- matched card names of flip cards and split cards in _cards.dat and mtg:todo.dat
- removed the now superfluous todo.dat files, the file mtg_todo.dat replaces these.
After weeks of hard work, I can proudly present you this huge package of cards, based only on already existing card code elements.
Some examples and important notes:
- Cards that get buried if you don't fulfill a condition
1. when they enter the battlefield (Hidden Horror[WEL]; Mercenary Knight, Thundering Wurm [both POR])
2. during your upkeep (Endless Wurm[USG]).
- Cards that allow to draw a card, then discard a card when entering the battlefield or damaging an opponent (Owl Familiar[POR], Looter il-Kor[TSP]).
IMPORTANT NOTE: Those cards work only correctly because the draw effect resolves before the discard effect.
Instants and Sorceries with such effects or permanents that have an activation cost for drawing, then discarding a card won't work because the two effects don't trigger in the correct order.
- Land cycle from Visions and Planeshift (both very puzzling, but working perfectly!)
I also updated World enchantments (tested & working, see rules for them in Gatherer!)
Several card fixes.
If you have any questions, post them! ;)
- IMPORTANT: Legendary is not an ability anymore, creating cards with super types should be much more natural. You can now say "type=Snow Land", and stuff like that. No backward compatibility!!!
Additions:
- Added Avarice Totem. Code works, but uses a trick to circumvent a parser limitation. Feedback welcome.
- Added Fangren Pathcutter. Code works, but will fail if Fangren Pathcutter gets removed during the combatattackers phase (currently unlikely though). Feedback welcome.
- Added Goblin Cannon (spectacularly useless card, but codeable)
- Added Silent Arbiter (code works pretty well imho)
- Added Skullcage (doesn't work correctly yet due to bug; issue will be opened shortly)
- Added Thought Courier (has wrong sequence of actions, but is acceptable imho)
Bugfixes:
- Arachnoid didn't have Reach
- Battered Golem was missing a "may"
- softcoded Beacon of Creation
- Beacon of Destruction was missing an alias
- Beacon of Immortality was missing an alias
- Cackling Imp couldn't use its ability
- removed Crucible of Worlds (didn't work on several accounts)
- Krark-Clan Ironworks had an incorrect {T} cost
- Krark-Clan Ogre had an incorrect cost
- Screaming Fury was missing a target
- Skyhunter Skirmisher had double strike spelled wrong
Other:
- experimented with several more cards but couldn't implement them correctly, check the comments in todo.dat for details.
- Adding most missing sets. _cards.dat only contain 1 card so that the file is not submitted empty, but other than that...hundreds of cards to add... feel free to copy/paste existing files from the forum if you trust their content