Commit Graph

2250 Commits

Author SHA1 Message Date
solo81@web.de
2e20ffd99b Fixed Rakdos Pit Dragon.
This fixes issue555.
2011-01-04 10:58:44 +00:00
omegablast2002@yahoo.com
925c159cef readded deck 101, doc accidently commited a different deck 101 2011-01-01 11:50:15 +00:00
solo81@web.de
c3477f64aa Fixed Dark Depths.
This was a bug reported by a guy in the forum: Dakr Depths produced a token every time it hit the graveyard, even it it had a counter on it. ^^


[card]
name=Dark Depths
auto=counter(0/0,10,Ice)
auto={3}:(counter(0/0,-1,Ice) all(this) && bury all(dark depths[-counter{0/0.1.Ice}])
auto=@movedTo(mygraveyard) from(dark depths[-counter{0/0.1.Ice}]|myBattlefield):token(Marit Lage,legendary creature avatar, 20/20,flying,indestructible,black)
text=Dark Depths enters the battlefield with ten ice counters on it. -- {3}: Remove an ice counter from Dark Depths. -- When Dark Depths has no ice counters on it, sacrifice it. If you do, put a legendary 20/20 black Avatar creature token with flying and "This creature is indestructible" named Marit Lage onto the battlefield.
type=Legendary Snow Land
[/card]
2011-01-01 11:26:17 +00:00
guzhenjie1@gmail.com
937e1c2f5c Fixed Consuming Bonfire, Honorable Scout and Piety Charm. 2010-12-31 16:38:03 +00:00
guzhenjie1@gmail.com
552603e7a0 Fixed two typo of Enclave Cryptologist and Undead Warchief reported by Niegen in forum. 2010-12-30 13:54:47 +00:00
guzhenjie1@gmail.com
b38716a9e8 Reverted Master Transmuter 2010-12-30 13:41:45 +00:00
guzhenjie1@gmail.com
bc89b275a3 Fixed Master Transmuter reported in forum:
1. Master Transmuter: 
auto={H(artifact|mybattlefield)}{U}{T}:moveTo(mybattlefield) notatarget(artifact|myhand)
 ==> 
auto={H(artifact|mybattlefield)}{U}{T}:token(-17925211)

Added following card for Master Transmuter: 
[card]
name=Master Transmuter's Artifact
auto=@movedTo(this|exile) from(Battlefield):may moveTo(mybattlefield) notatarget(artifact|myhand)
auto=moveto(exile)
id=-17925211
type=Nothing
[/card]

Other fixed cards: 

1. Aysen Highway
2. Hoverguard Sweeper's 2nd Bounce
3. Novijen, Heart of Progress
2010-12-30 10:50:19 +00:00
leungclj@googlemail.com
434d527833 leungclj - correction of last submission 2010-12-29 13:06:51 +00:00
leungclj@googlemail.com
0311cfd1eb leungclj - Added test for indestructible, also submitted issue for indestructible bug. Please refer to "indestructible_2_i569.txt" 2010-12-29 12:55:44 +00:00
Xawotihs
11b65fe006 Added default options.txt for both settings and player. They are named options.orig.txt. 2010-12-28 23:29:31 +00:00
techdragon.nguyen@gmail.com
6cf5212bab fixed definition for Acid Web Spider. Card states "may destroy", definition forced destruction. 2010-12-25 01:10:06 +00:00
omegablast2002@yahoo.com
6f51c4f36f name=world slayer
auto=@damaged(player) from(mytgt[attacking]):destroy all(other *|battlefield)
====>
@combatdamaged(opponent) from(mytgt):

i added this trigger ages ago :)

name=Talon of Pain
auto=@damaged(opponent) from(other *|battlefield,mystack):counter(0/0,1,charge)
====>
name=Talon of Pain
auto=@damaged(opponent) from(other *|mystack):counter(0/0,1,charge)
auto=@damaged(opponent) from(other *|mybattlefield):counter(0/0,1,charge)
2010-12-24 20:56:51 +00:00
guzhenjie1@gmail.com
df14ae3b85 Fixed following cards according Zethfox's reminding:
1. General's Kabuto
2. Lightning Greaves
3. Neurok Stealthsuit
4. Whispersilk Cloak
5. Darksteel Garrison
6. Shield of Kaldra

Fixed following cards according MTG rules:

1. Lord of the Pit
2. That Which Was Taken
3. Vigor
4. Worldslayer
5. Yomiji, Who Bars the Way

Other fixed cards:

