Commit Graph

7591 Commits

Author SHA1 Message Date
Vittorio Alfieri 568dd65173 Update .travis.yml 2021-04-21 10:38:43 +02:00
Vittorio Alfieri 2a45b9f8df Update .travis.yml 2021-04-21 10:34:08 +02:00
Vittorio Alfieri 372715fab7 Update .travis.yml 2021-04-21 10:32:04 +02:00
Vittorio Alfieri 59c3926f16 Update .travis.yml 2021-04-21 10:30:02 +02:00
Vittorio Alfieri 03fbbbb2bb Update .travis.yml 2021-04-21 10:27:20 +02:00
Vittorio Alfieri 74da665ec9 Changed target and source java version from 1.5 to 1.6 2021-04-21 09:58:25 +02:00
Vittorio Alfieri 8d2cc7124e Fixed Travis-CI build. 2021-04-21 09:21:53 +02:00
Vittorio Alfieri 7ae1a6137e Update .travis.yml 2021-04-21 09:18:57 +02:00
Vittorio Alfieri c802be4a9d Test Travis-CI compilation. 2021-04-21 09:13:33 +02:00
Vittorio Alfieri 9ba9008126 Update .travis.yml 2021-04-21 09:05:42 +02:00
Vittorio Alfieri 8ee1d185d5 Try to solve Travis-CI environment problems. 2021-04-21 08:53:30 +02:00
Vittorio Alfieri 66e0a88809 Update .travis.yml
Fix compilation issue.
2021-04-21 00:10:43 +02:00
Vittorio Alfieri 34765237e0 Update .travis.yml
Fix compilation issue.
2021-04-21 00:07:49 +02:00
Vittorio Alfieri 5153c3b9c0 Update .travis.yml
Test to fix compilation.
2021-04-21 00:01:05 +02:00
Vittorio Alfieri 9da159a607 Added C21, STA and STX (still in progress) sets, improved Android downloader, added/fixed primitives, added a keyword to get if a card has "X" in its cost, fixed a crash while targeting a spell on stack, added a new option "nolegend" to clone keyword in order to create a token without legendary type and rule, improved "hascnt" keyword with "anycnt" option to count all counters on a card, added a new keyword "hasstorecard" to get if a card has a stored card or not(e.g. fizzlers), added a new keyword "pgmanainstantsorcery" to count the mana value of all instants and sorceries in player graveyard, added a new keyword "currentphase" to get the current game phase. 2021-04-20 23:34:30 +02:00
Vittorio Alfieri d7838829ad Added/fixed primitives. travis-ci 2021-03-12 17:06:51 +01:00
Vittorio Alfieri cea45370a6 Added/fixed primitives. 2021-03-11 21:56:03 +01:00
Vittorio Alfieri 2234a508c3 Added/fixed primitives, added a new ability "undamageable" (e.g. Dralnu, Lich Lord). 2021-03-11 16:39:50 +01:00
Vittorio Alfieri 37ce334688 Added TSR and HA4 sets, added/fixed primitives, improved Android downloader, fixed a crash when AI pays a Convoke alternative cost, fixed a random crash on Windows when opening zip files, fixed a random crash in destroy ability method (e.g. blasphemous act). 2021-03-09 19:07:31 +01:00
Vittorio Alfieri 2abb218164 Fixed Synthetic Destiny. 2021-02-24 18:25:06 +01:00
Vittorio Alfieri c8f763173d Improved AI: now during opponent's turn it will not search just for instant cards from hand but it can also play cards with "flash" ability from all the other available zones (e.g. "flash" cards from graveyards which have "canplayfromgraveyard" of Flashback and/or Retrace cost). 2021-02-23 12:59:22 +01:00
Vittorio Alfieri 81d4b3d84f Improved AI: now it can plays cards using alternative cost too, fixed thisturn restriction in some primitives. 2021-02-22 19:16:54 +01:00
Vittorio Alfieri 8d740c6bc1 Fixed Hero of Bretagard. 2021-02-19 22:23:26 +01:00
Vittorio Alfieri d3379c9c08 Fixed a crash when AI try to activate a combo (caused by new ANYTYPEOFMANA management), fixed the Visual C++ project file descriptor, fixed ELD set DAT file, improved Andorid downloader, fixed primitives. 2021-02-19 18:50:25 +01:00
Vittorio Alfieri 89cdeead88 Fixed some borderline primitives. 2021-02-18 19:03:46 +01:00
Vittorio Alfieri 17d6860505 Improved AI: now it can cast spells from graveyard using thier Flashback and Retrace costs, fixed a crash in Deck Editor stats loader when a card ability contains some "add" substrings (e.g. "counteradded" followed by "restriction{"), added/fixed primitives. 2021-02-18 12:48:59 +01:00
Vittorio Alfieri bc9142ad6e Improved AI: now it can activate abilities of cards in all zones such as commandzone, hand, graveyard and exile using the keywords "autohand", "autocommandzone", "autograveyard" and "autoexile" just as normal Human player does. 2021-02-17 15:31:31 +01:00
