3178fb96fa
Fixed following cards: Diviner's Wand Guiltfeeder Leyline of the Void
guzhenjie1@gmail.com
2011-03-28 13:09:29 +00:00
2b952d73cf
Marton Stromgald again...PLEASE remember to update your primitives before commiting anything.
omegablast2002@yahoo.com
2011-03-28 11:22:20 +00:00
d934d9d30f
Fixed a compilation problem on PSP with the minpspw 11.1 SDK, which changed the definition of a u32 from unsigned long to unsigned int.
wrenczes@gmail.com
2011-03-28 04:40:44 +00:00
9107b2d8d4
it was reported to me that "|hand)" and "|library)" targetchoosing were only allowing you to target things in YOUR hand/library...
omegablast2002@yahoo.com
2011-03-27 20:19:33 +00:00
fdaab847b4
updated Emperor Crocodile to use the new "while" tag for aslongas effects.
omegablast2002@yahoo.com
2011-03-27 19:47:11 +00:00
32556ff5c7
added 2 test showing that the emperor crocodile is destroyed afterward (shows that the effect is not treated as a oneshot) and another that shows that it is destroyed immediately when entering an empty battlefield.
omegablast2002@yahoo.com
2011-03-27 19:46:12 +00:00
7d98628355
added a "while " tag for aslongas effects which are not supposed to be treated as oneshot abilities. adding it as a tag allows for maximum flexibility in the code.
omegablast2002@yahoo.com
2011-03-27 14:37:12 +00:00
45566ad5bd
Fixed code of Isleback Spawn. Removed one of the wolf token.
guzhenjie1@gmail.com
2011-03-27 13:02:07 +00:00
7a7034bf1b
Changes following cards use this kind of code: target=blah auto=blah
guzhenjie1@gmail.com
2011-03-27 04:21:20 +00:00
598e1b4521
Fixed Grizzly Fate and Eye of Ugin.
guzhenjie1@gmail.com
2011-03-26 17:35:51 +00:00
bcb7e64dfd
Updated all cards used code "token(-1924)" by "token(Saproling,Creature Saproling,1/1,green)".
guzhenjie1@gmail.com
2011-03-26 09:26:06 +00:00
eb81a10868
Updated all cards I found with discard effects by using "reject": Addle Apocalypse Brainbite Careful Study Coercion Distress Doomsday Specter Dragon Mage Drekavac Duress Encroach Exiled Boggart He Who Hungers Lion's Eye Diamond Looter il-Kor Manabond Mercenary Knight Merfolk Traders Mind Slash Mindslicer Mox Diamond Myojin of Night's Reach Nicol Bolas Null Brooch One with Nothing Ostracize Owl Familiar Psychic Spear Screeching Drake Shattered Dreams Sift Sky-Eel School Slate of Ancestry Talara's Bane Thought Gorger Thoughtseize Thrull Surgeon Thundering Wurm Unmask Vodalian Merchant Volrath the Fallen Wheel and Deal Wheel of Fortune
guzhenjie1@gmail.com
2011-03-26 09:13:33 +00:00
8f4f884edb
Adding Kaioshin's new Wallpapers
wagic.the.homebrew@gmail.com
2011-03-26 02:20:15 +00:00
142ae40133
updated thallid test to look for the correct token id...this is why you should not add multiple tokens for the same creature as entries in card.dat...thallid looks for -1924...the original id....-11492115 is a new card.dat info which was added and i complained about the constant fails in the test suite from these types of additions.
omegablast2002@yahoo.com
2011-03-24 19:07:45 +00:00
3d50eba421
Fixed following cards: Echoing Ruin Eradicate Extirpate Incite Hysteria Leave No Trace Neurok Commando Retraced Image Scour Sowing Salt Splinter Surge of Zeal Wojek Siren
guzhenjie1@gmail.com
2011-03-24 13:04:02 +00:00
500abec9e6
Erwan - Updating version number for upcoming revision - Note: test Thallid.txt fails, we need to investigate when this happened and fix asap, will open a ticket.
wagic.the.homebrew@gmail.com
2011-03-24 12:36:32 +00:00
ff97eed3f1
life and limb. the becomes was removing type "forest land"
omegablast2002@yahoo.com
2011-03-24 03:49:15 +00:00
88ed260540
Updated Admonition Angel and Mortuary. Fixed typo of following cards was reported in forum: Dawnglare Invoker Dryad Arbor Reinforced Bulwark Sword of the Paruns Totem-Guide Hartebeest
guzhenjie1@gmail.com
2011-03-23 11:33:40 +00:00
dbe7a1c5b5
Added Inquisition of Kozilek.
guzhenjie1@gmail.com
2011-03-22 13:21:41 +00:00
966d8b453d
reworked landhome ability, to fix a reported bug where it simply becomes tapped on opponents turn for no reason.
omegablast2002@yahoo.com
2011-03-22 10:46:32 +00:00
06ca82929b
removed clockwork beast alias and hard code. it is no longer needed as i added a soft coding method that was far more generic and leaving this is was causing conflicts with the new code. players reported that using the 4th edition clockworks beast was loading the card with the alias even tho i removed the alais in the primitives.
