Commit Graph

695 Commits

Author SHA1 Message Date
Vittorio Alfieri
7fa03e620d Fixed several primitives, added a new Commander Deck for AI, Fixed an issue on "blink" return ability (e.g. "Otherworldly Journey"), improved "exerted" trigger adding "turnlimited" option, added a new keyword "losesatype" to remove a specific type from a card (e.g. "Conversion"), improved "vanishing", "fading" and "bloodthirst" keywords in order to allow the usage of variables (e.g. "Tidewalker"), added new triggers "poisonedof" and "poisonedfoeof" to handle the event when a player gets a poison counter, added new keywords "countershroud" to avoid a card can get any kind of counter, added new keywords "expshroud" and "energyshroud" to avoid a player can get one of those counters, added new option "uent" for "transforms" keyword ability to allow transformation effects end at the end of your next turn, fixed an issue on "swap" keyword when a non-creature card is firstly transformed into a creature (e.g. "Wandering Fumarole"). 2021-12-18 13:45:58 +01:00
Vittorio Alfieri
b8435778fe Fixed "Jandor's Ring" primitive, added DBL set, improved Android downloader. 2021-12-03 18:29:33 +01:00
Vittorio Alfieri
e47f3f5471 Improved zones management for commandzone and sideboard (e.g. now the game consider those zone as all the others for every ability such as "lord" and "aslongas"). 2021-11-22 16:17:10 +01:00
Vittorio Alfieri
f371295f24 Fixed a bug related to the "turnlimited" option on several ability triggers (e.g. Vampired, Discarded, etc.), restored some test of regression suite after this bug resolution. 2021-11-03 23:52:55 +01:00
Vittorio Alfieri
79e560e2b2 Fixed primitives, added new ability "exploits" to sacrifice a creature, added new trigger "exploited" and improved all primitives with Exploit ability, improved "tokencreated" and "sacrificed" triggers to allow "turnlimited" option, improved "flip" ability in order to keep track of current zone before flip. 2021-11-03 22:17:18 +01:00
Vittorio Alfieri
3baa6acaaf Fixed primitives, added new macro "_TRAINING_" for new ability "Training", added new trigger "trained", added "trainer" restriction to check if player controls an attacking creature with greater power than the current one, improved "ninjutsu" ability when the targeted card is already in play (e.g. "Olivia, Crimson Bride"), improved "flip" ability in order to add the "andability" option and in ordeer to prevent flipped auras go to graveyard, improved "andability" option for "imprint", "haunt" and "conjure" ability, improved "retarget" and "newtarget" keywords with "fromplay" option (to use with flipped auras e.g. "Vengeful Strangler"), replaced old "praidcount" and "oraidcount" with new keywords "pattackedcount" and "oattackedcount". 2021-10-31 21:40:37 +01:00
Vittorio Alfieri
78658a6a9e Added/fixed primitives, updated the "missing_cards_by_sets" folder, renamed several decks for AI, added "noentertrg" and "nodietrg" keywords to allow creatures enter the battlefield or die without causing abilities to trigger (e.g. "Hushbringer"). 2021-10-21 09:53:39 +02:00
Vittorio Alfieri
3130049c63 Added Q06 set, improved Android downloader, fixed bug for indestructible creatures that have to go different zone after death (e.g. if they have exiledeath ability), fixed a bug when indestructible creatures have toughness = 0 (e.g. "March of the Machines" with manacost = 0 artifacts). 2021-10-20 14:52:15 +02:00
Vittorio Alfieri
9c2eee7d7e Fixed primitives, added new ability "hasaftermath" to implement Aftermath cost with Flashback and refactored all cards with Aftermath cost (now they use a special version of Flashback but they don't count as flashback spell), added a new ability "spellmover" to implement all cards that have to target a spell on stack to move to some other zone (they are not real counters so they don't care about "nofizzle" or "nofizzlealternative" abilites of their target), fixed all primitives with "spellmover" ability, added a new keyword "storedname" to target card with a specifc previously stored name, improved "fizzleto" ability in order to allow to move the fizzled card on second place from the top or to exile and imprint the target name. 2021-10-13 23:42:45 +02:00
