Commit Graph

1185 Commits

Author SHA1 Message Date
zethfoxster 5cdcf47994 merged my changes to the base 2016-07-06 18:08:33 -04:00
zethfoxster a748e0337d trying to get my commit in 2016-07-06 17:56:17 -04:00
zethfoxster 2ca7b2310b trying to manuelly add changes 2016-07-06 00:43:11 -04:00
zethfoxster 4e048f775d Merge pull request #8 from WagicProject/master
getting master
2016-07-05 18:37:14 -04:00
Anthony Calosa f8b5519ced Added some reveal cards 2016-07-05 15:13:19 +08:00
zethfoxster 76f1591b58 removed WParsedInt "morethanfour", "plusone","plustwo","plusthree"
added 2 things
first plus/plusend, minus/minusend
written many ways damage:type:*:myhandminus2minusend
would deal damage equal to the cards in my hand -2
damage:type:creature:mybattlefieldplustype:creature:opponentbattlefieldplusend
damage equal to the number of creatures in my battlefield plus the number of creatures in opponents battlefield.

now there are special cases where we need to know the value BEFORE applying multipliers. life: is one of them. I added "math/mathend"

auto=@each opponent upkeep:target(opponent) life:-mathtype:*:myhandminustype:*:opponenthandminusendmathend opponent
in the example above, without "math" the "-" would be used for the first section of the minus parsed int, instead of being applied as a multiplier for the total of the number.

