- moved test for i718

- Added macros for Basic landcycling and cycling
This commit is contained in:
wagic.the.homebrew
2011-11-12 12:48:00 +00:00
parent d654b050df
commit fe83b6b4e8
4 changed files with 113 additions and 100 deletions
@@ -0,0 +1,12 @@
# Important note:
# Macros are *global*, it doesn't matter where they are defined
# Macro names are case insensitive, and the replacement algorithm does an exact match inside a string
# it means that if you have a macro named MACRO and a macro named MACRO2, you'll run into trouble because MACRO2 will match MACRO
# Because of that, you need to use a unique delimiter at the beginning and the end of a macro, I personally use "__"
# Standard Cycling
#AUTO_DEFINE __CYCLING__($cost) $cost{cycle}:name(cycling) draw:1
# Basic Landcycling
#AUTO_DEFINE __BASIC_LANDCYCLING__($cost) $cost{cycle}:name(basic landcycling) moveTo(myhand) target(land[basic]|mylibrary)
+100 -100
View File
@@ -320,7 +320,7 @@ name=Absorb Vis
target=player target=player
auto=life:-4 auto=life:-4
auto=life:4 controller auto=life:4 controller
autohand={1}{B}{cycle}:name(basic landcycling) moveTo(myhand) target(land[basic]|mylibrary) autohand=__BASIC_LANDCYCLING__({1}{B})
text=Target player loses 4 life and you gain 4 life. -- Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) text=Target player loses 4 life and you gain 4 life. -- Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
mana={6}{B} mana={6}{B}
type=Sorcery type=Sorcery
@@ -1070,7 +1070,7 @@ auto=choice name(protection from blue) lord(creature|myBattlefield) protection f
auto=choice name(protection from black) lord(creature|myBattlefield) protection from black auto=choice name(protection from black) lord(creature|myBattlefield) protection from black
auto=choice name(protection from red) lord(creature|myBattlefield) protection from red auto=choice name(protection from red) lord(creature|myBattlefield) protection from red
auto=choice name(protection from green) lord(creature|myBattlefield) protection from green auto=choice name(protection from green) lord(creature|myBattlefield) protection from green
autohand={W}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({W})
text=Creatures you control gain protection from the color of your choice until end of turn. -- Cycling {W} ({W}, Discard this card: Draw a card.) text=Creatures you control gain protection from the color of your choice until end of turn. -- Cycling {W} ({W}, Discard this card: Draw a card.)
mana={2}{W} mana={2}{W}
type=Instant type=Instant
@@ -1101,7 +1101,7 @@ type=Legendary Artifact
[card] [card]
name=Akroma's Vengeance name=Akroma's Vengeance
auto=destroy all(artifact,creature,enchantment) auto=destroy all(artifact,creature,enchantment)
autohand={3}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({3})
text=Destroy all artifacts, creatures, and enchantments. -- Cycling {3} ({3}, Discard this card: Draw a card.) text=Destroy all artifacts, creatures, and enchantments. -- Cycling {3} ({3}, Discard this card: Draw a card.)
mana={4}{W}{W} mana={4}{W}{W}
type=Sorcery type=Sorcery
@@ -2276,7 +2276,7 @@ toughness=4
[card] [card]
name=Angelsong name=Angelsong
auto=preventAllcombatDamage ueot auto=preventAllcombatDamage ueot
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Prevent all combat damage that would be dealt this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Prevent all combat damage that would be dealt this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W} mana={1}{W}
type=Instant type=Instant
@@ -3942,7 +3942,7 @@ type=Instant
name=Aura Extraction name=Aura Extraction
target=enchantment target=enchantment
auto=moveTo(ownerlibrary) auto=moveTo(ownerlibrary)
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Put target enchantment on top of its owner's library. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Put target enchantment on top of its owner's library. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W} mana={1}{W}
type=Instant type=Instant
@@ -5154,7 +5154,7 @@ type=Land
[card] [card]
name=Bant Sojourners name=Bant Sojourners
auto=@movedTo(this|graveyard) from(battlefield):may token(Soldier,Creature Soldier,1/1,white) auto=@movedTo(this|graveyard) from(battlefield):may token(Soldier,Creature Soldier,1/1,white)
autohand={2}{W}{cycle}:name(cycle) draw:1 autohand=__CYCLING__({2}{W})
autohand={2}{W}:name(cycle + effect) token(Soldier,Creature Soldier,1/1,white) && draw:1 controller autohand={2}{W}:name(cycle + effect) token(Soldier,Creature Soldier,1/1,white) && draw:1 controller
text=When you cycle Bant Sojourners or it's put into a graveyard from the battlefield, you may put a 1/1 white Soldier creature token onto the battlefield. -- Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) text=When you cycle Bant Sojourners or it's put into a graveyard from the battlefield, you may put a 1/1 white Soldier creature token onto the battlefield. -- Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)
mana={1}{G}{W}{U} mana={1}{G}{W}{U}
@@ -5351,7 +5351,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Barkhide Mauler name=Barkhide Mauler
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Cycling {2} ({2}, Discard this card: Draw a card.) text=Cycling {2} ({2}, Discard this card: Draw a card.)
mana={4}{G} mana={4}{G}
type=Creature type=Creature
@@ -5428,7 +5428,7 @@ type=Instant
name=Barren Moor name=Barren Moor
auto=tap auto=tap
auto={T}:Add {B} auto={T}:Add {B}
autohand={B}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({B})
text=Barren Moor enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- Cycling {B} ({B}, Discard this card: Draw a card.) text=Barren Moor enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- Cycling {B} ({B}, Discard this card: Draw a card.)
type=Land type=Land
[/card] [/card]
@@ -6763,7 +6763,7 @@ type=Enchantment
[card] [card]
name=Blasted Landscape name=Blasted Landscape
auto={T}:Add {1} auto={T}:Add {1}
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text={T}: Add {1} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.) text={T}: Add {1} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.)
