Erwan
- Test suite "fixed". Tests involving combat (almost all of them) fail. Also 4 tests generate segfaults
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@@ -98,9 +98,9 @@ int TestSuiteAI::Act(float dt){
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OutputDebugString("End of combat damage!\n");
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drl->nextPlayer();
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g->userRequestNextGamePhase();
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}else{
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}else{ */
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g->userRequestNextGamePhase();
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}
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/*}
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*/
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}else if (action.compare("yes")==0){
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g->mLayers->stackLayer()->setIsInterrupting(this);
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@@ -149,9 +149,9 @@ int TestSuiteAI::Act(float dt){
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OutputDebugString(" Damaging Card\n");
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drl->clickDamage(card);
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}
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}else{
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}else{*/
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g->cardClick(card,card);
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}
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/* }
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*/
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}
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}
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