Vittorio Alfieri
fbcb1feb88 Fixed primitives, fixed "proliferate" target chooser, improved "cycled" and "discarded" triggers, added new keywords "pcycledcount" and "ocycledcount" to calculate how may cards have been cycled this turn from a specific player, added new menu choices to instantly select/deselect and confirm all the possible targets (in any zone) during the target selection of an ability (e.g. Proliferation ability can target a lot of permanents and players so using that menu choice all the targets will be instantly chosen and then the current player will be able to remove any of them or confirm the entire selection). 2021-10-13 17:39:48 +02:00
Vittorio Alfieri
9aa15766d4 Added/fixed primitives, updated the "missing_cards_by_sets" folder, added new ability "hasstrive" to implement Strive cost with multikicker and refactored all cards with Strive cost (now they use a special version of multikicker but they don't count as kicked spell), improved "targeted" and "vampired" trigger to allow the "turnlimited" option, improved Android gesture to emulate "option menu" button pressure (slide down) and emulate "back" button pressure (slide up). 2021-09-07 21:41:24 +02:00
Vittorio Alfieri
001cea95bd Added/fixed primitives, updated the "missing_cards_by_sets" folder, fixed several crash on Commander Format, fixed a possible crash using "and!()!" with "imprint", added a new macros "_REBOUND_" and "_GOAD_" related to rebound and goad abilities and refactored all cards using them, implemented a new keywords "haunt", "hasprey", "preyname" and "isprey" related the haunting ability and improved all cards using it, Added "commander" and "\*" to HINT castpriority for AI decks in order to allow the user to give a cast priority to commanders. 2021-09-02 19:32:45 +02:00
Vittorio Alfieri
45de20c8d3 Added/fixed primitives, updated the "missing_cards_by_sets" folder, added a new trigger when a player shuffles his/her library, added new keywords "plastshlturn" and "olastshlturn" to retrieve the last turn a player shuffled his/her library, refactoring of some source files. 2021-08-30 23:02:54 +02:00
Vittorio Alfieri
2ca03bb1f0 Fixed Muxus, Goblin Grandee and fixed Liliana, the Last Hope, added conjure keyword for J21 set, added perpetual counters and abilities for J21 set, improved imprint keyword, improved moverandom keyword for J21 set. 2021-08-04 12:33:28 +02:00
Vittorio Alfieri
2cbb011fe3 Added/fixed primitives, fixed crash with Taj-Nar Swordsmith, Fixed monarch switch after player takes combat damage, fixed allsubtypes in transforms keyword, fixed controllerdamager and opponentdamager keywords and all primitives using them, fixed Emerge alternative cost restriction, fixed Kinship condition on same creature subtype, added alterexperience keyword and fixed all primitives that use experience counters, fixed all primitives using ability counters from Ikoria, fixed mypoolsave keyword in order to don't finish effect at the end of turn, fixed all primitives using mypoolsave (e.g. Omnath, Locus of Mana), fixed Gravepurge and Daretti, Scrap Savant, in order to allow the player to discard zero cards while using their effects. 2021-07-29 03:33:33 +02:00
Vittorio Alfieri
31ab9edc81 Added HTR18, HT19, AFR and AFC sets, added/fixed old primitives, improved Android dowloader, fixed it lang file, fixed IMA rarities, fixed order index of some old sets, added all features from D&D such as Dungeon Cards and Dice (d20,d10, adn so on). 2021-07-17 02:33:08 +02:00
Vittorio Alfieri
5b7d8662b7 Improved in-game menu (now the Cancel choice is on top and it's possibile to open/close the taskboard during game), improved add/remove "counter" keyword in order to avoid the trigger if needed (e.g. loop avoidance), fixed Italian and Spanish languages. 2021-06-18 12:22:16 +02:00
Vittorio Alfieri
9df5bb29ab Added MH2 set, improved Android downloader, added/fixed primitives, improved coin flip event trigger, improved discarded attribute, improved castcard keyword (now it's possible to specify the x value in cost), improved add/remove/mod counter trigger, improved the "spent" and "converge" keyword for spell still in the stack. 2021-06-16 17:07:44 +02:00
