Commit Graph

2312 Commits

Author SHA1 Message Date
omegablast2002@yahoo.com fb3129cad9 readding afiya grove, not sure when it was removed, but its back 2010-12-02 19:35:49 +00:00
techdragon.nguyen@gmail.com b8658bf04f modified final sentence for it to be grammatically correct. LOL 2010-12-02 16:23:23 +00:00
omegablast2002@yahoo.com d693887df9 wei ambush had a typo in the trigger. attcking( missing an "a" 2010-12-02 15:36:41 +00:00
wagic.the.homebrew@gmail.com 15d504c160 Erwan
- fix for issue 539 . It is now possible to provide several possible paths in Res.txt, the game will use the first one that matches. If none of them works, it reverts to the oldschool "Res" folder
2010-12-02 12:56:18 +00:00
techdragon.nguyen@gmail.com bcca766cb6 Premade decks will not create/update stats on battles.
Update description for default premade deck to allow proper wrapping of text.  
Issue: 540
2010-12-02 08:36:36 +00:00
techdragon.nguyen@gmail.com 8fa6578757 adding me4 for abra 2010-12-01 16:29:36 +00:00
guzhenjie1@gmail.com 17f61df89e Fix following cards:
Kashi-Tribe Elite
Kashi-Tribe Reaver
Kashi-Tribe Warriors
Matsu-Tribe Birdstalker
Orochi Ranger
Rancor
Vulshok Heartstoker
Wei Ambush Force
2010-12-01 12:56:32 +00:00
jean.chalard f9b4f248aa J :
* Add languages in their own language
2010-11-30 18:57:28 +00:00
omegablast2002@yahoo.com 8de00561d5 added 3 pixels to the y scale of the background image to cover up part of the scroller text for task which was visible under the back ground 2010-11-29 12:29:41 +00:00
solo81@web.de ca3417bd40 Fixed issue495. 2010-11-28 14:53:50 +00:00
solo81@web.de 4c2d631921 Moved Eye for an Eye to the mtg_todo.dat. It probably never worked.
Closing issue521.
2010-11-28 14:50:56 +00:00
solo81@web.de 181e861e73 Fixed issue522. 2010-11-28 14:46:47 +00:00
solo81@web.de 01da70f9dc Changed the name of FAL to PD2 (thanks to KF1!). 2010-11-28 14:36:54 +00:00
solo81@web.de 790d1ffce6 Added "Premium Deck Series: Fire and Lightning". 2010-11-28 11:14:53 +00:00
wagic.the.homebrew@gmail.com 3253006cb9 Erwan
- Adding Kaioshin's new background
2010-11-28 04:27:15 +00:00
wagic.the.homebrew@gmail.com 52fce24bf8 Erwan
- Added AI Decks unlock system. Please update your graphics folder, and crossing fingers that Ilya B. is still around as I don't have the correct fonts.
2010-11-28 04:15:58 +00:00
omegablast2002@yahoo.com 84c2bd5a1e fresh eboot 2010-11-27 20:50:17 +00:00
techdragon.nguyen@gmail.com a512b12014 fix for issue 527: Reinforcements definition caused AI to crash. ( buffer overflow of ability string for token )
* updated definition for Heliophial, changed counter naming for auto abilities to match.
2010-11-23 19:25:53 +00:00
techdragon.nguyen@gmail.com b5ff86b14c adding images for popup menu changes in previous check in 2010-11-23 14:03:02 +00:00
techdragon.nguyen@gmail.com e39c94756b added border to extra details popup as per design at
http://wololo.net/forum/viewtopic.php?f=37&t=2380
and
http://wololo.net/forum/viewtopic.php?f=37&t=2382
2010-11-23 14:02:02 +00:00
techdragon.nguyen@gmail.com 8c7e06b6dc fix for issue found in forums with reinforcements. Not sure how wide spread the original coding will cause errors but this solution avoids it entirely.
Issue: 527
2010-11-22 21:38:12 +00:00
techdragon.nguyen@gmail.com 22fd66493a added in commas for abilities string. This was supposed to go into the last check in. 2010-11-22 15:54:15 +00:00
omegablast2002@yahoo.com 09afcea7da rhox-added regenerate, knights of cliffhaven added maxlevel. 2010-11-17 11:37:47 +00:00
solo81@web.de 9a32c507b6 Fixed Vebulid.
Readded Footsteps of the Goryo. Zethfox had a solution for this!
2010-11-16 12:09:46 +00:00
solo81@web.de c79fdcbf50 Fixed several cards.
Blitz Hellion
Deathcoil Wurm
Laccolith Grunt
Laccolith Titan
Laccolith Warrior
Laccolith Whelp
Line Wolf
Pride of Lions
Righteous Fury
Rhox
Thorn Elemental
Tornado Elemental
Wolf Pack


