Commit Graph

24 Commits

Author SHA1 Message Date
Anthony Calosa
f9f8ccc088 Updated Odyssey Block 2016-07-01 15:16:28 +08:00
omegablast2002@yahoo.com
9f89353b4b reverted the adding of trademarked names to card.dat, as sad as it is we have to follow the laws. 2013-05-09 00:39:51 +00:00
omegablast2002@yahoo.com
e54d212418 thanks MarSprite for adding the missing set names to the card.dats missing them. 2013-05-08 01:57:06 +00:00
Psyyringe
9aa8d37b50 Psyringe - further card cleanup:
- matched card names of flip cards and split cards in _cards.dat and mtg:todo.dat

- removed the now superfluous todo.dat files, the file mtg_todo.dat replaces these.
2010-02-03 19:01:16 +00:00
Psyyringe
9150a5b13c Psyringe - made all cards using the primitives system, added some sets. Important: This update changes the file where we store the card code, now all card code is in primitives/mtg.txt. We also have only one "todo" file now, it's mtg.todo. Note: mtg.todo had to be put out of the "primitives" folder for the being, since Wagic currently loads everthing in this folder, regardless of file extension. Once this is fixed, mtg.todo will be moved into the "primitives" folder.
More detailed instructions will follow shortly.
2010-02-01 07:40:39 +00:00
solo81@web.de
de47b25866 Added 51 successfully tested cards based on rev1757. 2010-01-31 20:56:25 +00:00
solo81@web.de
e48f9bd7f1 Added 102! successfully tested cards.
After weeks of hard work, I can proudly present you this huge package of cards, based only on already existing card code elements.

Some examples and important notes:

- Cards that get buried if you don't fulfill a condition
1. when they enter the battlefield (Hidden Horror[WEL]; Mercenary Knight, Thundering Wurm [both POR])
2. during your upkeep (Endless Wurm[USG]).

- Cards that allow to draw a card, then discard a card when entering the battlefield or damaging an opponent (Owl Familiar[POR], Looter il-Kor[TSP]).

IMPORTANT NOTE: Those cards work only correctly because the draw effect resolves before the discard effect. 
Instants and Sorceries with such effects or permanents that have an activation cost for drawing, then discarding a card won't work because the two effects don't trigger in the correct order.

- Land cycle from Visions and Planeshift (both very puzzling, but working perfectly!)


I also updated World enchantments (tested & working, see rules for them in Gatherer!)

Several card fixes.


If you have any questions, post them! ;)
2010-01-24 20:43:21 +00:00
wagic.the.homebrew@gmail.com
fe6ec307d9 Erwan
-fix issue 300 (silver seraph)
2010-01-17 10:34:36 +00:00
solo81@web.de
83c054e5b8 Added huge amount of successfully tested cards, mainly based on revision 1685.
The new introduced "must" also works with "@movedTo..." events (Fire Snake (POR) for example)!
2010-01-07 20:59:01 +00:00
wagic.jeck
50169eb5fb Jeck - Metadata edits.
* Set names redacted pending further research.
* Blocks assigned "safe", vaguely similar words.
2010-01-06 09:52:18 +00:00
wagic.jeck
3cdae99e46 Jeck - Rudimentary metadata for all current sets. 2010-01-06 00:06:43 +00:00
solo81@web.de
0bac62d3d1 Added several successfully tested cards. 2010-01-03 12:16:36 +00:00
wagic.the.homebrew@gmail.com
69c5dee979 Erwan
- IMPORTANT: Legendary is not an ability anymore, creating cards with super types should be much more natural. You can now say "type=Snow Land", and stuff like that. No backward compatibility!!!
2010-01-03 03:11:30 +00:00
leungclj
b762a7e3a9 JON4TH4N - applied the same change from r1604, the reason because "may" will not work with "moveto" follow with a cost, and since you already paid for your ability cost, why pay a "may" there? Pay {G} and you dont have to use this ability XD. Tested asSorcery, works, but also found Flame Jab not working, reasons attached, so its removed. 2009-12-22 14:19:29 +00:00
solo81@web.de
e978664d18 Added Genesis and Glory (JUD) (tested and working).
Added almost all cards with retrace-ability (EVE) (tested and working).
2009-12-18 15:35:47 +00:00
leungclj
c75b41cb9b JON4TH4N - added a bunch of "or more" cards, sorry, no test script, but tested in game, working 2009-12-14 15:02:12 +00:00
leungclj
a6bf4a1263 JON4TH4N - fixed and clean up~! 2009-12-14 03:00:39 +00:00
leungclj
fd5731969e JON4TH4N - many minor fixes 2009-12-11 01:12:21 +00:00
leungclj
1f071abe74 JON4TH4N - minor change 2009-12-03 20:32:11 +00:00
solo81@web.de
80d6e455e5 Added huge amount of cards referring to Wololo's descriptions in rev1322. 2009-11-29 21:04:32 +00:00
solo81@web.de
f189ef5e3c Added cards with "cantregenerate". 2009-11-27 14:22:12 +00:00
solo81@web.de
171eaf0234 Added lots of cards with protection from non-color stuff. 2009-11-21 14:22:47 +00:00
solo81@web.de
34ad06322a Updated JUD 2009-11-19 21:21:26 +00:00
wagic.the.homebrew@gmail.com
1d1bcef983 Erwan
- Adding most missing sets. _cards.dat only contain 1 card so that the file is not submitted empty, but other than that...hundreds of cards to add... feel free to copy/paste existing files from the forum if you trust their content
2009-11-16 13:54:06 +00:00