type=Land type=Land
[/card] [/card]
@@ -7233,7 +7233,7 @@ toughness=5
[card] [card]
name=Bloated Toad name=Bloated Toad
abilities=protection from blue abilities=protection from blue
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Protection from blue -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Protection from blue -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{G} mana={2}{G}
type=Creature type=Creature
@@ -8886,7 +8886,7 @@ type=Instant
name=Break Asunder name=Break Asunder
target=artifact,enchantment target=artifact,enchantment
auto=destroy auto=destroy
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Destroy target artifact or enchantment. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Destroy target artifact or enchantment. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{G}{G} mana={2}{G}{G}
type=Sorcery type=Sorcery
@@ -11868,7 +11868,7 @@ type=Sorcery
name=Choking Tethers name=Choking Tethers
target=<upto:4>creature target=<upto:4>creature
auto=tap auto=tap
autohand={1}{U}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({1}{U})
autohand={1}{U}{cycle}:name(cycling + effect) tap target(creature) && draw:1 controller autohand={1}{U}{cycle}:name(cycling + effect) tap target(creature) && draw:1 controller
text=Tap up to four target creatures. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -- When you cycle Choking Tethers, you may tap target creature. text=Tap up to four target creatures. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -- When you cycle Choking Tethers, you may tap target creature.
mana={3}{U} mana={3}{U}
@@ -12291,7 +12291,7 @@ subtype=Aura
name=Claws of Wirewood name=Claws of Wirewood
auto=damage:3 all(creature[flying]) auto=damage:3 all(creature[flying])
auto=damage:3 all(player) auto=damage:3 all(player)
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Claws of Wirewood deals 3 damage to each creature with flying and each player. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Claws of Wirewood deals 3 damage to each creature with flying and each player. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={3}{G} mana={3}{G}
type=Sorcery type=Sorcery
@@ -12333,7 +12333,7 @@ type=Instant
name=Clear name=Clear
target=enchantment target=enchantment
auto=destroy auto=destroy
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Destroy target enchantment. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Destroy target enchantment. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W} mana={1}{W}
type=Instant type=Instant
@@ -12673,7 +12673,7 @@ toughness=3
[card] [card]
name=Cloud of Faeries name=Cloud of Faeries
abilities=flying abilities=flying
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
auto=untap target(<upto:2>land) auto=untap target(<upto:2>land)
text=Flying -- When Cloud of Faeries enters the battlefield, untap up to two lands. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Flying -- When Cloud of Faeries enters the battlefield, untap up to two lands. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{U} mana={1}{U}
@@ -13396,7 +13396,7 @@ type=Instant
name=Constricting Tendrils name=Constricting Tendrils
target=creature target=creature
auto=-3/-0 auto=-3/-0
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Target creature gets -3/-0 until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Target creature gets -3/-0 until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={U} mana={U}
type=Instant type=Instant
@@ -15849,7 +15849,7 @@ toughness=2
[card] [card]
name=Darkwatch Elves name=Darkwatch Elves
abilities=protection from black abilities=protection from black
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Protection from black -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Protection from black -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{G} mana={2}{G}
type=Creature type=Creature
@@ -16288,7 +16288,7 @@ type=Sorcery
[card] [card]
name=Deadshot Minotaur name=Deadshot Minotaur
auto=damage:3 target(creature[flying]) auto=damage:3 target(creature[flying])
autohand={RG}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({RG})
text=When Deadshot Minotaur enters the battlefield, it deals 3 damage to target creature with flying. -- Cycling {(r/g)} ({(r/g)}, Discard this card: Draw a card.) text=When Deadshot Minotaur enters the battlefield, it deals 3 damage to target creature with flying. -- Cycling {(r/g)} ({(r/g)}, Discard this card: Draw a card.)
mana={3}{R}{G} mana={3}{R}{G}
type=Creature type=Creature
@@ -16476,7 +16476,7 @@ type=Enchantment
name=Death Pulse name=Death Pulse
target=creature target=creature
auto=-4/-4 auto=-4/-4
autohand={1}{B}{B}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({1}{B}{B})
autohand={1}{B}{B}{cycle}:name(cycling + effect) -1/-1 target(creature) && draw:1 controller autohand={1}{B}{B}{cycle}:name(cycling + effect) -1/-1 target(creature) && draw:1 controller
text=Target creature gets -4/-4 until end of turn. -- Cycling {1}{B}{B} ({1}{B}{B}, Discard this card: Draw a card.) -- When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn. text=Target creature gets -4/-4 until end of turn. -- Cycling {1}{B}{B} ({1}{B}{B}, Discard this card: Draw a card.) -- When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn.
mana={2}{B}{B} mana={2}{B}{B}
@@ -16735,7 +16735,7 @@ type=Sorcery
[card] [card]
name=Decree of Justice name=Decree of Justice
auto=token(-4514111)*XX auto=token(-4514111)*XX
autohand={2}{W}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2}{W})
autohand={X}{2}{W}:name(cycle + effect) token(-4514112)*X && draw:1 controller autohand={X}{2}{W}:name(cycle + effect) token(-4514112)*X && draw:1 controller
text=Put X 4/4 white Angel creature tokens with flying onto the battlefield. -- Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) -- When you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield. text=Put X 4/4 white Angel creature tokens with flying onto the battlefield. -- Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) -- When you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield.
mana={X}{X}{2}{W}{W} mana={X}{X}{2}{W}{W}
@@ -16762,7 +16762,7 @@ color=white
[card] [card]
name=Decree of Savagery name=Decree of Savagery
auto=lord(creature|myBattlefield) counter(1/1,4) auto=lord(creature|myBattlefield) counter(1/1,4)
autohand={4}{G}{G}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({4}{G}{G})
autohand={4}{G}{G}{cycle}:name(cycling + four counters) counter(1/1,4) target(creature) && draw:1 controller autohand={4}{G}{G}{cycle}:name(cycling + four counters) counter(1/1,4) target(creature) && draw:1 controller
text=Put four +1/+1 counters on each creature you control. -- Cycling {4}{G}{G} ({4}{G}{G}, Discard this card: Draw a card.) -- When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature. text=Put four +1/+1 counters on each creature you control. -- Cycling {4}{G}{G} ({4}{G}{G}, Discard this card: Draw a card.) -- When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature.
