added in missing tests for primeval titan and sun titan. ( these were not added on initial change )

fixed definitions for sun titan and primeval titan. ( these were clobbered with the latest changes. )
This commit is contained in:
techdragon.nguyen@gmail.com
2010-11-11 17:05:28 +00:00
parent 87f31121f5
commit f16192f685
5 changed files with 98 additions and 6 deletions

View File

@@ -42103,15 +42103,15 @@ toughness=6
[/card]
[card]
name=Primeval Titan's Fetch
auto=@movedto(this|mygraveyard):may moveto(mybattlefield) target(land|mylibrary)&& tap && token(-20502712)
auto=moveto(mygraveyard) all(this)
auto=@movedto(this|exile):may moveto(mybattlefield) target(land|mylibrary)&& tap && token(-20502712)
auto=moveto(exile)
id=-20502711
type=Nothing
[/card]
[card]
name=Primeval Titan's 2nd Fetch
auto=@movedto(this|mygraveyard):may moveto(mybattlefield) target(land|mylibrary) && tap
auto=moveto(mygraveyard) all(this)
auto=@movedto(this|exile):may moveto(mybattlefield) target(land|mylibrary) && tap
auto=moveto(exile)
id=-20502712
type=Nothing
[/card]
@@ -54858,8 +54858,8 @@ toughness=4
[card]
name=Sun Titan
abilities=vigilance
auto=may moveTo(myBattlefield) target(*[manacost<=3]|mygraveyard)
auto=@attacking(this):may moveTo(myBattlefield) target(*[manacost<=3]|mygraveyard)
auto=may moveTo(myBattlefield) target(*[manacost<=3;-sorcery;-instant]|mygraveyard)
auto=@attacking(this):may moveTo(myBattlefield) target(*[manacost<=3;-sorcery;-instant]|mygraveyard)
text=Vigilance -- Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.
mana={4}{W}{W}
type=Creature

View File

@@ -0,0 +1,23 @@
## Test Primeval Titan's "Entering the battlefield" ability
## Should result in bringing in two lands from player's library tapped onto the battlefield
[init]
firstmain
[player1]
library:forest,plains,swamp
hand:primeval titan
manapool:{G}{G}{4}
[player2]
[do]
primeval titan
choice 0
choice 0
swamp
choice 0
plains
[assert]
firstmain
[player1]
inplay:primeval titan,swamp,plains
library:forest
[player2]
[end]

View File

@@ -0,0 +1,26 @@
## Test Primeval Titan's "On attacking" ability
## Should result in bringing in two lands into play tapped
[init]
combatbegin
[player1]
library:forest,plains,swamp
inplay:primeval titan
manapool:{G}{G}{4}
[player2]
[do]
next
primeval titan
choice 0
next
choice 0
swamp
choice 0
plains
eot
[assert]
untap
[player1]
inplay:primeval titan,swamp,plains
library:forest
[player2]
[end]

View File

@@ -0,0 +1,19 @@
## Test Sun Titan's "Entering the battlefield" ability
## Should result in bringing in a permanent with <= 3 CMC onto the battlefield
[init]
firstmain
[player1]
graveyard:trinket mage
hand:sun titan
manapool:{W}{W}{4}
[player2]
[do]
sun titan
choice 0
trinket mage
[assert]
firstmain
[player1]
inplay:sun titan,trinket mage
[player2]
[end]

View File

@@ -0,0 +1,24 @@
## Test Sun Titan's "On attacking" ability
## Should result in bringing in a permanent with <= 3 CMC onto the battlefield
[init]
firstmain
[player1]
graveyard:forest,trinket mage
inplay:sun titan
manapool:{W}{W}{4}
[player2]
[do]
next
next
sun titan
next
choice 0
trinket mage
eot
[assert]
untap
[player1]
inplay:sun titan,trinket mage
graveyard:forest
[player2]
[end]