Cant life change

This commit is contained in:
Anthony Calosa
2016-06-02 09:10:30 +08:00
parent aaf2d271bc
commit aabb905313
11 changed files with 37 additions and 24 deletions

View File

@@ -73994,6 +73994,16 @@ power=4
toughness=4
[/card]
[card]
name=Platinum Emperion
abilities=cantchangelife
mana={8}
type=Artifact Creature
subtype=Golem
power=8
toughness=8
text=Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)
[/card]
[card]
name=Plaxcaster Frogling
auto=counter(1/1,3)
auto={2}:shroud target(creature[counter{1/1.1}])

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@@ -11748,15 +11748,6 @@ power=1
toughness=2
[/card]
[card]
name=Platinum Emperion
mana={8}
type=Artifact Creature
subtype=Golem
power=8
toughness=8
text=Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)
[/card]
[card]
name=Plow Through Reito
text=Sweep - Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way.
mana={1}{W}

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@@ -2401,7 +2401,8 @@ public:
{
if (!isReactingToClick(_card)) return 0;
game->currentlyActing()->getManaPool()->pay(cost);
game->currentlyActing()->life += life;
if(!game->currentlyActing()->inPlay()->hasAbility(Constants::CANTCHANGELIFE))
game->currentlyActing()->life += life;
lastUsedOn = lastChecked;
return 1;
}
@@ -3009,7 +3010,7 @@ public:
{
if (newPhase != currentPhase && newPhase == phase && game->currentPlayer == ((MTGCardInstance *) target)->controller())
{
if (!onlyIfTargetTapped || ((MTGCardInstance *) target)->isTapped())
if (!onlyIfTargetTapped || ((MTGCardInstance *) target)->isTapped() && !game->currentPlayer->inPlay()->hasAbility(Constants::CANTCHANGELIFE))
{
if (life > 0)
{
@@ -4592,7 +4593,7 @@ public:
void Update(float)
{
if (newPhase != currentPhase && newPhase == phase)
if (newPhase != currentPhase && newPhase == phase && !game->currentPlayer->inPlay()->hasAbility(Constants::CANTCHANGELIFE))
{
if ((controller && game->currentPlayer == source->controller()) || (!controller && game->currentPlayer
!= source->controller()))
@@ -6238,7 +6239,7 @@ public:
{
Player * p = (Player *) isDamaged->damage->target;
WParsedInt lifetoset(life_s, NULL, source);
if(p && p == source->controller() && p->life <= lifetoset.getValue())
if(p && p == source->controller() && p->life <= lifetoset.getValue() && !p->inPlay()->hasAbility(Constants::CANTCHANGELIFE))
p->life = lifetoset.getValue();
}
}

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@@ -242,7 +242,8 @@ class Constants
CANPLAYFROMEXILE = 121,
LIBRARYEATER = 122,
DEVOID = 123,
NB_BASIC_ABILITIES = 124,
CANTCHANGELIFE = 124,
NB_BASIC_ABILITIES = 125,
RARITY_S = 'S', //Special Rarity

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@@ -4623,6 +4623,8 @@ int AAExchangeLife::resolve()
Damageable * _target = (Damageable *) getTarget();
if (_target)
{
if(_target->type_as_damageable == Damageable::DAMAGEABLE_PLAYER && ((Player*)_target)->inPlay()->hasAbility(Constants::CANTCHANGELIFE))
return 0;
Player *player = source->controller();
int oldlife = player->getLife();
int targetOldLife = _target->getLife();

View File

@@ -196,7 +196,8 @@ int Damage::resolve()
{
//Damage + 1, 2, or 3 poison counters on player
Player * _target = (Player *) target;
a = target->dealDamage(damage);
if(!_target->inPlay()->hasAbility(Constants::CANTCHANGELIFE))
a = target->dealDamage(damage);
target->damageCount += damage;
if ( typeOfDamage == 1 && target == source->controller()->opponent() )//add vector prowledtypes.
{
@@ -228,7 +229,10 @@ int Damage::resolve()
{
// "Normal" case,
//return the left over amount after effects have been applied to them.
a = target->dealDamage(damage);
if (target->type_as_damageable == Damageable::DAMAGEABLE_PLAYER && !((Player *)target)->inPlay()->hasAbility(Constants::CANTCHANGELIFE))
a = target->dealDamage(damage);
else
a = target->dealDamage(damage);
target->damageCount += damage;//the amount must be the actual damage so i changed this from 1 to damage, this fixes pdcount and odcount
if (target->type_as_damageable == Damageable::DAMAGEABLE_MTGCARDINSTANCE){
((MTGCardInstance*)target)->wasDealtDamage = true;

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@@ -245,7 +245,7 @@ LifeCost::LifeCost(TargetChooser *_tc)
int LifeCost::canPay()
{
MTGCardInstance * _target = (MTGCardInstance *) target;
if(_target->controller()->life <= 0)
if(_target->controller()->life <= 0 || _target->controller()->inPlay()->hasAbility(Constants::CANTCHANGELIFE))
{
return 0;
}
@@ -283,7 +283,7 @@ SpecificLifeCost::SpecificLifeCost(TargetChooser *_tc, int slc)
int SpecificLifeCost::canPay()
{
MTGCardInstance * _target = (MTGCardInstance *) target;
if(_target->controller()->life >= slc)
if(_target->controller()->life >= slc && !_target->controller()->inPlay()->hasAbility(Constants::CANTCHANGELIFE))
{
return 1;
}

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@@ -4389,8 +4389,11 @@ void AbilityFactory::addAbilities(int _id, Spell * spell)
case 130553:// Beacon of Immortality
{
Player * player = spell->getNextPlayerTarget();
if (player->life < (INT_MAX / 4))
player->life += player->life;
if (!player->inPlay()->hasAbility(Constants::CANTCHANGELIFE))
{
if (player->life < (INT_MAX / 4))
player->life += player->life;
}
zones->putInZone(card, spell->from, zones->library);
zones->library->shuffle();
break;
@@ -5771,7 +5774,7 @@ const string AManaProducer::getMenuText()
menutext.append(",");
sprintf(buffer, "%i ", value);
menutext.append(buffer);
if (i == Constants::MTG_COLOR_WASTE)
if (i == Constants::MTG_COLOR_WASTE)
menutext.append(_(" colorless"));
else if (i >= Constants::MTG_COLOR_GREEN && i <= Constants::MTG_COLOR_WASTE)
menutext.append(_(Constants::MTGColorStrings[i]));

View File

@@ -153,7 +153,8 @@ const char* Constants::MTGBasicAbilities[] = {
"trinisphere",
"canplayfromexile",
"libraryeater",
"devoid"
"devoid",
"cantchangelife"
};
map<string,int> Constants::MTGBasicAbilitiesMap;

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@@ -882,7 +882,6 @@ int ManaCost::pay(ManaCost * _cost)
ManaCost * diff = Diff(toPay);
for (int i = 0; i < Constants::NB_Colors; i++)
{
cost[i] = diff->getCost(i);
}
delete diff;

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@@ -162,7 +162,8 @@ int Player::gainOrLoseLife(int value)
thatmuch = abs(value); //the value that much is a variable to be used with triggered abilities.
//ie:when ever you gain life, draw that many cards. when used in a trigger draw:thatmuch, will return the value
//that the triggered event stored in the card for "that much".
life+=value;
if (!inPlay()->hasAbility(Constants::CANTCHANGELIFE))
life+=value;
if (value<0)
lifeLostThisTurn += abs(value);