Vittorio Alfieri
6fb3feef72 Added/Fixed primitives, improved the Double Face Modal cards management: now it's possibile to click on card to flip the side in odrer to read card infos such as name, manacost, text and types, improved the "moveto" keyword in order to allow the usage of the "temp" zone for removing unecessary cards from game (e.g. duplicated card generated from some dual face cards), added the option "nolegend" to the "copy" keyword in order to crerate copy of legendary cards that are not legendary (e.g. Echoing Equation), added the keywords "doublefacedeath" and "gaineddoublefacedeath" to send a card to temp zone after death (e.g. duplicated card generated from some dual face cards), added the keywords "lifefaker" to identify the cards wich modify the life increasement when a @lifeof triggers occours (e.g. Angel of Vitality). 2021-04-27 15:35:54 +02:00
Vittorio Alfieri
eb8da4d4b2 Fixed issue #1054 (opened by @ranger7271), fixed/added primitives with "scry" ability, improved scry ability for both Human and AI player, added a new ability to replace the scry ability with some actions (e.g. Eligeth, Crossroads Augur). 2021-02-08 17:08:20 +01:00
Vittorio Alfieri
b35e503a0f Fixed Flamerush Rider, added battleready option to "clone with" keyword. 2021-01-28 15:56:15 +01:00
Vittorio Alfieri
dd844fc25e Fixed Etchings of the Chosen (issue #1051 by @ranger7271), added primitives with choose card name, added two keywords "chooseaname" and "chooseanameopp" to choose a card name ("chosenname" and "lastchoosenname") between your cards or opponent cards, added a keyword "[attached]" to target equipment attached to a permanent. 2021-01-26 20:47:33 +01:00
Vittorio Alfieri
c60f8787d1 Added a new keyword "excessdamage" to retrieve theamount of exceeded damage to creature or planeswalker, fixed an issue on planeswalker damage count, added a new keyword "genrand" to generate a random number between 0 and a specific number (e.g. "genrand3"), improved Flip ability in order to allow the flip back from copy for a generic card name (e.g. "flip(myorigname) undocpy)" 2021-01-25 17:24:15 +01:00
Vittorio Alfieri
4bdc1fdfe1 Fixed Treasure token, added boast trigger event, added new keyword "hascnt" to retrieve the amount of specific counter type on a card (e.g. hascntloyalty). 2021-01-24 20:37:14 +01:00
Vittorio Alfieri
f6199719fd Fixed issues #1049 and #1050 opened by @ranger7271, improved imprint keywords, improved boast ability, added a new "hasability" keyword to check if a card has an ability or not. 2021-01-24 15:53:49 +01:00
Vittorio Alfieri
2b7baf7fc8 Improved foretell mechanics, added a trigger for foretold cards, added a new keyword "snowdiffmana" to compare snow mana pool and mana cost of a target card, improved phaseaction "checkexile" condition. 2021-01-22 19:37:09 +01:00
Vittorio Alfieri
f982124209 Added boast ability, refactored WParsedInt class (this class has been removed from AllAbilities.h file and it has been included into two dedicated .h and .cpp files), refactored all makefiles (Windows, Linux, PSP and Android) in order to to include the new .h and .cpp files added for WParsedInt class. 2021-01-18 17:11:09 +01:00
Vittorio Alfieri
177541b30c Added/fixed primitives, improved "@draw" trigger, added a "@scryed" trigger for scry ability, added a new keyword "placefromthetop" to put a card in a specifc position of owners library from the top. 2021-01-16 16:35:18 +01:00
Vittorio Alfieri
2ff2d4ac79 Added/fixed primitives, improved "anytypeofmana" ability for both player and AI and implemented "anytypeofmanaability" keyword to allow the user and the AI to spend mana of any color to activate abilities. 2021-01-15 18:25:38 +01:00
Vittorio Alfieri
91d19e2852 Fixed WAR, C18, PAL00, UST set, added/fixed primitives, improved Android downloader, implemented Foretell ability, improved castcard keyword, improved "can play" restriction, improved primitives parsed in order to allow the nesting of transforms, ability$! reveal, scry, pay, grant keywords. 2021-01-14 17:51:13 +01:00
Vittorio Alfieri
