Creature subtype=Goblin power=2 toughness=2 [/card] [card] text={T}: You may put a Goblin permanent card from your hand onto the battlefield. {R}: Target Goblin gains protection from white until end of turn. id=1795 name=Goblin Wizard rarity=U mana={2}{R}{R} type=Creature subtype=Goblin Wizard auto={T}:moveto(myBattlefield) target(goblin|myhand) auto={R}:protection from white target(goblin) power=1 toughness=1 [/card] [card] text=Mountainwalk When you control a Dwarf, sacrifice Goblins of the Flarg. id=1796 name=Goblins of the Flarg rarity=C mana={R} type=Creature subtype=Goblin Warrior auto=aslongas(dwarf|myBattlefield) -99/-99 power=1 toughness=1 abilities=mountainwalk [/card] [card] text={B}{T}: Exile target artifact card from a graveyard. You gain 2 life. id=1735 name=Grave Robbers rarity=U mana={1}{B}{B} type=Creature subtype=Human Rogue auto={B}{T}:moveto(exile) target(artifact|graveyard) && life:2 controller power=1 toughness=1 [/card] [card] text=Green creatures have forestwalk. id=1768 auto=lord(creature[green]) forestwalk name=Hidden Path rarity=U mana={2}{G}{G}{G}{G} type=Enchantment [/card] [card] text=Nonwhite creatures get -1/-1 until end of turn. id=1810 auto=lord(creature[-white]) -1/-1 name=Holy Light rarity=C mana={2}{W} type=Instant [/card] [card] text=Inferno deals 6 damage to each creature and each player. id=1797 auto=damage:6 all(player,creature) name=Inferno rarity=U mana={5}{R}{R} type=Instant [/card] [card] text=First strike id=1769 name=Land Leeches rarity=C mana={1}{G}{G} type=Creature subtype=Leech power=2 toughness=2 abilities=first strike [/card] [card] text=All creatures get -2/-0 until end of turn. id=1737 auto=lord(creature) -2/-0 name=Marsh Gas rarity=C mana={B} type=Instant [/card] [card] text=Swampwalk id=1821 name=Marsh Goblins rarity=C mana={B}{R} type=Creature subtype=Goblin power=1 toughness=1 abilities=swampwalk [/card] [card] text={T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. auto={2}{T}:untap target(creature[attacking]) && preventAllCombatDamage to(mytgt) ueot && preventAllCombatDamage from(mytgt) ueot id=1824 name=Maze of Ith rarity=U type=Land [/card] [card] text={T}: Destroy target creature with islandwalk. id=1758 name=Merfolk Assassin rarity=U mana={U}{U} type=Creature subtype=Merfolk auto={T}:destroy target(creature[islandwalk]) power=1 toughness=2 [/card] [card] text=Attacking creatures get +1/+1 until end of turn. id=1814 auto=lord(creature[attacking]) 1/1 name=Morale rarity=C mana={1}{W}{W} type=Instant [/card] [card] text={G}{G}{G}{G}, {T}: Regenerate target creature. id=1772 name=Niall Silvain rarity=U mana={G}{G}{G} type=Creature subtype=Ouphe auto={G}{G}{G}{G}{T}:regenerate target(creature) power=2 toughness=2 [/card] [card] text={T}, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn. id=1799 name=Orc General rarity=U mana={2}{R} type=Creature subtype=Orc Warrior auto={T}{S(orc other|myBattlefield)}:lord(orc) 1/1 other auto={T}{S(goblin|myBattlefield)}:lord(orc) 1/1 other power=2 toughness=2 [/card] [card] text=People of the Woods's toughness is equal to the number of Forests you control. id=1773 name=People of the Woods rarity=U mana={G}{G} type=Creature subtype=Human auto=foreach(forest|myBattlefield) 0/1 power=1 toughness=* [/card] [card] text=Tap all blue creatures. auto=tap all(creature[blue]) id=1761 name=Riptide rarity=C mana={U} type=Instant [/card] [card] id=1822 name=Scarwood Goblins rarity=C mana={G}{R} type=Creature subtype=Goblin power=2 toughness=2 [/card] [card] text={G}{G}{G}{G}, {T}: Target creature gains forestwalk until end of turn. {T}: Target creature loses forestwalk until end of turn. id=1776 name=Scarwood Hag rarity=U mana={1}{G} type=Creature subtype=Hag auto={G}{G}{G}{G}{T}:forestwalk target(creature) auto={T}:-forestwalk target(creature) power=1 toughness=1 [/card] [card] text={G}{T}, Sacrifice Scavenger Folk: Destroy target artifact. id=1777 name=Scavenger Folk rarity=C mana={G} type=Creature subtype=Human auto={G}{T}{S}:destroy target(artifact) power=1 toughness=1 [/card] [card] text={T}: Add {R} to your mana pool. id=1800 name=Sisters of the Flame rarity=U mana={1}{R}{R} type=Creature subtype=Human Shaman auto={T}:Add {R} power=2 toughness=2 [/card] [card] text={5}{T}: Return target enchantment card from your graveyard to your hand. id=1721 auto={5}{T}:MoveTo(myHand) target(enchantment|myGraveyard) name=Skull of Orm rarity=U mana={3} type=Artifact [/card] [card] id=1817 name=Squire rarity=C mana={1}{W} type=Creature subtype=Human Soldier power=1 toughness=2 [/card] [card] text={1}{T}, Pay 1 life: Add one mana of any color to your mana pool. id=1722 name=Standing Stones auto={T}:Add {W} && life:-1 controller auto={T}:Add {U} && life:-1 controller auto={T}:Add {B} && life:-1 controller auto={T}:Add {R} && life:-1 controller auto={T}:Add {G} && life:-1 controller rarity=U mana={3} type=Artifact [/card] [card] text=Destroy all Goblins. id=1818 auto=destroy all(goblin) name=Tivadar's Crusade rarity=U mana={1}{W}{W} type=Sorcery [/card] [card] text={T}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard. auto={T}{S}:moveTo(exile) all(*|opponentgraveyard) auto={T}{S}:moveTo(exile) all(*|mygraveyard) id=1724 name=Tormod's Crypt rarity=U mana={0} type=Artifact [/card] [card] text=Water Wurm gets +0/+1 as long as an opponent controls an Island. id=1764 name=Water Wurm rarity=C mana={U} type=Creature subtype=Wurm auto=aslongas(island|opponentBattlefield) 0/1 power=1 toughness=1 [/card] [card] text={T}: Witch Hunter deals 1 damage to target player. {1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand. id=1819 name=Witch Hunter rarity=U mana={2}{W}{W} type=Creature subtype=Human Cleric auto={T}:damage:1 target(player) auto={1}{W}{W}{T}:moveto(ownerHand) target(creature|opponentBattlefield) power=1 toughness=1 [/card] [card] text={G}{G}: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you. {B}{B}: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you. id=1782 name=Wormwood Treefolk rarity=U mana={3}{G}{G} type=Creature subtype=Treefolk auto={G}{G}:forestwalk && damage:2 controller auto={G}{G}:swampwalk && damage:2 controller power=4 toughness=4 [/card]