Files
wagic/projects/mtg/bin/Res/sets/10E/_cards.dat
wagic.the.homebrew 01d2110e8d Erwan
- Added the possibility to narrow a spell/ability target according to color,tapped status, attacker/blocker, abilities...
- Changed the games phase system to become a phaseRing. This allows to add cards that have an impact on the phases, such as stasis
- Added a few cards
- Fixed a (windows) bug in gatherer tool
- Adding stdint.h for VC++ (see wikipedia->stdint.h)
- deleting the compiled PSP lib to avoid confusion. People who work from the sourcehave to compile the lib by themselves.
2008-11-09 04:28:03 +00:00

1829 lines
35 KiB
Plaintext

[card]
text=Target creature gets -1/-1 until end of turn. Draw a card.
target=creature
auto=-1/-1
auto=draw:1
id=135206
name=Afflict
rarity=C
color=Black
type=Instant
mana={2}{B}
[/card]
[card]
text=Target creature gets +1/+1 until end of turn. Draw a card.
target=creature
auto=1/1
auto=draw:1
id=130525
name=Aggressive Urge
rarity=C
color=Green
type=Instant
mana={1}{G}
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
abilities=flying
id=129459
name=Air Elemental
rarity=U
color=Blue
type=Creature
mana={3}{U}{U}
power=4
subtype=Elemental
toughness=4
[/card]
[card]
text=First strike (This creature deals combat damage before creatures without first strike.)
abilities=first strike
id=134753
name=Anaba Bodyguard
rarity=C
color=Red
type=Creature
mana={3}{R}
power=2
subtype=Minotaur
toughness=3
[/card]
[card]
text=First strike (This creature deals combat damage before creatures without first strike.) When Ancestor's Chosen comes into play, you gain 1 life for each card in your graveyard.
id=130550
name=Ancestor's Chosen
rarity=U
color=White
type=Creature
mana={5}{W}{W}
power=4
subtype=Human Cleric
toughness=4
[/card]
[card]
text=Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
target=creature
auto=:3/3
auto=flying
id=129711
name=Angelic Blessing
rarity=C
color=White
type=Sorcery
mana={2}{W}
[/card]
[card]
text=Defender, flying (This creature can't attack, and it can block creatures with flying.)
abilities=Defender, flying
id=129671
name=Angelic Wall
rarity=C
color=White
type=Creature
mana={1}{W}
power=0
subtype=Wall
toughness=4
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Angel of Mercy comes into play, you gain 3 life.
abilities=flying
auto=gainlife:3
id=129465
name=Angel of Mercy
rarity=U
color=White
type=Creature
mana={4}{W}
power=3
subtype=Angel
toughness=3
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1.
abilities=Legendary, flying
id=106525
name=Ascendant Evincar
rarity=R
color=Black
type=Creature
mana={4}{B}{B}
power=3
subtype=Vampire
toughness=3
[/card]
[card]
text=Destroy target tapped creature.
target=creature[tapped]
auto=destroy
id=135194
name=Assassinate
rarity=C
color=Black
type=Sorcery
mana={2}{B}
[/card]
[card]
text=Flash (You may play this spell any time you could play an instant.) First strike (This creature deals combat damage before creatures without first strike.)
abilities=flash,first strike
id=136279
name=Benalish Knight
rarity=C
color=White
type=Creature
mana={2}{W}
power=2
subtype=Human Knight
toughness=2
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) {T}: Add one mana of any color to your mana pool.
abilities=Flying
alias=1236
id=129906
name=Birds of Paradise
rarity=R
color=Green
type=Creature
mana={G}
power=0
subtype=Bird
toughness=1
[/card]
[card]
text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)
abilities=swampwalk
id=129491
name=Bog Wraith
rarity=U
color=Black
type=Creature
mana={3}{B}
power=3
subtype=Wraith
toughness=3
[/card]
[card]
text=Return target permanent to its owner's hand.
target=*
alias=1229
id=129494
name=Boomerang
rarity=C
color=Blue
type=Instant
mana={U}{U}
[/card]
[card]
text=Counter target spell.
