Commit Graph

5 Commits

Author SHA1 Message Date
techdragon.nguyen@gmail.com
164f2c5205 modified font size so deck name fits on screen when selecting deck for game play. 2010-11-09 05:45:24 +00:00
techdragon.nguyen@gmail.com
7fe03d52fd resolved linux compilation issues 2010-11-08 11:59:28 +00:00
techdragon.nguyen@gmail.com
8ba33c9b58 * updated title font size for deck selection screen to ensure it will always fit
* added deck name max pixel size to ensure no deck name overflows into borders of menu.
2010-11-08 11:15:16 +00:00
wrenczes@gmail.com
ab49a0c6e1 Added new files to the VS2010 sln; Fixed a bunch of int to float warnings.
Minor note to others:  if you're writing drawing code, the coordinate system in JGE uses floats, so don't bother with ints for x/y coords & the like.  You're forcing the processor to do float to long conversions for nothing.
2010-11-04 04:33:04 +00:00
techdragon.nguyen@gmail.com
6c1497bbd5 Revamped Deck Selection Screen using abrasax's design as a template.
TODO:  
     change literals to use constants, 
     refactor the rendering code for the menu to have be leaner.
     add text scroller to list all the tasks. 
         * 1st implementation will list all the tasks.dat  
         * 2nd round will try to get the scroller to only display relevant tasks to ai

Special thanks to wololo and MootPoint for helping me hammer this out.  To abrasax, for the initial design of the layout.
2010-11-01 08:22:55 +00:00