1. Magebane Armor
2. Talon of Pain
2010-12-24 13:19:33 +00:00
wagic.the.homebrew@gmail.com
9d68164132 Erwan
- Adding Zethfox's AI decks
- bumping version to 0.14.1
2010-12-19 08:37:26 +00:00
guzhenjie1@gmail.com
64eefeb0f4 Fix Genju of the Fields and Grand Arbiter Augustin IV. 2010-12-18 03:38:38 +00:00
solo81@web.de
f5aa68b330 Fixed Hell-Bent Raider. 2010-12-17 18:46:33 +00:00
omegablast2002@yahoo.com
681f4ddc0e recommiting this, some of my testing stuff snuck in last commit. 2010-12-16 22:23:44 +00:00
omegablast2002@yahoo.com
99266ebae4 corrected mikes ABSOLUTE fail attempt at a test. yes, im pissed off. RUN YOUR TEST IN SLOW MOTION PLEASE!!!! THANKS! 2010-12-15 19:26:22 +00:00
omegablast2002@yahoo.com
7682af893b fixed plummets mana cost, it was incorrectly {g} and should have been {g}{1} <---look mike..... 2010-12-15 19:24:53 +00:00
wagic.the.homebrew@gmail.com
6c9d2db493 Erwand
-adding tests for issue 562 and issue 563
2010-12-15 13:36:11 +00:00
wrenczes@gmail.com
5778fa7ba2 Fixed a reported crash with 'Throat Slitter' per this response on the public beta post:
http://wololo.net/forum/viewtopic.php?f=18&t=2486#p18701

Also fixed a typo in Thrull Surgeon's code that I just happened to notice while making this fix.
2010-12-15 07:57:51 +00:00
techdragon.nguyen@gmail.com
2fdf538014 Added another test for 559 to verify cards like Halcyon Glaze works as specified.
Note this particular aspect of the "becomes" ability was not broken prior to the fix for 559.  This is a sanity check as it has nothing to do with color change. but tests ability changes due to "becomes" ability.

Issue: 559
2010-12-13 16:58:37 +00:00
wagic.the.homebrew@gmail.com
1046ffac02 Erwan
- fix for issue 559 based on Mike's suggestions. The test suite passes
2010-12-13 13:59:07 +00:00
solo81@web.de
e5754cbfb4 Fixed issue531. 2010-12-12 16:18:19 +00:00
solo81@web.de
32d614e23b Fixed Baku Altar (activation cost). 2010-12-12 13:22:35 +00:00
solo81@web.de
b609fa2cb1 Fixed Energy Storm. 2010-12-12 11:51:52 +00:00
solo81@web.de
e2440af09e Fixed Goblin Piledriver.
It had a typo in its abilities-line.
2010-12-11 17:35:56 +00:00
omegablast2002@yahoo.com
5713a45006 reverting this test back to yesterday 2010-12-09 13:32:34 +00:00
techdragon.nguyen@gmail.com
b595091855 moved tests for rakdos pit dragon into bugs folder until issue 555 is resolved. 2010-12-09 07:58:58 +00:00
techdragon.nguyen@gmail.com
dbb3e04de1 replacing old tests with new more complete tests for radkos pit dragon.
Note: currently two of the four tests fail due to issue 555 which is unresolved.
2010-12-09 06:14:33 +00:00
omegablast2002@yahoo.com
079d2dbd22 updated this test as it uses the trigger step, note: the 7 or so trigger based test dont want to actually test in test suite...i tried correct a typo in the _test.txt they have an extra "S"...but still they did not get tested...any ideas? if you can get them testing, please remember the combat ones need an extra next directly before the "next for combatdamage. 2010-12-08 14:34:17 +00:00
wagic.the.homebrew@gmail.com
70a1a03fee Erwan - reverting r2779 per my comment in that revision 2010-12-08 14:18:41 +00:00
wrenczes@gmail.com
2a442ad2f5 Swapped the DeckMenu background from a png to a jpg, as the transparency wasn't being used at all in the image, so it wasn't buying us anything. Flipped the rendering order so that the background is now truly drawn in the background (ie first), and everything else is drawn on top.
(Make sure you update your res/graphics folder on your psp!)
2010-12-08 11:02:25 +00:00
guzhenjie1@gmail.com
d638ac28b1 Fix Graypelt Hunter and Doomsday Specter. 2010-12-08 10:51:04 +00:00
wagic.the.homebrew@gmail.com
c28c14171f Erwan
-fix for issue 489 (protection prevents some triggers to happen)
2010-12-07 14:12:04 +00:00
techdragon.nguyen@gmail.com
7676ad5e79 removed blank entry. caused an error to appear in console on startup 2010-12-07 05:43:23 +00:00
wrenczes@gmail.com
ffd3b7b074 At Z's request, fixed Issue 184, ExtraCost types with targets such as Siege-Gang Commander/Drowner of secrets combined with targeted abilities bug.
This one was a bit of a doozy to fix correctly, but the actual fix ended up being fairly simple - the upshot is that TargetAbility never checked for whether an extra cost needed setting prior doing a target selection.  While at it, I discovered and fixed another bug:  if you're in the middle of an extra cost choice (like sacrifice, for instance) and hit the next phase button, the game would let you proceed, and then hang in an endless loop.