alias=1196
id=129882
name=Cancel
rarity=C
color=Blue
type=Instant
mana={1}{U}{U}
[/card]
[card]
text=Reach (This creature can block creatures with flying.)
abilities=Reach
id=135185
name=Canopy Spider
rarity=C
color=Green
type=Creature
mana={1}{G}
power=1
subtype=Spider
toughness=3
[/card]
[card]
text=Draw two cards.
auto=draw:2
id=134757
name=Counsel of the Soratami
rarity=C
color=Blue
type=Sorcery
mana={2}{U}
[/card]
[card]
text={T}: Target creature with power 2 or less is unblockable this turn.
id=134758
alias=1285
name=Crafty Pathmage
rarity=C
color=Blue
type=Creature
mana={2}{U}
power=1
subtype=Human Wizard
toughness=1
[/card]
[card]
text=
id=130527
name=Craw Wurm
rarity=C
color=Green
type=Creature
mana={4}{G}{G}
power=6
subtype=Wurm
toughness=4
[/card]
[card]
text=Destroy target artifact, enchantment, or land.
target=artifact,enchantment,land
auto=destroy
id=129512
name=Creeping Mold
rarity=U
color=Green
type=Sorcery
mana={2}{G}{G}
[/card]
[card]
text=Destroy target green or white creature.
target=creature[green;white]
auto=destroy
id=129910
name=Deathmark
rarity=U
color=Black
type=Sorcery
mana={B}
[/card]
[card]
text=Destroy target artifact or land.
target=artifact,land
auto=destroy
id=129522
name=Demolish
rarity=C
color=Red
type=Sorcery
mana={3}{R}
[/card]
[card]
text=Destroy target enchantment.
target=enchantment
auto=destroy
id=129524
name=Demystify
rarity=C
color=White
type=Instant
mana={W}
[/card]
[card]
text=
id=135216
name=Dross Crocodile
rarity=C
color=Black
type=Creature
mana={3}{B}
power=5
subtype=Zombie Crocodile
toughness=1
[/card]
[card]
text={B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
auto={B}:regenerate
id=129529
name=Drudge Skeletons
rarity=U
color=Black
type=Creature
mana={1}{B}
power=1
subtype=Skeleton
toughness=1
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
abilities=Flying
id=129490
name=Dusk Imp
rarity=C
color=Black
type=Creature
mana={2}{B}
power=2
subtype=Imp
toughness=1
[/card]
[card]
text=
id=129554
name=Earth Elemental
rarity=U
color=Red
type=Creature
mana={3}{R}{R}
power=4
subtype=Elemental
toughness=5
[/card]
[card]
text=Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.)
id=129534
auto=lord(elf) 1/1 forestwalk
name=Elvish Champion
rarity=R
color=Green
type=Creature
mana={1}{G}{G}
power=2
subtype=Elf
toughness=2
[/card]
[card]
text=
id=135263
name=Enormous Baloth
rarity=U
color=Green
type=Creature
mana={6}{G}
power=7
subtype=Beast
toughness=7
[/card]
[card]
text=Essence Drain deals 3 damage to target creature or player and you gain 3 life.
target=creature,player
auto=damage:3
auto=gainlife:3
id=135191
name=Essence Drain
rarity=C
color=Black
type=Sorcery
mana={4}{B}
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
id=129544
target=creature
auto=Fear
name=Fear
rarity=C
color=Black
type=Enchantment
mana={B}{B}
subtype=Aura
[/card]
[card]
text={T}: Femeref Archers deals 4 damage to target attacking creature with flying.
auto={T}:damage:4 target(creature[attacking;flying])
id=135186
name=Femeref Archers
rarity=U
color=Green
type=Creature
mana={2}{G}
power=2
subtype=Human Archer
toughness=2
[/card]
[card]
text=Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)
id=135258
auto=lord(soldier) 1/1 first strike
name=Field Marshal
rarity=R
color=White
type=Creature
mana={1}{W}{W}
power=2
subtype=Human Soldier
toughness=2
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) {R}: Enchanted creature gets +1/+0 until end of turn.
