Vittorio Alfieri
eb8da4d4b2
Fixed issue #1054 (opened by @ranger7271), fixed/added primitives with "scry" ability, improved scry ability for both Human and AI player, added a new ability to replace the scry ability with some actions (e.g. Eligeth, Crossroads Augur).
2021-02-08 17:08:20 +01:00
Vittorio Alfieri
dd844fc25e
Fixed Etchings of the Chosen (issue #1051 by @ranger7271), added primitives with choose card name, added two keywords "chooseaname" and "chooseanameopp" to choose a card name ("chosenname" and "lastchoosenname") between your cards or opponent cards, added a keyword "[attached]" to target equipment attached to a permanent.
2021-01-26 20:47:33 +01:00
Vittorio Alfieri
91d19e2852
Fixed WAR, C18, PAL00, UST set, added/fixed primitives, improved Android downloader, implemented Foretell ability, improved castcard keyword, improved "can play" restriction, improved primitives parsed in order to allow the nesting of transforms, ability$! reveal, scry, pay, grant keywords.
2021-01-14 17:51:13 +01:00
Vittorio Alfieri
1aed1c1517
Fixed and improved the Deck Importer (from MTGO) in Android application, fixed frozen and freeze untap bug, fixed/added primitives.
2020-12-21 22:39:18 +01:00
valfieri
e67078355a
Improved target chooser to allow a multiple selection for player, creature and planeswalkers, now it's possible to use target(player,creature,planeswalkers) as well as target(<variable>player,creature,planeswalkers) and so on. Added abilities for giving exiledeath and handdeath to instant and sorceries (the previous were not working fine), Added ability to identify the cards with Cycling ability as a target, Updated all primitives with cycling ability, fixed all primitives with choose any target ability, Added/fixed primitives from RIX set.
2020-12-18 19:04:51 +01:00
valfieri
3e7ef8c77c
Added abilities for cards which have to return battlefield or hand instead of graveyard (e.g. just like exiledeath ability), improved fresh attribute management also for card moved in hand, library, commandzone and for instants and sorcery spells, added/fixed primitives.
2020-12-16 12:21:57 +01:00
valfieri
b09763d89e
Improved Die Roll event and trigger, added Flip Coin trigger management, added/fixed almost all primitives with "roll a die ability", fixed some tab chars in source files.
2020-12-15 19:49:06 +01:00
valfieri
bf3d35463f
Added commander mode achievement and improved its graphic resources, added fixed primitives, fixes RNA set file, added new keyword and events to code the ability of six-side die roll.
2020-12-14 19:20:05 +01:00
valfieri
7c696ac213
Improved Commander format card selection rule, added new keyword
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"autocommandzone=" to trigger abilities from Command Zone (e.g. Commander Ninjutsu), added/fixed some primitives, added a new GUI Button to show Player's Sideboard.
2020-12-08 20:48:11 +01:00
valfieri
ced2c85076
Implemented Commander mode and rules, added Command Zone to game, added/fixed primitives, increased the major release version.
2020-12-06 20:11:51 +01:00
valfieri
587155353c
Fixed Legend rule for mutating cards, avoided spell targeting for mutated down cards, added new primitives.
2020-06-14 14:03:00 +02:00
valfieri
8645cb9e1e
Fix date in Dat files, Added IKO and HA3 sets, updated the manifest and build files, Added SD card support for Android, Fix the Android app crash when resuming from background, Improved Android downloader, added finger sliding popup menu for Android devices without sidebar menu, fixed several crashes during game, added the mutating card ability, fixed the adventure card ability, added new borderline primitives.
2020-06-10 00:10:59 +02:00
valfieri
2c62cfd487
replaced tabs with 4 spaces.
2019-09-06 08:31:39 +02:00
Eduardo
5db6b807ba
Set limited game mode, AI changes, primitives and _cards.dat corrections
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New set limited ,where you get a deck two random sets.
Still playing with the AI values and hueristics.
Cards fixes. Masters Edition should be named ME1 and the Mythic Edition is MED, the cards multiverse ids are still the same so the decks and references should not change.
2019-04-20 15:51:52 -05:00
Eduardo
3dfcc65fa6
Bug fix for the biggest crash and fixes to the primitives
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I figured a while ago that the cause of the crash was a rendering issue, not an engine issue, since you could copy spells in the stack if you didn't targeted them. The crash was most likely in ActionStack, just had to follow the trace. It doesn't affect anithing else, that line was trying to render something in the stack that's a permanent but it always had bad ptrs.
2019-04-17 20:28:43 -05:00
Anthony Calosa
6bd09e42e0
Add support for Amonkhet Mechanics
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and fix some cards.
Added exerted trigger, event and add removemc keyword inside transforms
ability so we can soft code Embalm and Eternalize...
2017-08-03 09:49:37 +08:00
Anthony Calosa
eb8370b86b
add some cards
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also added countb() - countedbamount..
