- Test suite "fixed". Tests involving combat (almost all of them) fail. Also 4 tests generate segfaults
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-08-22 23:57:14 +00:00
parent 61ebbbe497
commit f988ff04cb
2 changed files with 10 additions and 6 deletions

View File

@@ -98,9 +98,9 @@ int TestSuiteAI::Act(float dt){
OutputDebugString("End of combat damage!\n");
drl->nextPlayer();
g->userRequestNextGamePhase();
}else{
}else{ */
g->userRequestNextGamePhase();
}
/*}
*/
}else if (action.compare("yes")==0){
g->mLayers->stackLayer()->setIsInterrupting(this);
@@ -149,9 +149,9 @@ int TestSuiteAI::Act(float dt){
OutputDebugString(" Damaging Card\n");
drl->clickDamage(card);
}
}else{
}else{*/
g->cardClick(card,card);
}
/* }
*/
}
}