Vittorio Alfieri 6c9c770f2d Fixed all primitives with Fuse cost (now we use a special kicker cost for them), fixed all primitives with double kicker cost (now we use other and kicker cost togheter), added a new ability "hasnokicker" for primitives which have kicker for other purpose (e.g. Fuse cards), fixed an issue on cost name for both kicker and retrace cost, improved green highlight management for cards which can play in exile and graveyard (such as retrace cards, flashback cards, and so on), improved kicker cost management. 2021-02-16 16:08:08 +01:00
Vittorio Alfieri ed330fa70c Fixed Lukka, Coppercoat Outcast. 2021-02-15 20:56:52 +01:00
Vittorio Alfieri 7bce2a19e2 Fixed Lukka, Coppercoat Outcas. 2021-02-15 20:06:15 +01:00
Vittorio Alfieri 60ca9e05c0 Added the possibility to specify a name for Kicker cost and Retrace cost with "name()" keyword, implemented Escape cost with Retrace cost, implemented Fuse cost with Kicker cost, fixed several primitives. 2021-02-15 18:41:59 +01:00
Vittorio Alfieri f383d0b8a5 Fixed some primitives. 2021-02-13 18:54:15 +01:00
Vittorio Alfieri b17eb2c870 Fixed primitives with "scry" and "reveal" abilities. 2021-02-12 17:00:20 +01:00
Vittorio Alfieri d3c0e397b6 Added/fixed primitives, fixed/improved several primitives with "reveal" ability, added a new keyword "findfirsttype" to allow AI to user a kind of "revealuntil" ability from its library, fixed a crash wthen temp zone has duplicated cards from other zones (such as library). 2021-02-12 11:57:27 +01:00
Vittorio Alfieri a72c35a693 Fixed all cards with "scry" ability, fixed all cards with "surveil" ability, fixed all cards with "explores" ability, fixed all cards with "adventure" ability. 2021-02-10 22:29:08 +01:00
Vittorio Alfieri d0d7554b1d Fixed cost reduction issue for card with X in their main cost or alternative cost. 2021-02-09 12:10:15 +01:00
Vittorio Alfieri cf9f6ed474 Fixed cost reduction issue for card with X in their cost. 2021-02-08 23:10:01 +01:00
Vittorio Alfieri eb8da4d4b2 Fixed issue #1054 (opened by @ranger7271), fixed/added primitives with "scry" ability, improved scry ability for both Human and AI player, added a new ability to replace the scry ability with some actions (e.g. Eligeth, Crossroads Augur). 2021-02-08 17:08:20 +01:00
Vittorio Alfieri a858ed405f Fixed some primitives with "Suspend" ability. 2021-02-06 17:31:13 +01:00
Vittorio Alfieri 8f432718cf Fixed primitives with "preventalldamage from" ability. 2021-02-05 22:27:30 +01:00
Vittorio Alfieri f1ee227b84 Fixed deck selection in Deck Editor Menu (now it shows both Classical Decks and Commander Decks using a CMD suffix) and fixed deck selection in Demo Mode (now it filters decks according to game mode as it happens in normal game mode). 2021-02-05 11:25:04 +01:00
Vittorio Alfieri 8c031585cf Fixed some borderline primitives. 2021-02-04 18:29:49 +01:00
Vittorio Alfieri 74ddb33239 Fixed "anyzone" keyword: now it includes commandzone, reveal and sideboard too. 2021-02-04 12:54:22 +01:00
Vittorio Alfieri a00919cc02 Added/fixed primitives. 2021-02-02 18:39:23 +01:00
Vittorio Alfieri 6fe1e4d351 Fixed some borderline primitives. 2021-02-01 16:58:52 +01:00
Vittorio Alfieri f6274dc914 Fixed C18 set, fixed primitives from KHM set, improved Android downloader. 2021-01-31 15:28:35 +01:00
Vittorio Alfieri 783bcf1142 Added KHM and KHC sets, improved Android downloader, fixed/added primitives, improved "hascnt" keyword, added "myhandexilegrave" and "opponenthandexilegrave" zone targeters. 2021-01-31 00:59:15 +01:00
Vittorio Alfieri b9d6410aba Fixed Garruk's Harbinger and Gishath, Sun's Avatar (issue #1052 by @ranger7271). 2021-01-28 21:59:47 +01:00
Vittorio Alfieri b35e503a0f Fixed Flamerush Rider, added battleready option to "clone with" keyword. 2021-01-28 15:56:15 +01:00
Vittorio Alfieri 024e015dfc Fixed primitives, fixed a random crash in ActionStack.cpp, added a way to search wallpaers in theme folder before to search them in the default folder, improved the keyword to retrieve the highest power and toughness of creatures in play, now it's possibile to use "pwr:" and "ths:" instead of "power:" and "toughness:", so it's possibile to use this keyword in variable{} construct too. 2021-01-27 11:16:41 +01:00