moved game shop buttons up by five pixels. They were a little too close to the bottom of the screen

This commit is contained in:
techdragon.nguyen@gmail.com
2012-02-22 01:04:41 +00:00
parent cecf5f8060
commit f9a7317904

View File

@@ -78,9 +78,9 @@ GameStateShop::GameStateShop(GameApp* parent) :
kOtherCardsString = _(kOtherCardsString);
kCreditsString = _(kCreditsString);
cycleCardsButton = NEW InteractiveButton(NULL, kCycleCardsButtonId, Fonts::MAIN_FONT, "New Cards", SCREEN_WIDTH_F - 80, SCREEN_HEIGHT_F - 15, JGE_BTN_PRI);
cycleCardsButton = NEW InteractiveButton(NULL, kCycleCardsButtonId, Fonts::MAIN_FONT, "New Cards", SCREEN_WIDTH_F - 80, SCREEN_HEIGHT_F - 20, JGE_BTN_PRI);
showCardListButton = NEW InteractiveButton(NULL, kShowCardListButtonId, Fonts::MAIN_FONT, "Show List", SCREEN_WIDTH_F - 150, SCREEN_HEIGHT_F - 15, JGE_BTN_SEC);
showCardListButton = NEW InteractiveButton(NULL, kShowCardListButtonId, Fonts::MAIN_FONT, "Show List", SCREEN_WIDTH_F - 150, SCREEN_HEIGHT_F - 20, JGE_BTN_SEC);
disablePurchase = false;
clearInput = false;
}