- reworked completly the JNetwork, JSocket interface (had to ifdef out the PSP socket code)

- added 2 menus to wait for connection and wait for deck selection
- tested compilation on Qt Linux, Qt Windows and PSP
- deactivated everywhere (NETWORK_SUPPORT to activate).
This commit is contained in:
Xawotihs
2011-03-13 21:19:02 +00:00
parent 3220f94e00
commit f9be0a6341
23 changed files with 735 additions and 400 deletions

View File

@@ -81,7 +81,7 @@ void DuelLayers::CheckUserInput(int isAI)
break;
}
}
if (JGE::GetInstance()->GetLeftClickCoordinates(x, y))
if ((!isAI) && JGE::GetInstance()->GetLeftClickCoordinates(x, y))
{
if (avatars->CheckUserInput(x, y))
{