guzhenjie1@gmail.com
bcb7e64dfd
Updated all cards used code "token(-1924)" by "token(Saproling,Creature Saproling,1/1,green)".
...
Removed token card of them:
[card]
name=Saproling
type=Creature
subtype=Saproling
power=1
toughness=1
color=green
id=-1924
[/card]
2011-03-26 09:26:06 +00:00
guzhenjie1@gmail.com
eb81a10868
Updated all cards I found with discard effects by using "reject":
...
Addle
Apocalypse
Brainbite
Careful Study
Coercion
Distress
Doomsday Specter
Dragon Mage
Drekavac
Duress
Encroach
Exiled Boggart
He Who Hungers
Lion's Eye Diamond
Looter il-Kor
Manabond
Mercenary Knight
Merfolk Traders
Mind Slash
Mindslicer
Mox Diamond
Myojin of Night's Reach
Nicol Bolas
Null Brooch
One with Nothing
Ostracize
Owl Familiar
Psychic Spear
Screeching Drake
Shattered Dreams
Sift
Sky-Eel School
Slate of Ancestry
Talara's Bane
Thought Gorger
Thoughtseize
Thrull Surgeon
Thundering Wurm
Unmask
Vodalian Merchant
Volrath the Fallen
Wheel and Deal
Wheel of Fortune
Bazaar of Baghdad Discard
Bonded Fetch's Discard
Careful Studies 2nd Discard
Drowned Rusalkas Discard
Emmessi Tome's Discard
Enclave Cryptologist's Draw-Discard
Frontline Sage's Discard
Grixis Battlemage's Discard
Inspired Sprite's Discard
Jalum Tome's Discard
Magus of the Bazaar Discard
Merfolk Looter's Discard
Obelisk of Alara's Discard
Riddlesmith's Discard
Thought Courier's Discard
Treva's Charm's Discard
2011-03-26 09:13:33 +00:00
wagic.the.homebrew@gmail.com
8f4f884edb
Adding Kaioshin's new Wallpapers
2011-03-26 02:20:15 +00:00
guzhenjie1@gmail.com
e0084c108b
Fixed Powder Keg.
...
Updated following cards:
Body Snatcher
Greel, Mind Raker
Last Stand
Mesmeric Trance
Psychic Vortex
Spellbound Dragon
Venarian Glimmer
Added Hint of Insanity and Persecute.
2011-03-25 17:11:15 +00:00
omegablast2002@yahoo.com
142ae40133
updated thallid test to look for the correct token id...this is why you should not add multiple tokens for the same creature as entries in card.dat...thallid looks for -1924...the original id....-11492115 is a new card.dat info which was added and i complained about the constant fails in the test suite from these types of additions.
...
this was intruduced as a workaround to force a card to be able to display muliple types of tokens, which wagic can support with this workaround but causes fails in test suite....
Sarpadian Empires, Vol. VII
this is the card that created this fail.
in the future we need to be careful about adding tokens to card.dat...there are 2 different systems for getting a token to appear for a card. lets use what we have.
2011-03-24 19:07:45 +00:00
guzhenjie1@gmail.com
3d50eba421
Fixed following cards:
...
Echoing Ruin
Eradicate
Extirpate
Incite Hysteria
Leave No Trace
Neurok Commando
Retraced Image
Scour
Sowing Salt
Splinter
Surge of Zeal
Wojek Siren
Updated following cards:
Cleansing Beam
Lobotomy
Rally the Righteous
Wake of Destruction
2011-03-24 13:04:02 +00:00
wagic.the.homebrew@gmail.com
500abec9e6
Erwan
...
- Updating version number for upcoming revision
- Note: test Thallid.txt fails, we need to investigate when this happened and fix asap, will open a ticket.
2011-03-24 12:36:32 +00:00
omegablast2002@yahoo.com
ff97eed3f1
life and limb. the becomes was removing type "forest land"
2011-03-24 03:49:15 +00:00
guzhenjie1@gmail.com
a739d02b4a
Fixed Ashnod's Transmogrant, Mercadian Lift and Thumbscrews.
2011-03-23 15:35:44 +00:00
guzhenjie1@gmail.com
88ed260540
Updated Admonition Angel and Mortuary.