mana={7}{G}{G} mana={7}{G}{G}
@@ -17818,7 +17818,7 @@ toughness=2
[card] [card]
name=Dirge of Dread name=Dirge of Dread
auto=lord(creature) fear auto=lord(creature) fear
autohand={1}{B}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({1}{B})
autohand={1}{B}:name(cycling + effect) fear target(creature) && draw:1 controller autohand={1}{B}:name(cycling + effect) fear target(creature) && draw:1 controller
text=All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) -- Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) -- When you cycle Dirge of Dread, you may have target creature gain fear until end of turn. text=All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) -- Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) -- When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.
mana={2}{B} mana={2}{B}
@@ -17869,7 +17869,7 @@ subtype=Aura
[card] [card]
name=Disciple of Grace name=Disciple of Grace
auto=protection from black auto=protection from black
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Protection from black -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Protection from black -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W} mana={1}{W}
type=Creature type=Creature
@@ -17890,7 +17890,7 @@ toughness=2
[card] [card]
name=Disciple of Law name=Disciple of Law
auto=protection from red auto=protection from red
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Protection from red -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Protection from red -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W} mana={1}{W}
type=Creature type=Creature
@@ -17901,7 +17901,7 @@ toughness=2
[card] [card]
name=Disciple of Malice name=Disciple of Malice
auto=protection from white auto=protection from white
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Protection from white -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Protection from white -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{B} mana={1}{B}
type=Creature type=Creature
@@ -18764,7 +18764,7 @@ name=Dragon Wings
target=creature target=creature
auto=flying auto=flying
auto=1/0 auto=1/0
autohand={1}{U}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({1}{U})
autograveyard=@movedto(creature[manacost >=6]|mybattlefield):may all(trigger[to]) retarget autograveyard=@movedto(creature[manacost >=6]|mybattlefield):may all(trigger[to]) retarget
text=Enchant creature -- Enchanted creature has flying. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -- When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Wings from your graveyard to the battlefield attached to that creature. text=Enchant creature -- Enchanted creature has flying. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -- When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Wings from your graveyard to the battlefield attached to that creature.
mana={1}{U} mana={1}{U}
@@ -19269,7 +19269,7 @@ toughness=1
name=Drifting Djinn name=Drifting Djinn
abilities=flying abilities=flying
auto=upcost[{1}{U}] sacrifice auto=upcost[{1}{U}] sacrifice
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Flying -- At the beginning of your upkeep, sacrifice Drifting Djinn unless you pay {1}{U}. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Flying -- At the beginning of your upkeep, sacrifice Drifting Djinn unless you pay {1}{U}. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={4}{U}{U} mana={4}{U}{U}
type=Creature type=Creature
@@ -19281,7 +19281,7 @@ toughness=5
name=Drifting Meadow name=Drifting Meadow
auto=tap auto=tap
auto={T}:Add {W} auto={T}:Add {W}
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Drifting Meadow enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Drifting Meadow enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.)
type=Land type=Land
[/card] [/card]
@@ -22133,7 +22133,7 @@ subtype=Aura
name=Essence Fracture name=Essence Fracture
target=<2>creature target=<2>creature
auto=moveTo(ownerhand) auto=moveTo(ownerhand)
autohand={2}{U}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2}{U})
text=Return two target creatures to their owners' hands. -- Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) text=Return two target creatures to their owners' hands. -- Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)
mana={3}{U}{U} mana={3}{U}{U}
type=Sorcery type=Sorcery
@@ -22681,7 +22681,7 @@ type=Sorcery
name=Expunge name=Expunge
target=creature[-black;-artifact] target=creature[-black;-artifact]
auto=bury auto=bury
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Destroy target nonartifact, nonblack creature. It can't be regenerated. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Destroy target nonartifact, nonblack creature. It can't be regenerated. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{B} mana={2}{B}
type=Instant type=Instant
@@ -22928,7 +22928,7 @@ toughness=1
name=Fade from Memory name=Fade from Memory
target=*|graveyard target=*|graveyard
auto=moveTo(exile) auto=moveTo(exile)
autohand={B}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({B})
text=Exile target card from a graveyard. -- Cycling {B} ({B}, Discard this card: Draw a card.) text=Exile target card from a graveyard. -- Cycling {B} ({B}, Discard this card: Draw a card.)
mana={B} mana={B}
type=Instant type=Instant
@@ -23643,7 +23643,7 @@ toughness=5
name=Fend Off name=Fend Off
target=creature target=creature
auto=0/0 && fog from(mytgt) oneshot auto=0/0 && fog from(mytgt) oneshot
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Prevent all combat damage that would be dealt by target creature this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Prevent all combat damage that would be dealt by target creature this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W} mana={1}{W}
type=Instant type=Instant
@@ -23984,7 +23984,7 @@ type=Instant
name=Fiery Fall name=Fiery Fall
target=creature target=creature
auto=damage:5 auto=damage:5
autohand={1}{R}{cycle}:name(basic landcycling) moveTo(myhand) target(land[basic]|mylibrary) autohand=__BASIC_LANDCYCLING__({1}{R})
text=Fiery Fall deals 5 damage to target creature. -- Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) text=Fiery Fall deals 5 damage to target creature. -- Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
mana={5}{R} mana={5}{R}
type=Instant type=Instant
@@ -24571,7 +24571,7 @@ type=Instant
name=Flame Jet name=Flame Jet
target=player target=player
auto=damage:3 auto=damage:3
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Flame Jet deals 3 damage to target player. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Flame Jet deals 3 damage to target player. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{R} mana={1}{R}
type=Sorcery type=Sorcery
@@ -25778,7 +25778,7 @@ toughness=3
name=Forgotten Cave name=Forgotten Cave
auto=tap auto=tap
auto={T}:Add {R} auto={T}:Add {R}
autohand={R}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({R})
text=Forgotten Cave enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- Cycling {R} ({R}, Discard this card: Draw a card.) text=Forgotten Cave enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- Cycling {R} ({R}, Discard this card: Draw a card.)
type=Land type=Land
[/card] [/card]
@@ -26995,7 +26995,7 @@ toughness=5
[/card] [/card]
[card] [card]
name=Gempalm Incinerator name=Gempalm Incinerator
autohand={1}{R}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({1}{R})
autohand={1}{R}{cycle}:name(cycling + effect) damage:type:goblin:mybattlefield target(creature) && draw:1 controller autohand={1}{R}{cycle}:name(cycling + effect) damage:type:goblin:mybattlefield target(creature) && draw:1 controller
text=Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) -- When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield. text=Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) -- When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.
