- fixed a few warnings with the PSP compilation
- changed definition of DWORD to unsinged int rather than unsigned long for PSP
- fixed make 3xx. the call to "which" in the makefile still needs to be corrected with a DOS compatible call
- Added the possibility to narrow a spell/ability target according to color,tapped status, attacker/blocker, abilities...
- Changed the games phase system to become a phaseRing. This allows to add cards that have an impact on the phases, such as stasis
- Added a few cards
- Fixed a (windows) bug in gatherer tool
- Adding stdint.h for VC++ (see wikipedia->stdint.h)
- deleting the compiled PSP lib to avoid confusion. People who work from the sourcehave to compile the lib by themselves.