moved game shop buttons up by five pixels. They were a little too close to the bottom of the screen
This commit is contained in:
@@ -78,9 +78,9 @@ GameStateShop::GameStateShop(GameApp* parent) :
|
||||
kOtherCardsString = _(kOtherCardsString);
|
||||
kCreditsString = _(kCreditsString);
|
||||
|
||||
cycleCardsButton = NEW InteractiveButton(NULL, kCycleCardsButtonId, Fonts::MAIN_FONT, "New Cards", SCREEN_WIDTH_F - 80, SCREEN_HEIGHT_F - 15, JGE_BTN_PRI);
|
||||
cycleCardsButton = NEW InteractiveButton(NULL, kCycleCardsButtonId, Fonts::MAIN_FONT, "New Cards", SCREEN_WIDTH_F - 80, SCREEN_HEIGHT_F - 20, JGE_BTN_PRI);
|
||||
|
||||
showCardListButton = NEW InteractiveButton(NULL, kShowCardListButtonId, Fonts::MAIN_FONT, "Show List", SCREEN_WIDTH_F - 150, SCREEN_HEIGHT_F - 15, JGE_BTN_SEC);
|
||||
showCardListButton = NEW InteractiveButton(NULL, kShowCardListButtonId, Fonts::MAIN_FONT, "Show List", SCREEN_WIDTH_F - 150, SCREEN_HEIGHT_F - 20, JGE_BTN_SEC);
|
||||
disablePurchase = false;
|
||||
clearInput = false;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user