mana={2}{R} mana={2}{R}
@@ -27006,7 +27006,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Gempalm Polluter name=Gempalm Polluter
autohand={1}{B}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({1}{B})
autohand={1}{B}{cycle}:name(cycling + effect) foreach(zombie|battlefield) life:-1 target(player) && draw:1 controller autohand={1}{B}{cycle}:name(cycling + effect) foreach(zombie|battlefield) life:-1 target(player) && draw:1 controller
text=Cycling {B}{B} ({B}{B}, Discard this card: Draw a card.) -- When you cycle Gempalm Polluter, you may have target player lose 1 life for each Zombie on the battlefield. text=Cycling {B}{B} ({B}{B}, Discard this card: Draw a card.) -- When you cycle Gempalm Polluter, you may have target player lose 1 life for each Zombie on the battlefield.
mana={5}{B} mana={5}{B}
@@ -27955,7 +27955,7 @@ toughness=2
name=Glassdust Hulk name=Glassdust Hulk
auto=@movedTo(other artifact|myBattlefield):1/1 ueot auto=@movedTo(other artifact|myBattlefield):1/1 ueot
auto=@movedTo(other artifact|myBattlefield):unblockable ueot auto=@movedTo(other artifact|myBattlefield):unblockable ueot
autohand={WU}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({WU})
text=Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and is unblockable this turn. -- Cycling {(w/u)} ({(w/u)}, Discard this card: Draw a card.) text=Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and is unblockable this turn. -- Cycling {(w/u)} ({(w/u)}, Discard this card: Draw a card.)
mana={3}{W}{U} mana={3}{W}{U}
type=Artifact Creature type=Artifact Creature
@@ -27985,7 +27985,7 @@ toughness=1
name=Gleam of Resistance name=Gleam of Resistance
auto=all(creature|myBattlefield) 1/2 auto=all(creature|myBattlefield) 1/2
auto=untap all(creature|myBattlefield) auto=untap all(creature|myBattlefield)
autohand={1}{W}{cycle}:name(basic landcycling) moveTo(myhand) target(land[basic]|mylibrary) autohand=__BASIC_LANDCYCLING__({1}{W})
text=Creatures you control get +1/+2 until end of turn. Untap those creatures. -- Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) text=Creatures you control get +1/+2 until end of turn. Untap those creatures. -- Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
mana={4}{W} mana={4}{W}
type=Instant type=Instant
@@ -30506,7 +30506,7 @@ toughness=4
[card] [card]
name=Grixis Sojourners name=Grixis Sojourners
auto=@movedTo(this|graveyard) from(battlefield):may moveTo(exile) target(*|graveyard) auto=@movedTo(this|graveyard) from(battlefield):may moveTo(exile) target(*|graveyard)
autohand={2}{B}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2}{B})
autohand={2}{B}{cycle}:name(cycling + effect) moveTo(exile) target(*|graveyard) && draw:1 controller autohand={2}{B}{cycle}:name(cycling + effect) moveTo(exile) target(*|graveyard) && draw:1 controller
text=When you cycle Grixis Sojourners or it's put into a graveyard from the battlefield, you may exile target card from a graveyard. -- Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.) text=When you cycle Grixis Sojourners or it's put into a graveyard from the battlefield, you may exile target card from a graveyard. -- Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.)
mana={1}{U}{B}{R} mana={1}{U}{B}{R}
@@ -33543,7 +33543,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Hundroog name=Hundroog
autohand={3}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({3})
text=Cycling {3} ({3}, Discard this card: Draw a card.) text=Cycling {3} ({3}, Discard this card: Draw a card.)
mana={6}{G} mana={6}{G}
type=Creature type=Creature
@@ -33774,7 +33774,7 @@ type=Sorcery
[card] [card]
name=Hush name=Hush
auto=destroy all(enchantment) auto=destroy all(enchantment)
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Destroy all enchantments. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Destroy all enchantments. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={3}{G} mana={3}{G}
type=Sorcery type=Sorcery
@@ -34379,7 +34379,7 @@ type=Sorcery
name=Improvised Armor name=Improvised Armor
target=creature target=creature
auto=2/5 auto=2/5
autohand={3}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({3})
text=Enchant creature -- Enchanted creature gets +2/+5. -- Cycling {3} ({3}, Discard this card: Draw a card.) text=Enchant creature -- Enchanted creature gets +2/+5. -- Cycling {3} ({3}, Discard this card: Draw a card.)
mana={3}{W} mana={3}{W}
type=Enchantment type=Enchantment
@@ -35360,7 +35360,7 @@ toughness=3
name=Iron Will name=Iron Will
target=creature target=creature
auto=0/4 auto=0/4
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Target creature gets +0/+4 until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Target creature gets +0/+4 until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={W} mana={W}
type=Instant type=Instant
@@ -36382,7 +36382,7 @@ type=Land
[card] [card]
name=Jund Sojourners name=Jund Sojourners
auto=@movedTo(this|graveyard) from(battlefield):may damage:1 target(creature,player) auto=@movedTo(this|graveyard) from(battlefield):may damage:1 target(creature,player)
autohand={2}{R}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2}{R})
autohand={2}{R}{cycle}:name(cycling + effect) damage:1 target(creature,player) && draw:1 controller autohand={2}{R}{cycle}:name(cycling + effect) damage:1 target(creature,player) && draw:1 controller
text=When you cycle Jund Sojourners or it's put into a graveyard from the battlefield, you may have it deal 1 damage to target creature or player. -- Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) text=When you cycle Jund Sojourners or it's put into a graveyard from the battlefield, you may have it deal 1 damage to target creature or player. -- Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.)