2017-03-19 21:57:59 +08:00
Anthony Calosa
d4e1d809f3
Bushido & Modular
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add Bushido and Modular points
2017-03-16 16:58:56 +08:00
Anthony Calosa
44cb0d995e
support some cards discarded by opponent
2017-03-16 10:58:27 +08:00
Anthony Calosa
0778b13e2b
Totem Armor
2017-03-14 03:40:29 +08:00
Anthony Calosa
bef1f6d8b8
aura parent
2017-03-13 18:16:22 +08:00
Anthony Calosa
d6a0b04930
Partial fix for Cards with Bestow
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missing was to seperate the mode as aura enchantment or enchantment
creature when cast and update the cost
2017-03-13 13:32:43 +08:00
Anthony Calosa
4ed44c638f
Update Rules
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Also fix stack display and removed unnecessary code (border for card is
targetted/targetter since we used forcedborder in actionstack). Also
fixed some cards
2017-03-12 10:53:39 +08:00
Anthony Calosa
b01c1455f5
Provoke
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also add aicode for Amplify cards
2017-03-09 18:37:55 +08:00
Anthony Calosa
53f0c2421d
manifest support
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also fix guiplay
2017-03-09 07:44:06 +08:00
Anthony Calosa
00da0bd0d1
seperate tabs
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Misc setting that I added
2017-03-05 21:28:18 +08:00
Anthony Calosa
4bf5943ac5
show large images on grid deck view user option
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also forced border targets and target source
2017-03-05 19:43:49 +08:00
Anthony Calosa
21b0b4c524
Play the Top Card of Library
2017-03-03 18:49:36 +08:00
Anthony Calosa
78bfa604e2
tidy up attack menu
2017-03-02 21:46:29 +08:00
Anthony Calosa
b7dae1025b
Refactored PW Attack Rule
2017-03-01 17:53:40 +08:00
Anthony Calosa
d761bac85c
revert pw attack rule
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need to refactor this as this cause crashes on android when you cast a
planeswalker
2017-03-01 16:07:12 +08:00
Anthony Calosa
e47256eae7
update cant attack rule
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If it says cant attack or cant attack You or PlanesWalker, creatures
cant attack a player or planeswalker, If it says cant attack You,
creatures cant attack a player only but can attack a PlanesWalker
2017-03-01 10:35:47 +08:00
Anthony Calosa
5f1874edae
planeswalker attack
2017-03-01 06:36:10 +08:00
Anthony Calosa
ff4911116c
update some cards
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removed phasedout trigger
add phasedoutbonus - ability
2017-02-22 18:25:39 +08:00
Anthony Calosa
9cd67eedc1
refactor canproducemana
2017-02-19 21:08:07 +08:00
Anthony Calosa
5e46016c4d
added new legend & pw rule, trigger & event
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added new pw & legend rule (i just leave the old rules behind and
disabled it), added phasesin, faceup, copiedacard event, added facedup &
phasedin trigger.
2017-02-16 21:26:03 +08:00
Anthony Calosa
0a68a056d8
refactor canproducemana
2017-02-16 16:55:13 +08:00
Anthony Calosa
01fdcfdfec
zpos and zone display
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added zone position (adjust dynamically), also inverts the display of
the zone so we always get the top/recent one... the library zpos is
inverted so if we choose to target the top 5 zpos like
target(*[zpos>=5|mylibrary), it will do from top to bottom... this is
only for AI so we can add alternate code for them since they cant use
reveal atm, we can make them target within allowed range...
Also this commit disabled the new legend and planeswalker rule since it
conflicts with reveal ability, unless I/We figure it out, I recommend to
use the old one...
2017-02-14 22:30:50 +08:00
Anthony Calosa
831c8f73b0
some bug fixes
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fix where the copier is treated as the same copied card, also fixes the
display ability of momir (forced), disabled reveal for AI if aicode is
not found (should add alternate for ai).
2017-02-06 21:48:41 +08:00
Anthony Calosa
8b9dfdf96d
bug fix
2017-02-05 08:07:12 +08:00
Anthony Calosa
d7770d285f
not needed anymore
2017-02-03 20:55:32 +08:00
Anthony Calosa
7932941a01
Revert Functionality
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AACopier and AACloner should work with andAbility now...
2017-02-03 20:45:46 +08:00
Anthony Calosa
9104afdef7
Cleanup
2017-02-03 10:39:45 +08:00
Anthony Calosa
942c95e736
revised copier copied abilities
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the clone should copy original abilities only
2017-02-03 10:31:10 +08:00
Anthony Calosa
80b6496780
bug fix
2017-02-01 22:37:00 +08:00
Anthony Calosa
ea5e397595
Crew Ability Cost & Crewbonus
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Revised cards to use {crew(targetchooser)} (modified taptargetcost) so
it can use crewbonus ability from other creatures.
2017-02-01 17:11:55 +08:00
Anthony Calosa
7b0fdcd721
refactor Legendary Rule
2017-02-01 09:49:36 +08:00
Anthony Calosa
41d925d7c9
add support for activated copier
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thespian stage etc...
2017-01-31 20:11:09 +08:00
Anthony Calosa
e128d548f4
disable andAbility for aacopier
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so it will not conflict with original legend rule...
2017-01-29 10:27:18 +08:00
Anthony Calosa
3e75d70632
revert this
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I introduce more bugs than helped. I think there's alternative method
for this,,,
2017-01-28 13:23:30 +08:00