added cards

--------------
Grand Abolisher
Hamletback Goliath
Hanabi Blast
Harmonic Sliver
Heed the Mists
Hellkite Charger
Hired Giant
Homeward Path
Hunter's Insight

---------------
fixed Arboria
fixed Hunters' Feast
fixed Zhang Liao, Hero of Hefei
This commit is contained in:
anthonycalosa@gmail.com
2013-01-24 17:55:41 +00:00
parent 80cdd56971
commit fccedcaaab
2 changed files with 91 additions and 85 deletions

View File

@@ -3184,11 +3184,7 @@ toughness=1
[/card]
[card]
name=Arboria
auto=lord(creature) cantattack
auto=@movedto(*|mystack):all(creature|opponentbattlefield) phaseaction[upkeep] canattack ueot
auto=@movedto(*[-token]|mybattlefield):all(creature|opponentbattlefield) phaseaction[upkeep] canattack ueot
auto=@movedto(*|opponentstack):all(creature|mybattlefield) phaseaction[upkeep] canattack ueot
auto=@movedto(*[-token]|opponentbattlefield):all(creature|mybattlefield) phaseaction[upkeep] canattack ueot
auto=lord(creature) transforms((,newability[@each my beginofturn restriction{lastturn(*[-token]|mystack;mybattlefield)~morethan~0}:canattack ueot],cantattack))
auto=@movedTo(enchantment[world]|battlefield):sacrifice all(this)
text=Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during his or her last turn.
mana={2}{G}{G}
@@ -23854,7 +23850,7 @@ toughness=1
[/card]
[card]
name=Duskmantle Guildmage
auto={1}{U}{B}:name(lifeloss) transforms((,newability[@movedto(*|opponentgraveyard):life:-1 opponent])) ueot
auto={1}{U}{B}:name(lifeleech) transforms((,newability[@movedto(*|opponentgraveyard):life:-1 opponent])) ueot
auto={2}{U}{B}:deplete:2 target(player)
text={1}{U}{B}: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life. -- {2}{U}{B}: Target player puts the top two cards of his or her library into his or her graveyard.
mana={U}{B}
@@ -26456,7 +26452,7 @@ toughness=3
#uynt I think 99% support
[card]
name=Erhnam Djinn
auto=@each my upkeep:target(creature[-wall]|opponentbattlefield) forestwalk uynt
auto=@each my upkeep:target(creature[-wall]|opponentbattlefield) transforms((,forestwalk)) uynt
text=At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep.
mana={3}{G}
type=Creature
@@ -35827,6 +35823,17 @@ mana={4}
type=Artifact
[/card]
[card]
name=Grand Abolisher
auto=this(variable{controllerturn}) maxCast(*)0 opponent
auto=this(variable{controllerturn}) lord(*[artifact;enchantment;creature]|opponentbattlefield) noactivatedability
text=During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
mana={W}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]
[card]
name=Grand Arbiter Augustin IV
auto=lord(*[white]|myhand) altercost(colorless,-1)
auto=lord(*[blue]|myhand) altercost(colorless,-1)
@@ -37810,6 +37817,16 @@ power=2
toughness=2
[/card]
[card]
name=Hamletback Goliath
auto=@movedTo(other creature|battlefield):may all(trigger[to]) dynamicability<!myself powercountersoneone itself!>
text=Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power.
mana={6}{R}
type=Creature
subtype=Giant Warrior
power=6
toughness=6
[/card]
[card]
name=Hammer Mage
auto={R}{T}{discard(*|myhand)}:name(X <= 0) destroy all(artifact[manacost<=0])
auto={1}{R}{T}{discard(*|myhand)}:name(X <= 1) destroy all(artifact[manacost<=1])
@@ -37898,6 +37915,15 @@ power=1
toughness=1
[/card]
[card]
name=Hanabi Blast
target=creature,player
auto=damage:2
auto=moveto(ownerhand) and!(discard:1 controller)! all(this)
text=Hanabi Blast deals 2 damage to target creature or player. Return Hanabi Blast to its owner's hand, then discard a card at random.
mana={1}{R}{R}
type=Instant
[/card]
[card]
name=Hand of Cruelty
abilities=protection from white
auto=bushido(1/1)
@@ -38117,6 +38143,17 @@ mana={2}{G}
type=Instant
[/card]
[card]
name=Harmonic Sliver
auto=destroy target(*[artifact;enchantment])
auto=@movedto(other Sliver|battlefield) restriction{type(*[artifact;enchantment]|battlefield)~morethan~0}:name(destroy) transforms((,newability[destroy target(*[artifact;enchantment])])) all(trigger)
text=All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantment."
mana={1}{G}{W}
type=Creature
subtype=Sliver
power=1
toughness=1
[/card]
[card]
name=Harmonize
auto=draw:3
text=Draw three cards.
@@ -38933,6 +38970,14 @@ power=1
toughness=1
[/card]
[card]
name=Heed the Mists