Removed Foosteps of the Goryo. It cannot work right now for the same reason as Miraculous Recovery cannot work.
2010-11-15 21:03:09 +00:00
jean.chalard 1317eb0d29 J :
* Add multilingual support for utf-8.
* Use japanese as a test case (removing the old tentative support).
* A number of shortcomings affect this code.
  + Bugs :
    - This splits algorithms used to determine the length of a string
      and to render it in two: either the string starts with an ascii
      char and the monobyte, variable-space algorithm is used, or it
      does not and a multibyte but fixed-space algorithm is used.
      This shortcoming also exists in the code to support chinese.
    - From the above comes the biggest limitation: any string that
      starts with an ascii character but include non-ascii characters
      will not be rendered correctly.
    - This does not and cannot support chars outside the BMP. This
      probably won't matter, ever.
  + Todos, fixmes, wishlist :
    - Single-width characters with diacritics are reported as
      double-space chars. It doesn't matter too much at the moment, but
      should be fixed in the future.
    - Font support currently only includes japanese.
  + Performance and compatibility notes :
    - Chinese code has not been switched to utf-8, to maintain backward
      compatibility. We should switch it at some point in the future,
      but ponder the right way to do it first.
    - Retaining the support for chinese with a non-international
      charset hurts performance (by making some methods uselessly
      virtual).
* Still, this generally works and is extensible (it can be used to
  implement korean, traditional chinese, etc, without any more code).
  Implementing languages with diacritics needs an improvement of the
  bool doubleWidthChar() method.
2010-11-14 16:24:29 +00:00
solo81@web.de 3cedeb4d85 Fixed issue513. 2010-11-14 10:15:02 +00:00
wagic.the.homebrew@gmail.com d668fbb45c - unix endings for GameStateDeckViewer.h
- fix for issue 509 (font color was incorrect at end of some tests)
- Fixed Dregscape Zombie (fix for test unearth3.txt)
2010-11-14 01:15:46 +00:00
omegablast2002@yahoo.com f24a7410db Roc egg was reported to have been a uncommon card, was incorrectly listed as a rare in the card.dat. 2010-11-12 18:41:02 +00:00
omegablast2002@yahoo.com 71b0a7dee4 Exuberant Firestoker tweaked, appears to work just fine, please let me know if any futher issues ariase from this.
Issue: 458
2010-11-12 17:35:28 +00:00
omegablast2002@yahoo.com e2d9662845 Quirion Ranger was coded with untap land instead of creature.
Issue: 510
2010-11-12 17:28:06 +00:00
omegablast2002@yahoo.com 87bf93365e Simulacrum fix again, dejavu. 2010-11-12 13:13:28 +00:00
techdragon.nguyen@gmail.com 7aa76630fa changing leveler coding to use "maxlevel" syntax as "level=" is not supported. 2010-11-12 10:01:20 +00:00
techdragon.nguyen@gmail.com 2d546f111a corrected casting cost for Argentum Armor, it should be {6} not {2}
removed duplicate entry for Oblivion Crown. I'm assuming the def with "teach" is the correct one.
2010-11-12 08:16:40 +00:00
techdragon.nguyen@gmail.com f16192f685 added in missing tests for primeval titan and sun titan. ( these were not added on initial change )
fixed definitions for sun titan and primeval titan. ( these were clobbered with the latest changes. )
2010-11-11 17:05:28 +00:00
solo81@web.de 87f31121f5 Fixed Pentad Prism and Yomiji, Who Bars the Way. 2010-11-11 11:52:25 +00:00
techdragon.nguyen@gmail.com 708b82b060 changed manaredux to altercost to match parser 2010-11-11 07:15:33 +00:00
techdragon.nguyen@gmail.com f73da58a9a reinstating new manaredux syntax as the last update clobbered the changes. 2010-11-11 07:01:15 +00:00
solo81@web.de b5e451d529 Added 130 successfully tested cards, mainly based on rev2554 (!!THANK YOU ZETH!!)
Maybe 30 of those cards have been found during a scan of every Magic set, they could have been in for quiet some time... .