eaaa4d783b Fixed/added primitives, added keyword to alter devotion count, added keyword to target cards with flashback cost, added "duplicatecounters(single)" keyword to add a counter of a specific kind already present on a permanent or a player. 2021-01-07 18:56:47 +01:00
Vittorio Alfieri
fe1a89e67a Improved the Imprint keyword ability and fixed Duplicant primitive. 2021-01-06 16:32:14 +01:00
Vittorio Alfieri
0d31ec5b21 Added missing graphics for game modes unlock, fixed italian lang, fixed awards dat file, fixed a bug on Game Award section, refactoring for AllAbilities.h file. 2021-01-01 16:14:58 +01:00
Vittorio Alfieri
65bf650868 Improved and added new "starting life" related keywords, fixed all primitives related to "starting life" keywords. 2021-01-01 03:47:02 +01:00
Vittorio Alfieri
1444ed6b7c fixed bug causing AI never play a card there are one or more cards in graveyard or other zones, fixed and improved removemana ability, fixed/added primitives. 2020-12-30 17:52:06 +01:00
Vittorio Alfieri
0ca310da54 Added feature to allow some cards to copy and flip back at the end of turn, added feature to use type: keyword with chosentype and chosencolor combo, fixed crashes on "can play land" restriction, fixed land primitives with pay life or tap condition to avoid crashes. 2020-12-23 12:39:18 +01:00
Vittorio Alfieri
a801069a3a Improved explores ability, added new trigger to handle the explores event from a card, added/fixed primitives from older sets, fixed RIX dat file. 2020-12-20 23:14:44 +01:00
valfieri
0d2e4af2a3 Added new keyword to count creature of the same type with both unique and common names, added/fixed primitives form M19 set.
Added new keyword to count creature of the same type with both unique and common names, added/fixed primitives form M19 set.
Added new keyword to count creature of the same type with both unique and common names, added/fixed primitives form M19 set.
Added new keyword to count creature of the same type with both unique and common names, added/fixed primitives form M19 set.
Added new keyword to count creature of the same type with both unique and common names, added/fixed primitives form M19 set.
2020-12-16 18:05:29 +01:00
valfieri
b09763d89e Improved Die Roll event and trigger, added Flip Coin trigger management, added/fixed almost all primitives with "roll a die ability", fixed some tab chars in source files. 2020-12-15 19:49:06 +01:00
valfieri
bf3d35463f Added commander mode achievement and improved its graphic resources, added fixed primitives, fixes RNA set file, added new keyword and events to code the ability of six-side die roll. 2020-12-14 19:20:05 +01:00
valfieri
d4b663220f Fixed compilation issue on AllAbilities.h 2020-12-09 21:12:22 +01:00
valfieri
f4353fb0e9 Fix compilation issue. 2020-12-09 20:54:35 +01:00
valfieri
68d21ddd23 Added/fixed primitives and implemented new keywords to count the single color symbols in player's manapool. 2020-12-09 19:28:28 +01:00
valfieri
7c696ac213 Improved Commander format card selection rule, added new keyword
"autocommandzone=" to trigger abilities from Command Zone (e.g. Commander Ninjutsu), added/fixed some primitives, added a new GUI Button to show Player's Sideboard.
2020-12-08 20:48:11 +01:00
valfieri
ced2c85076 Implemented Commander mode and rules, added Command Zone to game, added/fixed primitives, increased the major release version. 2020-12-06 20:11:51 +01:00
valfieri
c704dfbfb2 Added CMR set, added Monarch game mode, added/fix several primitives and improved Android downloader. 2020-11-30 10:55:42 +01:00
valfieri
252e66736a Fixed a crash occurring on token clone (e.g. Doubling Season) as described in the issue #1040. 2020-11-18 15:22:25 +01:00
valfieri
a52cd305b7 Added Cursed Scroll primitive. 2020-10-21 18:53:44 +02:00
valfieri
939dc20855 Fixed all primitives with Escape cost, fixed token creation (the movedto triggers were not activating correctly due to a bug). 2020-10-18 17:28:25 +02:00
valfieri
7bf463c7ea Fixed all the Modal Double Faced card from Zendikar Rising set, now we don't use the alternative cost anymore but the autohand keyword instead which required another enhancement for Flip forcetype keywords, fixed a bug on Changezone trigger. 2020-10-14 03:30:32 +02:00