mana={B}{R}{G} mana={B}{R}{G}
@@ -36454,7 +36454,7 @@ toughness=1
[card] [card]
name=Jungle Weaver name=Jungle Weaver
abilities=reach abilities=reach
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Reach (This can block creatures with flying.) -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Reach (This can block creatures with flying.) -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={5}{G}{G} mana={5}{G}{G}
type=Creature type=Creature
@@ -37417,7 +37417,7 @@ toughness=2
[card] [card]
name=Keeneye Aven name=Keeneye Aven
abilities=flying abilities=flying
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={3}{U} mana={3}{U}
type=Creature type=Creature
@@ -39032,7 +39032,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Krosan Tusker name=Krosan Tusker
autohand={2}{G}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2}{G})
autohand={2}{G}{cycle}:name(cycling + effect) moveTo(myhand) target(land[basic]|myLibrary) && draw:1 controller autohand={2}{G}{cycle}:name(cycling + effect) moveTo(myhand) target(land[basic]|myLibrary) && draw:1 controller
text=Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) -- When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library. text=Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) -- When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.
mana={5}{G}{G} mana={5}{G}{G}
@@ -39867,7 +39867,7 @@ type=Instant
name=Lay Waste name=Lay Waste
target=land target=land
auto=destroy auto=destroy
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Destroy target land. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Destroy target land. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={3}{R} mana={3}{R}
type=Sorcery type=Sorcery
@@ -40787,7 +40787,7 @@ target=land
auto=loseabilities auto=loseabilities
auto=losesubtypesof(land) auto=losesubtypesof(land)
auto=transforms((island)) auto=transforms((island))
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Enchant land -- Enchanted land is an Island. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Enchant land -- Enchanted land is an Island. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{U} mana={1}{U}
type=Enchantment type=Enchantment
@@ -41196,7 +41196,7 @@ toughness=2
name=Lonely Sandbar name=Lonely Sandbar
auto=tap auto=tap
auto={T}:Add {U} auto={T}:Add {U}
autohand={U}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({U})
text=Lonely Sandbar enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- Cycling {U} ({U}, Discard this card: Draw a card.) text=Lonely Sandbar enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- Cycling {U} ({U}, Discard this card: Draw a card.)
type=Land type=Land
[/card] [/card]
@@ -41711,7 +41711,7 @@ toughness=3
[card] [card]
name=Lull name=Lull
auto=preventAllcombatDamage ueot auto=preventAllcombatDamage ueot
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Prevent all combat damage that would be dealt this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Prevent all combat damage that would be dealt this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{G} mana={1}{G}
type=Instant type=Instant
@@ -41990,7 +41990,7 @@ type=Sorcery
[card] [card]
name=Macetail Hystrodon name=Macetail Hystrodon
abilities=haste, first strike abilities=haste, first strike
autohand={3}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({3})
text=First strike, haste -- Cycling {3} ({3}, Discard this card: Draw a card.) text=First strike, haste -- Cycling {3} ({3}, Discard this card: Draw a card.)
mana={6}{R} mana={6}{R}
type=Creature type=Creature
@@ -42083,7 +42083,7 @@ subtype=Equipment
name=Mage's Guile name=Mage's Guile
target=creature target=creature
auto=shroud auto=shroud
autohand={U}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({U})
text=Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) -- Cycling {U} ({U}, Discard this card: Draw a card.) text=Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) -- Cycling {U} ({U}, Discard this card: Draw a card.)
mana={1}{U} mana={1}{U}
type=Instant type=Instant
@@ -43209,7 +43209,7 @@ type=Enchantment
name=Marshaling Cry name=Marshaling Cry
auto=lord(creature|myBattlefield) 1/1 auto=lord(creature|myBattlefield) 1/1
auto=lord(creature|myBattlefield) vigilance auto=lord(creature|myBattlefield) vigilance
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
flashback={3}{W} flashback={3}{W}
text=Creatures you control get +1/+1 and gain vigilance until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) -- Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) text=Creatures you control get +1/+1 and gain vigilance until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) -- Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={1}{W}{W} mana={1}{W}{W}
@@ -45386,7 +45386,7 @@ toughness=*
name=Molten Frame name=Molten Frame
target=creature[artifact] target=creature[artifact]
auto=destroy auto=destroy
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Destroy target artifact creature. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Destroy target artifact creature. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{R} mana={1}{R}
type=Instant type=Instant
@@ -45559,7 +45559,7 @@ type=Sorcery
[card] [card]
name=Monstrous Carabid name=Monstrous Carabid
abilities=mustattack abilities=mustattack
autohand={BR}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({BR})
text=Monstrous Carabid attacks each turn if able. -- Cycling {(b/r)} ({(b/r)}, Discard this card: Draw a card.) text=Monstrous Carabid attacks each turn if able. -- Cycling {(b/r)} ({(b/r)}, Discard this card: Draw a card.)
mana={3}{B}{R} mana={3}{B}{R}
type=Creature type=Creature
@@ -47325,7 +47325,7 @@ type=Land
[card] [card]
name=Naya Sojourners name=Naya Sojourners
auto=@movedTo(this|graveyard) from(battlefield):may counter(1/1,1) target(creature) auto=@movedTo(this|graveyard) from(battlefield):may counter(1/1,1) target(creature)
autohand={2}{G}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2}{G})
autohand={2}{G}{cycle}:name(cycling + effect) counter(1/1,1) target(creature) && draw:1 controller autohand={2}{G}{cycle}:name(cycling + effect) counter(1/1,1) target(creature) && draw:1 controller
text=When you cycle Naya Sojourners or it's put into a graveyard from the battlefield, you may put a +1/+1 counter on target creature. -- Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) text=When you cycle Naya Sojourners or it's put into a graveyard from the battlefield, you may put a +1/+1 counter on target creature. -- Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)
mana={2}{R}{G}{W} mana={2}{R}{G}{W}
@@ -51097,7 +51097,7 @@ toughness=1
[card] [card]
name=Pendrell Drake name=Pendrell Drake
auto=flying auto=flying
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={3}{U} mana={3}{U}
type=Creature type=Creature
@@ -52979,7 +52979,7 @@ type=Land
name=Polluted Mire name=Polluted Mire
auto=tap auto=tap
auto={T}:Add {B} auto={T}:Add {B}
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Polluted Mire enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Polluted Mire enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.)