Card list -->> First comment
2010-11-10 22:00:16 +00:00
linshier c71f8f4a46 Fixed traslation code of deck descriptions for new deckmenu. 2010-11-09 11:19:06 +00:00
wagic.the.homebrew@gmail.com 416617fc0d Erwan
- fixed memory leak in AEquip/ATeach 
- Test suite now trims strings correctly (allows to have space between comma-separated card names)
- Added Paradise Mantle (for ATeach test)
- removed a missing wallpaper from wallpapers list
2010-11-07 02:27:54 +00:00
omegablast2002@yahoo.com 21dabf94c1 Simulacrum coded now
Issue: 502
2010-11-06 08:09:37 +00:00
techdragon.nguyen@gmail.com 842596d4fc fixed sun titan and primeval titan card definitions.
**  Sun Titan: missing exclusion of instants and sorceries for special ability
**  Primeval titan: fixed token placement so that tokens went into exile and not the graveyard
2010-11-04 09:37:25 +00:00
techdragon.nguyen@gmail.com dd163c8807 ***Note***
please copy "DeckEditorMenuBackdrop.png" into your PSP folder.  Otherwise you will have a crash when you start up!

ChangesLog:
minor refactoring of DeckMenu
added a new DeckEditorMenu which is derived from DeckMenu.  This customizes the deck editor menus with the exception of the confirmation screens (yes/no)
Still more work to be done to round out some font issues.  
TODO:
put more information text in bottom row of menu.
reorganize statistical data to allow more info to be shown.
2010-11-03 16:49:39 +00:00
wagic.laurent a666b8cc14 Laurent - daily build
Just built this one to test new deck selection screen... very nice....
2010-11-01 21:41:16 +00:00
techdragon.nguyen@gmail.com a458da051d refactored how manaredux coding works
replaced literals with constants in some places.
migrated some abilities out of headers and into implementation files.
2010-11-01 13:04:06 +00:00
techdragon.nguyen@gmail.com 6c1497bbd5 Revamped Deck Selection Screen using abrasax's design as a template.
TODO:  
     change literals to use constants, 
     refactor the rendering code for the menu to have be leaner.
     add text scroller to list all the tasks. 
         * 1st implementation will list all the tasks.dat  
         * 2nd round will try to get the scroller to only display relevant tasks to ai

Special thanks to wololo and MootPoint for helping me hammer this out.  To abrasax, for the initial design of the layout.
2010-11-01 08:22:55 +00:00
omegablast2002@yahoo.com 63eca8ebfe fresh EBOOT.PBP 2010-10-31 19:02:33 +00:00
omegablast2002@yahoo.com e463be5ad0 updated level up creatures to remove level= and replace with auto=maxlevel:number 2010-10-31 17:22:37 +00:00
guzhenjie1@gmail.com d125c245b3 Fixed following cards reported in the bug section:
Chainer, Dementia Master, Corpsehatch, Golem Artisan, Imps' Taunt, Samurai of the Pale Curtain, Summoning Station
Add missing text of following duel land: 
Blackcleave Cliffs, Copperline Gorge, Darkslick Shores, Razorverge Thicket, Seachrome Coast
2010-10-31 10:11:33 +00:00