auto=transforms((,newability[@movedto(other *[manacost=1]|mygraveyard) from(mylibrary):draw:1],newability[@movedto(other *[manacost=2]|mygraveyard) from(mylibrary):draw:2],newability[@movedto(other *[manacost=3]|mygraveyard) from(mylibrary):draw:3],newability[@movedto(other *[manacost=4]|mygraveyard) from(mylibrary):draw:4],newability[@movedto(other *[manacost=5]|mygraveyard) from(mylibrary):draw:5],newability[@movedto(other *[manacost=6]|mygraveyard) from(mylibrary):draw:6],newability[@movedto(other *[manacost=7]|mygraveyard) from(mylibrary):draw:7],newability[@movedto(other *[manacost=8]|mygraveyard) from(mylibrary):draw:8],newability[@movedto(other *[manacost=9]|mygraveyard) from(mylibrary):draw:9],newability[@movedto(other *[manacost=10]|mygraveyard) from(mylibrary):draw:10],newability[@movedto(other *[manacost=11]|mygraveyard) from(mylibrary):draw:11],newability[@movedto(other *[manacost=12]|mygraveyard) from(mylibrary):draw:12],newability[@movedto(other *[manacost=13]|mygraveyard) from(mylibrary):draw:13],newability[@movedto(other *[manacost=14]|mygraveyard) from(mylibrary):draw:14],newability[@movedto(other *[manacost=15]|mygraveyard) from(mylibrary):draw:15],newability[@movedto(other *[manacost=16]|mygraveyard) from(mylibrary):draw:16],newability[deplete:1 controller]))
text=Put the top card of your library into your graveyard, then draw cards equal to that card's converted mana cost.
mana={3}{U}{U}
type=Sorcery
subtype=Arcane
[/card]
[card]
name=Heedless One
abilities=trample
auto=foreach(elf) 1/1
@@ -39115,6 +39160,17 @@ mana={5}{R}
type=Sorcery
[/card]
[card]
name=Hellkite Charger
abilities=flying,haste
auto=this(attacking) {5}{R}{R}:name(Additional Combat) untap all(creature[attacking]) && nextphasealter(add,combatphases,controller,after<combatends>) limit:1
text=Flying, haste -- Whenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
mana={4}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=5
[/card]
[card]
name=Hellkite Hatchling
auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,1) all(this) && all(this) transforms((,flying,trample)) forever
text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- Hellkite Hatchling has flying and trample if it devoured a creature.
@@ -39281,7 +39337,7 @@ toughness=4
name=Herald of War
abilities=flying
auto=@combat(attacking) source(this):counter(1/1,1)
auto=thisforeach(counter{1/1,1}) lord(angel,human|myhand) altercost(colorless, -1)
auto=thisforeach(counter{1/1,1}) lord(*[angel;human]|myhand) altercost(colorless, -1)
text=Flying -- Whenever Herald of War attacks, put a +1/+1 counter on it. -- Angel spells and Human spells you cast cost {1} less to cast for each +1/+1 counter on Herald of War.
mana={3}{W}{W}
type=Creature
@@ -39658,6 +39714,17 @@ auto={T}:Add{U}
text=Hinterland Harbor enters the battlefield tapped unless you control a Forest or Island. -- {T}: Add {G} or {U} to your mana pool.
type=Land
[/card]
#the "may" is removed so the AI is set to fetch lands
[card]
name=Hired Giant
auto=ability$!name(fetch) moveto(mybattlefield) notatarget(land|mylibrary)!$ opponent
text=When Hired Giant enters the battlefield, each other player may search his or her library for a land card and put that card onto the battlefield. Then each player who searched his or her library this way shuffles it.
mana={3}{R}
type=Creature
subtype=Giant
power=4
toughness=4
[/card]
###The 2 cards below should stay together (Flip Card)###
[card]
name=Hired Muscle
@@ -39976,6 +40043,13 @@ power=3
toughness=3
[/card]
[card]
name=Homeward Path
auto={T}:add{1}
auto={T}:name(revert to owner) moveto(ownerbattlefield) all(creature)
type=Land
text={T}: Add {1} to your mana pool. {T}: Each player gains control of all creatures he or she owns.
[/card]
[card]
name=Homicidal Seclusion
auto=aslongas(creature|mybattlefield) lord(creature|mybattlefield) 3/1 <2
auto=aslongas(creature|mybattlefield) lord(creature|mybattlefield) lifelink <2
@@ -40788,7 +40862,7 @@ power=3
toughness=3
[/card]
[card]
name=Hunter's Feast
name=Hunters' Feast
target=<anyamount>player
auto=life:6
text=Any number of target players each gain 6 life.
@@ -40796,6 +40870,14 @@ mana={3}{G}
type=Sorcery
[/card]
[card]
name=Hunter's Insight
target=creature|mybattlefield
auto=transforms((,newability[@combatdamaged(player) from(this):draw:thatmuch controller],newability[@combatdamaged(planeswalker) from(this):draw:thatmuch controller])) ueot
mana={2}{G}
type=Instant
text=Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
[/card]
[card]
name=Hunter's Sight
target=creature|mybattlefield
auto=transforms((,newability[@combatdamaged(player) from(this):draw:thatmuch controller])) ueot
@@ -99085,7 +99167,6 @@ toughness=2
[/card]
[card]
name=Zhang Liao, Hero of Hefei
abilities=horsemanship
auto=@damaged(opponent) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent
text=Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card.
mana={4}{B}{B}