type=Land type=Land
[/card] [/card]
@@ -53178,7 +53178,7 @@ subtype=Aura
[card] [card]
name=Power Taint name=Power Taint
auto=teach(creature) upcost[{2}] life:-2 controller auto=teach(creature) upcost[{2}] life:-2 controller
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Enchant enchantment -- At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless he or she pays {2}. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Enchant enchantment -- At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless he or she pays {2}. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{U} mana={1}{U}
type=Enchantment type=Enchantment
@@ -53410,7 +53410,7 @@ type=Instant
name=Primal Boost name=Primal Boost
target=creature target=creature
auto=4/4 auto=4/4
autohand={2}{G}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2}{G})
autohand={2}{G}{cycle}:name(cycling + effect) 1/1 target(creature) && draw:1 controller autohand={2}{G}{cycle}:name(cycling + effect) 1/1 target(creature) && draw:1 controller
text=Target creature gets +4/+4 until end of turn. -- Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) -- When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn. text=Target creature gets +4/+4 until end of turn. -- Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) -- When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn.
mana={2}{G} mana={2}{G}
@@ -53539,7 +53539,7 @@ toughness=6
[card] [card]
name=Primoc Escapee name=Primoc Escapee
abilities=flying abilities=flying
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={6}{U} mana={6}{U}
type=Creature type=Creature
@@ -54860,7 +54860,7 @@ toughness=5
name=Radiant's Judgment name=Radiant's Judgment
target=creature[power>=4] target=creature[power>=4]
auto=destroy auto=destroy
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Destroy target creature with power 4 or greater. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Destroy target creature with power 4 or greater. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{W} mana={2}{W}
type=Instant type=Instant
@@ -55538,7 +55538,7 @@ toughness=4
name=Rapid Decay name=Rapid Decay
target=<upto:3>*|graveyard target=<upto:3>*|graveyard
auto=moveTo(exile) auto=moveTo(exile)
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Exile up to three target cards from a single graveyard. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Exile up to three target cards from a single graveyard. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{B} mana={1}{B}
type=Instant type=Instant
@@ -56161,7 +56161,7 @@ type=Sorcery
[card] [card]
name=Rebuild name=Rebuild
auto=moveTo(ownerhand) all(artifact) auto=moveTo(ownerhand) all(artifact)
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Return all artifacts to their owners' hands. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Return all artifacts to their owners' hands. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{U} mana={2}{U}
type=Instant type=Instant
@@ -56597,7 +56597,7 @@ toughness=6
[card] [card]
name=Rejuvenate name=Rejuvenate
auto=life:6 auto=life:6
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=You gain 6 life. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=You gain 6 life. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={3}{G} mana={3}{G}
type=Sorcery type=Sorcery
@@ -56728,7 +56728,7 @@ type=Land
name=Remote Isle name=Remote Isle
auto=tap auto=tap
auto={T}:Add {U} auto={T}:Add {U}
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Remote Isle enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Remote Isle enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.)
type=Land type=Land
[/card] [/card]
@@ -56819,7 +56819,7 @@ type=Sorcery
[card] [card]
name=Renewed Faith name=Renewed Faith
auto=life:6 auto=life:6
autohand={1}{W}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({1}{W})
autohand={1}{W}{cycle}:name(cycling + effect) life:2 && draw:1 controller autohand={1}{W}{cycle}:name(cycling + effect) life:2 && draw:1 controller
text=You gain 6 life. -- Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) -- When you cycle Renewed Faith, you may gain 2 life. text=You gain 6 life. -- Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) -- When you cycle Renewed Faith, you may gain 2 life.
mana={2}{W} mana={2}{W}
@@ -56948,7 +56948,7 @@ type=Enchantment
name=Rescind name=Rescind
target=* target=*
auto=moveTo(ownerhand) auto=moveTo(ownerhand)
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Return target permanent to its owner's hand. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Return target permanent to its owner's hand. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{U}{U} mana={1}{U}{U}
type=Instant type=Instant
@@ -57503,7 +57503,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Ridge Rannet name=Ridge Rannet
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Cycling {2} ({2}, Discard this card: Draw a card.) text=Cycling {2} ({2}, Discard this card: Draw a card.)
mana={5}{R}{R} mana={5}{R}{R}
type=Creature type=Creature
@@ -59591,7 +59591,7 @@ toughness=5
[/card] [/card]
[card] [card]
name=Sandbar Merfolk name=Sandbar Merfolk
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Cycling {2} ({2}, Discard this card: Draw a card.) text=Cycling {2} ({2}, Discard this card: Draw a card.)
mana={U} mana={U}
type=Creature type=Creature
@@ -59601,7 +59601,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Sandbar Serpent name=Sandbar Serpent
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Cycling {2} ({2}, Discard this card: Draw a card.) text=Cycling {2} ({2}, Discard this card: Draw a card.)
mana={4}{U} mana={4}{U}
type=Creature type=Creature
@@ -59971,7 +59971,7 @@ name=Savage Hunger
target=creature target=creature
auto=1/0 auto=1/0
auto=trample auto=trample
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Enchant creature -- Enchanted creature gets +1/+0 and has trample. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Enchant creature -- Enchanted creature gets +1/+0 and has trample. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{G} mana={2}{G}
type=Enchantment type=Enchantment
@@ -60417,7 +60417,7 @@ type=Land
name=Scion of Darkness name=Scion of Darkness
abilities=trample abilities=trample
auto=@combatdamaged(player) from(this):may moveTo(myBattlefield) target(creature|opponentgraveyard) auto=@combatdamaged(player) from(this):may moveTo(myBattlefield) target(creature|opponentgraveyard)
autohand={3}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({3})
text=Trample -- Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. -- Cycling {3} ({3}, Discard this card: Draw a card.) text=Trample -- Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. -- Cycling {3} ({3}, Discard this card: Draw a card.)
mana={5}{B}{B}{B} mana={5}{B}{B}{B}
type=Creature type=Creature
@@ -60647,7 +60647,7 @@ toughness=4
name=Scrap name=Scrap
target=artifact target=artifact
auto=destroy auto=destroy
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Destroy target artifact. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Destroy target artifact. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{R} mana={2}{R}
type=Instant type=Instant
@@ -61173,7 +61173,7 @@ type=Land
name=Secluded Steppe name=Secluded Steppe
auto=tap auto=tap
auto={T}:Add {W} auto={T}:Add {W}
autohand={W}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({W})
text=Secluded Steppe enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- Cycling {W} ({W}, Discard this card: Draw a card.) text=Secluded Steppe enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- Cycling {W} ({W}, Discard this card: Draw a card.)