omegablast2002@yahoo.com
2011-03-22 03:44:54 +00:00
65f2706f1e
fixed a bug where cards with vanishing (new vanishing) were given "vanishing as a menu item during combat.
omegablast2002@yahoo.com
2011-03-22 03:41:45 +00:00
cb1b1d3054
updated the foelost cards, added Sygg, River Cutthroat.
omegablast2002@yahoo.com
2011-03-22 03:27:56 +00:00
0fb914c0c3
fixed a reported bug where the foelost restrictions for triggers were not activating correctly, also updated the code by making it more flexiable...you can now do foelost(number) instead.
omegablast2002@yahoo.com
2011-03-22 03:20:17 +00:00
55d58b6425
fixed a reported bug where blinking cards with "nonbattlezone" code was not activating triggers. :( accidently forgot to add the MY_EXILE to the list of non-battle. :) all good now.
omegablast2002@yahoo.com
2011-03-22 02:49:49 +00:00
aeb4a839b2
fixed a report crash with auras that "teach(" an activated ability to a creature which can phaseout.
omegablast2002@yahoo.com
2011-03-22 02:25:02 +00:00
43711786fd
fixed a reported bug where a player would respond to a targeted ability by phasing out a creature and the targeted ability would still resolve on the phased card.
omegablast2002@yahoo.com
2011-03-22 02:15:10 +00:00
a866adb8ea
updated the altercost cards to remove the "resetcost" code.
omegablast2002@yahoo.com
2011-03-22 01:20:07 +00:00
f2c905225b
cleaned up resetting cost for altercost code, its *almost* where i want it to be, removed the need to have "resetcost" coding on card code. removed "resetcost" keyword.
omegablast2002@yahoo.com
2011-03-22 01:12:33 +00:00
e9eaef430e
unable to repro but i recieved reports of code using "thatmuch" producing massive numbers in edge cases. I realized i never int'ed it to 0, so im hoping that this was the reason for the massive positive and negitives it would produce.
omegablast2002@yahoo.com
2011-03-21 23:16:59 +00:00
096add2236
Fixed Green Sun's Zenith.
guzhenjie1@gmail.com
2011-03-20 08:58:39 +00:00
29e9ea62c3
Fixed the build problem with VS2008 and actived multithreaded build while I was at it ... you guys liked to wait ? =)
Xawotihs
2011-03-19 08:35:57 +00:00
a20e0a41c8
Corrected Shaper Parasite and Sword of Vengeance was reported in forum.
guzhenjie1@gmail.com
2011-03-14 11:05:37 +00:00
f9be0a6341
- reworked completly the JNetwork, JSocket interface (had to ifdef out the PSP socket code) - added 2 menus to wait for connection and wait for deck selection - tested compilation on Qt Linux, Qt Windows and PSP - deactivated everywhere (NETWORK_SUPPORT to activate).
Xawotihs
2011-03-13 21:19:02 +00:00
3220f94e00
Corrected code of Unscythe, Killer of Kings.
guzhenjie1@gmail.com
2011-03-13 08:35:57 +00:00
871ef2ba9e
Fixed Boros Fury-Shield, Fend Off and Murderous Redcap.
guzhenjie1@gmail.com
2011-03-09 11:14:21 +00:00
7794f01b94
Corrected typo in Dragonskull Summit, Drowned Catacomb and Glacial Fortress.
guzhenjie1@gmail.com
2011-03-08 11:30:20 +00:00
477422a34e
Corrected a typo in Lightmine Field's text.
guzhenjie1@gmail.com
2011-03-07 11:29:49 +00:00
f771ceb459
Gempalm Incinerator was allowing the targetting of players with its cycling ability....
omegablast2002@yahoo.com
2011-03-06 17:26:26 +00:00
e8bbbb45de
fixed a reported issue, find it a bit strange tho, as everything else can be adressed in this method without being so specific ie: using hasColor(blah) as in the way "fear" was added in here without addressing "this"....just to be on the safe side im going to specify "this->" becuase doing it without it was returning as tho it could not block even tho the creature did not have "weak"
omegablast2002@yahoo.com
2011-03-06 16:23:23 +00:00
86dedaa48a
Fixed Beastmaster's Magemark, Heart of Bogardan and Shield of the Righteous.
guzhenjie1@gmail.com
2011-03-06 10:52:26 +00:00
956093dab3
Fixed Hoofprints of the Stag, Wall of Resistance and Wall of Reverence.
guzhenjie1@gmail.com
2011-03-06 07:58:25 +00:00
e346a545fd
Fixed Dead-Iron Sledge, Defiant Vanguard and Wall of Nets.
guzhenjie1@gmail.com
2011-03-06 04:13:20 +00:00
ab4a0d0657
Added missing text of Mox Opal.
guzhenjie1@gmail.com
2011-03-05 05:24:00 +00:00
a2b7aac8c3
Added missing code of Lightning Coils, corrected text of Angelheart Vial and fixed Crazed Armodon.