While at it, did a little cleanup/refactoring around GameObserver's waitForExtraPayment - any time a bool has something that sounds like a verb, it probably deserves to be a function.  Now it is. (I needed to refactor it anyway, as I reused that code for the next phase hang.)

Note that after this fix, I had to patch two test cases (siege_gang_commander.txt & seismic_assault.txt) - since I've change the selection order (ie a target ability with a sacrifice cost requires the cost to be paid up front before picking the target), this means that tests involving targeting & sacrifices need to switch the order of the cards to pass.
2010-12-06 06:49:36 +00:00
solo81@web.de
4de3b4a3c0 Fixed Twisted Image. 2010-12-05 15:23:45 +00:00
omegablast2002@yahoo.com
bd1253702f fixed the 3 urza's lands, for future refference please dont use card names as subtypes, wagic is completely capable of finding a card by name through targetchooser, thanks! 2010-12-04 14:29:19 +00:00
guzhenjie1@gmail.com
55de150aac Fix following cards:
Chainer, Dementia Master
Golem Artisan
Corpsehatch
Imps' Taunt(Imp's Mischief)
Samurai of the Pale Curtain
Summoning Station
2010-12-04 12:08:19 +00:00
solo81@web.de
9cb05ad07b Fixed Fire Dragon. 2010-12-04 11:09:54 +00:00
omegablast2002@yahoo.com
35742e57a3 opps i typoed in the card code fix lol. 2010-12-04 09:51:45 +00:00
omegablast2002@yahoo.com
7b8a9c851f Heliophial had no actual ability, corrected this. 2010-12-04 09:16:10 +00:00
omegablast2002@yahoo.com
b07b772c8e MAJOR fix to something was was causing very weird results ingame.
the tag "other " vs tag " other"

using "other " in target choosers will always work, however more often then not using " other" at the end of a line would produce weird effects, this was brought to my attention in a bug report by KF1, i moved all the " other" from outside target chooser into the actual target lines, as this always produces correct results in code, i imagine the tag at end of line was added before "other " was intruduced into targetchooser.

i will leave support for using " other" in code, however, i ask that we try not to use this code unless for some strange reason the targetchooser "other" doesnt take to the code.

stranger was that i noticed alot of mixed code, as in lord(other blahblah) 1/1 and this version with other tag at end, it was very inconsistent aside from causing weird weird results in game which i was actually able to confirm.

please update your primitive!!! this was ALOT of work.

correct syntax for "other "
lord(other blah)
all(other blah,blah,blah)
damage:1 target(other blah)
target(other *|somewhere)
notice its always first followed by a space. you only need one instence "other " in a targetchooser.
2010-12-03 13:08:53 +00:00
guzhenjie1@gmail.com
e71fb8ff46 Add text for follow duel lands:
Blackcleave Cliffs
Copperline Gorge
Darkslick Shores
Razorverge Thicket
Seachrome Coast
2010-12-03 11:09:08 +00:00
omegablast2002@yahoo.com
fb3129cad9 readding afiya grove, not sure when it was removed, but its back 2010-12-02 19:35:49 +00:00
techdragon.nguyen@gmail.com
b8658bf04f modified final sentence for it to be grammatically correct. LOL 2010-12-02 16:23:23 +00:00
omegablast2002@yahoo.com
d693887df9 wei ambush had a typo in the trigger. attcking( missing an "a" 2010-12-02 15:36:41 +00:00
techdragon.nguyen@gmail.com
bcca766cb6 Premade decks will not create/update stats on battles.
Update description for default premade deck to allow proper wrapping of text.  
Issue: 540
2010-12-02 08:36:36 +00:00
techdragon.nguyen@gmail.com
8fa6578757 adding me4 for abra 2010-12-01 16:29:36 +00:00