type=Land type=Land
[/card] [/card]
@@ -62713,7 +62713,7 @@ toughness=2
[card] [card]
name=Shimmering Barrier name=Shimmering Barrier
auto=defender,first strike auto=defender,first strike
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Defender (This creature can't attack.) -- First strike -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Defender (This creature can't attack.) -- First strike -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W} mana={1}{W}
type=Creature type=Creature
@@ -63285,7 +63285,7 @@ type=Instant
name=Sicken name=Sicken
target=creature target=creature
auto=-1/-1 auto=-1/-1
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Enchant creature -- Enchanted creature gets -1/-1. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Enchant creature -- Enchanted creature gets -1/-1. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={B} mana={B}
type=Enchantment type=Enchantment
@@ -63410,7 +63410,7 @@ type=Enchantment
name=Sigil of the Nayan Gods name=Sigil of the Nayan Gods
target=creature target=creature
auto=foreach(creature|mybattlefield) 1/1 auto=foreach(creature|mybattlefield) 1/1
autohand={GW}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({GW})
text=Enchant creature -- Enchanted creature gets +1/+1 for each creature you control. -- Cycling {(g/w)} ({(g/w)}, Discard this card: Draw a card.) text=Enchant creature -- Enchanted creature gets +1/+1 for each creature you control. -- Cycling {(g/w)} ({(g/w)}, Discard this card: Draw a card.)
mana={1}{G}{W} mana={1}{G}{W}
type=Enchantment type=Enchantment
@@ -65133,7 +65133,7 @@ subtype=Aura
[card] [card]
name=Slice and Dice name=Slice and Dice
auto=damage:4 all(creature) auto=damage:4 all(creature)
autohand={2}{R}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2}{R})
autohand={2}{R}{cycle}:name(cycling + effect) damage:1 all(creature) && draw:1 controller autohand={2}{R}{cycle}:name(cycling + effect) damage:1 all(creature) && draw:1 controller
text=Slice and Dice deals 4 damage to each creature. -- Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) -- When you cycle Slice and Dice, you may have it deal 1 damage to each creature. text=Slice and Dice deals 4 damage to each creature. -- Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) -- When you cycle Slice and Dice, you may have it deal 1 damage to each creature.
mana={4}{R}{R} mana={4}{R}{R}
@@ -65225,7 +65225,7 @@ toughness=1
name=Slippery Karst name=Slippery Karst
auto=tap auto=tap
auto={T}:Add {G} auto={T}:Add {G}
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Slippery Karst enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Slippery Karst enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.)
type=Land type=Land
[/card] [/card]
@@ -65233,7 +65233,7 @@ type=Land
name=Slipstream Eel name=Slipstream Eel
abilities=cantattack abilities=cantattack
auto=aslongas(island|opponentbattlefield) -cantattack auto=aslongas(island|opponentbattlefield) -cantattack
autohand={1}{U}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({1}{U})
text=Slipstream Eel can't attack unless defending player controls an Island. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) text=Slipstream Eel can't attack unless defending player controls an Island. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
mana={5}{U}{U} mana={5}{U}{U}
type=Creature type=Creature
@@ -65473,7 +65473,7 @@ toughness=2
name=Smoldering Crater name=Smoldering Crater
auto=tap auto=tap
auto={T}:Add {R} auto={T}:Add {R}
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Smoldering Crater enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Smoldering Crater enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.)
type=Land type=Land
[/card] [/card]
@@ -65806,7 +65806,7 @@ toughness=5
name=Solar Blast name=Solar Blast
target=creature,player target=creature,player
auto=damage:3 auto=damage:3
autohand={1}{R}{R}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({1}{R}{R})
autohand={1}{R}{R}{cycle}:name(cycling + effect) damage:1 target(creature,player) && draw:1 controller autohand={1}{R}{R}{cycle}:name(cycling + effect) damage:1 target(creature,player) && draw:1 controller
text=Solar Blast deals 3 damage to target creature or player. -- Cycling {1}{R}{R} ({1}{R}{R}, Discard this card: Draw a card.) -- When you cycle Solar Blast, you may have it deal 1 damage to target creature or player. text=Solar Blast deals 3 damage to target creature or player. -- Cycling {1}{R}{R} ({1}{R}{R}, Discard this card: Draw a card.) -- When you cycle Solar Blast, you may have it deal 1 damage to target creature or player.
mana={3}{R} mana={3}{R}
@@ -66660,7 +66660,7 @@ toughness=1
name=Spark Spray name=Spark Spray
target=creature,player target=creature,player
auto=damage:1 auto=damage:1
autohand={R}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({R})
text=Spark Spray deals 1 damage to target creature or player. -- Cycling {R} ({R}, Discard this card: Draw a card.) text=Spark Spray deals 1 damage to target creature or player. -- Cycling {R} ({R}, Discard this card: Draw a card.)
mana={R} mana={R}
type=Instant type=Instant
@@ -68420,7 +68420,7 @@ type=Land
[card] [card]
name=Starstorm name=Starstorm
auto=damage:X all(creature) auto=damage:X all(creature)
autohand={3}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({3)
text=Starstorm deals X damage to each creature. -- Cycling {3} ({3}, Discard this card: Draw a card.) text=Starstorm deals X damage to each creature. -- Cycling {3} ({3}, Discard this card: Draw a card.)
mana={X}{R}{R} mana={X}{R}{R}
type=Instant type=Instant
@@ -69403,7 +69403,7 @@ toughness=3
[card] [card]
name=Street Wraith name=Street Wraith
abilities=swampwalk abilities=swampwalk
autohand={L}{L}{cycle}:draw:1 autohand=__CYCLING__({L}{L})
text=Swampwalk -- Cycling - Pay 2 life. (Pay 2 life, Discard this card: Draw a card.) text=Swampwalk -- Cycling - Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)
mana={3}{B}{B} mana={3}{B}{B}
type=Creature type=Creature
@@ -69985,7 +69985,7 @@ subtype=Arcane
name=Sunfire Balm name=Sunfire Balm
target=creature,player target=creature,player
auto=prevent:4 auto=prevent:4
autohand={1}{W}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({1}{W})
autohand={1}{W}{cycle}:name(cycling + effect) prevent:1 target(creature,player) && draw:1 controller autohand={1}{W}{cycle}:name(cycling + effect) prevent:1 target(creature,player) && draw:1 controller
text=Prevent the next 4 damage that would be dealt to target creature or player this turn. -- Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) -- When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to target creature or player this turn. text=Prevent the next 4 damage that would be dealt to target creature or player this turn. -- Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) -- When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to target creature or player this turn.