guzhenjie1@gmail.com
2011-03-04 11:08:37 +00:00
b021417324
Erwan -fix for issue 604 (Land play limitation should not apply in all cases) -- this adds a "castMehod" variable to MTGCardInstance. IF this variable is 0, the card was not "cast" (or for lands, "put into play" as part of the lands rule), but "added" to the battlefield with some other effect. On the other hand, if this variable is set, it means the card was cast -- as we discussed, I did not touch the "alternateCostPaid" variable, as I'm still not really sure these two concepts are actually the same
wagic.the.homebrew@gmail.com
2011-03-02 13:41:24 +00:00
8f9b1d5b8d
Reverted changes in r3219
guzhenjie1@gmail.com
2011-03-02 12:03:33 +00:00
baf0343063
Makefile changes in JGE to include the boost path. Added a missing include dependency on shared_ptr.
wrenczes@gmail.com
2011-03-02 09:26:31 +00:00
297f87eb04
Fixed relative path includes of JGE headers.
wrenczes@gmail.com
2011-03-02 09:04:31 +00:00
9901329caf
Moved Threading.h into JGE so that it can be used at that level.
wrenczes@gmail.com
2011-03-02 08:14:47 +00:00
75e53cd672
Changed Elephant Resurgence, Tombstone Stairwell and tokens of them in mtg to make tokens' image shows up. Added the following cards in _cards.dat: MIR: Added following card: [card] primitive=Tombspawn id=-3318 rarity=T [/card]
guzhenjie1@gmail.com
2011-03-02 05:42:39 +00:00
a27a1fddc2
Fixed Ohran Viper and Sosuke, Son of Seshiro.
guzhenjie1@gmail.com
2011-03-02 05:02:09 +00:00
ae169048c7
updated tap target as cost to remove a bunch of redundent [-tapped] checks...i recently added this check in the canpay...so it is not needed to reinstate a descriptor targetchooser stating -tapped...
omegablast2002@yahoo.com
2011-03-02 02:02:13 +00:00
fb2621047b
fixed Sosuke, Son of Seshiro
omegablast2002@yahoo.com
2011-03-02 01:00:19 +00:00
7b53f30519
Removed an unneeded include.
wrenczes@gmail.com
2011-03-01 09:30:23 +00:00
772828bced
Removed some overly noisy log tracing in JFileSystem that I had previously put in. One nice thought would be the addition of a 'volume' to tracing messages so that you could choose how much verbosity you want in the logging output, but that's a luxury for the moment.
wrenczes@gmail.com
2011-03-01 08:57:31 +00:00
1c228aba7a
Make the ToHex() util function always available, instead of debug only on win/linux. Useful for tracing addresses in psp log files...
wrenczes@gmail.com
2011-03-01 08:53:15 +00:00
9308c743a5
This adds a true 'boost::thread' equivalent for the psp, which in turn allows me to eliminate the need for #ifdef PSP vs #ifdef Win/Linux/iOS in my threaded cache implementation code.
wrenczes@gmail.com
2011-03-01 08:51:42 +00:00
4290dc12bc
Fixed Necroskitter and Darksteel Plate.
solo81@web.de
2011-03-01 08:12:08 +00:00
b7fb561705
patch to address issue 601, this is a work around to get the game shop from crashing due to card definitions that are apparently not 100% compatible with the system.
techdragon.nguyen@gmail.com
2011-03-01 00:58:48 +00:00
d8450548c7
suspend changes, suspended cards which would have a counter removed are checked for time counters and cast if no time counters are present as a statebased effect, as per MTG rules..
omegablast2002@yahoo.com
2011-02-27 15:19:02 +00:00
f9c38bee8e
Fixed Jeweled Spirit, Shelter and typo in Tel-Jilad Defiance.
guzhenjie1@gmail.com
2011-02-27 14:50:59 +00:00
d255f25130
fixed a reported issue where sometimes a card was ignored...originally i was incrementing up and resetting the value...found that it is far easier to increment down, as i remains the same even when cards become shifted from exile to play card.map...incrementing down guarantees that the positions of the remaining cards to check are going to be the same even if a few have been "unsuspended"...
omegablast2002@yahoo.com
2011-02-27 14:42:54 +00:00
e7d957ed5c
added Ancestral Vision Corpulent Corpse Deep-Sea Kraken Divine Congregation Durkwood Baloth Duskrider Peregrine Errant Ephemeron Giant Dustwasp Heroes Remembered Infiltrator il-Kor Ith, High Arcanist Ivory Giant Keldon Halberdier Knight of Sursi Lotus Bloom Nantuko Shaman Plunder Rift Bolt Riftwing Cloudskate Search for Tomorrow Shade of Trokair Shivan Meteor Viscerid Deepwalker Wheel of Fate
omegablast2002@yahoo.com
2011-02-25 18:41:00 +00:00
3f090c7be8
added basic suspend. syntax suspend(number of time counter)={cost} suspend(3)={g}
omegablast2002@yahoo.com
2011-02-25 18:40:23 +00:00
4b944bd345
updated this test as it hlycon was changed recently to include "from(myhand)" for "cast" effect...the test now actually cast grizzly bears from your hand....
omegablast2002@yahoo.com
2011-02-25 18:22:19 +00:00