target=creature
auto={R}:1/0
id=129548
name=Firebreathing
rarity=C
color=Red
type=Enchantment
mana={R}
subtype=Aura
[/card]
[card]
text=Target creature gets +4/+0 until end of turn.
target=creature
auto=:4/0
id=130379
name=Fists of the Anvil
rarity=C
color=Red
type=Instant
mana={1}{R}
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=129562
name=Forest
rarity=L
color=Land
type=Basic Land
subtype=Forest
[/card]
[card]
text={7}{R}: Flamewave Invoker deals 5 damage to target player.
id=130378
auto={7}{R}:Damage:5 target(player)
name=Flamewave Invoker
rarity=U
color=Red
type=Creature
mana={2}{R}
power=2
subtype=Goblin Mutant
toughness=2
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=129561
name=Forest
rarity=L
color=Land
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=129560
name=Forest
rarity=L
color=Land
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=129559
name=Forest
rarity=L
color=Land
type=Basic Land
subtype=Forest
[/card]
[card]
text=
id=134762
name=Fugitive Wizard
rarity=C
color=Blue
type=Creature
mana={U}
power=1
subtype=Human Wizard
toughness=1
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Furnace Whelp gets +1/+0 until end of turn.
abilities=Flying
auto={R}:1/0
id=130386
name=Furnace Whelp
rarity=U
color=Red
type=Creature
mana={2}{R}{R}
power=2
subtype=Dragon
toughness=2
[/card]
[card]
text={T}: Target creature gets +1/+1 until end of turn.
id=132105
auto={T}:1/1 target(creature)
name=Ghost Warden
rarity=C
color=White
type=Creature
mana={1}{W}
power=1
subtype=Spirit
toughness=1
[/card]
[card]
text=Target creature gets +3/+3 until end of turn.
target=creature
auto=:3/3
id=129568
name=Giant Growth
rarity=C
color=Green
type=Instant
mana={G}
[/card]
[card]
text=Reach (This creature can block creatures with flying.)
abilities=Reach
id=129570
name=Giant Spider
rarity=C
color=Green
type=Creature
mana={3}{G}
power=2
subtype=Spider
toughness=4
[/card]
[card]
text=Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.)
id=129578
alias=1296
name=Goblin King
rarity=R
color=Red
type=Creature
mana={1}{R}{R}
power=2
subtype=Goblin
toughness=2
[/card]
[card]
text=
id=129580
name=Goblin Piker
rarity=C
color=Red
type=Creature
mana={1}{R}
power=2
subtype=Goblin Warrior
toughness=1
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
abilities=Flying
id=129582
name=Goblin Sky Raider
rarity=C
color=Red
type=Creature
mana={2}{R}
power=1
subtype=Goblin Warrior
toughness=2
[/card]
[card]
text=
id=129586
name=Grizzly Bears
rarity=C
color=Green
type=Creature
mana={1}{G}
power=2
subtype=Bear
toughness=2
[/card]
[card]
text={2}: Target blue or red creature gets +1/+0 until end of turn.
auto={2}:1/0 target(creature[blue;red])
id=130995
name=Hate Weaver
rarity=U
color=Black
type=Creature
mana={1}{B}
power=2
subtype=Zombie Wizard
toughness=1
[/card]
[card]
text=
id=129591
name=Hill Giant
rarity=C
color=Red
type=Creature
mana={3}{R}
power=3
subtype=Giant
toughness=3
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +1/+2.
target=creature
auto=:1/2
id=129594
name=Holy Strength
rarity=C
color=White
type=Enchantment
mana={W}
subtype=Aura
[/card]
[card]
text={W}: Honor Guard gets +0/+1 until end of turn.
auto={W}:0/1
id=129595
name=Honor Guard
rarity=C
color=White
type=Creature
mana={W}
power=1
subtype=Human Soldier
toughness=1
[/card]
[card]
text=At the beginning of each player's draw step, if Howling Mine is untapped, that player draws a card.
id=129598
alias=1112
name=Howling Mine
rarity=R
color=Artifact
type=Artifact
mana={2}
[/card]
[card]
text=Return all artifacts target player owns to his or her hand.
