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97dfc9f4bc6d43669b58a070d6d3a46407a96906
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4 Commits
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wrenczes
97dfc9f4bc
Fix up passing by address on the float values. This is leftover crud from my attempts to pass float* instead of by value. I still can't make sense of what's wrong with the FingerDown calls - the mouse calls pass values in correctly, but the touch calls seem to corrupt the stack.
2011-06-08 09:57:43 +00:00
wrenczes@gmail.com
c859d35c0b
More incremental work on getting touch commands on Android. I've pinpointed a nasty problem that looks possibly like a compiler bug - the float values that are passed into SDL_SendFingerDown() are coming out junk on the other end. Probably an extra push of something on the stack, as when I tried using pointers to floats instead, the y value showed up in the x position.
2011-06-07 16:43:44 +00:00
wrenczes
f7cad41013
Checkpoint on getting touch events to come through SDL. This (deliberately) breaks the mouse emulation & cripples input on Android, as those calls are being replaced with real finger down/up/motion commands instead. More to come...
2011-06-07 00:32:26 +00:00
Xawotihs
4ed7f10def
- Added SDL, libjpeg and libpng
...
- Added Android project and Java files
2011-04-23 19:25:48 +00:00