Commit Graph

1183 Commits

Author SHA1 Message Date
zethfoxster
2ca7b2310b trying to manuelly add changes 2016-07-06 00:43:11 -04:00
zethfoxster
4e048f775d Merge pull request #8 from WagicProject/master
getting master
2016-07-05 18:37:14 -04:00
Anthony Calosa
f8b5519ced Added some reveal cards 2016-07-05 15:13:19 +08:00
zethfoxster
76f1591b58 removed WParsedInt "morethanfour", "plusone","plustwo","plusthree"
added 2 things
first plus/plusend, minus/minusend
written many ways damage:type:*:myhandminus2minusend
would deal damage equal to the cards in my hand -2
damage:type:creature:mybattlefieldplustype:creature:opponentbattlefieldplusend
damage equal to the number of creatures in my battlefield plus the number of creatures in opponents battlefield.

now there are special cases where we need to know the value BEFORE applying multipliers. life: is one of them. I added "math/mathend"

auto=@each opponent upkeep:target(opponent) life:-mathtype:*:myhandminustype:*:opponenthandminusendmathend opponent
in the example above, without "math" the "-" would be used for the first section of the minus parsed int, instead of being applied as a multiplier for the total of the number.

this is extremely flexible, and can contain any Wparsed int in both parts, you can add or subtract and use the differences between to values as the value of the parsedInt.
2016-07-04 10:43:07 -04:00
Anthony Calosa
a392e631d0 Update cards that has both tap and sacrifice 2016-07-04 21:30:42 +08:00
Anthony Calosa
fda4d43678 added missing cards Mirari's Wake and the likes 2016-07-04 19:55:19 +08:00
Anthony Calosa
ffe3317228 Updated and Cleaned Unsupported 2016-07-04 13:28:14 +08:00
Anthony Calosa
71adcb338d Fixed Madness moveto(ownergraveyard) and Remove Duplicates 2016-07-04 12:06:29 +08:00
Anthony Calosa
62b46f6ef5 remove Duplicate 2016-07-04 11:16:12 +08:00
Anthony Calosa
65149ece6c Sorted Primitivs
7-14-2016
2016-07-04 10:34:33 +08:00
zethfoxster
c7005ef933 cards for commit 2016-07-02 21:08:24 -04:00
Anthony Calosa
1b9ddabcab Updated Theros Block 2016-07-01 20:59:04 +08:00
Anthony Calosa
6259333a70 Updated Return to Ravnica Block 2016-07-01 20:46:18 +08:00
Anthony Calosa
bedb28c073 Update Innistrad Block 2016-07-01 20:29:32 +08:00
Anthony Calosa
45291b4f05 Updated Time Spiral Block 2016-07-01 18:52:35 +08:00
Anthony Calosa
a939021304 Updated Kamigawa Block 2016-07-01 17:24:32 +08:00
Anthony Calosa
21b162b192 Updated Rath Cycle 2016-07-01 09:41:27 +08:00
Anthony Calosa
7f2f68ec58 Update all Core Sets 2016-07-01 07:05:47 +08:00
Anthony Calosa
c0737c40a7 Update Changes 2016-07-01 01:01:45 +08:00
Anthony Calosa
beb2eb99fb Sorted Primitives
I sorted this programmatically so the other comments are removed except
for AUTO_DEFINE
2016-06-30 23:04:35 +08:00
Anthony Calosa
547a9fcc17 Add Support for Vedlaken Shackles and the likes
the alias 50120 is there to prevent untap  during untap phase and the
canuntap restriction will trigger if it's possible to untap ie tha card
doesn't have doesnotuntap,, or frozen or is tapped.
2016-06-30 16:18:39 +08:00
Anthony Calosa
fbaef2f103 some corrections 2016-06-30 09:21:13 +08:00
Anthony Calosa
975df3625d Corrections 2016-06-29 15:03:24 +08:00
Anthony Calosa
e1bf3b4b82 Updated Primitives
Updated cards that use reveal keywords, Updated Borderline and
Unsupported
2016-06-29 10:45:35 +08:00
zethfoxster