this is extremely flexible, and can contain any Wparsed int in both parts, you can add or subtract and use the differences between to values as the value of the parsedInt.
2016-07-04 10:43:07 -04:00
Anthony Calosa a392e631d0 Update cards that has both tap and sacrifice 2016-07-04 21:30:42 +08:00
Anthony Calosa fda4d43678 added missing cards Mirari's Wake and the likes 2016-07-04 19:55:19 +08:00
Anthony Calosa ffe3317228 Updated and Cleaned Unsupported 2016-07-04 13:28:14 +08:00
Anthony Calosa 71adcb338d Fixed Madness moveto(ownergraveyard) and Remove Duplicates 2016-07-04 12:06:29 +08:00
Anthony Calosa 62b46f6ef5 remove Duplicate 2016-07-04 11:16:12 +08:00
Anthony Calosa 65149ece6c Sorted Primitivs
7-14-2016
2016-07-04 10:34:33 +08:00
zethfoxster c7005ef933 cards for commit 2016-07-02 21:08:24 -04:00
Anthony Calosa 1b9ddabcab Updated Theros Block 2016-07-01 20:59:04 +08:00
Anthony Calosa 6259333a70 Updated Return to Ravnica Block 2016-07-01 20:46:18 +08:00
Anthony Calosa bedb28c073 Update Innistrad Block 2016-07-01 20:29:32 +08:00
Anthony Calosa 45291b4f05 Updated Time Spiral Block 2016-07-01 18:52:35 +08:00
Anthony Calosa a939021304 Updated Kamigawa Block 2016-07-01 17:24:32 +08:00
Anthony Calosa 21b162b192 Updated Rath Cycle 2016-07-01 09:41:27 +08:00
Anthony Calosa 7f2f68ec58 Update all Core Sets 2016-07-01 07:05:47 +08:00
Anthony Calosa c0737c40a7 Update Changes 2016-07-01 01:01:45 +08:00
Anthony Calosa beb2eb99fb Sorted Primitives
I sorted this programmatically so the other comments are removed except
for AUTO_DEFINE
2016-06-30 23:04:35 +08:00
Anthony Calosa 547a9fcc17 Add Support for Vedlaken Shackles and the likes
the alias 50120 is there to prevent untap  during untap phase and the
canuntap restriction will trigger if it's possible to untap ie tha card
doesn't have doesnotuntap,, or frozen or is tapped.
2016-06-30 16:18:39 +08:00
Anthony Calosa fbaef2f103 some corrections 2016-06-30 09:21:13 +08:00
Anthony Calosa 975df3625d Corrections 2016-06-29 15:03:24 +08:00
Anthony Calosa e1bf3b4b82 Updated Primitives
Updated cards that use reveal keywords, Updated Borderline and
Unsupported
2016-06-29 10:45:35 +08:00
zethfoxster 745eaf8a17 the following adds 965 cards primitives, I did not alphabetically sort these and can not justify alphabetical sorting as it has no effect on the game engine. 2016-06-28 20:58:52 -04:00
Anthony Calosa 4d3277f41b fix produce color
when you produce the chosen color, add mana of that color.
2016-06-23 17:44:50 +08:00
Anthony Calosa 6bc7de3370 Minor Fix 2016-06-18 09:11:57 +08:00
Anthony Calosa 68b632857d Most Common Color 2016-06-16 18:14:48 +08:00
Anthony Calosa b38275123a Block Cost Rule
Update rules folder
2016-06-15 22:26:55 +08:00
Anthony Calosa b33ae0c92f Revised 2016-06-14 19:40:28 +08:00
Anthony Calosa 1f54c7933b Attack Cost Rule
Update your rules folder
2016-06-14 19:40:02 +08:00
Anthony Calosa dbf78e2bae Split Cant pay life and Cant sacrifice 2016-06-14 10:06:37 +08:00
Anthony Calosa 9ac1540cdc Corrections 2016-06-13 15:27:33 +08:00
Anthony Calosa 40bb9e2c37 Combat Toughness
Assign combat damage equal to its tougness...
Doran, the Siege Tower
2016-06-10 07:05:29 +08:00
Anthony Calosa 480e0ce9fa removed unhinged, unglued cards 2016-06-10 01:22:53 +08:00
Anthony Calosa 06fdf3f0a5 Imprint
todo others...
2016-06-09 15:35:59 +08:00
Anthony Calosa 8c47b666c5 Madness
Added Madness
2016-06-08 10:45:19 +08:00
Anthony Calosa ecd4de48eb Apex Hawks is a 2/2 Flyer
![Apex
Hawks](http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=382214&type=card)
2016-06-06 11:11:45 +08:00
Anthony Calosa cd83cfdc87 Removed
Forced Castcard, Suspend and other without paying manacost using these
must be recomputed for costs...
2016-06-05 13:01:55 +08:00
Anthony Calosa 52de1e7b02 Trinisphere
TODO: Morph and Kicker... Morph can be done but how to implement the
increased total cost with kicker? multi kicker? manual kicker??? Count
the mana pool if you can pay the cost+kicker if less than 3 increase
it???
2016-06-05 12:39:11 +08:00
Anthony Calosa f3c31697c8 Updated unsupported , missing
includes missing cards from primitives (borderline, crappy, other cards)
2016-06-05 10:46:54 +08:00
Anthony Calosa 6726166d2b Revert
there are cards that can be cast from lbrary
2016-06-04 12:09:48 +08:00
Anthony Calosa ce8e117b0b Fix Cost Increaser, Cost Reducer
Should fix most of them.  TODO: Trinisphere and Morph...
2016-06-03 22:32:10 +08:00
Anthony Calosa 723516f56c Cascade cards 2016-06-03 15:37:17 +08:00
Anthony Calosa aabb905313 Cant life change 2016-06-02 09:10:30 +08:00
Anthony Calosa 57c7796424 Add "Snow" Cards 2016-06-01 12:53:33 +08:00
Anthony Calosa 22d4cbbd1e add "colorless" manacost
The symbol {C} will be used going forward to represent one colorless
mana. The numerical and variable mana symbols ({1}, {2}, and so on,
including {X}) will still be used, but only to represent costs that can
be paid with any type of mana.

example card: To cast Spatial Contortion, you pay two mana: one generic
(that's the {1}) and one colorless (that's the {C}). The generic mana
cost can be paid with any type of mana—that means any color or
colorless. But the {C} is different. That can be paid only with
colorless mana.
2016-05-30 01:16:19 +08:00
Anthony Calosa 0fed1ba1ab count valid targets
count creature/s that are valid target/s
2016-05-29 19:38:00 +08:00