Laurent - update ATQ (added alias from RV and urza's mine,power-plant and tower). Update DRK (angry mob)

This commit is contained in:
wagic.laurent
2009-11-30 08:45:16 +00:00
parent d7ce776d09
commit fa3e224ecf
3 changed files with 133 additions and 35 deletions

View File

@@ -257,6 +257,15 @@ mana={U}
type=Sorcery
[/card]
[card]
id=1070
alias=1362
name=Reverse Polarity
mana={W}{W}
type=Instant
text=You gain X life, where X is twice the damage dealt to you so far this turn by artifacts.
rarity=U
[/card]
[card]
text={T}: Sacrifice an artifact: Draw a card.
id=1046
name=Sage of Lat-Nam
@@ -353,6 +362,126 @@ mana={1}
type=Artifact
[/card]
[card]
text={T} Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.
id=1080
name=Urza's Mine
rarity=C
type=Land
auto={T}:add {1}
auto=aslongas(Urza's Tower|myinplay)aslongas(Urza's Power Plant|myinplay){T}:add{2}
subtype=Urza's Mine
[/card]
[card]
text={T} Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.
id=1081
name=Urza's Mine
rarity=U
type=Land
auto={T}:add {1}
auto=aslongas(Urza's Tower|myinplay)aslongas(Urza's Power Plant|myinplay){T}:add{2}
subtype=Urza's Mine
[/card]
[card]
text={T} Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.
id=1082
name=Urza's Mine
rarity=C
type=Land
auto={T}:add {1}
auto=aslongas(Urza's Tower|myinplay)aslongas(Urza's Power Plant|myinplay){T}:add{2}
subtype=Urza's Mine
[/card]
[card]
text={T} Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.
id=1083
name=Urza's Mine
rarity=U
type=Land
auto={T}:add {1}
auto=aslongas(Urza's Tower|myinplay)aslongas(Urza's Power Plant|myinplay){T}:add{2}
subtype=Urza's Mine
[/card]
[card]
text={T} Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.
id=1084
name=Urza's Power Plant
rarity=U
type=Land
auto={T}:add {1}
auto=aslongas(Urza's Mine|myinplay)aslongas(Urza's Tower|myinplay){T}:add{2}
subtype=Urza's Power Plant
[/card]
[card]
text={T} Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.
id=1085
name=Urza's Power Plant
rarity=C
type=Land
auto={T}:add {1}
auto=aslongas(Urza's Mine|myinplay)aslongas(Urza's Tower|myinplay){T}:add{2}
subtype=Urza's Power Plant
[/card]
[card]
text={T} Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.
id=1086
name=Urza's Power Plant
rarity=C
type=Land
auto={T}:add {1}
auto=aslongas(Urza's Mine|myinplay)aslongas(Urza's Tower|myinplay){T}:add{2}
subtype=Urza's Power Plant
[/card]
[card]
text={T} Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.
id=1087
name=Urza's Power Plant
rarity=U
type=Land
auto={T}:add {1}
auto=aslongas(Urza's Mine|myinplay)aslongas(Urza's Tower|myinplay){T}:add{2}
subtype=Urza's Power Plant
[/card]
[card]
text={T} Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add to your mana pool instead.
id=1088
name=Urza's Tower
rarity=U
type=Land
auto={T}:add {1}
auto=aslongas(Urza's Power Plant|myinplay)aslongas(Urza's Mine|myinplay){T}:add{2}
subtype=Urza's Tower
[/card]
[card]
text={T} Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add to your mana pool instead.
id=1089
name=Urza's Tower
rarity=U
type=Land
auto={T}:add {1}
auto=aslongas(Urza's Power Plant|myinplay)aslongas(Urza's Mine|myinplay){T}:add{2}
subtype=Urza's Tower
[/card]
[card]
text={T} Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add to your mana pool instead.
id=1090
name=Urza's Tower
rarity=C
type=Land
auto={T}:add {1}
auto=aslongas(Urza's Power Plant|myinplay)aslongas(Urza's Mine|myinplay){T}:add{2}
subtype=Urza's Tower
[/card]
[card]
text={T} Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add to your mana pool instead.
id=1091
name=Urza's Tower
rarity=U
type=Land
auto={T}:add {1}
auto=aslongas(Urza's Power Plant|myinplay)aslongas(Urza's Mine|myinplay){T}:add{2}
subtype=Urza's Tower
[/card]
[card]
text=Defender (This creature can't attack.) First strike
id=1033
name=Wall of Spears

View File

@@ -301,14 +301,6 @@ text={2}: Prevent the next 1 damage that would be dealt to target creature or pl
rarity=U
[/card]
[card]
id=1070
name=Reverse Polarity
mana={W}{W}
type=Instant
text=You gain X life, where X is twice the damage dealt to you so far this turn by artifacts.
rarity=U
[/card]
[card]
id=1019
name=Rocket Launcher
mana={4}
@@ -409,15 +401,6 @@ text=Whenever a player casts an artifact spell, you may pay {1}. If you do, you
rarity=C
[/card]
[card]
id=1082
name=Urza's Mine
mana=
type=Land
subtype=Urzas Mine
text={T}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.
rarity=U
[/card]
[card]
id=1032
name=Urza's Miter
mana={3}
@@ -426,24 +409,6 @@ text=Whenever an artifact you control is put into a graveyard from the battlefie
rarity=R
[/card]
[card]
id=1086
name=Urza's Power Plant
mana=
type=Land
subtype=Urzas Power-Plant
text={T}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.
rarity=U
[/card]
[card]
id=1090
name=Urza's Tower
mana=
type=Land
subtype=Urzas Tower
text={T}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.
rarity=U
[/card]
[card]
id=1048
name=Xenic Poltergeist
mana={1}{B}{B}

View File

@@ -1,5 +1,9 @@
[card]
text=Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.
auto=foreach(swamp|opponentBattlefield)1/1 ueot
#the first auto is for the first time angry mob comes into play
auto=@movedto(swamp|opponentBattlefield):-1/-1 ueot
#the second auto is to correct the inccorect bonus given by the first auto line in case the opponent plays a swamp.
auto=@each my beginofturn:foreach(swamp|opponentBattlefield) 1/1 ueot
id=1801
name=Angry Mob