id=135260
target=player;
alias=1202
name=Hurkyl's Recall
rarity=R
color=Blue
type=Instant
mana={1}{U}
[/card]
[card]
text=Hurricane deals X damage to each creature with flying and each player.
id=129885
alias=1251
name=Hurricane
rarity=R
color=Green
type=Sorcery
mana={X}{G}
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
abilities=flying
id=129600
alias=1165
name=Hypnotic Specter
rarity=R
color=Black
type=Creature
mana={1}{B}{B}
power=2
subtype=Specter
toughness=2
[/card]
[card]
text={1}{W}{W}: Target creature gets +1/+1 until end of turn.
auto={1}{W}{W}:1/1 target(creature)
id=132123
name=Icatian Priest
rarity=U
color=White
type=Creature
mana={W}
power=1
subtype=Human Cleric
toughness=1
[/card]
[card]
text={1}, {T}: Tap target artifact, creature, or land.
id=129601
name=Icy Manipulator
rarity=U
color=Artifact
type=Artifact
mana={4}
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}: Add {U}
id=129607
name=Island
rarity=L
color=Land
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}: Add {U}
id=129606
name=Island
rarity=L
color=Land
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}: Add {U}
id=129609
name=Island
rarity=L
color=Land
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}: Add {U}
id=129608
name=Island
rarity=L
color=Land
type=Basic Land
subtype=Island
[/card]
[card]
text={4}, {T}: Draw a card.
id=106478
alias=1119
name=Jayemdae Tome
rarity=R
color=Artifact
type=Artifact
mana={4}
[/card]
[card]
text=Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Kamahl, Pit Fighter deals 3 damage to target creature or player.
abilities=haste, legendary
auto={T}:Damage:3 target(creature,player)
id=106398
name=Kamahl, Pit Fighter
rarity=R
color=Red
type=Creature
mana={4}{R}{R}
power=6
subtype=Human Barbarian
toughness=1
[/card]
[card]
text=When Kavu Climber comes into play, draw a card.
id=129511
name=Kavu Climber
auto=draw:1
rarity=C
color=Green
type=Creature
mana={3}{G}{G}
power=3
subtype=Kavu
toughness=3
[/card]
[card]
text=Lava Axe deals 5 damage to target player.
target=player
auto=Damage 5
id=129620
name=Lava Axe
rarity=C
color=Red
type=Sorcery
mana={4}{R}
[/card]
[card]
text=Haste (This creature can attack and {T} as soon as it comes under your control.)
abilities=Haste
id=129624
name=Lightning Elemental
rarity=C
color=Red
type=Creature
mana={3}{R}
power=4
subtype=Elemental
toughness=1
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto=auto={T}: Add {G}
id=129626
name=Llanowar Elves
rarity=C
color=Green
type=Creature
mana={G}
power=1
subtype=Elf Druid
toughness=1
[/card]
[card]
text={B}: Looming Shade gets +1/+1 until end of turn.
auto={B}:1/1
id=129628
name=Looming Shade
rarity=C
color=Black
type=Creature
mana={2}{B}
power=1
subtype=Shade
toughness=1
[/card]
[card]
text=Flying, trample (This creature can't be blocked except by creatures with flying or reach. If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.
id=135271
alias=1166
name=Lord of the Pit
rarity=R
color=Black
type=Creature
mana={4}{B}{B}{B}
power=7
subtype=Demon
toughness=7
[/card]
[card]
text=
id=129631
name=Lumengrid Warden
rarity=C
color=Blue
type=Creature
mana={1}{U}
power=1
subtype=Human Wizard
toughness=3
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
abilities=Flying
id=129633
name=Mahamoti Djinn
rarity=R
color=Blue
type=Creature
mana={4}{U}{U}
power=5
subtype=Djinn
toughness=6
[/card]
[card]
text={2}: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) {2}: Mantis Engine gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
auto={2}:Flying
auto={2}:first strike
id=136289
name=Mantis Engine
rarity=U
color=Artifact
type=Artifact Creature
mana={5}
power=3
subtype=Insect
toughness=3
[/card]
[card]
text=
id=135218
name=Mass of Ghouls
rarity=C
color=Black
type=Creature
mana={3}{B}{B}
power=5
subtype=Zombie Warrior
toughness=3
[/card]
[card]
text=Target creature gets +7/+7 until end of turn.
