Files
wagic/JGE/src/JSocket.cpp

248 lines
4.1 KiB
C++

// need a complete rewrite to comply to the new interface
#ifdef NETWORK_SUPPORT
#include <pspkernel.h>
#include <pspdebug.h>
#include <pspdisplay.h>
#include <pspsdk.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <pspnet.h>
#include <pspnet_inet.h>
#include <pspnet_apctl.h>
#include <pspnet_resolver.h>
#include <psputility_netmodules.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <sys/select.h>
#include <errno.h>
#endif
#include "../include/JGE.h"
#include "../include/JSocket.h"
JSocket::JSocket(){
#ifdef NETWORK_SUPPORT
sceUtilityLoadNetModule(1);
sceUtilityLoadNetModule(3);
#endif
}
JSocket::JSocket(string ipAddr)
{
}
JSocket::JSocket(int fd)
{
}
JSocket::~JSocket(){
#ifdef NETWORK_SUPPORT
pspSdkInetTerm();
sceNetApctlDisconnect();
sceNetApctlTerm();
#endif
}
void JSocket::Disconnect()
{
}
JSocket* JSocket::Accept()
{
return 0;
}
int JSocket::Read(char* buff, int size)
{
return 0;
}
int JSocket::Write(char* buff, int size)
{
return 0;
}
#if 0
int JSocket::make_socket(uint16_t port)
{
int sock = -1;
#ifdef NETWORK_SUPPORT
int ret;
struct sockaddr_in name;
sock = socket(PF_INET, SOCK_STREAM, 0);
if(sock < 0)
{
return -1;
}
name.sin_family = AF_INET;
name.sin_port = htons(port);
name.sin_addr.s_addr = htonl(INADDR_ANY);
ret = bind(sock, (struct sockaddr *) &name, sizeof(name));
if(ret < 0)
{
return -1;
}
#endif
return sock;
}
void JSocket::readWrite(int val){
#ifdef NETWORK_SUPPORT
char data[1024];
int readbytes;
readbytes = read(val, data, sizeof(data));
if(readbytes < 0)
{
printf("Socket %d closed\n", val);
close(val);
}
else
{
for (int i = 0; i < readbytes; i++){
received_data.push(data[i]);
}
}
//Write
unsigned int size = 0;
while(!tosend_data.empty()){
size++;
if (size > sizeof(data)){
write(val,data,sizeof(data));
size = 0;
}
data[size-1] = tosend_data.front();
tosend_data.pop();
}
if (size) write(val,data,size);
#endif
}
/* Start a client */
int JSocket::start_client(const char *szIpAddr){
#ifdef NETWORK_SUPPORT
int sock;
sockaddr_in addrListen;
int error;
sock = sceNetInetSocket(AF_INET, SOCK_STREAM, 0);
if (sock <= 0){
printf("socket returned $%x\n", sock);
sceKernelDelayThread(500*1000);
return sock;
}
addrListen.sin_family = AF_INET;
addrListen.sin_addr.s_addr = inet_addr(szIpAddr);
addrListen.sin_port = htons(SERVER_PORT);
int err = sceNetInetConnect(sock, (sockaddr *)&addrListen, sizeof(addrListen));
if (err != 0){
printf("Unable to connect!\n");
printf("connect returned $%x\n", err);
printf(" errno=$%x\n", sceNetInetGetErrno());
sceKernelDelayThread(500*1000);
return err;
}
connected = 1;
while(1){
readWrite(sock);
}
#endif
return 0;
}
/* Start a server */
int JSocket::start_server(const char *szIpAddr)
{
#ifdef NETWORK_SUPPORT
int ret;
int sock;
int _new = -1;
struct sockaddr_in client;
size_t size;
int readbytes;
fd_set set;
fd_set setsave;
/* Create a socket for listening */
sock = make_socket(SERVER_PORT);
if(sock < 0)
{
printf("Error creating server socket\n");
return sock;
}
ret = listen(sock, 1);
if(ret < 0)
{
printf("Error calling listen\n");
return ret;
}
printf("Listening for connections ip %s port %d\n", szIpAddr, SERVER_PORT);
FD_ZERO(&set);
FD_SET(sock, &set);
setsave = set;
while(1)
{
int i;
set = setsave;
if(select(FD_SETSIZE, &set, NULL, NULL, NULL) < 0)
{
printf("select error\n");
return -1;
}
for(i = 0; i < FD_SETSIZE; i++)
{
if(FD_ISSET(i, &set))
{
int val = i;
if(val == sock)
{
_new = accept(sock, (struct sockaddr *) &client, &size);
if(_new < 0)
{
printf("Error in accept %s\n", strerror(errno));
close(sock);
return _new;
}
printf("New connection %d from %s:%d\n", val,
inet_ntoa(client.sin_addr),
ntohs(client.sin_port));
write(_new, "123567", strlen("123567"));
FD_SET(_new, &setsave);
}
else
{
readWrite(val);
}
}
}
}
close(sock);
#endif
return 0;
}
#endif //NETWORK_SUPPORT