Bug fixes to primitives
Keruga, the Macrosage: other permanets so it shouldn't count itself
Mirkwood Spider: extra )
Meria, Scholar of Antiquity: using macro for __PLAY_TOP_FROM_EXILE__
Quarrel's End: was missing the draw 2
Leonin Bladetrap: was missing the {2} activation cost
Strixhaven Stadium: mana ability was not adding a point counter
Gorgon Recluse: should only kill nonblack with their ability
Mass Diminish: should be until your next turn
This commit is contained in:
@@ -53016,7 +53016,7 @@ toughness=5
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[/card]
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[/card]
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[card]
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[card]
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name=Keruga, the Macrosage
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name=Keruga, the Macrosage
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auto=foreach(*[manacost>=3]|myBattlefield) draw:1
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auto=foreach(other *[manacost>=3]|myBattlefield) draw:1
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text=Companion - Your starting deck contains only cards with converted mana cost 3 or greater and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) -- When Keruga, the Macrosage enters the battlefield, draw a card for each other permanent you control with mana value 3 or greater.
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text=Companion - Your starting deck contains only cards with converted mana cost 3 or greater and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) -- When Keruga, the Macrosage enters the battlefield, draw a card for each other permanent you control with mana value 3 or greater.
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mana={3}{GU}{GU}
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mana={3}{GU}{GU}
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type=Legendary Creature
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type=Legendary Creature
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@@ -60110,7 +60110,7 @@ type=Artifact
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[card]
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[card]
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name=Mass Diminish
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name=Mass Diminish
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target=player
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target=player
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auto=lord(creature|targetedpersonsbattlefield) transforms((,setpower=1,settoughness=1)) ueot
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auto=lord(creature|targetedpersonsbattlefield) transforms((,setpower=1,settoughness=1)) uynt
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flashback={3}{U}
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flashback={3}{U}
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text=Until your next turn, creatures target player controls have base power and toughness 1/1. -- Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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text=Until your next turn, creatures target player controls have base power and toughness 1/1. -- Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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mana={1}{U}
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mana={1}{U}
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@@ -60970,7 +60970,7 @@ toughness=4
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[card]
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[card]
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name=Meria, Scholar of Antiquity
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name=Meria, Scholar of Antiquity
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auto={T(artifact[-token]|mybattlefield)}:add {g}
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auto={T(artifact[-token]|mybattlefield)}:add {g}
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auto={T(artifact[-token]|mybattlefield)}{T(artifact[-token]|mybattlefield)}:all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )!
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auto={T(artifact[-token]|mybattlefield)}{T(artifact[-token]|mybattlefield)}:__PLAY_TOP_FROM_EXILE__
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text=Tap an untapped nontoken artifact you control: Add {G}. -- Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn.
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text=Tap an untapped nontoken artifact you control: Add {G}. -- Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn.
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mana={1}{R}{G}
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mana={1}{R}{G}
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type=Legendary Creature
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type=Legendary Creature
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@@ -61924,7 +61924,7 @@ toughness=6
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[card]
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[card]
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name=Mirkwood Spider
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name=Mirkwood Spider
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abilities=deathtouch
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abilities=deathtouch
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auto=_ATTACKING_target(legendary creature|myBattlefield)) deathtouch ueot
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auto=_ATTACKING_target(legendary creature|myBattlefield) deathtouch ueot
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text=Deathtouch -- Whenever Mirkwood Spider attacks, target legendary creature you control gains deathtouch until end of turn.
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text=Deathtouch -- Whenever Mirkwood Spider attacks, target legendary creature you control gains deathtouch until end of turn.
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mana={G}
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mana={G}
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type=Creature
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type=Creature
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@@ -74958,6 +74958,7 @@ toughness=2
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[/card]
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[/card]
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[card]
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[card]
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name=Quarrel's End
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name=Quarrel's End
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auto=draw:2
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auto=name(Create soldier) token(Human Soldier,Creature Human Soldier,1/1,white)
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auto=name(Create soldier) token(Human Soldier,Creature Human Soldier,1/1,white)
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text=As an additional cost to cast this spell, discard a card. -- Draw two cards and create a 1/1 white Human Soldier creature token.
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text=As an additional cost to cast this spell, discard a card. -- Draw two cards and create a 1/1 white Human Soldier creature token.
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mana={2}{R}{D(*|myhand)}
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mana={2}{R}{D(*|myhand)}
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@@ -94364,7 +94365,7 @@ toughness=5
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[/card]
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[/card]
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[card]
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[card]
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name=Strixhaven Stadium
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name=Strixhaven Stadium
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auto={T}:add{C}
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auto={T}:add{C} && counter(0/0,1,Point)
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auto=@combatdamageof(player) from(creature|opponentbattlefield):counter(0/0,-1,Point)
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auto=@combatdamageof(player) from(creature|opponentbattlefield):counter(0/0,-1,Point)
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auto=@combatdamagefoeof(player) from(creature|mybattlefield):counter(0/0,1,Point)
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auto=@combatdamagefoeof(player) from(creature|mybattlefield):counter(0/0,1,Point)
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auto=@counteradded(0/0,1,Point) from(this) restriction{compare(hascntpoint)~morethan~9}:wingame controller
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auto=@counteradded(0/0,1,Point) from(this) restriction{compare(hascntpoint)~morethan~9}:wingame controller
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@@ -49129,7 +49129,7 @@ subtype=Equipment
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name=Gorgon Recluse
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name=Gorgon Recluse
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abilities=madness
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abilities=madness
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autoexile=restriction{discarded} pay({B}{B}) name(pay BB to cast) activate name(pay BB to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
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autoexile=restriction{discarded} pay({B}{B}) name(pay BB to cast) activate name(pay BB to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
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auto=@combat(blocked,blocking) source(this) from(creature):all(trigger[from]) phaseaction[combatends once] destroy
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auto=@combat(blocked,blocking) source(this) from(creature[-black]):all(trigger[from]) phaseaction[combatends once] destroy
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text=Whenever Gorgon Recluse blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. -- Madness {B}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
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text=Whenever Gorgon Recluse blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. -- Madness {B}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
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mana={3}{B}{B}
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mana={3}{B}{B}
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type=Creature
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type=Creature
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@@ -66460,7 +66460,7 @@ toughness=3
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[card]
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[card]
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name=Leonin Bladetrap
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name=Leonin Bladetrap
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abilities=flash
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abilities=flash
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auto={S}:damage:2 all(creature[attacking;-flying])
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auto={2}{S}:damage:2 all(creature[attacking;-flying])
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text=Flash -- {2}, Sacrifice Leonin Bladetrap: Leonin Bladetrap deals 2 damage to each attacking creature without flying.
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text=Flash -- {2}, Sacrifice Leonin Bladetrap: Leonin Bladetrap deals 2 damage to each attacking creature without flying.
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mana={3}
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mana={3}
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type=Artifact
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type=Artifact
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