target=creature
auto=:7/7
id=129642
name=Might of Oaks
rarity=R
color=Green
type=Instant
mana={3}{G}
[/card]
[card]
text={2}: Target red or white creature gains trample until end of turn. (If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
auto={2}:trample target(creature[red;white])
id=130996
name=Might Weaver
rarity=U
color=Green
type=Creature
mana={1}{G}
power=2
subtype=Human Wizard
toughness=1
[/card]
[card]
text={2}, {T}: Target player puts the top two cards of his or her library into his or her graveyard.
id=129643
alias=1126
name=Millstone
rarity=R
color=Artifact
type=Artifact
mana={2}
[/card]
[card]
text=First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
abilities=First strike, forestwalk, vigilance, legendary
id=106405
name=Mirri, Cat Warrior
rarity=R
color=Green
type=Creature
mana={1}{G}{G}
power=2
subtype=Cat Warrior
toughness=3
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=129652
name=Mountain
rarity=L
color=Land
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=129649
name=Mountain
rarity=L
color=Land
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=129651
name=Mountain
rarity=L
color=Land
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=129650
name=Mountain
rarity=L
color=Land
type=Basic Land
subtype=Mountain
[/card]
[card]
text=Destroy target artifact or enchantment.
target=artifact,enchantment
id=129656
auto=destroy
name=Naturalize
rarity=C
color=Green
type=Instant
mana={1}{G}
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control.
id=129659
alias=1170
name=Nightmare
rarity=R
color=Black
type=Creature
mana={5}{B}
power=*
subtype=Nightmare Horse
toughness=*
[/card]
[card]
text={T}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you.
id=129663
alias=1309
name=Orcish Artillery
rarity=U
color=Red
type=Creature
mana={1}{R}{R}
power=1
subtype=Orc Warrior
toughness=3
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
abilities=Flying
id=129665
name=Ornithopter
rarity=U
color=Artifact
type=Artifact Creature
mana={0}
power=0
subtype=Thopter
toughness=2
[/card]
[card]
text=First strike, protection from black, protection from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)
abilities=First strike, protection from black, protection from red
id=129668
name=Paladin en-Vec
rarity=R
color=White
type=Creature
mana={1}{W}{W}
power=2
subtype=Human Knight
toughness=2
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) You control enchanted creature.
target=creature
id=129900
alias=1194
name=Persuasion
rarity=U
color=Blue
type=Enchantment
mana={3}{U}{U}
subtype=Aura
[/card]
[card]
text=When Phyrexian Rager comes into play, you draw a card and you lose 1 life.
auto=draw:1
auto=life:-1
id=135189
name=Phyrexian Rager
rarity=C
color=Black
type=Creature
mana={2}{B}
power=2
subtype=Horror
toughness=2
[/card]
[card]
text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)
abilities=swampwalk
id=129678
name=Plague Beetle
rarity=C
color=Black
type=Creature
mana={B}
power=1
subtype=Insect
toughness=1
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=129682
name=Plains
rarity=L
color=Land
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=129681
name=Plains
rarity=L
color=Land
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=129683
name=Plains
rarity=L
color=Land
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=129680
name=Plains
rarity=L
color=Land
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Prodigal Pyromancer deals 1 damage to target creature or player.
id=134752
alias=1217
name=Prodigal Pyromancer
rarity=C
color=Red
type=Creature
mana={2}{R}
power=1
subtype=Human Wizard
toughness=1
[/card]
[card]
text={2}: Target black or green creature gains haste until end of turn. (It can attack and {T} this turn.)
auto={2}:haste target(creature[green;black])
id=130997
name=Rage Weaver
rarity=U
color=Red
type=Creature
mana={1}{R}
power=2
subtype=Human Wizard
toughness=1
[/card]
[card]
text=Haste (This creature can attack and {T} as soon as it comes under your control.)
abilities=haste
id=129688
name=Raging Goblin
rarity=C
color=Red
type=Creature
mana={R}
power=1
subtype=Goblin Berserker
toughness=1
[/card]
[card]
text=Destroy target land.