...
Fixed typo of following cards was reported in forum:
Dawnglare Invoker
Dryad Arbor
Reinforced Bulwark
Sword of the Paruns
Totem-Guide Hartebeest
2011-03-23 11:33:40 +00:00
guzhenjie1@gmail.com
dbe7a1c5b5
Added Inquisition of Kozilek.
2011-03-22 13:21:41 +00:00
omegablast2002@yahoo.com
966d8b453d
reworked landhome ability, to fix a reported bug where it simply becomes tapped on opponents turn for no reason.
2011-03-22 10:46:32 +00:00
omegablast2002@yahoo.com
06ca82929b
removed clockwork beast alias and hard code. it is no longer needed as i added a soft coding method that was far more generic and leaving this is was causing conflicts with the new code. players reported that using the 4th edition clockworks beast was loading the card with the alias even tho i removed the alais in the primitives.
2011-03-22 03:44:54 +00:00
omegablast2002@yahoo.com
65f2706f1e
fixed a bug where cards with vanishing (new vanishing) were given "vanishing as a menu item during combat.
2011-03-22 03:41:45 +00:00
omegablast2002@yahoo.com
cb1b1d3054
updated the foelost cards, added Sygg, River Cutthroat.
2011-03-22 03:27:56 +00:00
omegablast2002@yahoo.com
0fb914c0c3
fixed a reported bug where the foelost restrictions for triggers were not activating correctly, also updated the code by making it more flexiable...you can now do foelost(number) instead.
2011-03-22 03:20:17 +00:00
omegablast2002@yahoo.com
55d58b6425
fixed a reported bug where blinking cards with "nonbattlezone" code was not activating triggers. :( accidently forgot to add the MY_EXILE to the list of non-battle. :) all good now.
2011-03-22 02:49:49 +00:00
omegablast2002@yahoo.com
aeb4a839b2
fixed a report crash with auras that "teach(" an activated ability to a creature which can phaseout.
2011-03-22 02:25:02 +00:00
omegablast2002@yahoo.com
43711786fd
fixed a reported bug where a player would respond to a targeted ability by phasing out a creature and the targeted ability would still resolve on the phased card.
2011-03-22 02:15:10 +00:00
omegablast2002@yahoo.com
a866adb8ea
updated the altercost cards to remove the "resetcost" code.
2011-03-22 01:20:07 +00:00
omegablast2002@yahoo.com
f2c905225b
cleaned up resetting cost for altercost code, its *almost* where i want it to be, removed the need to have "resetcost" coding on card code. removed "resetcost" keyword.
...
i was not 100% successful in getting the correct cost on altercost which reduced the amounts. however altercost which increased the amounts are now clean code. so the reducers are still using a dirty method of putting the card from the hand back into the hand to get the correct amounts.
the issue i ran into is how to get the correct amount in this situation.
target cost {5}
have 3 reducers that - {2}
thats {1} of overkill reduce...
heres the issue. now remove all the reducers from play. the cost returns to {6} instead of 5.
you would think, will have it track the over kill. which leads to another. have the 3rd card which would contain the overkill removed first, i factor the overkill and increase the amount by what was reduced, but that would not be correct. since the reduce was {2} the increase of removing the overkill card should increase the targets cost by {2} not the amount it actually reduced. as you can see, it is extremely complex. so for now im leaving it dirty, but removing the resetcost code.
2011-03-22 01:12:33 +00:00
omegablast2002@yahoo.com
e9eaef430e
unable to repro but i recieved reports of code using "thatmuch" producing massive numbers in edge cases. I realized i never int'ed it to 0, so im hoping that this was the reason for the massive positive and negitives it would produce.
2011-03-21 23:16:59 +00:00
guzhenjie1@gmail.com
096add2236
Fixed Green Sun's Zenith.
2011-03-20 08:58:39 +00:00
guzhenjie1@gmail.com
df7b8283d5
Fixed Prismatic Omen.
2011-03-19 13:31:41 +00:00
Xawotihs
29e9ea62c3
Fixed the build problem with VS2008 and actived multithreaded build while I was at it ... you guys liked to wait ? =)
2011-03-19 08:35:57 +00:00
guzhenjie1@gmail.com
58c556741e
Fixed following cards reported in forum:
...