mana={2}{W} mana={2}{W}
@@ -70483,7 +70483,7 @@ type=Land
name=Swat name=Swat
target=creature[power<=2] target=creature[power<=2]
auto=destroy auto=destroy
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Destroy target creature with power 2 or less. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Destroy target creature with power 2 or less. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{B}{B} mana={1}{B}{B}
type=Instant type=Instant
@@ -70712,7 +70712,7 @@ toughness=4
name=Sylvan Bounty name=Sylvan Bounty
target=player target=player
auto=life:8 auto=life:8
autohand={1}{G}{cycle}:name(basic landcycling) moveTo(myhand) target(land[basic]|mylibrary) autohand=__BASIC_LANDCYCLING__({1}{G})
text=Target player gains 8 life. -- Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) text=Target player gains 8 life. -- Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
mana={5}{G} mana={5}{G}
type=Instant type=Instant
@@ -74832,7 +74832,7 @@ type=Sorcery
name=Tranquil Thicket name=Tranquil Thicket
auto=tap auto=tap
auto={T}:Add {G} auto={T}:Add {G}
autohand={G}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({G})
text=Tranquil Thicket enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- Cycling {G} ({G}, Discard this card: Draw a card.) text=Tranquil Thicket enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- Cycling {G} ({G}, Discard this card: Draw a card.)
type=Land type=Land
[/card] [/card]
@@ -74948,7 +74948,7 @@ type=Sorcery
name=Traumatic Visions name=Traumatic Visions
target=*|stack target=*|stack
auto=fizzle auto=fizzle
autohand={1}{U}{cycle}:name(basic landcycling) moveTo(myhand) target(land[basic]|mylibrary) autohand=__BASIC_LANDCYCLING__({1}{U})
text=Counter target spell. -- Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) text=Counter target spell. -- Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
mana={3}{U}{U} mana={3}{U}{U}
type=Instant type=Instant
@@ -76110,7 +76110,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Undead Gladiator name=Undead Gladiator
autohand={1}{B}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({1}{B})
autograveyard={1}{B}{discard(*|myhand)}:moveTo(myhand) myUpkeepOnly autograveyard={1}{B}{discard(*|myhand)}:moveTo(myhand) myUpkeepOnly
text={1}{B}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate this ability only during your upkeep. -- Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) text={1}{B}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate this ability only during your upkeep. -- Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
mana={1}{B}{B} mana={1}{B}{B}
@@ -76240,7 +76240,7 @@ subtype=Aura
name=Unearth name=Unearth
target=creature[manacost<=3]|mygraveyard target=creature[manacost<=3]|mygraveyard
auto=moveTo(myBattlefield) auto=moveTo(myBattlefield)
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={B} mana={B}
type=Sorcery type=Sorcery
@@ -77452,7 +77452,7 @@ type=Enchantment
[card] [card]
name=Veiled Serpent name=Veiled Serpent
abilities=cantattack abilities=cantattack
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
auto=aslongas(island|opponentbattlefield) -cantattack auto=aslongas(island|opponentbattlefield) -cantattack
auto=@movedto(*|opponentstack) once:transforms((removetypes)) forever && transforms((Serpent Creature,setpower=4,settoughness=4)) forever auto=@movedto(*|opponentstack) once:transforms((removetypes)) forever && transforms((Serpent Creature,setpower=4,settoughness=4)) forever
text=When an opponent casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature that can't attack unless defending player controls an Island. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=When an opponent casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature that can't attack unless defending player controls an Island. -- Cycling {2} ({2}, Discard this card: Draw a card.)
@@ -78654,7 +78654,7 @@ toughness=5
[/card] [/card]
[card] [card]
name=Viscera Dragger name=Viscera Dragger
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
autograveyard={1}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever autograveyard={1}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
text=Cycling {2} ({2}, Discard this card: Draw a card.) -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) text=Cycling {2} ({2}, Discard this card: Draw a card.) -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={3}{B} mana={3}{B}
@@ -79167,7 +79167,7 @@ subtype=Aura
name=Volcanic Submersion name=Volcanic Submersion
target=artifact,land target=artifact,land
auto=destroy auto=destroy
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Destroy target artifact or land. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Destroy target artifact or land. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={4}{R} mana={4}{R}
type=Sorcery type=Sorcery
@@ -81927,7 +81927,7 @@ abilities=split second
name=Wipe Clean name=Wipe Clean
target=enchantment target=enchantment
auto=moveto(exile) auto=moveto(exile)
autohand={3}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({3})
text=Exile target enchantment. -- Cycling {3} ({3}, Discard this card: Draw a card.) text=Exile target enchantment. -- Cycling {3} ({3}, Discard this card: Draw a card.)
mana={1}{W} mana={1}{W}
type=Instant type=Instant
@@ -83139,7 +83139,7 @@ subtype=Aura
[/card] [/card]
[card] [card]
name=Yoked Plowbeast name=Yoked Plowbeast
autohand={2}{cycle}:name(cycling) draw:1 autohand=__CYCLING__({2})
text=Cycling {2} ({2}, Discard this card: Draw a card.) text=Cycling {2} ({2}, Discard this card: Draw a card.)
mana={5}{W}{W} mana={5}{W}{W}
type=Creature type=Creature
+1
View File
@@ -633,6 +633,7 @@ urzas_mine_i287.txt
vampire_bats.txt vampire_bats.txt
vampiric_link.txt vampiric_link.txt
vendetta_TOUGHNESSLIFELOSS.txt vendetta_TOUGHNESSLIFELOSS.txt
vesuva_landlimit_i718.txt
vine_dryad.txt vine_dryad.txt
volcanic_eruption.txt volcanic_eruption.txt
walking_wall.txt walking_wall.txt