- Added WEvent class, allows to send events to abilities
- Cards that change zones now becomes new objects (as specified in the Comprehensive rules). This should allow to fix lots of stupid bugs in the near future, but probably brings loads of new issues :(
- Added Dr Solomat's TEMPEST expansion
- Added Sacrifice as part of the cost of activated abilities. Making it work as an extra cost for "put in play" still requires some work though. "Render" methods need to be written correctly
- Added cards with sacrifice in the existing sets. Most of them need testing...
* Remove errors when including nonexisting auto-generated makefiles,
but still generate and re-include them (that is to say, just work).
* Remove the "generating makefile" message that is generally totally
not interesting.
* Clean up the tree : don't leave objs in the middle of the source.
* A real makefile that works. - at least under a POSIX OS, we'll see the
crap ones later