AEthertow
Balduvian Dead
Barkshell Blessing
Disturbed Burial
Disturbing Plot
Giantbaiting
Gleeful Sabotage
Hornet
Hunted Dragon
Hunted Horror
Hunted Lammasu
Hunted Phantasm
Hunted Troll
Memory Sluice
Pyrohemia
Tetsuo Umezawa
Urborg Emissary
Vampire Hexmage
Updated following cards:
Bazaar of Baghdad
Brood Birthing
Dark Depths
Gemstone Mine
Hickory Woodlot
Icatian Crier
Kulrath Knight
Oblivion Stone
Peat Bog
Plague Boiler
Remote Farm
Sandstone Needle
Saprazzan Skerry
Changed the code of Tidal Wave:
Tidal Wave
auto=token(-3371)
==>
auto=token(Wall,Creature Wall,5/5,defender,treason,blue)
Removed the token card of it in mtg and card.dat:
[card]
name=Wave
power=5
toughness=5
abilities=defender
auto=@next end:moveTo(mygraveyard)
text=Defender
type=Creature
suptype=Wall
color=blue
[/card]
MIR
[card]
primitive=Wave
id=-3371
rarity=T
[/card]
2011-03-17 11:12:53 +00:00
guzhenjie1@gmail.com
2d8a1d0aa0
Fixed following cards:
...
Archon of Redemption
Avenger en-Dal
Death Watch
Gristleback
Heal the Scars
Rashida Scalebane
Stalking Vengeance
Wave of Reckoning
Corrected text of Chronozoa.
2011-03-15 11:17:34 +00:00
guzhenjie1@gmail.com
0eaaac1500
Fixed Venerated Teacher.
2011-03-14 13:26:24 +00:00
guzhenjie1@gmail.com
a20e0a41c8
Corrected Shaper Parasite and Sword of Vengeance was reported in forum.
2011-03-14 11:05:37 +00:00
Xawotihs
f9be0a6341
- reworked completly the JNetwork, JSocket interface (had to ifdef out the PSP socket code)
...
- added 2 menus to wait for connection and wait for deck selection
- tested compilation on Qt Linux, Qt Windows and PSP
- deactivated everywhere (NETWORK_SUPPORT to activate).
2011-03-13 21:19:02 +00:00
guzhenjie1@gmail.com
3220f94e00
Corrected code of Unscythe, Killer of Kings.
2011-03-13 08:35:57 +00:00
guzhenjie1@gmail.com
573004dccd
Updated Helldozer.
2011-03-12 13:32:40 +00:00
guzhenjie1@gmail.com
4272fe83e9
Updated Mine Layer.
2011-03-12 12:59:17 +00:00
guzhenjie1@gmail.com
d153403b37
Fixed Day of the Dragons.
2011-03-10 11:44:34 +00:00
guzhenjie1@gmail.com
f13a2c8555
Updated Slagstorm.
2011-03-09 15:16:19 +00:00
guzhenjie1@gmail.com
871ef2ba9e
Fixed Boros Fury-Shield, Fend Off and Murderous Redcap.
2011-03-09 11:14:21 +00:00
guzhenjie1@gmail.com
7794f01b94
Corrected typo in Dragonskull Summit, Drowned Catacomb and Glacial Fortress.
2011-03-08 11:30:20 +00:00
guzhenjie1@gmail.com
477422a34e
Corrected a typo in Lightmine Field's text.
2011-03-07 11:29:49 +00:00
omegablast2002@yahoo.com
f771ceb459
Gempalm Incinerator was allowing the targetting of players with its cycling ability....
2011-03-06 17:26:26 +00:00
omegablast2002@yahoo.com
e8bbbb45de
fixed a reported issue, find it a bit strange tho, as everything else can be adressed in this method without being so specific ie: using hasColor(blah) as in the way "fear" was added in here without addressing "this"....just to be on the safe side im going to specify "this->" becuase doing it without it was returning as tho it could not block even tho the creature did not have "weak"
...
i suspect this could be true with the intemidate and fear...