View File

@@ -6963,14 +6963,6 @@ type=Artifact
subtype=Equipment
[/card]
[card]
name=Grand Abolisher
mana={W}{W}
type=Creature — Human Cleric
power=2
toughness=2
text=During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
[/card]
[card]
name=Grand Architect
mana={1}{U}{U}
type=Creature
@@ -7366,15 +7358,6 @@ text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter
type=Land
[/card]
[card]
name=Hamletback Goliath
text=Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power.
mana={6}{R}
type=Creature
subtype=Giant Warrior
power=6
toughness=6
[/card]
[card]
name=Hammerheim
auto={T}:Add {R}
auto={T}:-plainswalk && -islandwalk && -swampwalk && -mountainwalk && -forestwalk target(creature)
@@ -7382,12 +7365,6 @@ text={T}: Add {R} to your mana pool. -- {T}: Target creature loses all landwalk
type=Legendary Land
[/card]
[card]
name=Hanabi Blast
text=Hanabi Blast deals 2 damage to target creature or player. Return Hanabi Blast to its owner's hand, then discard a card at random.
mana={1}{R}{R}
type=Instant
[/card]
[card]
name=Hand to Hand
text=During the combat phase, players can't cast instant spells or activate abilities that aren't mana abilities.
mana={2}{R}
@@ -7407,15 +7384,6 @@ type=Artifact
subtype=Equipment
[/card]
[card]
name=Harmonic Sliver
text=All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantment."
mana={1}{G}{W}
type=Creature
subtype=Sliver
power=1
toughness=1
[/card]
[card]
name=Harm's Way
text=The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to target creature or player instead.
mana={W}
@@ -7567,13 +7535,6 @@ toughness=3
text=Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 1/4 If a source would deal damage to you or a creature you control, prevent 1 of that damage. LEVEL 5+ 2/5 If a source would deal damage to you or a creature you control, prevent 2 of that damage.
[/card]
[card]
name=Heed the Mists
text=Put the top card of your library into your graveyard, then draw cards equal to that card's converted mana cost.
mana={3}{U}{U}
type=Sorcery
subtype=Arcane
[/card]
[card]
name=Hellcarver Demon
mana={3}{B}{B}{B}
type=Creature
@@ -7592,15 +7553,6 @@ power=2
toughness=2
[/card]
[card]
name=Hellkite Charger
text=Flying, haste -- Whenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
mana={4}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=5
[/card]
[card]
name=Helm of Chatzuk
text={1}, {T}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={1}
@@ -7735,15 +7687,6 @@ power=1
toughness=3
[/card]
[card]
name=Hired Giant
text=When Hired Giant enters the battlefield, each other player may search his or her library for a land card and put that card onto the battlefield. Then each player who searched his or her library this way shuffles it.
mana={3}{R}
type=Creature
subtype=Giant
power=4
toughness=4
[/card]
[card]
name=Hisoka's Guard
text=You may choose not to untap Hisoka's Guard during your untap step. -- {1}{U}, {T}: Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.)
mana={1}{U}
@@ -7810,12 +7753,6 @@ power=4
toughness=4
[/card]
[card]
name=Homeward Path
mana=
type=Land
text={T}: Add {1} to your mana pool. {T}: Each player gains control of all creatures he or she owns.
[/card]
[card]
name=Homing Sliver
text=Each Sliver card in each player's hand has slivercycling {3}. -- Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.)
mana={2}{R}
@@ -7927,18 +7864,6 @@ power=1
toughness=1
[/card]
[card]
name=Hunter's Insight
mana={2}{G}
type=Instant
text=Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
[/card]
[card]
name=Hunters' Feast
mana={3}{G}
type=Sorcery
text=Any number of target players each gain 6 life.
[/card]
[card]
name=Hurloon Shaman
text=When Hurloon Shaman is put into a graveyard from the battlefield, each player sacrifices a land.
mana={1}{R}{R}