target=land
id=135220
auto=destroy
name=Rain of Tears
rarity=U
color=Black
type=Sorcery
mana={1}{B}{B}
[/card]
[card]
text=Return target card from your graveyard to your hand.
target=*|myGraveyard
alias=1263
id=130507
name=Recollect
rarity=U
color=Green
type=Sorcery
mana={2}{G}
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
target=creature
auto={G}:regenerate
id=129696
name=Regeneration
rarity=U
color=Green
type=Enchantment
mana={1}{G}
subtype=Aura
[/card]
[card]
text=Relentless Rats gets +1/+1 for each other creature in play named Relentless Rats. A deck can have any number of cards named Relentless Rats.
id=135236
auto=champion(name:Relentless Rats)
name=Relentless Rats
rarity=U
color=Black
type=Creature
mana={1}{B}{B}
power=2
subtype=Rat
toughness=2
[/card]
[card]
text=You gain 3 life. Draw a card.
auto=life:3
auto=draw:1
id=132089
name=Reviving Dose
rarity=C
color=White
type=Instant
mana={2}{W}
[/card]
[card]
text=Target blocking creature gets +7/+7 until end of turn.
target=creature[blocking]
auto=:7/7
id=130552
name=Righteousness
rarity=R
color=White
type=Instant
mana={W}
[/card]
[card]
text=Mountainwalk (This creature is unblockable as long as defending player controls a Mountain.)
abilities=mountainwalk
id=129715
name=Rock Badger
rarity=C
color=Red
type=Creature
mana={4}{R}
power=3
subtype=Badger Beast
toughness=3
[/card]
[card]
text={3}, {T}: Rod of Ruin deals 1 damage to target creature or player.
id=129704
alias=1134
name=Rod of Ruin
rarity=U
color=Artifact
type=Artifact
mana={4}
[/card]
[card]
text={1}{G}: Rootwalla gets +2/+2 until end of turn. Play this ability only once each turn.
auto={1}{G}:2/2 limit:1
id=129707
name=Rootwalla
rarity=C
color=Green
type=Creature
mana={2}{G}
power=2
subtype=Lizard
toughness=2
[/card]
[card]
text=Islandwalk (This creature is unblockable as long as defending player controls an Island.)
abilities=islandwalk
id=129733
name=Rootwater Commando
rarity=C
color=Blue
type=Creature
mana={2}{U}
power=2
subtype=Merfolk
toughness=2
[/card]
[card]
text={T}: Destroy target tapped creature.
id=129708
alias=1175
name=Royal Assassin
rarity=R
color=Black
type=Creature
mana={1}{B}{B}
power=1
subtype=Human Assassin
toughness=1
[/card]
[card]
text=Forestwalk (This creature is unblockable as long as defending player controls a Forest.)
abilities=forestwalk
id=136285
name=Rushwood Dryad
rarity=C
color=Green
type=Creature
mana={1}{G}
power=2
subtype=Dryad
toughness=1
[/card]
[card]
text=
id=129718
name=Scathe Zombies
rarity=C
color=Black
type=Creature
mana={2}{B}
power=2
subtype=Zombie
toughness=2
[/card]
[card]
text=Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)
abilities=flying,vigilance
id=129726
name=Serra Angel
rarity=R
color=White
type=Creature
mana={3}{W}{W}
power=4
subtype=Angel
toughness=4
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+2 and has flying and vigilance. (It can't be blocked except by creatures with flying or reach, and attacking doesn't cause it to tap.)
target=creature
auto=:2/2
auto=flying
auto=vigilance
id=135214
name=Serra's Embrace
rarity=U
color=White
type=Enchantment
mana={2}{W}{W}
subtype=Aura
[/card]
[card]
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
abilities=fear
id=129693
name=Severed Legion
rarity=C
color=Black
type=Creature
mana={1}{B}{B}
power=2
subtype=Zombie
toughness=2
[/card]
[card]
text=Destroy all artifacts. They can't be regenerated.
id=130370
alias=1317
name=Shatterstorm
rarity=U
color=Red
type=Sorcery
mana={2}{R}{R}
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Shivan Dragon gets +1/+0 until end of turn.
