JON4TH4N - applied the same change from r1604, the reason because "may" will not work with "moveto" follow with a cost, and since you already paid for your ability cost, why pay a "may" there? Pay {G} and you dont have to use this ability XD. Tested asSorcery, works, but also found Flame Jab not working, reasons attached, so its removed.

This commit is contained in:
leungclj
2009-12-22 14:19:29 +00:00
parent 54142cc816
commit b762a7e3a9
6 changed files with 22 additions and 30 deletions

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@@ -2339,8 +2339,7 @@ toughness=1
text={T}: You may put a land card from your hand into play. Play this ability only any time you could play a sorcery.
id=135182
name=Skyshroud Ranger
auto={T}:moveTo(myBattlefield) target(land|myhand) myFirstmainOnly
auto={T}:moveTo(myBattlefield) target(land|myhand) mySecondmainOnly
auto={T}:moveTo(myBattlefield) target(land|myhand) asSorcery
rarity=C
type=Creature
mana={G}

View File

@@ -258,7 +258,7 @@ rarity=U
mana={2}{R}{R}
type=Creature
subtype=Goblin Wizard
auto={T}:may moveto(myBattlefield) target(goblin|myhand)
auto={T}:moveto(myBattlefield) target(goblin|myhand)
auto={R}:protection from white target(goblin)
power=1
toughness=1

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@@ -79,8 +79,7 @@ abilities=flying
[/card]
[card]
text=Put a 5/5 blue and red Elemental creature token with flying onto the battlefield. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
autograveyard={5}{UR}{UR}{S(land|myhand)}:token(Elemental,creature elemental, 5/5,flying red,blue) myFirstmainOnly
autograveyard={5}{UR}{UR}{S(land|myhand)}:token(Elemental,creature elemental, 5/5,flying red,blue) mySecondmainOnly
autograveyard={5}{UR}{UR}{S(land|myhand)}:token(Elemental,creature elemental, 5/5,flying red,blue) asSorcery
auto=token(Elemental,creature elemental, 5/5,flying red,blue)
id=157400
name=Call the Skybreaker
@@ -122,8 +121,7 @@ type=Instant
[card]
text=Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
id=153469
autograveyard={3}{W}{S(land|myhand)}:token(Kithkin Soldier,creature kithkin soldier, 1/1, white)*2 myFirstmainOnly
autograveyard={3}{W}{S(land|myhand)}:token(Kithkin Soldier,creature kithkin soldier, 1/1, white)*2 mySecondmainOnly
autograveyard={3}{W}{S(land|myhand)}:token(Kithkin Soldier,creature kithkin soldier, 1/1, white)*2 asSorcery
auto=token(Kithkin Soldier,creature kithkin soldier, 1/1, white)*2
name=Cenn's Enlistment
rarity=C
@@ -301,18 +299,6 @@ rarity=R
type=Land
[/card]
[card]
text=Flame Jab deals 1 damage to target creature or player. Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.)
target=player,creature
auto=damage:1
autograveyard={R}{S(land|myhand)}:damage:1 target(creature,player) myFirstmainOnly
autograveyard={R}{S(land|myhand)}:damage:1 target(creature,player) mySecondmainOnly
id=153432
name=Flame Jab
rarity=C
mana={R}
type=Sorcery
[/card]
[card]
text={T}: Add {1} to your mana pool. {GU}, {T}: Add {G}{G}, {G}{U}, or {U}{U} to your mana pool.
auto={T}:Add {1}
auto={GU}{T}:Add {G}{G}
@@ -497,8 +483,7 @@ toughness=4
text=Target creature gets +4/+4 until end of turn. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
target=creature
auto=4/4
autograveyard={3}{G}{S(land|myhand)}:4/4 target(creature) myFirstmainOnly
autograveyard={3}{G}{S(land|myhand)}:4/4 target(creature) mySecondmainOnly
autograveyard={3}{G}{S(land|myhand)}:4/4 target(creature) asSorcery
id=153441
name=Monstrify
rarity=C
@@ -721,8 +706,7 @@ type=Land
[card]
text=Put a 3/3 green Beast creature token onto the battlefield. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
id=153438
autograveyard={3}{G}{G}{S(land|myhand)}:token(Beast,creature beast, 3/3,green) myFirstmainOnly
autograveyard={3}{G}{G}{S(land|myhand)}:token(Beast,creature beast, 3/3,green) mySecondmainOnly
autograveyard={3}{G}{G}{S(land|myhand)}:token(Beast,creature beast, 3/3,green) asSorcery
auto=token(Beast,creature beast, 3/3,green)
name=Savage Conception
rarity=U
@@ -875,8 +859,7 @@ abilities=flying
text=Target player loses 2 life and you gain 2 life. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
target=player
auto=life:-2 && life:2 controller
autograveyard={1}{B}{B}{S(land|myhand)}:life:-2 && life:2 controller myFirstmainOnly
autograveyard={1}{B}{B}{S(land|myhand)}:life:-2 && life:2 controller mySecondmainOnly
autograveyard={1}{B}{B}{S(land|myhand)}:life:-2 && life:2 controller asSorcery
id=153447
name=Syphon Life
rarity=U
@@ -998,8 +981,7 @@ toughness=2
text=Put a 1/1 black and green Worm creature token onto the battlefield for each land card in your graveyard. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
id=151135
auto=foreach(land|mygraveyard) token(Worm,creature worm, 1/1, black,green)
autograveyard={2}{BG}{BG}{BG}{S(land|myhand)}:foreach(land|mygraveyard) token(Worm,creature worm, 1/1, black,green) myFirstmainOnly
autograveyard={2}{BG}{BG}{BG}{S(land|myhand)}:foreach(land|mygraveyard) token(Worm,creature worm, 1/1, black,green) mySecondmainOnly
autograveyard={2}{BG}{BG}{BG}{S(land|myhand)}:foreach(land|mygraveyard) token(Worm,creature worm, 1/1, black,green) asSorcery
name=Worm Harvest
rarity=R
mana={2}{BG}{BG}{BG}

View File

@@ -325,6 +325,18 @@ type=Instant
mana={RW}{RW}{RW}
[/card]
[card]
text=Flame Jab deals 1 damage to target creature or player. Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.)
target=player,creature
auto=damage:1
autograveyard={R}{S(land|myhand)}:damage:1 target(creature,player) asSorcery
#this ONLY works on target player, also, when you play it from the graveyard, you pay the mana cost, select target player to deal damage, choose a land to sacrifice, and choose your target player to deal damage AGAIN?! althought the damage is only assign once.
id=153432
name=Flame Jab
rarity=C
mana={R}
type=Sorcery
[/card]
[card]
text=Flying When Flickerwisp comes into play, remove another target permanent from the game. Return that card to play under its owner's control at end of turn.
abilities=flying
id=151089

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@@ -278,7 +278,7 @@ rarity=C
mana={G}
type=Creature
subtype=Human Druid
auto={S}:may moveto(myBattlefield) target(land|myhand)
auto={S}:moveto(myBattlefield) target(land|myhand)
power=1
toughness=1
[/card]

View File

@@ -1657,8 +1657,7 @@ rarity=C
mana={G}
type=Creature
subtype=Elf
auto={T}:moveTo(myBattlefield) target(land|myhand) myFirstmainOnly
auto={T}:moveTo(myBattlefield) target(land|myhand) mySecondmainOnly
auto={T}:moveTo(myBattlefield) target(land|myhand) asSorcery
power=1
toughness=1
[/card]