2011-03-06 16:23:23 +00:00
guzhenjie1@gmail.com
86dedaa48a
Fixed Beastmaster's Magemark, Heart of Bogardan and Shield of the Righteous.
2011-03-06 10:52:26 +00:00
guzhenjie1@gmail.com
956093dab3
Fixed Hoofprints of the Stag, Wall of Resistance and Wall of Reverence.
2011-03-06 07:58:25 +00:00
guzhenjie1@gmail.com
e346a545fd
Fixed Dead-Iron Sledge, Defiant Vanguard and Wall of Nets.
2011-03-06 04:13:20 +00:00
guzhenjie1@gmail.com
ab4a0d0657
Added missing text of Mox Opal.
2011-03-05 05:24:00 +00:00
guzhenjie1@gmail.com
cfa1bd21c4
Fixed Boon Reflection, Pious Warrior and Victory's Herald.
2011-03-04 14:29:28 +00:00
guzhenjie1@gmail.com
a2b7aac8c3
Added missing code of Lightning Coils, corrected text of Angelheart Vial and fixed Crazed Armodon.
...
Changed the code of Tomb of Urami:
Tomb of Urami
auto={2}{B}{B}{T}:moveTo(mygraveyard) all(land|myBattlefield) && token(-74492)
==>
auto={2}{B}{B}{T}:moveTo(mygraveyard) all(land|myBattlefield) && token(Urami,Legendary Creature Demon Spirit, 5/5,flying,black)
Removed the token card of it in mtg and card.dat:
[card]
name=Urami
abilities=flying
text=Flying
type=Legendary Creature
subtype=Demon Spirit
power=5
toughness=5
color=black
[/card]
SOK
[card]
primitive=Urami
id=-74492
rarity=T
[/card]
2011-03-04 11:08:37 +00:00
guzhenjie1@gmail.com
0cce9c27b7
Fixed Angelheart Vial, Rapacious One.
...
Changed following tokens' name in mtg and card.dat:
Bestial Menace (WWK)
name=Snake
name=Wolf
name=Elephant
Decree of Justice (SCG)
name=Angel
name=Soldier
Elephant Resurgence
name=Elephant T1
Fable of Wolf and Owl (EVE)
name=Wolf
name=Bird
Mitotic Slime (M11)
name=Ooze T1
name=Ooze T2
One Dozen Eyes (MRD)
name=Beast
name=Insect
Sarpadian Empires, Vol. VII (TSP)
name=Citizen
name=Camarid
name=Thrull
name=Goblin
name=Saproling
Sound the Call (CSP)
name=Wolf T1
Wand of the Elements (DST)
name=Elemental T1
name=Elemental T2
Waylay (USG)
name=Knight
Wurmcoil Engine (SOM)
name=Wurm T1
name=Wurm T2
Changed the code of Feral Lightning and Zektar Shrine Expedition:
Feral Lightning
auto=token(-84373)*3
==>
auto=token(Elemental,Creature Elemental,3/1,red,haste,unearth)*3
Zektar Shrine Expedition
auto={C(0/0,-3,Quest)}{S}:token(-183403)
==>
auto={C(0/0,-3,Quest)}{S}:token(Elemental,Creature Elemental,7/1,red,trample,haste,unearth)
Removed two token cards of them:
[card]
name=Elemental Token from Feral Lightning
type=Creature
subtype=Elemental
auto=@next end:moveTo(exile)
abilities=haste
text=Haste
power=3
toughness=1
color=red
[/card]
[card]
name=Elemental Token from Zendikar Shrine
type=Creature
subtype=Elemental
auto=@next end:moveTo(exile)
abilities=trample,haste
text=Trample,haste
power=7
toughness=1
color=red
[/card]
2011-03-03 13:23:39 +00:00
omegablast2002@yahoo.com
ba4c83faa9
of the of "wormfang" cycle had an extra "b" in mybattlefield...
2011-03-03 13:07:19 +00:00
omegablast2002@yahoo.com
a8142350fd
added suture priest and pristine Talisman, theyre part of MBS and official cards.
2011-03-03 09:07:44 +00:00
omegablast2002@yahoo.com
eb8a22223b
omitted a unneeded include.
2011-03-02 21:35:31 +00:00