abilities=flying
auto={R}:1/0
id=129730
name=Shivan Dragon
rarity=R
color=Red
type=Creature
mana={4}{R}{R}
power=5
subtype=Dragon
toughness=5
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{R}: Shivan Hellkite deals 1 damage to target creature or player.
abilities=flying
auto={1}{R}: Damage:1 target(creature,player)
id=130538
name=Shivan Hellkite
rarity=R
color=Red
type=Creature
mana={5}{R}{R}
power=5
subtype=Dragon
toughness=5
[/card]
[card]
text=Shock deals 2 damage to target creature or player.
target=creature,player
auto=Damage:2
id=129732
name=Shock
rarity=C
color=Red
type=Instant
mana={R}
[/card]
[card]
text=Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)
abilities=Flying, first strike
id=129735
name=Skyhunter Patrol
rarity=C
color=White
type=Creature
mana={2}{W}{W}
power=2
subtype=Cat Knight
toughness=3
[/card]
[card]
text=Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)
abilities=flying,vigilance
id=132102
name=Skyhunter Prowler
rarity=C
color=White
type=Creature
mana={2}{W}
power=1
subtype=Cat Knight
toughness=3
[/card]
[card]
text=Flying, double strike (This creature can't be blocked except by creatures with flying or reach, and it deals both first-strike and regular combat damage.)
abilities=flying,double strike
id=129513
name=Skyhunter Skirmisher
rarity=U
color=White
type=Creature
mana={1}{W}{W}
power=1
subtype=Cat Knight
toughness=1
[/card]
[card]
text={2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
auto={2}:flying target(creature[white;black])
id=130998
name=Sky Weaver
rarity=U
color=Blue
type=Creature
mana={1}{U}
power=2
subtype=Metathran Wizard
toughness=1
[/card]
[card]
text=Destroy target artifact. Draw a card.
target=artifact
auto=destroy
auto=draw:1
id=130532
name=Smash
rarity=C
color=Red
type=Instant
mana={2}{R}
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
abilities=flying
id=129471
name=Snapping Drake
rarity=C
color=Blue
type=Creature
mana={3}{U}
power=3
subtype=Drake
toughness=2
[/card]
[card]
text=Trample, haste (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player. This creature can attack and {T} as soon as it comes under your control.) At end of turn, sacrifice Spark Elemental.
abilities=trample,haste
id=129577
name=Spark Elemental
rarity=U
color=Red
type=Creature
mana={R}
power=3
subtype=Elemental
toughness=1
[/card]
[card]
text=
id=129742
name=Spined Wurm
rarity=C
color=Green
type=Creature
mana={4}{G}
power=5
subtype=Wurm
toughness=4
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Whenever enchanted creature deals damage, you gain that much life.
target=creature
auto=lifelink
id=129744
name=Spirit Link
rarity=U
color=White
type=Enchantment
mana={W}
subtype=Aura
[/card]
[card]
text={2}: Target green or blue creature gets +0/+1 until end of turn.
auto={2}:0/1 target(creature[green;blue])
id=130999
name=Spirit Weaver
rarity=U
color=White
type=Creature
mana={1}{W}
power=2
subtype=Human Wizard
toughness=1
[/card]
[card]
text={7}{W}: You gain 5 life.
auto={7}{W}:life:5
id=130385
name=Starlight Invoker
rarity=U
color=White
type=Creature
mana={1}{W}
power=1
subtype=Human Cleric Mutant
toughness=3
[/card]
[card]
text=Vigilance (Attacking doesn't cause this creature to tap.)
abilities=vigilance
id=132111
name=Steadfast Guard
rarity=C
color=White
type=Creature
mana={W}{W}
power=2
subtype=Human Rebel
toughness=2
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
abilities=flying
id=129753
name=Suntail Hawk
rarity=C
color=White
type=Creature
mana={W}
power=1
subtype=Bird
toughness=1
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=129754
name=Swamp
rarity=L
color=Land
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=129756
name=Swamp
rarity=L
color=Land
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=129755
name=Swamp
rarity=L
color=Land
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=129757
name=Swamp
rarity=L
color=Land
type=Basic Land
subtype=Swamp
[/card]
[card]
text=Flash (You may play this spell any time you could play an instant.) Reach (This creature can block creatures with flying.)