745eaf8a17 the following adds 965 cards primitives, I did not alphabetically sort these and can not justify alphabetical sorting as it has no effect on the game engine. 2016-06-28 20:58:52 -04:00
Anthony Calosa
4d3277f41b fix produce color
when you produce the chosen color, add mana of that color.
2016-06-23 17:44:50 +08:00
Anthony Calosa
6bc7de3370 Minor Fix 2016-06-18 09:11:57 +08:00
Anthony Calosa
68b632857d Most Common Color 2016-06-16 18:14:48 +08:00
Anthony Calosa
b38275123a Block Cost Rule
Update rules folder
2016-06-15 22:26:55 +08:00
Anthony Calosa
b33ae0c92f Revised 2016-06-14 19:40:28 +08:00
Anthony Calosa
1f54c7933b Attack Cost Rule
Update your rules folder
2016-06-14 19:40:02 +08:00
Anthony Calosa
dbf78e2bae Split Cant pay life and Cant sacrifice 2016-06-14 10:06:37 +08:00
Anthony Calosa
9ac1540cdc Corrections 2016-06-13 15:27:33 +08:00
Anthony Calosa
40bb9e2c37 Combat Toughness
Assign combat damage equal to its tougness...
Doran, the Siege Tower
2016-06-10 07:05:29 +08:00
Anthony Calosa
480e0ce9fa removed unhinged, unglued cards 2016-06-10 01:22:53 +08:00
Anthony Calosa
06fdf3f0a5 Imprint
todo others...
2016-06-09 15:35:59 +08:00
Anthony Calosa
8c47b666c5 Madness
Added Madness
2016-06-08 10:45:19 +08:00
Anthony Calosa
ecd4de48eb Apex Hawks is a 2/2 Flyer
![Apex
Hawks](http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=382214&type=card)
2016-06-06 11:11:45 +08:00
Anthony Calosa
cd83cfdc87 Removed
Forced Castcard, Suspend and other without paying manacost using these
must be recomputed for costs...
2016-06-05 13:01:55 +08:00
Anthony Calosa
52de1e7b02 Trinisphere
TODO: Morph and Kicker... Morph can be done but how to implement the
increased total cost with kicker? multi kicker? manual kicker??? Count
the mana pool if you can pay the cost+kicker if less than 3 increase
it???
2016-06-05 12:39:11 +08:00
Anthony Calosa
f3c31697c8 Updated unsupported , missing
includes missing cards from primitives (borderline, crappy, other cards)
2016-06-05 10:46:54 +08:00
Anthony Calosa
6726166d2b Revert
there are cards that can be cast from lbrary
2016-06-04 12:09:48 +08:00
Anthony Calosa
ce8e117b0b Fix Cost Increaser, Cost Reducer
Should fix most of them.  TODO: Trinisphere and Morph...
2016-06-03 22:32:10 +08:00
Anthony Calosa
723516f56c Cascade cards 2016-06-03 15:37:17 +08:00
Anthony Calosa
aabb905313 Cant life change 2016-06-02 09:10:30 +08:00
Anthony Calosa
57c7796424 Add "Snow" Cards 2016-06-01 12:53:33 +08:00
Anthony Calosa
22d4cbbd1e add "colorless" manacost
The symbol {C} will be used going forward to represent one colorless
mana. The numerical and variable mana symbols ({1}, {2}, and so on,
including {X}) will still be used, but only to represent costs that can
be paid with any type of mana.

example card: To cast Spatial Contortion, you pay two mana: one generic
(that's the {1}) and one colorless (that's the {C}). The generic mana
cost can be paid with any type of mana—that means any color or
colorless. But the {C} is different. That can be paid only with
colorless mana.
2016-05-30 01:16:19 +08:00
Anthony Calosa
0fed1ba1ab count valid targets
count creature/s that are valid target/s
2016-05-29 19:38:00 +08:00
Anthony Calosa
d4715ddc81 ajani steadfast
ajani steadfast emblem
2016-05-29 14:31:29 +08:00
Anthony Calosa
e45290e834 Ral Zarek
Fix Loyalty Counter
2016-05-29 12:14:56 +08:00