abilities=flash,reach
id=135231
name=Tangle Spider
rarity=U
color=Green
type=Creature
mana={4}{G}{G}
power=3
subtype=Spider
toughness=4
[/card]
[card]
text=Destroy all enchantments.
id=132131
alias=1270
name=Tempest of Light
rarity=U
color=White
type=Instant
mana={2}{W}
[/card]
[card]
text=Destroy target nonartifact, nonblack creature. It can't be regenerated.
target=creature[-artifact;-black]
alias=1182
id=135199
name=Terror
rarity=C
color=Black
type=Instant
mana={1}{B}
[/card]
[card]
text=Haste (This creature can attack and {T} as soon as it comes under your control.)
abilities=haste
id=130381
name=Thundering Giant
rarity=U
color=Red
type=Creature
mana={3}{R}{R}
power=4
subtype=Giant
toughness=3
[/card]
[card]
text=Draw four cards.
auto=draw:4
id=129770
name=Tidings
rarity=U
color=Blue
type=Sorcery
mana={3}{U}{U}
[/card]
[card]
text=First strike (This creature deals combat damage before creatures without first strike.)
abilities=first strike
id=129604
name=Tundra Wolves
rarity=C
color=White
type=Creature
mana={W}
power=1
subtype=Wolf
toughness=1
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+1.
target=creature
auto=:2/1
id=129780
name=Unholy Strength
rarity=C
color=Black
type=Enchantment
mana={B}
subtype=Aura
[/card]
[card]
text=Return target creature to its owner's hand.
target=creature
id=136218
alias=1229
name=Unsummon
rarity=C
color=Blue
type=Instant
mana={U}
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Vampire Bats gets +1/+0 until end of turn. Play this ability no more than twice each turn.
abilities=flying
auto={B}:1/0 limit 2
id=135195
name=Vampire Bats
rarity=C
color=Black
type=Creature
mana={B}
power=0
subtype=Bat
toughness=1
[/card]
[card]
text=When Venerable Monk comes into play, you gain 2 life.
auto=life:2
id=129786
name=Venerable Monk
rarity=C
color=White
type=Creature
mana={2}{W}
power=2
subtype=Human Monk Cleric
toughness=2
[/card]
[card]
text=Defender, flying (This creature can't attack, and it can block creatures with flying.)
abilities=defender,flying
id=135274
name=Wall of Air
rarity=U
color=Blue
type=Creature
mana={1}{U}{U}
power=1
subtype=Wall
toughness=5
[/card]
[card]
text=Defender (This creature can't attack.) {R}: Wall of Fire gets +1/+0 until end of turn.
abilities=defender
auto={R}:1/0
id=136284
name=Wall of Fire
rarity=U
color=Red
type=Creature
mana={1}{R}{R}
power=0
subtype=Wall
toughness=5
[/card]
[card]
text=Defender, flying (This creature can't attack, and it can block creatures with flying.)
abilities=defender,flying
id=132120
name=Wall of Swords
rarity=U
color=White
type=Creature
mana={3}{W}
power=3
subtype=Wall
toughness=5
[/card]
[card]
text=Defender (This creature can't attack.)
abilities=defender
id=129773
name=Wall of Wood
rarity=C
color=Green
type=Creature
mana={G}
power=0
subtype=Wall
toughness=3
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
abilities=flying
id=129557
name=Wild Griffin
rarity=C
color=White
type=Creature
mana={2}{W}
power=2
subtype=Griffin
toughness=2
[/card]
[card]
text=Destroy all creatures. They can't be regenerated.
id=129808
alias=1372
name=Wrath of God
rarity=R
color=White
type=Sorcery
mana={2}{W}{W}
[/card]
[card]
text=First strike (This creature deals combat damage before creatures without first strike.)
abilities=first strike
id=129790
name=Youthful Knight
rarity=C
color=White
type=Creature
mana={1}{W}
power=2
subtype=Human Knight
toughness=1
[/card]